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#1 |
Lord
Join Date: Jun 2010
Posts: 202
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![]() as of currently you cannot see the adornment slots unless you mouseover an item. examining an item will not show the adornments slots. anyone else find this feature annoying? |
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#2 |
Server: Splitpaw
Loremaster
Join Date: May 2010
Location: Southampton
Posts: 105
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![]() yeah tbh they were 10x better before, now it just looks like a mess
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#3 |
Loremaster
Join Date: Nov 2004
Location: ATL
Posts: 544
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![]() It that with the default UI or a custom UI? I had that issue on test, but I was using a custom UI. |
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#4 |
Server: Everfrost
Guild: Advocatus Diaboli
Rank: Raider: Backup/Probationary
Loremaster
Join Date: Aug 2007
Posts: 42
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![]() TheGeneral wrote:
Using default UI and have the same problem, on test and live. I don't like the new adornment system/look. |
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 722
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![]() iunno i like the new adorn system O_o
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#6 |
Loremaster
Join Date: Mar 2006
Posts: 886
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![]() Not only is it cumbersome, but it also shows some obscure icon that means absolute nothing. [Removed for Content] whwre they thinking? I like at least to know what type of adornment I put on not just look at a meaningless icon that gives me no info at all. This is getting redicoulus. FIX it will you..... Gawd, whoever came up with that needs to go and buy a pound of brain in the store, his is missing in action. |
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#7 |
Community Moderator
Join Date: May 2011
Posts: 1,001
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This post has moved: /eq2/posts/preList.m?topic_id=49996...post_id=5560586 Insults are not permitted here.
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#8 |
Guardian
Join Date: Aug 2010
Posts: 327
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![]() Yes the new adornment blocks are really fail. Please change them back... |
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#9 |
Loremaster
Join Date: Feb 2006
Posts: 57
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![]() Or after all the work they did give us an option to turn off the new system and watch how many people immediately do so. Personally I can't easily see the difference between the faded and adorned graphics and really can't stand the change. Also, having all adornments that used to look different now look the same is quite inconvenient when looking through your bags. Just a poor modification that wasn't handled very well. |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 3,093
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![]() I don't know why they change stuff to change stuff. >.< Once again they change something that was already straight forward to something that is very convoluted. If you are going to change something....why not the heroic op. system that is in need of a desperate upgrade since nobody uses it at all. |
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 3,093
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![]() Maikeruu wrote:
Yep, just like what happend when they did the Welcome screen. I bet a goo 90% of the playerbase turned that off until they made it so we couldn't. |
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 84
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![]() 1 word ... "Rubbish" |
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#13 |
Loremaster
Join Date: Aug 2008
Posts: 1,081
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![]() I cant even adorn gear.... it says I have to pick the slot to adorn by examining something - yet you examine something, and theres no slots there to allow you to adorn something, as they dont show up unless you only mouse over something, actually examing something kinda blocks you from seeing the adorn options on the gear. so.... pretty [Removed for Content] terrible change. |
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 7,459
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![]() See, when I read about the "streamlined" adornment interface, in my mind it was something that would help me see what possible adornments could go in any slot. That's it. Nothing fancy, just let me know what adornments will go somewhere with one click. Click an item, up pops a list of adornments that will fit. Don't tell me where to get it, I can figure that out. Just show me what is possible and I'll work the rest out. That's all I need.
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#15 |
Server: Antonia Bayle
Guild: Dynasty Reborn
Rank: Member
Loremaster
Join Date: Dec 2005
Posts: 552
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![]() I'd have to agree, this new adornment system is quite annoying. |
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#16 |
Loremaster
Join Date: Nov 2004
Location: The Woodlands, Tx
Posts: 544
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![]() This is as Epic as the Fighter Revamp but somehow made it into the game... What exactly where yall doing during the down time and then on test for this to actually make it onto live as Broken as it is? Why have we had absolutely no red named response yet. Being unable to adorn anything is somewhat game breaking!
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#17 |
Server: Antonia Bayle
Loremaster
Join Date: Dec 2008
Posts: 389
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![]() Revert to the old system and take red slots off gear in Heroic Instances. Pathetic how messed up GU60 is. Oh, and thanks for forgetting Melee Priests again, we don't even have a weapon on the new tradeskill fableds or the last ones...... |
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#18 |
Loremaster
Join Date: Dec 2004
Posts: 493
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![]() I guess everyone was busy triple xping instead of testing... |
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#19 |
Server: Butcherblock
Guild: Advent of Valor
Rank: Council Leader
Fansite Staff
Join Date: May 2005
Posts: 673
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![]() Banditman wrote:
Here's that one click. |
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#20 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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![]() Zaldor wrote:
True, and yet not the fault of the players. |
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#21 |
Loremaster
Join Date: Nov 2004
Posts: 68
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![]() The new adornment icons are HORRIBLE! We need the text of the name of the adornment back NOW! Was it the red adorn that gave me the pot increase or the white? Seriously this is a joke. Not even talking about the bugs people are talking about. HOTFIX ADORNMENT TXT ASAP!!! |
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#22 |
Server: Antonia Bayle
Guild: Dressed To Kill
Rank: Prince of Darkness
Loremaster
Join Date: Jul 2007
Posts: 955
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![]() SOE-MOD-02 wrote: This post has moved: /eq2/posts/preList.m?topic_id=49996...post_id=5560586 Insults are not permitted here. What y'all don't have names anymore MOD-02?
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#23 |
Loremaster
Join Date: Feb 2006
Posts: 412
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![]() badly done. too huge, you have to mouseover to read what youve got and the icons are just dumb and lame and not recognizable. |
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#24 |
Server: Butcherblock
Guild: Blackstar Rising
Rank: Senior Member
Loremaster
Join Date: Jul 2008
Posts: 452
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![]() I complained about it on the 26th http://forums.station.sony.com/eq2/...topic_id=500635 but not enough people on Test complained about it. So here is the adorn system now... |
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#25 |
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave
Loremaster
Join Date: Mar 2007
Posts: 3,780
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![]() This system sucks. |
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#26 |
Lord
Join Date: Mar 2011
Posts: 169
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![]() I think there are a few improvements to this system that could make this system adequate, rather than this misleading system. COLOR! One of the best ways to check someone's equipment with the past adorn system was the bright red raid gear adorns. if you make the adorn slots obnoxiously red, this could help with the visualization problem. Right now, the way to check someone's gear is to look at the green stats or mouse over each adorn (which takes too long). What's also been mentioned above would be great: a mini list of potential adornments that fit the slot. Even the ability to search Momo by slot would be awesome, broker-style. My two cents. I'm just hoping this new system is tweaked. I agree that the adornments needed a little overhaul, but this just changed the problem rather than fixing it. Fitxz on Oasis |
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#27 |
Server: Antonia Bayle
Guild: Dynasty Reborn
Rank: Member
Loremaster
Join Date: Dec 2005
Posts: 552
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![]() *snip* At the very least please make the adornment icons WAAAAAAAAAY smaller. EDIT: Nevermind that complaining it's not related to this thread. |
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#28 |
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave
Loremaster
Join Date: Mar 2007
Posts: 3,780
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![]() How about this. Make them back to how they were before?! |
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#29 |
Loremaster
Join Date: Jan 2005
Posts: 610
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![]() Really don't like the new adorn pretty pictures. The other system worked very well. The new system is just confusing. Can't even tell what items have adorns anymore. Don't like it. |
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#30 |
Loremaster
Join Date: Dec 2004
Posts: 160
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![]() Have to agree with everyone else here, the new system is horrible. There was nothing wrong with the previous system, now I don't even know what adorns I have where.
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