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Old 09-30-2012, 10:04 PM   #1
Orthureon

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So I am not sure what is going on but I see many Furies putting up A LOT of DPS as well as topping the heal parse... So how is that balanced say vs their offensive counterparts, both the Mystic and Inquisitor???

My Inquisitor doesn't have the greatest gear, but all of my combat arts and most of my damage reactives don't seem to do much in PVP. There just seems to be a huge disparity between the Fury vs every other healer. And I am not saying nerf the Fury (well perhaps a tad bit on DPS for PVP), just tweak the other healers.

Broken spell damage mechanics hugely favor them, and I feel that is not balanced.

/soapbox

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Old 10-01-2012, 06:26 PM   #2
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Cheer up you could be playing a templar with broken mechanics

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Old 10-01-2012, 07:30 PM   #3
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[email protected] wrote:

Cheer up you could be playing a templar with broken mechanics

Yeah SOE needs to address quite a few issues to be sure. But that does not negate my point. It just adds to the list of things they have broken.

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Old 10-01-2012, 11:31 PM   #4
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Furies:

#1. Furies have no useful debuffs, and their group buffs are meh, save for the int and power. They do have a useful temp or two however (Feast is ok, and Pact of the Cheetah is good).

#2. They wear leather armor, and are very easy to interrupt.

#3. Power is a pretty big issue with furies, especially since some of their best abilities eat it like a fat kid on a candy bar. It is very difficult to pump out dps, and top the heal parse and still have power left over for the next fight, unless you have a concious chanter or troub in your group.

#4. Limited cures with long repop. The cures they do have also chew up lots of power.

I don't have a Mystic, but I do have an Inquis, so I'll give you a comparison.

Inquis:

#1. Has great debuffs, group buffs are great (Fanaticism is fantastic, as well as Tenacity), and provide more benefits to the group as a whole. Good temps (Inquisition, Reactive Counters, Divine Guidance, etc.)

#2. Wear plate armor and if you spec for Steadfast (you would be crazy not to!) you don't get interrupted nearly as easily as any other healer.

#3. Has far better power management than Furies due to Inquest, which is a proc that you can put on yourself or a groupmate that drains power from enemies and gives it to you. If you put a point into the focus effect it procs a LOT (again another one you'd be crazy if you didn't spec for it).

#4. Best cures of all healers (one of which can be cast while running) with short repops, and they use very little power.

So there are some points for Fury vs. Inquis. It is well known that either druid is a good choice for pvp, but with a Fury you have to pick and choose the right times to dish out damage vs. straight up healing. Inquisitors are a perfect middle ground between the two.

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Old 10-02-2012, 12:28 AM   #5
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To be quite honest the only time i top the parse on my fury is in HUGE aoe fights, and that is because all i have to do is just troll around and smash my head on the keyboard at level 80. However all it takes is just a level 30 beastlord to run up and primal me for 8k and have another person hitting me to die so... i mean us vs. All the other healers i believe its balanced.

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Old 10-02-2012, 01:38 AM   #6
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Agreed Hamma. For all of the dps a Fury can pump out, there are also a lot of other luxuries they don't have that other healers do.

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Old 10-02-2012, 11:02 AM   #7
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You can talk down their status all you want. But the proof is there in parses etc.

When is the last time you seen an Inquisitor or heck any other healer besides a Fury parse 5 million in healing and 2+ million in DPS? These are not made up numbers. I will have to dig a bit but I will find it. Or I can just do some new BGs. Furies are everywhere now, when they were very rare before... so they go from not that good to overpowered.

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Old 10-02-2012, 11:21 AM   #8
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PrometheusAfire wrote:

 Inquisitors are a perfect middle ground between the two.

Sorry but that is not true at all, even focusing ENTIRELY on DPS for a whole match while another person heals away I have never seen an Inquisitor come remotely close to what a Fury can do while topping the HPS list and parsing high. The imbalance is mainly due to your insane spells being affected far greater than the other battle priests melee CAs.

Example Litany Circle, top end in PVP I have seen it hit around 8k, 20ish second recast, Thunderbolt 12-15k. Let me put that in perspective for you. Thunderbolt is like what a 9 second recast or less? Yet it hits as hard or harder than Assassinate on most occasions. That is even with the Assassin taking endline strength, add to that the recast on Assassinate is around 7 minutes even with 50+ reuse speed.

