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Old 01-25-2011, 10:17 PM   #1
SecrAtive Girl

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i've seen some talk about an Everquest 3 but i can't seem to find any information about this. is there really an Everquest 3 in development? and if so does anyone know where to find some information on it?

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Old 01-25-2011, 10:29 PM   #2
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They're calling it Everquest Next, and it's not due out for a while.  Here's the lastest article I found on a quick Google search:

http://mmofallout.com/2011/01/17/pl...est-next-oh-my/

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Old 01-25-2011, 10:32 PM   #3
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The following is how the linked articlestarts /knee slap hahahahahaha, [Removed for Content] that's funny.

"Sony Online Entertainment remains the juggernaut in the MMO industry, with more than ten titles currently on the market, with more on the way this coming year."

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Old 01-25-2011, 11:21 PM   #4
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By that time they should have a small enough development staff to where they can have expansion names like "Piece of Kunark" and "Snippet of Velious".

Prediction: It will be "EQ Last"

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Old 01-26-2011, 12:22 AM   #5
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You know they hirenew people?  They didn't start with a team of like 100 people and just split it apart each time a new game came out.  They hire new people for each game they create, in which pretty much everything is separate.  That is like the people who think because of LoN or fortune league less money and time will be spent on eq2.  That is false.

And eq3 or eq next, is expected to come out late 2012 or early 2013 my sources the eq1 tenth anniversary  book thing...

They also were thinking of making eq next not similar to how the gameplay is now,less like a table top game more something they think the next generation of mmo players would be most interested in, so when it does come, don't expect it to be similar to eq1 or eq2...  Expect it to be a completely different game...  Again from the book... I would quote from the book, but I am on my phone driving around.  if you want the quote pm me and I will get it to you.

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Old 01-26-2011, 12:29 AM   #6
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So instead of it being an MMORPG, it will be an MMOFPS?

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Old 01-26-2011, 12:42 AM   #7
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It won't be an EverQuest 3 either. It's a re-envisioning of the original EverQuest.
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Old 01-26-2011, 02:22 AM   #8
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Cusashorn wrote:

It won't be an EverQuest 3 either. It's a re-envisioning of the original EverQuest.

Probably with the stuff they learned with Vanguard and how people that play(ed) liked certain things about it.

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Old 01-26-2011, 03:00 AM   #9
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Leaflett wrote:

By that time they should have a small enough development staff to where they can have expansion names like "Piece of Kunark" and "Snippet of Velious".

Prediction: It will be "EQ Last"

I always thought they should have swapped the Kunark titles...the first time was when we had heard about it, so EQ1 would have had the 'Rise' of Kunark...and now, after the Shattering, to say nothing of the mass of people unhappy with the expansion, 'Ruins of Kunark' would better suit EQ2.  Although I realize that is just idle fancy.

And I always thought "Shards of Velious" would have been an appropriate title for EQ2 - there wouldn't be a New Halas, save for a 'shard' of Velious, after all...and I'm sure the expansion will manage to splinter the community in SOME fashion.

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Old 01-26-2011, 04:24 AM   #10
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Cusashorn wrote:

It won't be an EverQuest 3 either. It's a re-envisioning of the original EverQuest.

And that is different how???

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Old 01-26-2011, 04:54 AM   #11
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^ Everquest 2 is a sequel to the original EverQuest. It takes 500 years in the future. If you think of it from that angle, then EQ3 would take place even further into the future than that. But no, what info I've been able to gather so far is that it's sort of a re-imagining of the original Norrath from the original Everquest, rebuilt with more computer-friendly stats (dare I say, comparable to WoW's cartoonish graphics that makes it so computer-friendly.)
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Old 01-26-2011, 10:07 AM   #12
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And if it's going to be console-controller-friendly, then I'm guessing  you won't see hotbars full of dozens of abilities...

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Old 01-26-2011, 10:13 AM   #13
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No thanks.

I am not giving them any more of my money.

Especially since it will most definately have a cash shop and to me that is a deal breaker since I hate seeing real money influance if you are good at a game or not.

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Old 01-26-2011, 10:51 AM   #14
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[email protected] wrote:

You know they hirenew people?  They didn't start with a team of like 100 people and just split it apart each time a new game came out.  They hire new people for each game they create, in which pretty much everything is separate.  That is like the people who think because of LoN or fortune league less money and time will be spent on eq2.  That is false.

And eq3 or eq next, is expected to come out late 2012 or early 2013 my sources the eq1 tenth anniversary  book thing...

They also were thinking of making eq next not similar to how the gameplay is now,less like a table top game more something they think the next generation of mmo players would be most interested in, so when it does come, don't expect it to be similar to eq1 or eq2...  Expect it to be a completely different game...  Again from the book... I would quote from the book, but I am on my phone driving around.  if you want the quote pm me and I will get it to you.

You know that they have admitted to SC originally taking away from content development time right?  Just because they have their own seperate development team NOW, does not mean they did for the year SC was introduced to EQ2-present.  You can openly see it in the significant reduction of "new" content the past year.  You would also have to assume that development  would be severely inhibited during this time as well, causing a sort of "catch-up atmosphere" around the development of EQ2.   They have also admitted to a reduced development team as well as an IT web-service team that has been "working on another project" for the past few months - Hence, the broken EQ2Players monstrosity we have today.  Given the history of other projects "taking away" from EQ2 development, one should assume that things like LoN, SC and Fortune League and whatever else SoE is working on, do in fact, take away some sort of development time from EQ2.

