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Old 10-14-2005, 10:15 AM   #1
Panad

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Check out LU 15 info in the Test forum - not a single fix for warlocks - well, not much for other classes either, they need fixes too, so [Removed for Content]? - , no reduced casting times, no changes to Poison/Disease dmg, no change to our useless spells like Curse of Desolation/Nil, Pillaging line etc. http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=78 Rejoice, rejoice! Yup, in a bit of a whiny mood now,, considering that the only change that remotely affects us is "- Casting is now interrupted if the target dies while you’re casting." Usually the mob dies when there's less than second less, when casting one of our AoEs, and I just interrupt it myself then anyway. The change is nice, but nowhere near anything we asked for. Guess when I look at this thread later I'll be embarrased  and think "why the hell did you whine about it so much?!" but I had hopes for LU 15 and seeing that not a single of the fixes we asked for for a long time and countless times made it in that LU... I'm dissappointed, to say the least.
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Old 10-14-2005, 10:18 AM   #2
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Panador wrote:
Check out LU 15 info in the Test forum - not a single fix for warlocks


Don't worry, just be patient. It looks like the next pass of combat/class tweaking is a lot of work for the devs and so is gonna be held out until LU16.
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Old 10-14-2005, 11:50 AM   #3
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What frustrates me most is that we (or at least I) don't even know how the developers think about our proposed changes to casting time and damage type. It's only 2 things and it would just be so nice to know if they are even evaluating it... but we all know communication isn't SOE's strongest feature =)
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Old 10-14-2005, 02:14 PM   #4
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please relax and just feel the warlock love.. ouch... wait a minute,. that is hate.. ouch!!! /nerf the devs  OUCH!!!
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Old 10-14-2005, 02:25 PM   #5
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Be careful what you wish for...it's just as likely that when we do see changes they'll be unpleasant - particularly with the comments about roots and AE damage made recently.
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Old 10-14-2005, 04:14 PM   #6
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Magiocracy wrote:
Be careful what you wish for...it's just as likely that when we do see changes they'll be unpleasant - particularly with the comments about roots and AE damage made recently.



You know what's sad about that statement?  It's a valid fear.  Even though, wizards, conjurors, and necromancers have AE dps that is on average within 10% of ours, I can see how they would do this.  It doesn't matter that single target, wizards have about 10% better than ours, or that necro/conj's prolly do 20-40% more.  Oh well, they've definitely whipped every class into fear of the nerf bat, regardless if it creates more imbalance, makes sense or not.
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Old 10-14-2005, 05:16 PM   #7
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I was being outdamaged last night by monk, swashbuckler and a berzerker and sometimes a guardian last night with their updated weapons.  My s.Spells are at adept 3 so I was a bit discusted.  This was primarily against AE mobs as well.  The mobs would simply die to fast in most cases for me to cast more then a couple ae's.  I hope they take a closer look at melee damage in the coming weeks.
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Old 10-14-2005, 07:10 PM   #8
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If you are getting outdamaged by a monk swashy and guardian I hate to say it you are seriously doing something wrong.  On aes only person who beats me and its by a slim margin is a ranger when they use there aes back to back but then they got to wait 3 mins or so on those refreshes.  Been grouping with monks alot with them tanking and not tanking they cant beat me in any dps single or ae with tier 5 fabled/prismatic or the tier 6 ironwood which ever he wants to use.  With the swashy only very few times single target do they beat me.  Guardian only time he beats me is if I am afk.
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Old 10-14-2005, 07:25 PM   #9
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Max122 wrote:
  Guardian only time he beats me is if I am afk.


Only time a Guardian can beat my DPS is if Im dead :smileywink:
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Old 10-14-2005, 07:40 PM   #10
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While I was most unhappy that not asigle warlock fix was included. I was also very happy to see ZERO yes ZERO warlock nerfs!
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Old 10-14-2005, 07:52 PM   #11
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Crowbar_Catspaw wrote:
I was being outdamaged last night by monk, swashbuckler and a berzerker and sometimes a guardian last night with their updated weapons.  My s.Spells are at adept 3 so I was a bit discusted.  This was primarily against AE mobs as well.  The mobs would simply die to fast in most cases for me to cast more then a couple ae's.  I hope they take a closer look at melee damage in the coming weeks.

For this example I can see how this would happen...all of these classes have PBAoE's...allowing them hit more that just the encounter mobs.  They are designed to be "AE Taunt" spells...so they are fast casting.  In quick encounters like this, we will lose the DPS battle...where we make up DPS, is in longer battles.  Try using Abysmal Fury in theses senerios...buff up with Wicked Gift just before the fight and I'm sure you'll rank much better in DPS parses.
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Old 10-14-2005, 08:12 PM   #12
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Black_Market wrote:


Crowbar_Catspaw wrote:
I was being outdamaged last night by monk, swashbuckler and a berzerker and sometimes a guardian last night with their updated weapons.  My s.Spells are at adept 3 so I was a bit discusted.  This was primarily against AE mobs as well.  The mobs would simply die to fast in most cases for me to cast more then a couple ae's.  I hope they take a closer look at melee damage in the coming weeks.

For this example I can see how this would happen...all of these classes have PBAoE's...allowing them hit more that just the encounter mobs.  They are designed to be "AE Taunt" spells...so they are fast casting.  In quick encounters like this, we will lose the DPS battle...where we make up DPS, is in longer battles.  Try using Abysmal Fury in theses senerios...buff up with Wicked Gift just before the fight and I'm sure you'll rank much better in DPS parses.



In no battle have I even lost to any of those classes. 1 Devastation will outdmg them in most fights (save for maybe monk).
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Old 10-14-2005, 08:34 PM   #13
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Kalel22 wrote:


Black_Market wrote:


Crowbar_Catspaw wrote:
I was being outdamaged last night by monk, swashbuckler and a berzerker and sometimes a guardian last night with their updated weapons.  My s.Spells are at adept 3 so I was a bit discusted.  This was primarily against AE mobs as well.  The mobs would simply die to fast in most cases for me to cast more then a couple ae's.  I hope they take a closer look at melee damage in the coming weeks.

For this example I can see how this would happen...all of these classes have PBAoE's...allowing them hit more that just the encounter mobs.  They are designed to be "AE Taunt" spells...so they are fast casting.  In quick encounters like this, we will lose the DPS battle...where we make up DPS, is in longer battles.  Try using Abysmal Fury in theses senerios...buff up with Wicked Gift just before the fight and I'm sure you'll rank much better in DPS parses.



In no battle have I even lost to any of those classes. 1 Devastation will outdmg them in most fights (save for maybe monk).


Nor should we lose to them...however, he was stating that he lost to ALL 3 of them.  I'm assuming (as I don't have all the data/facts) that he hesitated a momnet to allow the Zerker to get aggro before casting.  In the time that it took to cast, all 3 of the stated classes got thier PBAoE's off...and the fight was over.  I'm also assuming that everyone was assisting through the Zerker which further increases the odds that the warlock didn't get a shot off.  Again, pure speculation on my part...just trying to help a fellow Warlock tweak his technique for the given senerio. SMILEY
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