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Old 10-02-2012, 11:25 AM   #9
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Parses are the end all be all.  Especially for a class that overheals like no other.  Hots continue to heal and increase a parse even if the target is fully healed.  You wont see many others throwing out heals in the same manner

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Old 10-02-2012, 02:20 PM   #10
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PrometheusAfire wrote:

Furies:

#1. Furies have no useful debuffs, and their group buffs are meh, save for the int and power. They do have a useful temp or two however (Feast is ok, and Pact of the Cheetah is good).

#2. They wear leather armor, and are very easy to interrupt.

#3. Power is a pretty big issue with furies, especially since some of their best abilities eat it like a fat kid on a candy bar. It is very difficult to pump out dps, and top the heal parse and still have power left over for the next fight, unless you have a concious chanter or troub in your group.

#4. Limited cures with long repop. The cures they do have also chew up lots of power.

I don't have a Mystic, but I do have an Inquis, so I'll give you a comparison.

Inquis:

#1. Has great debuffs, group buffs are great (Fanaticism is fantastic, as well as Tenacity), and provide more benefits to the group as a whole. Good temps (Inquisition, Reactive Counters, Divine Guidance, etc.)

#2. Wear plate armor and if you spec for Steadfast (you would be crazy not to!) you don't get interrupted nearly as easily as any other healer.

#3. Has far better power management than Furies due to Inquest, which is a proc that you can put on yourself or a groupmate that drains power from enemies and gives it to you. If you put a point into the focus effect it procs a LOT (again another one you'd be crazy if you didn't spec for it).

#4. Best cures of all healers (one of which can be cast while running) with short repops, and they use very little power.

So there are some points for Fury vs. Inquis. It is well known that either druid is a good choice for pvp, but with a Fury you have to pick and choose the right times to dish out damage vs. straight up healing. Inquisitors are a perfect middle ground between the two.

AGREED!

Rather than crying about the Fury, how bout you request a remedy to your concern regarding your Inq. or make a Fury.

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Old 10-02-2012, 02:20 PM   #11
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crazyeyes321 wrote:

Parses are the end all be all.  Especially for a class that overheals like no other.  Hots continue to heal and increase a parse even if the target is fully healed.  You wont see many others throwing out heals in the same manner

No I am pretty sure they are not over healing, easy to figure outl, total the damage amongst all people fighting, total heals. Most of the time it is easy enough to tell by looking at how much incoming damage there was and how much damage was taken. Lame copout, especially when people do spike somewhat they are not overhealing, besides ACT does not count overhealing. I doubt the BGs do either.

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Old 10-02-2012, 02:26 PM   #12
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Shebee wrote:

AGREED!

Rather than crying about the Fury, how bout you request a remedy to your concern regarding your Inq. or make a Fury.

It is people like you that cause more problems to the game, increasing one class at a time to catch up with another class that is doing more than they should is not balancing. It is never a good idea to balance 23 other classes around 1 other class. That class should be balanced amongst the others.

What should I ask for to balance the Inquis with the Fury??? Let my autoattacks do insane damage like they used to? Increase my reactive damage two-fold? Allow all of my multiattack and flurry to work unrestricted in PVP? The difference in damage output is astounding, couple that with the fact that they can do it at the same time as healing is silly. I was one of the few people that was crying for a nerf to the SK class when that was my MAIN. I am all about balance not about my class being god mode.

