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#1 |
Historian
Join Date: Jul 2012
Posts: 3
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![]() What does Stance mastery do?Does it remove the penalties of juggernaut and adrenaline? |
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#2 |
Lord
Join Date: Feb 2011
Posts: 58
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![]() no, simply the two stances you have to choose (excluding recklessnes). believe defensive has some reduction to weapon skill and offense decreases your defense/aggression. Also, you should never be in the 'offensive' stance, it's a joke/waste. Just think of it not even being there.
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MalletMan wrote: I noticed that on the mining animation, that the pick points to the right a bit, any way to fix that? |
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#3 |
Loremaster
Join Date: Nov 2009
Posts: 364
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![]() Kapath wrote:
Why did you post this worthless and misleading information? Berserkers are forced to use Offensive stance to generate enough hate to hold aggro. Otherwise you are always going to need a Coercer/Dirge to hold aggro off of good DPS. Offensive stance gives you a lot more hate via DPS and hit rate while not sacrificing as much as Reckless does, and the survivability loss is miniscule at best. |
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#4 |
Server: Butcherblock
Guild: Ronin
Rank: Officer
Loremaster
Join Date: Aug 2005
Location: Anchorage Alaska
Posts: 435
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![]() agreed my zerker is always in offensive stance. sometimes if i am in a group and just background toon i go Recklesss but I never go defensive because with stance mastery the offensive is just as good as defensive plus I get more DPS Win WIN offensive is the way to go. |
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#5 |
Loremaster
Join Date: Oct 2010
Posts: 603
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Sorry to hijack this thread but the title is appropriate and I can't raise a new post from my phone: The warrior AA tree. Which section is the better choice, the additional hate gain on far left or the 100% parry second from left?
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#6 |
Loremaster
Join Date: Oct 2010
Posts: 603
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Also, while I agree that going offensive is better for aggro generation, the defensive stance seems to make me much more difficult to kill. It's a balancing game depending on the mob, the healer, your group setup and everything else. With the right support to provide additional hate gain but a healer who's struggling to keep you alive, I've found it better to go defensive with a shield. If the healer is finding it easy to keep you alive, then of course offensive stance is the way to go.
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