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#31 |
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The Flesh Eater seems problematic again today. Killed it yesterday after a decent fight, today the flesh clots respawn so fast it's unkillable. It is currently on 100 stacks of flesh clots which I think means it regens 1000% of its health. Noticed a new sparkly column animation that I think does something but it appears randomly so cant get into it
Gave up when it was on 200 stacks. Am I missing something? |
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#32 |
Developer
Join Date: Jan 1970
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#33 |
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![]() Aaah, okay thanks/ The Dragoon is definitely an issue though. Pulled him three times and got booted with bosses reset three times. Is there a way to prevent the cinematic kicking in when he spawns? |
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#34 |
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Join Date: Jan 1970
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#35 |
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Need to limit how many putrid piles can be up at any one point I sat there named at 100% and must have had 6 or 7 up with him...cant dps down fast enough to make a dent. Solo encounter for many classes this is not.
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#36 |
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Think I worked out Flesh Eater, I pulled it to the limit of its range, just before encounter breaks, down the hill a bit out of sight of the pool. It only got a few clots and I could finish it off.
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#37 |
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![]() You're killing the bosses in the wrong order. Another boss has a clicky for you to deal with flesh eater. |
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#38 |
Active Member
Join Date: Jan 1970
Posts: 3
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This zone ran fine for me when the server was stable, but it was terrible on unstable nights where the server kept going down.
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#39 |
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"A foul-smelling rune" needs a way to get it again if you leave the zone. Or be a "Search for another Rune of Symbiosis" auto update maybe.
I killed Rallius Rattican and picked up "a foul-smelling rune". Then, before using it, I clicked on what resembled a shiny (when tracked) on the mound and was ported out. The rune is "no-zone" so I don't have one to use anymore (to receive the rune update) and I'm not able to enter the bubble area again in order to get another one. Similar to issue posted by Hypozeuxis. Also, when I re-entered the zone after being zoned out, Felkruk and The Carrion and Malarian Larva were respawned even though i killed them the first time. |
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#40 |
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Trash mobs still dropping small chests of plat.
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#41 |
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#42 |
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![]() It's a matter of gear then. I don't think many people understand that these zones may be tagged as solo, but we're not supposed to go in and blow stuff up. I remember doing the sig line in the previous expac, wearing full raid gear from the year before, and dying to trash goblin mobs in Barons solo, and that was just trash. Read the mobs buffs and reforge accordingly, and it should be much easier now all the adorns have been made available. |
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#43 |
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![]() It is definitely a problem that it's so easy to zone out and completely lose your progress in the zone (unable to get back in the bubble), but for right now in order to let you progress in the beta you can just follow the bubble until you see where the hill dips down, then go down and under the bubble where it doesn't quite meet up with the land to get into the area where the quest updates it. |
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#44 |
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really liked the zone.
The feeling is really nice and first time you do it ... you need to think about it. How to move in the place and stay alive. It's not apparent in a blink of an eye. in Solo zone, the fights are easy .. maybe there is a strat but .. didn't see it. The only ones that I struggled with were the were rats, when they all jump on me. Other than that .. u just kill everything (as fighter) and survive ![]() But the place is great and feels big |
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#45 |
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Join Date: Jan 1970
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Add me to the list of folks who somehow messed up the zone.
Did the zone grouped with a friend. We killed Rallius Rattican, grabbed the foul-smelling rune from the island, and thought that was our "Find another Rune" update so we zoned out to talk to Druzzil Ro (yeah, we goofed). Found out pretty quickly that wasn't correct, so we went back into the zone. Still had the Springview Healer Mask (yay), but not the Hirudin Extract or the Damaged Rune of Symbiosis. Could no longer get through the dome around Rattican's island the right way, so we were stuck. Big thanks to Leed for the tip about finding the hole under the dome (where the valley is to the left); using that, we were able to get back to the island, grab the foul-smelling rune and use it there on the island to advance the quest. |
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#46 |
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![]() I've been testing content as a both a full raid-geared templar, with epic 2.0, adornments, switching out new gear, reforging, etc., and then as one from the 'casual' side, if you will, one who doesn't have their epic 2.0, and only the gear earned from this expansion. Right now, the Flesh Eater is extremely difficult. My ungeared templar can't do it at all, even with the required item. My main is also struggling with this mob, with the required item, so it is frustrating. I'm not asking for easy mode - but there should be a way to tune the encounter so that if you are naturally a lower dps class, either less adds spawn or the timer between spawns is a little longer, otherwise this fight is going to frustrate a lot of people live. |
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#47 |
Developer
Join Date: Jan 1970
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Flesh Eater is mainly about positioning when the putrid flesh spawn. I'll see about putting in clearer messaging regarding that mechanic.
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#48 |
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Thanks Chrol!
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#49 |
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Flesh eater is doable if you keep moving (remember, Fount lets you cast and run among other things!)
Rat Rat is another rock of crack. Seriously, should this fight take a half hour? EDIT: OK, figured out Rat Rat's thing. Not quite as clear as it could be... |
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#50 |
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#51 |
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Join Date: Jan 1970
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Went and did this zone solo after the sig line was done. After killing Ratticus, went behind the fire wall to see if it was a functioning exit, and couldn't get out, lost all power and quickly died.
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#52 |
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#53 |
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Well they were there and there was no portal by Ratticus, so was looking for a way out.
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#54 |
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There are mobs in this zone called "bubonian retch". "Retch' is the sound one makes when vomiting, a "wretch" is one who is despicable or contemptable. In the Plane of Disease, hard to say which you mean but if its the latter, consider changing that.
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#55 |
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#56 |
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For the Flesh Eater. I pulled to the leash point. had no opportunity to kill the first three putrids, they came so fast, went under the Flesh Eater and were gone. However I made some headway on damaging it. Then I decided to try and keep them from getting to him by standing between as recommended. it provide a barrier and I started to kill the first one that came. But obviously not fast enough because not a minute after that, the putrids started coming from everywhere. In less than a minute there were 100 of the things all sitting in a pile, not being absorbed, but healing him anyway, No way they were killable at that point, just kept pouring in. This simply cannot be a doable solo mechanic. I'm dps, but outside of the ascensions, i don't have massive AOEs and this is not going to get done. I hope to god this changes before release, assuming this is not a broken mechanic to begin with. And yes I have fount on, used the potion.
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#57 |
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What ended up working? Doing nothing about the putrids at all. The first one, for whatever reason, didn't absorb. I left it alone. Was able to knock down the Flesh Eater to 50% with just the one putrid sitting there untouched. Eventually another came and got absorbed, then another that didn't. Didn't touch any. They healed a tiny bit, but I was able to steadily damage the Flesh Eater. In the, only 5 came, 3 absorbed, two just sitting there. And it was dead.
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#58 |
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I am having trouble as a channler with the Flesh Eater. I've tried kiting him, I've tried pulling him behind the pond out of the way and standing between him and the spawning flesh blobs. I got him down about half way once, making sure sigular focus was off and spamming barrage, but when I got him about halfway down a bunch of flesh blobs seemed to spawn by his "feet" and I couldn't keep up.
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#59 |
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I have spent more than a hour in this zone yesterday and several today and still cannot get the flesh eater dead. Tried every freaking trick and nothing works. I just wind up with a crap ton of the blobs that heal him. I finally gave up logged out and went to work on my raid alt since that is less frustrating.
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#60 |
Developer
Join Date: Jan 1970
Posts: 0
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