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Old 10-02-2012, 11:45 PM   #13
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The fact is, Inquisitors, or Mystics for that matter, were never intended to be able to dish out as much damage as a fury can. It says plainly in the character creation for a fury, that they are able to deal more dmg than any other healer. Inquisitors and Mystics, while able to deal respectable damage, get WAY more utility than Furies do. It is also well known that either druid class is a great option for pvp, though many argue that Wardens are the best of the two. I have seen Defilers pump out a couple million damage in a BG, and no one cared that they out healed ever other healer and out dps'd 75% of the other players in the match. Just because you've seen a few well geared and specced Furies that know how to play their class doesn't mean they need adjustments. For every amazing Fury, or SK, or BL or heck, any other class really, there is also another one who doesn't make a significant difference in the match. I have a lvl 90 necromancer in full T1 pvp gear that I run BGs on pretty often, and more often than not, I outparse 90% of the players in the match. Well geared for my level, well specced, and I know how to play him. I'm sure you've seen a troubador, or illusionist, or Paladin come into a match and dish out more dmg than you think they should be able to, but I'm sure all of those players are in fully adorned T3 gear and it only makes sense that they should be able to pump out the numbers. It's the player, not the class. Another point I wan't to make is what effect the parsing program has on this game. People tend to see dps and hps only, they don't care about utility. They expect everyone to dish out T1 scout dmg and don't take into account the effect that certain classes have on the entire group. Your Inquisitor is simply the offensive version of a Templar, and was never intended to be able to do as much damage as a Fury, or Mage, or Scout. Gear up a bit better, roll a Fury for comparison, then get back to us.

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Old 10-03-2012, 01:32 AM   #14
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Orthureon wrote:

PrometheusAfire wrote:

 Inquisitors are a perfect middle ground between the two.

Sorry but that is not true at all, even focusing ENTIRELY on DPS for a whole match while another person heals away I have never seen an Inquisitor come remotely close to what a Fury can do while topping the HPS list and parsing high. The imbalance is mainly due to your insane spells being affected far greater than the other battle priests melee CAs.

Again, other healers have never been meant to be able to push out as much dps as a fury, nor was it ever implied

Example Litany Circle, top end in PVP I have seen it hit around 8k, 20ish second recast, Thunderbolt 12-15k. Let me put that in perspective for you. Thunderbolt is like what a 9 second recast or less? Yet it hits as hard or harder than Assassinate on most occasions. That is even with the Assassin taking endline strength, add to that the recast on Assassinate is around 7 minutes even with 50+ reuse speed.

Even if you are only in WL gear, your recast time should be 100% or more, which puts Litany Circle at 10s recast. Litany Circle is also a blue AOE, so I fail to see why you compare it to a single target nuke. I don't know what kind of Assassins you know, but a friend of mine absolutely destroys people with Assassinate. Again I fail to see your point here, as Furies can be easily killed by Assassins.

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Old 10-04-2012, 10:32 AM   #15
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PrometheusAfire wrote:

Again, other healers have never been meant to be able to push out as much dps as a fury, nor was it ever implied

 - So let me ask you this, why should Furies be allowed to heal just as much as other healers then and do more DPS? How is that balanced?

Even if you are only in WL gear, your recast time should be 100% or more, which puts Litany Circle at 10s recast. Litany Circle is also a blue AOE, so I fail to see why you compare it to a single target nuke. I don't know what kind of Assassins you know, but a friend of mine absolutely destroys people with Assassinate. Again I fail to see your point here, as Furies can be easily killed by Assassins.

- Um yes I hope an Assassin would destroy with Assassinate, it has a long recast and they are a T1 DPS class. And no it is not that common for a 1v1 scenario where the Assassin kills the Fury if the Fury has any skill at all. Besides my comparison was between Assassinate and Thunderbolt, both doing about the same damage, yet one belongs to a healer and it has a short recast.

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Old 10-04-2012, 05:54 PM   #16
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Orthureon wrote:

PrometheusAfire wrote:

Again, other healers have never been meant to be able to push out as much dps as a fury, nor was it ever implied

 - So let me ask you this, why should Furies be allowed to heal just as much as other healers then and do more DPS? How is that balanced?

Even if you are only in WL gear, your recast time should be 100% or more, which puts Litany Circle at 10s recast. Litany Circle is also a blue AOE, so I fail to see why you compare it to a single target nuke. I don't know what kind of Assassins you know, but a friend of mine absolutely destroys people with Assassinate. Again I fail to see your point here, as Furies can be easily killed by Assassins.

- Um yes I hope an Assassin would destroy with Assassinate, it has a long recast and they are a T1 DPS class. And no it is not that common for a 1v1 scenario where the Assassin kills the Fury if the Fury has any skill at all. Besides my comparison was between Assassinate and Thunderbolt, both doing about the same damage, yet one belongs to a healer and it has a short recast.

