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Old 07-26-2011, 08:52 PM   #1
Amnerys

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This coming weekend, from 12:01 am PDT on Friday, July 29, until 11:59 pm PDT on Sunday, July 31, we will be running a true Double XP promotion (+100% XP). Take advantage of these three days and watch those XP bars fill up!

The bonus applies to AA, tradeskill and adventure experience gained this weekend. Our French, German, Japanese, Test and EQ2 Extended servers will also be enjoying the increase in XP gain.

Happy adventuring!

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Old 07-26-2011, 10:28 PM   #2
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Cool Story Bro!

<3 haha gotta be some tough sounding jerk SMILEY But I love you guys for this. Makes up for the bounus exp I was hoping back at the start of July!

We should do some kind of SWG event on EQ2 even though can't really be anything cosmetic and such maybe some kind of bonus like exp week <3

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Old 07-27-2011, 02:28 AM   #3
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Awesome!

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Old 07-27-2011, 04:32 AM   #4
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does this include guild xp as well?

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Old 07-27-2011, 04:41 AM   #5
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Amnerys wrote:

 

This coming weekend, from 12:01 am PDT on Friday, July 29, until 11:59 pm PDT on Sunday, July 31, we will be running a true Double XP promotion (+100% XP). Take advantage of these three days and watch those XP bars fill up!

The bonus applies to AA, tradeskill and adventure experience gained this weekend. Our French, German, Japanese, Test and EQ2 Extended servers will also be enjoying the increase in XP gain.

Happy adventuring!

I know it says tradeskill, AA and adventure but what does 'true double exp' mean?

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Old 07-27-2011, 04:50 AM   #6
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Thank you!! I start my vacation this weekend, so this is perfect timing My birthday is also next week so thanks for the early birthday presentSMILEY

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Old 07-27-2011, 05:26 AM   #7
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Cratoh wrote:

Amnerys wrote:

 

This coming weekend, from 12:01 am PDT on Friday, July 29, until 11:59 pm PDT on Sunday, July 31, we will be running a true Double XP promotion (+100% XP). Take advantage of these three days and watch those XP bars fill up!

The bonus applies to AA, tradeskill and adventure experience gained this weekend. Our French, German, Japanese, Test and EQ2 Extended servers will also be enjoying the increase in XP gain.

Happy adventuring!

I know it says tradeskill, AA and adventure but what does 'true double exp' mean?

In the past, long past, they announced bonus experience would be in effect over certain periods of time. Much of the information the game now provides regarding experience gain was not displayed. Folks assumed they were getting double whereas it was revealed the percentage was usually less. Not that long ago they began announcing the exact percentages and when that number is 100% it is truly doubled experience gain.

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Old 07-27-2011, 06:38 AM   #8
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[email protected] wrote:

Cratoh wrote:

Amnerys wrote:

 

This coming weekend, from 12:01 am PDT on Friday, July 29, until 11:59 pm PDT on Sunday, July 31, we will be running a true Double XP promotion (+100% XP). Take advantage of these three days and watch those XP bars fill up!

The bonus applies to AA, tradeskill and adventure experience gained this weekend. Our French, German, Japanese, Test and EQ2 Extended servers will also be enjoying the increase in XP gain.

Happy adventuring!

I know it says tradeskill, AA and adventure but what does 'true double exp' mean?

In the past, long past, they announced bonus experience would be in effect over certain periods of time. Much of the information the game now provides regarding experience gain was not displayed. Folks assumed they were getting double whereas it was revealed the percentage was usually less. Not that long ago they began announcing the exact percentages and when that number is 100% it is truly doubled experience gain.

+100% XP is not strictly double XP.

We get 100% base XP (when we have no vitality).

If you have vitality you get 100% in addition to base XP. So a total of 200%

This bonus XP weekend will add 100% on top of that, so we will be at 300%.

This is in fact only a 50% increase on what we would normal get with vitality.

To make it clearer:

I kill a mob with no vitality and get 1000XP.

If I have vitality I will get 2000XP for killing the same mob.

With the bonus XP turned on (and with vitality) I will get 3000XP for killing the same mob.

True double XP would give me 2000XP for the mob without vitality and 4000XP for the mob with vitality.

