EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Priest's Sanctum > Inquisitor
Members List Search Mark Forums Read

Notices

Reply
 
Thread Tools
Old 06-26-2008, 01:11 AM   #1
Szerian
Server: Venekor
Guild: Veritas Aequitas
Rank: Member

Loremaster
Szerian's Avatar
 
Join Date: Feb 2006
Posts: 34
Default

Alright, so I'm wondering if anybody can clarify some stuff for me:Is there any particular hierarchy to increased casting speed items/spells (i.e. do all casting speed modifications reduce from the base casting time, if they do not which ones are applied first, etc).  On tonights raid I had Crimson Robes of Alendine (10%), Cardinal's Tonlets (4% beneficial), Corporeal Brace of Darklight (5% beneficial), Monk Raid buff (14.4%), Time Compression (20%), and Allegro (8%)...so that adds up to a grand total of 51.4% increased casting speed for beneficial casts.   However with all of these on my group reactive was only at about 3.2seconds and my single target was at only about 1.2 seconds, meaning that they are obviously not all based off the original spell casting time.So if anyone could clarify I would greatly appreciate it, I'm just curious because this could affect how I gear/spec myself for raids.Thanks SMILEY
Szerian is offline   Reply With Quote
Old 06-26-2008, 11:15 AM   #2
Norrsken

Loremaster
Norrsken's Avatar
 
Join Date: Dec 2004
Posts: 6,450
Default

To get your casting timer cut in half you need 100% casting speed increase.50% would put your timer at about 3/4 of its original time.
__________________




Norrsken is offline   Reply With Quote
Old 06-26-2008, 09:02 PM   #3
Szerian
Server: Venekor
Guild: Veritas Aequitas
Rank: Member

Loremaster
Szerian's Avatar
 
Join Date: Feb 2006
Posts: 34
Default

Even then it was lower than 3/4 and higher than 1/2, so all the reductions must not be reduced from the same number =/
Szerian is offline   Reply With Quote
Old 06-27-2008, 03:05 PM   #4
Avirodar
Server: Oasis
Guild: Tyranny
Rank: Champion

Loremaster
Avirodar's Avatar
 
Join Date: Dec 2005
Posts: 2,035
Default

It's 4am in the morning so try to give a little slack on what follows...  And please, correct me if I am wrong with any of this.

Firstly, check to see if it is a "cast time" vs a "cast speed" mod. There is a big diff between the two.

Casting time is the simple one, a 20% cast time mod would make a 10s spell, take 8s to cast.

Casting speed is the pain in the rear. Casting speed mod was best explained (that I seen) using a car going from point A to point B as the example.

Assume your casting bar (point A to point B) is scaled to represent 100 miles. And also assume your default speed is 100 miles per hour. It will take you one hour to get from A to B (point of casting to the point of finishing the spell).

If you increase your speed by 50%, you are now travelling at 150 miles per hour. This will now take you 40 minutes to travel 100 miles (point A to point B). So for a 50% speed increase, your spell cast time (travel time) drops to 66% of the original value.

If you have a mix of cast time and cast speed mods, it can make it look a bit strange. Hope this helps.

__________________
Templar of Oasis
Avirodar is offline   Reply With Quote
Old 06-27-2008, 04:39 PM   #5
Szerian
Server: Venekor
Guild: Veritas Aequitas
Rank: Member

Loremaster
Szerian's Avatar
 
Join Date: Feb 2006
Posts: 34
Default

Yes, that makes sense, thank you - of course they had to make it complicated SMILEY
Szerian is offline   Reply With Quote
Old 06-28-2008, 09:59 AM   #6
Norrsken

Loremaster
Norrsken's Avatar
 
Join Date: Dec 2004
Posts: 6,450
Default

[email protected] wrote:
Yes, that makes sense, thank you - of course they had to make it complicated SMILEY<img src=" />
of course, this is, after all everquest. SMILEY
__________________




Norrsken is offline   Reply With Quote
Reply

Thread Tools

Forum Jump


All times are GMT. The time now is 11:04 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.