Again this comes back to my point about the effect ACT has had on the playerbase of this game. All you see is HPS and DPS, but there are so many other things going on. I'll try to make this explaination as simple and easy to understand as possible.

If Furies weren't able to restore hp as well as other healers, their groups would be lying dead all the time, and they wouldn't be of any use to any serious groups. Their group buffs are very standard: Some health, some power, and some physical mitigation, which all healers have. They have a few single target buffs as well, which get diminishing returns at higher levels. Fury buffs improve the dps output of their group only a negligable amount, thusly it lies solely on the Fury themself, to shift the balance by using spells to make up for it. They cannot efficiently cure as well as other healers, hence the need for them to be able to restore hp effectively. More often than not, I find myself healing through detriments rather than curing them, as it eats power, and recast is pretty long, considering. It is a constant struggle to heal, deal damage, and maintain enough power to finish the fight. Furies need to be able to dish out direct damage, and heal directly, otherwise it would be a useless class outright.

Inquisitor healing works in a much different way than Fury healing does. You cast reactive heals to prevent/reverse incoming damage, and you have big, one shot heals (which Furies also have, but they don't heal as much).  You get some buffs that are pretty standard across all healers: some health, some power, some physical mitigation. You also get buffs with magical resistances (which Furies don't get), you get the BEST dps buffs IN THE GAME (which Furies don't get), you get some nice reactive counters, which deal dmg, heal nearby allies, and 2 of them also stun the person they are cast on. You get great debuffs which: Lower enemies weapon skills, and lower their physical mit, both of which are great in pvp, I suggest you use them. You get the BEST cures in the game on low reuse timers: one of which can be cast while on the run. You get the BEST rezzes in the game, one of which can be cast WHILE YOU ARE DEAD (Furies get terrible rezzes btw). You get solid power management thanks to Inquest.

So I wonder...If ACT tallied up all of the damage that an Inquisitor prevents by curing Chaos Cloud, and Pandemic, and Plaguebringer, and a whole host of other dots, then added that to the heal parse of an Inquisitor, would that make Inquisitor heal parses destroy every other healer? If you took all of the dmg that your cures can prevent and added it to the parse, I'm 100% certain that Inquisitors would outparse every other healer, hands down. Also if ACT could take the HUGE dps boosts that your group gains from your buffs, and add that to your damage parse, would Inquisitors be responsible for more dps than Furies? I'm 100% certain that they would. Think about that for a second....take into consideration all of that curing, and all of the dps boosts you provide to your group. Think about your amazing rezzes, and how 50% of the abilities you use proc heals, and how difficult you are to interrupt. So you think Furies restore too much HP, or hit too hard? If they didn't they wouldn't be a viable class at all. Every other healer gets more utility. Gear up better, roll a Fury, then get back to us.

P.s. I love my inquisitor just as much as my Fury, just in a different way.

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Old 10-04-2012, 08:38 PM   #17
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Honestly, that is at level 80 with max AA's my necromancer friend doubles or tripples me ALWAYS. And if im at the top of the dps parse usually maybe 1-2 healers beat me which is rare.

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Old 10-05-2012, 11:44 AM   #18
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PrometheusAfire wrote:

Again this comes back to my point about the effect ACT has had on the playerbase of this game. All you see is HPS and DPS, but there are so many other things going on. I'll try to make this explaination as simple and easy to understand as possible.

- No need to be condescending, I have been playing this game nearly since launch, I think I can understand game mechanics.

If Furies weren't able to restore hp as well as other healers, their groups would be lying dead all the time.

- So it is fine that you can heal as much as any other healer, but they are not allowed to have nearly the same damage output. Gotcha

They cannot efficiently cure as well as other healers.

- Have you checked the recast on other healers cures, especially the group wide ones Including the mythical click cure for the inquis?

 More often than not, I find myself healing through detriments rather than curing them, as it eats power, and recast is pretty long, considering.

- Yes I hear you, I have 2 group cures, both on long recasts, your point being? There are far more detriments being slung around then is possible for ANY healer to cure.

It is a constant struggle to heal, deal damage, and maintain enough power to finish the fight. Furies need to be able to dish out direct damage, and heal directly, otherwise it would be a useless class outright.

