EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Kunark Ascending Beta > Zones and Quest Discussion
Members List Search Mark Forums Read

Notices

Reply
 
Thread Tools
Old 09-30-2016, 01:45 AM   #1
Chrol

Developer
Chrol's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Hey all!

Please post any and all bugs and feedback regarding Lost City of Torsis: The Shrouded Temple [Event Heroic] within this thread.

Thanks!

-Chrol
Chrol is offline   Reply With Quote
Old 10-20-2016, 10:53 PM   #2
Yahku

New Member
Yahku's Avatar
 
Posts: n/a
Default

Hey,
we tested this instance today and fought the first named, that was okay so far (but very hard mana drain for a group without mana supporter). We were not able to kill the second named "The Meld of Haze". The encounter is only reliably doable with more brute force than we had by killing it before the script starts at the moment i think. Here are the problems:
Again, we have a very strong mana drain combined with moderate damage for the group. The problem arises when half of the group has to search for and kill the mirror ghosts. There is only a very short time period - doable for a fit & fast player with good orientation, but very hard for someone without track and good orientation Wink The real problem and the reason for our wipes was, that these mirror images are spread over the whole zone. So the group has to split and leave the heal range which resulted in lonely deaths of the running players, since damage + manadrain continued. With the very short running timers, there is no time to wait for wards before start running and with a druid even this option would not be there.
  Reply With Quote
Old 10-21-2016, 01:21 AM   #3
Chrol

Developer
Chrol's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

I'll stop the health and mana drain while this phase is active, and add more time to locate your image.
Chrol is offline   Reply With Quote
Old 11-10-2016, 12:32 AM   #4
Yahku

New Member
Yahku's Avatar
 
Posts: n/a
Default

We had a second visit today and killed the first two nameds. The last named was not killable for us. Maybe we missed something, but we were not able to damage it. Our Problems:

  • The clickable damage type converters were clickable only once per person. This was bound to the zone, not to the encounter. Those of us, which clicked in the first pull, were not able to click it again in following pulls.
  • The ability "Manaskin" (The Mist Reaver absorbs all damage when its power is above 75%.) prevented us from being able to damage the named, since he ignored every mana drain (exactly 0 manadrain logged for the named himself). Did we miss something here?
  Reply With Quote
Old 11-10-2016, 04:42 PM   #5
Chrol

Developer
Chrol's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

I'll fix the clickies so they can be used as often as needed. Regarding Manaskin, it was stoneskinning mana, which completely defeats the purpose of the spell, so that'll be fixed as well. Thanks Yahku!
Chrol is offline   Reply With Quote
Old 11-13-2016, 11:41 PM   #6
Yahku

New Member
Yahku's Avatar
 
Posts: n/a
Default

Finished it today, works fine now, thanks for fast fixing so we were able to finish the beta heroic achievement Wink
  Reply With Quote
Reply

Thread Tools

Forum Jump


All times are GMT. The time now is 10:20 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.