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Old 10-25-2012, 03:37 AM   #1
Daalilama
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As we are about to go to 95 was just wondering if there would be a chance to address a host of issues with many of the class aa/abilities prior to going live.

Case in point all 4 initial templar endlines in the templar tree (blessings/overconfidence/smite wrath/manacure) are either broke/outdated mechanics wise/have no viable use whatsoever?  I know theres alot of issues with other classes as well.  Hoping we can get many of these long overdue issues addressed before live.

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Old 10-25-2012, 11:15 AM   #2
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When are swarm pets going to be fixed? Nearly half the classes in the game have swarm pets and they've been garbage since EoF.
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Old 10-25-2012, 01:24 PM   #3
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Agreed.

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Old 10-25-2012, 03:23 PM   #4
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[email protected] wrote:

When are swarm pets going to be fixed? Nearly half the classes in the game have swarm pets and they've been garbage since EoF.

dem thugs!

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Old 10-26-2012, 01:12 AM   #5
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/cough

Illusionary Allies

/cough

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Old 10-26-2012, 01:30 AM   #6
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Fix doppleganger make it be something other than it is, we got construct replaced can we get this one changed

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Old 10-26-2012, 05:11 PM   #7
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Swarm pets and temporary pets in general (in PvE at least).Need to be immune to AE Damage.Need their damage to be based off of the casters' Stats.Ideally need to be immune to AE autoattack/riposte as well since there is basically no way to position them, they tend to just surround the target.

Those changes would make them not a waste of cast time like they are now.If that is too much work, just turn them into DoT spells / group buffs.  /shrug

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Old 10-26-2012, 05:22 PM   #8
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i am totally for this but like the other 5 or 6 or 7 betas i have been on and asked for this, it won't happen.

  not quite sure why at this point but whatever.

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Old 10-30-2012, 04:58 PM   #9
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+1.  Every expansion we ask that these be fixed. Why is this so difficult to do ? Many classes have these, none are any good. You "fixed" these in what, SF beta ?  Then decided to "unfix" them.

These should be normal spells. Aoe immune, modified by the casters stats and bonuses. It shouldn't be that hard to get the working. 

We are getting to the point of having way too many buttons to hit. Focus on what we have, and fix those and modify them if need be.

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Old 11-11-2012, 12:44 AM   #10
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[email protected] Bayle wrote:

+1.  Every expansion we ask that these be fixed. Why is this so difficult to do ? Many classes have these, none are any good. You "fixed" these in what, SF beta ?  Then decided to "unfix" them.

These should be normal spells. Aoe immune, modified by the casters stats and bonuses. It shouldn't be that hard to get the working. 

We are getting to the point of having way too many buttons to hit. Focus on what we have, and fix those and modify them if need be.

Well no responses from a dev and from what I heard no fixes again for long overdue class issues...

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Old 11-11-2012, 02:13 AM   #11
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Will of the Heavens (Monk self cure) isn't curing physical detriments from level 100 mobs (all Skyshrine content) even with the AA point in the skill (cures 157 levels of physical detriments). This is extrmely annoying as I should be able to rely on this skill to cure me. Please fix this.

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