- I can either heal or do damage, not both. Or I can try to squeeze in reactive damage spells (and maybe Litany Circle) since all of my CAs do terrible damage in PVP. Only between reactive heals of course. Which get eaten up nearly instantly, unlike HoTs. Btw you notice how HoTs heal just as much if not more than reactives? Crazy huh?

Oh btw Even with a M2 choice and AA into Inquest I barely get power back anymore, kind of odd. I run OOP all the time now, REGARDLESS of who I put it on in the group. 

 Inquisitor healing works in a much different way than Fury healing does. You cast reactive heals to prevent/reverse incoming damage.

Reactives also have the luxury of getting used up almost instantly, as many classes are either multiattacking or hitting you with so many CAs and Spells so fast it is required to chain cast them.

You get the BEST dps buffs IN THE GAME (which Furies don't get).

Such as? Act of War , procs 1.5 TPM, with terrible damage? Tenacity which gives some HP and DPS - which everyone with even mediocre gear has capped? Fanatical Devotion, which does small portions of damage in PVP and requires that the Inquis hits the enemies AND crits? Or Fanaticism, which increases attack speed which most people have capped or adds like 150-200 to each stat, and 5 reuse??? Hardly game changing. Oh yeah and it constantly uees power while active, even with AA it starts chewing through your power pool pretty quickly.

you get some nice reactive counters, which deal dmg, heal nearby allies, and 2 of them also stun the person they are cast on.

Reactives counters do decent damage I agree, they ONLY heal if you put AA into them, and they heal for nothing around 500-600 each. The 2 that stun are sort of useless with CC immunities after the first hit.

You get great debuffs which: Lower enemies weapon skills, and lower their physical mit, both of which are great in pvp, I suggest you use them.

Even buffed up wtih Enhanced Condemn it only lowers mit by 1k. Which honestly is not much, but I still use it. Foirced Obedience is not really worth casting, it only lowers skills by about 40, AND since everyone is either at cap or over it their hit rates remain the same. Also, if they are attacking the inquisitor it is kind of pointless since the inquisitors avoidance is so low.

You get the BEST cures in the game on low reuse timers: one of which can be cast while on the run.

They have like 15-20s reuse, not that fast at all in PVP.

You get the BEST rezzes in the game, one of which can be cast WHILE YOU ARE DEAD (Furies get terrible rezzes btw).

You get solid power management thanks to Inquest.

See above..

So I wonder...If ACT tallied up all of the damage that an Inquisitor prevents by curing Chaos Cloud, and Pandemic, and Plaguebringer, and a whole host of other dots, then added that to the heal parse of an Inquisitor, would that make Inquisitor heal parses destroy every other healer?

Well if the inquisitor is smart Cleansing of the Soul does heal, if used when health is not full. Btw it only removes like 150 levels of detriments, meaning like 2 debuffs per person.

If you took all of the dmg that your cures can prevent and added it to the parse, I'm 100% certain that Inquisitors would outparse every other healer, hands down.

I can cure more effectively on my Paladin to be honest. 2 group cures on a 15-20s recast or even 10 with 100% reuse is still too long in PVP. No healer is well off iin this department.

Also if ACT could take the HUGE dps boosts that your group gains from your buffs, and add that to your damage parse, would Inquisitors be responsible for more dps than Furies? I'm 100% certain that they would.

Bold claim and I would say no, from the buffs that do not show (FANAT, Tenacity), I would say about 400DPS extra group wide (not per person). With Fanatical Devotion perhaps another 1000 across the group. 1400 DPS a match is not equal to parsing 2mill DPS for a single person, that is around 2700-3000-dps

As far as your last tidbit, I don't need to level my own FUry all I need to do is take screenshots of every Fury I see in BGs topping the parse and outhealing everyone, or being close on both. Proof is there to see, regardless of whatever technical bs you try to spew. The class i OP why can you not admit it?

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Old 10-05-2012, 12:46 PM   #19
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Here, let me fix this for you.

1.2k reactive heal ticks aren't cutting it.  Please boost reactive ticks a tiny bit please.  The only reason furies are running rampant is because when they group heal.. gee they can green a group.. 5 casts of alleviation to green a group is lolz.