This is in no way "double XP", as I said earlier you'll get 50% more XP for the kill during the bonus weekend, e.g. 2000XP becomes 3000XP.

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Old 07-27-2011, 06:52 AM   #9
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this might give me a boost to my 75 dirge ive been leveling to get up to that 80 + mark! almost time to do pq's for it!! SMILEY
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Old 07-27-2011, 07:03 AM   #10
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Gah!  My wife's birthday is Saturday!  *Ponders ways to play anyway*

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Old 07-27-2011, 09:59 AM   #11
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retro_guy wrote:

[email protected] wrote:

Cratoh wrote:

Amnerys wrote:

 

This coming weekend, from 12:01 am PDT on Friday, July 29, until 11:59 pm PDT on Sunday, July 31, we will be running a true Double XP promotion (+100% XP). Take advantage of these three days and watch those XP bars fill up!

The bonus applies to AA, tradeskill and adventure experience gained this weekend. Our French, German, Japanese, Test and EQ2 Extended servers will also be enjoying the increase in XP gain.

Happy adventuring!

I know it says tradeskill, AA and adventure but what does 'true double exp' mean?

In the past, long past, they announced bonus experience would be in effect over certain periods of time. Much of the information the game now provides regarding experience gain was not displayed. Folks assumed they were getting double whereas it was revealed the percentage was usually less. Not that long ago they began announcing the exact percentages and when that number is 100% it is truly doubled experience gain.

+100% XP is not strictly double XP.

We get 100% base XP (when we have no vitality).

If you have vitality you get 100% in addition to base XP. So a total of 200%

This bonus XP weekend will add 100% on top of that, so we will be at 300%.

This is in fact only a 50% increase on what we would normal get with vitality.

To make it clearer:

I kill a mob with no vitality and get 1000XP.

If I have vitality I will get 2000XP for killing the same mob.

With the bonus XP turned on (and with vitality) I will get 3000XP for killing the same mob.

True double XP would give me 2000XP for the mob without vitality and 4000XP for the mob with vitality.

This is in no way "double XP", as I said earlier you'll get 50% more XP for the kill during the bonus weekend, e.g. 2000XP becomes 3000XP.

If they were to run an absolute double exp weekend, it would be insane. Let's assume your standard mob of 1000 xp. 

1000xp + 1000xp Vitality + 600xp Veteran Bonuses (I have 3 90s) + 1100 exp potion = 3700xp.

3700xp * 2 = 7400xp for a single mob. 

I already get about 2500xp per kill when grinding in the Hole, or 5000+ when farming in contested Kael.  Doubling that would mean over 10% AA per kill on trash... which would be virtually game breaking. Saying double base exp is not false advertizing.  Vitality is just another bonus like a potion would be.

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Old 07-27-2011, 10:37 AM   #12
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"true double exp" should include quest exp...

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Old 07-27-2011, 10:39 AM   #13
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Ruut Li wrote:

"true double exp" should include quest exp...

Nah, guild xp would be betterer. Easy enough to level my chars already!

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Old 07-27-2011, 10:44 AM   #14
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true should be true, and also include guild exp of course.

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Old 07-27-2011, 11:21 AM   #15
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To make it clearer:

I kill a mob with no vitality and get 1000XP.

If I have vitality I will get 2000XP for killing the same mob.

With the bonus XP turned on (and with vitality) I will get 3000XP for killing the same mob.

True double XP would give me 2000XP for the mob without vitality and 4000XP for the mob with vitality.

This is in no way "double XP", as I said earlier you'll get 50% more XP for the kill during the bonus weekend, e.g. 2000XP becomes 3000XP.

From what i've experienced in the past, "Double XP" is Double what you would have recieved noramlly. In Plain terms...

Mob is worth 1000xp so running all the bonuses it would give you:

1000xp normal

+1000xp vitality

+1000xp Account bonuses (assuming you have 5 level 90's)

+1100xp potion

+2000xp RAF for a total of 6100xp

DOUBLE XP would make that number 12200xp as it is a multiplier that kicks in after all of the others and does not multiply the bonuses.. just the total.

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Old 07-27-2011, 11:27 AM   #16
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Does this include guild xp?

