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Old 07-17-2012, 03:25 AM   #1
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
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With the changes to Ward of Rage giving the group ward proc a ward, if you use the solo berserk buff, it replaces the Ward, making it useless. (I'm saying when the solo berserk buff procs, it instantly replaces the group berserk buff, so we lose our ward...)

If I take off the Solo berserk buff, I still have my Group Berserk Buff up all the time, so why even have it?

Change Berserk Rage to a Stamina Buff/AOE Crushing Damage Proc, this way it won't have stacking issues with War Cry.

Proposed Changes to the solo berserk buff:

Berserk Rage VIII (Master) (this is the solo berserk buff.)

- + 253.4 Stamina (berserkers really need SOME KIND of max health buff...)

- + On combat hit, 20% chance to deal crushing damage to targets in area.

((The AA "Enhance: Berserk" will increase this trigger chance to 25% like it says in the AA, so no need to change the AA.))

Proposed changes to the group berserk buff:

War Cry VI (Master) (this is the group berserk buff.)

- Increases Minimum damage of the primary melee attacks of target by 26.2%. (Instead of DPS.)

- Increases Maximum damage  of the primary melee attacks of target by 26.2%. (Instead of Haste.)

(this ensures that berserk buff will do exactly what it used to do, improve melee damage.)

Not only that, Focus: Berserk AA only gives the berserk buffs 10 crushing/piercing/slashing, pretty worthless for a focus choice, Honestly, it would be nice if it improved "In-Combat Movement Speed and Made you Immune to Fear".

Its very bad when we are considered offensive tanks when all of our offensive tools and buffs are completely outdated by stats being capped, we are giving up the defenses of being a guardian and a shield to become what we are, we need the tools to make up for this, and I feel that we arn't getting them, most of our buffs all have downsides that kill us, drain our power, lower our defenses.

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Old 07-17-2012, 12:59 PM   #2
Xelgad

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Ward of Rage does not work by adding a ward to the Berserk proc. It adds three new proc triggers to War Cry, which proc independently of the Berserk effect.

They do not add the ward to Berserk, they proc their own effect on the player who triggered them. This ward does not override Berserk, nor is it overridden by any Berserk effects.

I just went on Test Copy and confirmed that this ability is working properly and has no stacking issues with the Berserk proc from War Cry, the Berserk proc from Berserk Rage and the Berserk effect from the Berserker Advancement tree.

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Old 07-17-2012, 01:59 PM   #3
Talathion
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Xelgad wrote:

Ward of Rage does not work by adding a ward to the Berserk proc. It adds three new proc triggers to War Cry, which proc independently of the Berserk effect.

They do not add the ward to Berserk, they proc their own effect on the player who triggered them. This ward does not override Berserk, nor is it overridden by any Berserk effects.

I just went on Test Copy and confirmed that this ability is working properly and has no stacking issues with the Berserk proc from War Cry, the Berserk proc from Berserk Rage and the Berserk effect from the Berserker Advancement tree.

Alright thats my opps, I didn't know it worked like that because before it added the ward directly to berserk, question though, whats the point of having a solo berserk buff when the group buff is up 100% of the time?

The group berserk is always up 100% of the time, so whats the point of the solo one?

How is my idea for "Maximum/Minimum Damage?" (DPS/Haste are far too capped going berserk SHOULD mean something.)

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