I noticed it instantly on my warden and fury vs my inquis.  And then promptly quit bg's again.

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Old 10-05-2012, 04:43 PM   #20
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[email protected] wrote:

Here, let me fix this for you.

1.2k reactive heal ticks aren't cutting it.  Please boost reactive ticks a tiny bit please.  The only reason furies are running rampant is because when they group heal.. gee they can green a group.. 5 casts of alleviation to green a group is lolz.

I noticed it instantly on my warden and fury vs my inquis.  And then promptly quit bg's again.

True enough, I guess that is very valid. I might (with all reactives rolling) be able to stop spike damage a bit better, but when it comes to the group...lol. Alleviation. Malevolent Diatribe, Inquisition... pray for no encounter damage while I cast my single target reactive on people spiking.

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Old 10-05-2012, 06:26 PM   #21
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Orthureon wrote:

[email protected] wrote:

Here, let me fix this for you.

1.2k reactive heal ticks aren't cutting it.  Please boost reactive ticks a tiny bit please.  The only reason furies are running rampant is because when they group heal.. gee they can green a group.. 5 casts of alleviation to green a group is lolz.

I noticed it instantly on my warden and fury vs my inquis.  And then promptly quit bg's again.

True enough, I guess that is very valid. I might (with all reactives rolling) be able to stop spike damage a bit better, but when it comes to the group...lol. Alleviation. Malevolent Diatribe, Inquisition... pray for no encounter damage while I cast my single target reactive on people spiking.

At most it takes 2 casts of Alleviation to green my group, especially when it crits, but I don't entirely disagree with you guys about Malevolent Diatribe. It does get eaten up pretty fast at 92, and at best it buys you some time for a cure, and a casting of Alleviation. I would like to see it buffed a bit, but it isn't gamebreaking to me. I have no idea what kind of gear you are in, but my Inquis is in some Fabled/Legendary SS gear, with 4 pieces of T2 pvp gear, 2 of which are toughness, not lethality. I'll run a few BGs on my Inquis and post SS's of the results shortly. I generally keep up with the other healers in HPS, usually outcure everyone, and deal 200 or 300k damage, depending on how tough the fights are. The last time I looked at the ACT breakdown, 36% of my heals came from Alleviation, and about 23% came from Malevolent Diatribe. I'm looking at the log of my last BG on that toon, and I was #2 on the heal parse (outhealed by a Defiler), outhealing 3 other inquisitors, and dished out 205k damage, out dps'ing every other healer by at least 3 fold (there was a single fury in the match). I do agree that nerfing cures in pvp was a bad move for SoE, but Inquisitors are still outcuring everyone else, and will continue to do so.

An ACT comparison between me (inquisitor, Eldurok) and the Fury (Allnite) in that match, which was Battlefield of Ganak is as follows:

Eldurok: HPS-3,838.21;  DPS-512.25; Power Drain- 11,471; Critical-46%

Allnite: HPS-1,803.74; DPS-113.37; Power Drain- 0; Critical-44%

Both of us logged about 6.5 minutes of combat in that match.

I'm not exactly sure how to take SS's of ACT, but I would be more than happy to do so if someone tells me how. I outclassed him/her in every area, which further proves my point that the player is ultimitely responsible, not the class. The above screenshots of the match results posted by Hamma, are of a lvl 80 Fury in TSO gear, so he/she would be a good representative of what a 92 Fury in full T3 pvp gear could look like, but if you will notice, he/she posted wildly varying results; sometimes did LOTS of dmg and heals, sometimes not. It just depends on who you are up against, as is the case with any battle.

All in all, if they cut Fury spell damage by 10%, it wouldn't hurt my feelings, but I still maintain that they need to be able to dish it out when necessary/able to do so.