If so I will be able to get my guild to 35 SMILEY 2 more amenities SMILEY

Thanks SJ and crew for the Dbl xp SMILEY

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Old 07-27-2011, 12:02 PM   #17
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[email protected] wrote:

retro_guy wrote:

[email protected] wrote:

Cratoh wrote:

Amnerys wrote:

 

This coming weekend, from 12:01 am PDT on Friday, July 29, until 11:59 pm PDT on Sunday, July 31, we will be running a true Double XP promotion (+100% XP). Take advantage of these three days and watch those XP bars fill up!

The bonus applies to AA, tradeskill and adventure experience gained this weekend. Our French, German, Japanese, Test and EQ2 Extended servers will also be enjoying the increase in XP gain.

Happy adventuring!

I know it says tradeskill, AA and adventure but what does 'true double exp' mean?

In the past, long past, they announced bonus experience would be in effect over certain periods of time. Much of the information the game now provides regarding experience gain was not displayed. Folks assumed they were getting double whereas it was revealed the percentage was usually less. Not that long ago they began announcing the exact percentages and when that number is 100% it is truly doubled experience gain.

+100% XP is not strictly double XP.

We get 100% base XP (when we have no vitality).

If you have vitality you get 100% in addition to base XP. So a total of 200%

This bonus XP weekend will add 100% on top of that, so we will be at 300%.

This is in fact only a 50% increase on what we would normal get with vitality.

To make it clearer:

I kill a mob with no vitality and get 1000XP.

If I have vitality I will get 2000XP for killing the same mob.

With the bonus XP turned on (and with vitality) I will get 3000XP for killing the same mob.

True double XP would give me 2000XP for the mob without vitality and 4000XP for the mob with vitality.

This is in no way "double XP", as I said earlier you'll get 50% more XP for the kill during the bonus weekend, e.g. 2000XP becomes 3000XP.

If they were to run an absolute double exp weekend, it would be insane. Let's assume your standard mob of 1000 xp. 

1000xp + 1000xp Vitality + 600xp Veteran Bonuses (I have 3 90s) + 1100 exp potion = 3700xp.

3700xp * 2 = 7400xp for a single mob. 

I already get about 2500xp per kill when grinding in the Hole, or 5000+ when farming in contested Kael.  Doubling that would mean over 10% AA per kill on trash... which would be virtually game breaking. Saying double base exp is not false advertizing.  Vitality is just another bonus like a potion would be.

If experience bonuses in EQ2 were multiplied, then you'd be correct.  However, experience bonuses are added, not multiplied.  This change was made more than a year ago.  Ergo, both yourself and retro_guy are incorrect.  The linked article explains why the change was made, and how multiplying bonuses (which is what you incorrectly believe happens) resulted in vastly-inflated XP amounts.

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Old 07-27-2011, 01:22 PM   #18
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Nice

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Old 07-27-2011, 01:35 PM   #19
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Yay! Leveling guild is easy  it's my toons that  I have trouble with esp aa, so any bonus is greatly appreciatedSMILEY  A bonus of 100% the base exp for combat, aa and tradeskill is a very nice bonus

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Old 07-27-2011, 02:48 PM   #20
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I see a few questions about guild xp. It is not included in this weekend's bonus. But I'll pass on the word that folks are interested in seeing bonus guild xp sometime!

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Old 07-27-2011, 04:25 PM   #21
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Amnerys wrote:

I see a few questions about guild xp. It is not included in this weekend's bonus. But I'll pass on the word that folks are interested in seeing bonus guild xp sometime!

Very much so! thank you SMILEY

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Old 07-27-2011, 05:19 PM   #22
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More notice would also be greatly appreciated by . . . pretty much everyone.  A couple weeks wouldn't be unwelcome.

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Old 07-27-2011, 06:18 PM   #23
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I've been eagerly awaiting the next double AA weekend. I know this one was unplanned and is concerned an apology gift for the spire event problems. HOWEVER, this is also Tinkerfest, that happens only one week out of the entire year. And for those of us with busy schedules, the only time is the weekend itself.