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Old 10-06-2012, 05:09 PM   #22
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This was a VERY tough match in Ganak agaisnt a well geared team, and we got stomped very thoroughly. But here are the results: notice how the Defiler outhealed and outdps'd both of the furies in this match. I still got top heals (Eldurok)

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Old 10-08-2012, 05:16 PM   #23
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PrometheusAfire wrote:

The fact is, Inquisitors, or Mystics for that matter, were never intended to be able to dish out as much damage as a fury can. It says plainly in the character creation for a fury, that they are able to deal more dmg than any other healer. Inquisitors and Mystics, while able to deal respectable damage, get WAY more utility than Furies do. It is also well known that either druid class is a great option for pvp, though many argue that Wardens are the best of the two. I have seen Defilers pump out a couple million damage in a BG, and no one cared that they out healed ever other healer and out dps'd 75% of the other players in the match. Just because you've seen a few well geared and specced Furies that know how to play their class doesn't mean they need adjustments. For every amazing Fury, or SK, or BL or heck, any other class really, there is also another one who doesn't make a significant difference in the match. I have a lvl 90 necromancer in full T1 pvp gear that I run BGs on pretty often, and more often than not, I outparse 90% of the players in the match. Well geared for my level, well specced, and I know how to play him. I'm sure you've seen a troubador, or illusionist, or Paladin come into a match and dish out more dmg than you think they should be able to, but I'm sure all of those players are in fully adorned T3 gear and it only makes sense that they should be able to pump out the numbers. It's the player, not the class. Another point I wan't to make is what effect the parsing program has on this game. People tend to see dps and hps only, they don't care about utility. They expect everyone to dish out T1 scout dmg and don't take into account the effect that certain classes have on the entire group. Your Inquisitor is simply the offensive version of a Templar, and was never intended to be able to do as much damage as a Fury, or Mage, or Scout. Gear up a bit better, roll a Fury for comparison, then get back to us.

PrometheusAfire wrote:

Inquis:

#1. Has great debuffs, group buffs are great (Fanaticism is fantastic, as well as Tenacity), and provide more benefits to the group as a whole. Good temps (Inquisition, Reactive Counters, Divine Guidance, etc.)

#2. Wear plate armor and if you spec for Steadfast (you would be crazy not to!) you don't get interrupted nearly as easily as any other healer.

#3. Has far better power management than Furies due to Inquest, which is a proc that you can put on yourself or a groupmate that drains power from enemies and gives it to you. If you put a point into the focus effect it procs a LOT (again another one you'd be crazy if you didn't spec for it).

#4. Best cures of all healers (one of which can be cast while running) with short repops, and they use very little power.

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Old 10-08-2012, 05:22 PM   #24
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It may be better ... Inq. and fury against other healers ?)))

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Old 10-09-2012, 10:51 AM   #25
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inspire1444568 wrote:

PrometheusAfire wrote:

The fact is, Inquisitors, or Mystics for that matter, were never intended to be able to dish out as much damage as a fury can. It says plainly in the character creation for a fury, that they are able to deal more dmg than any other healer. Inquisitors and Mystics, while able to deal respectable damage, get WAY more utility than Furies do. It is also well known that either druid class is a great option for pvp, though many argue that Wardens are the best of the two. I have seen Defilers pump out a couple million damage in a BG, and no one cared that they out healed ever other healer and out dps'd 75% of the other players in the match. Just because you've seen a few well geared and specced Furies that know how to play their class doesn't mean they need adjustments. For every amazing Fury, or SK, or BL or heck, any other class really, there is also another one who doesn't make a significant difference in the match. I have a lvl 90 necromancer in full T1 pvp gear that I run BGs on pretty often, and more often than not, I outparse 90% of the players in the match. Well geared for my level, well specced, and I know how to play him. I'm sure you've seen a troubador, or illusionist, or Paladin come into a match and dish out more dmg than you think they should be able to, but I'm sure all of those players are in fully adorned T3 gear and it only makes sense that they should be able to pump out the numbers. It's the player, not the class. Another point I wan't to make is what effect the parsing program has on this game. People tend to see dps and hps only, they don't care about utility. They expect everyone to dish out T1 scout dmg and don't take into account the effect that certain classes have on the entire group. Your Inquisitor is simply the offensive version of a Templar, and was never intended to be able to do as much damage as a Fury, or Mage, or Scout. Gear up a bit better, roll a Fury for comparison, then get back to us.

PrometheusAfire wrote:

Inquis:

#1. Has great debuffs, group buffs are great (Fanaticism is fantastic, as well as Tenacity), and provide more benefits to the group as a whole. Good temps (Inquisition, Reactive Counters, Divine Guidance, etc.)

- No they are not all that great, Tenacity is dps and hp... nothing special. Fanaticism is the shining star, but it is still not that great. Inquisition, I haven't checked but a while ago it used to heal the enemy as well, hardly worth casting. Reactive counters are decent in PVP, Divine Guidance is not very good in PVP anymore.

#2. Wear plate armor and if you spec for Steadfast (you would be crazy not to!) you don't get interrupted nearly as easily as any other healer.

Yes but everyone in the world has knockbacks, especially Wizards Storming Tempest. Which negates Steadfast from applying for a while. But it is still a very nice passive buff.

#3. Has far better power management than Furies due to Inquest, which is a proc that you can put on yourself or a groupmate that drains power from enemies and gives it to you. If you put a point into the focus effect it procs a LOT (again another one you'd be crazy if you didn't spec for it).

Buffed with AA, and Grandmaster quality it still doesn't get back nearly enough power. I constantly run OOP.

#4. Best cures of all healers (one of which can be cast while running) with short repops, and they use very little power.

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Old 10-10-2012, 06:11 PM   #26
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You prove that Inq. have mediocre group buffs? This is really stupid

The fact that 99.9% of healers is Inq. This is not just! Why groups are looking Inq. to increase DPS?

Inq. cure is a cheat Steadfast is a cheat ... if not in PvP, in PvE encounters exactly

AND you have Mystic... Does he have a lot to really good group buffs ?))) Or maybe fury? Or templ ? Or anyone else?

Lulz))) I see a man... who... plays a mystic and Inq. and does not see the benefits of the latest..

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Old 10-11-2012, 12:27 PM   #27
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You prove that Inq. have mediocre group buffs? This is really stupid

- What??? Yes as far as groupwide buffs that consume concentration they are nothing special.

The fact that 99.9% of healers is Inq. This is not just! Why groups are looking Inq. to increase DPS?

- Because in PVE they can do good damage and heal well yes, I doubt 99.9% of people made their Inquisitor to exclusively PVP, or PVP the majority of the time. PVE I have no complaints... So I ask that next time you read and comprehend before replying.

Inq. cure is a cheat Steadfast is a cheat ... if not in PvP, in PvE encounters exactly

- Inquisitor cure in PVE is amazing yes, but nothing that great in PVP. Steadfast is awesome in both, however, most people know enough to force the Inquisitor or Templar  to move from their spot, thus forcing interrupts, IE Fear, Knockback, Knockup, Hook Shot.

AND you have Mystic... Does he have a lot to really good group buffs ?))) Or maybe fury? Or templ ? Or anyone else?

- I never said I have a Mystic... I was applying a broad analysis of  ALL MELEE oriented Battle Priests, not spell based damage priests, such as Furies.

Lulz))) I see a man... who... plays a mystic and Inq. and does not see the benefits of the latest..

- I only play the Inquisitor... and I see only decent healing in PVP. Not good damage AND healing in PVP, which the Fury can put out.

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Old 10-16-2012, 07:20 PM   #28
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I took a look at your toon via EQ2U, and after looking at your gear and can confidently say that you are waaaaay undergeared for BGs on your Inquis. Right there is problem #1, and the main reason you feel subpar on inquis. #2 is your AA spec (which isn't a whole lot different than mine)...you have left out a few essentials, specifically in your shadows tree, that you MUST have if you want to heal well. Create some lowbies to farm tokens with and gear up some, and you will notice a huge difference in how effective you can be both in the healing and damage area.

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Old 10-17-2012, 10:12 AM   #29
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I was never complaining about my healing, even with my gear lacking, hitting 3-4 million often in matches is normal for me, and I wasn't even talking about MY OWN Inquisitor. I was comparing other Inquisitors to Furies I have seen.

As far as AA spec, even though it is not relevant because I was never talking about my own Inquis. I am not specced purely for healing, since on my inquis I mainly solo. I thank you for the advice, but I am more than capable of speccing my own character to maximize effectiveness for any situation.

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Old 10-17-2012, 11:01 AM   #30
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PrometheusAfire wrote:

Create some lowbies to farm tokens with and gear up some...

I have 3 92s, 2 90s and several other alts... three of which are listed at the bottom of each post I make. I am not worried about gearing up.

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