Having two temporarily available simultaneously occuring activities shouldn't be happening. No one else in this thread has mentioned it, so I guess everybody just needs a little of both or some of one, making me the only fool that wishes to maximize both. Taking a day away from a double AA weekened (which are almost entirely unpredictable), in favor of Tinkerfest, would be very costly since I'm not AA maxed on anything. And because Tinkerfest will be going on for longer than the AA weekend (presumably), I am now obligated to ignore this weekend of Tinkering, and hope that I get everything I need on the following weekend.

I really dont wanna complain about being given something for nothing, but I also feel like I shouldnt have to point this out. We probably have 3 to 4 double AA weekends on average throughout the year. But because we don't know WHEN they'll occur, it's a scramble to make time availability. But I had already sectioned off this block of time for another rare, but predictable, event in the same game.

Thank you for the double AA weekend. I really do need it, and more of them. Just if you would, in the future, try not to overlap events that both offer min/max opportunity.

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Old 07-27-2011, 07:44 PM   #24
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Amnerys wrote:

I see a few questions about guild xp. It is not included in this weekend's bonus. But I'll pass on the word that folks are interested in seeing bonus guild xp sometime!

Thank you Amnerys, very nice of youSMILEY Not to sound ungrateful, because i really do appreciate the bonus exp, but why was it done the same weekend as the start of tinkerfest? as a previous poster said, this makes us choose between making use of one event and not the other. I will most likely focus on leveling while bonus exp is on, and then work on the tinkerfest stuff after the bonus weekend is over, but im not sure how long tinkerfest is going on for-anyone know? Anyway, once again, thank you for the nice surpriseSMILEY

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Old 07-27-2011, 09:12 PM   #25
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Just wanted to chime in with another "raises hand" for double guild xp sometime.   My guild is just my husband and myself so leveling it is fairly slow at times.  The last double guild xp we had allowed us to level the guild to 30 for our guild hall. It was great!

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Old 07-27-2011, 10:00 PM   #26
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So what's that big special occasion for the double exp?  I mean you didn't give it to us for the July 4th weekend because you said it was held for "special" occasions, so what pagan holiday are we celebrating here?  In either case, thanks for finally doing it again!

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Old 07-27-2011, 10:23 PM   #27
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Well its actually BC Day weekend here in Canada SMILEY  Too bad the bonus doesn't go through the holiday Monday, lol.

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Old 07-27-2011, 10:31 PM   #28
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Tinkerfest is through the 7th or 8th so still plenty of time.  I am worried that the ring event in Unrest is going to be ending while I am working a toon that can't survive a DOV raid.  Pretty nice problems to have actually, lol. 

I lucked out, been on vacation since last Thursday until next Monday so I have been having a blast. 

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Old 07-28-2011, 07:07 AM   #29
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[email protected] wrote:

To make it clearer:

I kill a mob with no vitality and get 1000XP.

If I have vitality I will get 2000XP for killing the same mob.

With the bonus XP turned on (and with vitality) I will get 3000XP for killing the same mob.

True double XP would give me 2000XP for the mob without vitality and 4000XP for the mob with vitality.

This is in no way "double XP", as I said earlier you'll get 50% more XP for the kill during the bonus weekend, e.g. 2000XP becomes 3000XP.

From what i've experienced in the past, "Double XP" is Double what you would have recieved noramlly. In Plain terms...

Mob is worth 1000xp so running all the bonuses it would give you:

1000xp normal

+1000xp vitality

+1000xp Account bonuses (assuming you have 5 level 90's)

+1100xp potion

+2000xp RAF for a total of 6100xp

DOUBLE XP would make that number 12200xp as it is a multiplier that kicks in after all of the others and does not multiply the bonuses.. just the total.

I don't think so. In this case "true double XP" is just +100%.

So normally i get 100%+100% (+100% optional potion).

On top of this, or whatever bonuses you have you will get +100%.

I really care very little about XP, except for AAs and Tradeskilling, but I only point I was making is at best "double XP" will give you half as much XP as you normally get, or at worst (if you already have lots of bonuses) you'll get a "little more" on top.

The only time "double XP" is "true double XP" would be if you have no vitality and no bonuses at all.

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Old 07-28-2011, 09:21 AM   #30
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when will be the next station cash double feature?

thanks for the double xp weekend!

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