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Old 01-26-2011, 11:53 AM   #15
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[email protected] wrote:

Especially since it will most definately have a cash shop and to me that is a deal breaker since I hate seeing real money influance if you are good at a game or not.

Going off on somewhat of a tangent here, but you do realise that the single biggest advantage you can get in any game like this is to buy and dual-box a second account?  And people were doing that long before the cash shop was even a glimmer in Smedley's eye.

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Old 01-26-2011, 12:04 PM   #16
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Ive been saying for AGES that a remake of the original EQ1 with current graphic- and system-standards would be my ultimate game. EQ1 rocked so crazy, the world does not even have to have all those expansions by release. They could start with the basic game and then add each expansion one by one, it would satisfy me and several other people. A pure 1 to 1 copy with some minor tweaks is all you need and SoE actually has that!!

Whether it will be a 1 to 1 copy or a re-design with some changes does not matter to me, i'd probably play it.

The only thing that would make me not even touch the game (i am dead serious on this matter) is a marketplace or stationcashshop. My hate for all these moneymilking from SoEs side gave me the rest, its the current reason why i am so close to stopping this game. The content has not been good for ages, yet so many ressources are spent in doing marketplace items, its like a big slap into my face. I do understand that SoE is a business and the current model does not seem to be the best one but for loves god then raise the subscription fee. I want to pay a basic price and have everything and not buy each piece of the game one by one and spend probably twice as much for only half the content. Greed must have an end, if EQ3 has any sort of stationcash, then i wont be touching the game at all, you can cout on this.

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Old 01-26-2011, 12:33 PM   #17
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^ I wouldn't expect to see the same combat system from EQ again. It's just the original EQ world for all we know so far.
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Old 01-26-2011, 12:34 PM   #18
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[email protected] wrote:

Ive been saying for AGES that a remake of the original EQ1 with current graphic- and system-standards would be my ultimate game. EQ1 rocked so crazy, the world does not even have to have all those expansions by release. They could start with the basic game and then add each expansion one by one, it would satisfy me and several other people. A pure 1 to 1 copy with some minor tweaks is all you need and SoE actually has that!!

Whether it will be a 1 to 1 copy or a re-design with some changes does not matter to me, i'd probably play it.

The only thing that would make me not even touch the game (i am dead serious on this matter) is a marketplace or stationcashshop. My hate for all these moneymilking from SoEs side gave me the rest, its the current reason why i am so close to stopping this game. The content has not been good for ages, yet so many ressources are spent in doing marketplace items, its like a big slap into my face. I do understand that SoE is a business and the current model does not seem to be the best one but for loves god then raise the subscription fee. I want to pay a basic price and have everything and not buy each piece of the game one by one and spend probably twice as much for only half the content. Greed must have an end, if EQ3 has any sort of stationcash, then i wont be touching the game at all, you can cout on this.

Your quote about greed.. and understanding its a buisness... well, it is a buisness, and so making profit is greed... ??supply and demand pure and simple.. if there wasnt a demand for SC people wouldnt purchase the items..  I have no problem with SC, its mostly all appearence to make lots of people happy, real money yup.. so what.. dont like it dont buy it.. dont like the game , dont play it.. SMILEY 

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Old 01-26-2011, 01:29 PM   #19
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[email protected] DLere wrote:

[email protected] wrote:

Especially since it will most definately have a cash shop and to me that is a deal breaker since I hate seeing real money influance if you are good at a game or not.

Going off on somewhat of a tangent here, but you do realise that the single biggest advantage you can get in any game like this is to buy and dual-box a second account?  And people were doing that long before the cash shop was even a glimmer in Smedley's eye.

The biggest reason people multi box that game is because it is virtually impossible to play the game solo with one character.

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Old 01-26-2011, 02:37 PM   #20
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[email protected] wrote:

The biggest reason people multi box that game is because it is virtually impossible to play the game solo with one character.

... You're joking right?

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Old 01-26-2011, 02:47 PM   #21
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Greatscate wrote:

[email protected] wrote:

The biggest reason people multi box that game is because it is virtually impossible to play the game solo with one character.

... You're joking right?

wow... this is funny.... impossible to play with 1 toon... lol

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Old 01-26-2011, 03:32 PM   #22
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[email protected] wrote:

[email protected] DLere wrote:

[email protected] wrote:

Especially since it will most definately have a cash shop and to me that is a deal breaker since I hate seeing real money influance if you are good at a game or not.

Going off on somewhat of a tangent here, but you do realise that the single biggest advantage you can get in any game like this is to buy and dual-box a second account?  And people were doing that long before the cash shop was even a glimmer in Smedley's eye.

The biggest reason people multi box that game is because it is virtually impossible to play the game solo with one character.

Its even harder to play solo when you are grouped with someone.

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Old 01-26-2011, 03:41 PM   #23
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[email protected] wrote:

[email protected] DLere wrote:

[email protected] wrote:

Especially since it will most definately have a cash shop and to me that is a deal breaker since I hate seeing real money influance if you are good at a game or not.

Going off on somewhat of a tangent here, but you do realise that the single biggest advantage you can get in any game like this is to buy and dual-box a second account?  And people were doing that long before the cash shop was even a glimmer in Smedley's eye.

The biggest reason people multi box that game is because it is virtually impossible to play the game solo with one character.

LOL WUT!

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Old 01-26-2011, 03:43 PM   #24
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darwich wrote:

[email protected] wrote:

Ive been saying for AGES that a remake of the original EQ1 with current graphic- and system-standards would be my ultimate game. EQ1 rocked so crazy, the world does not even have to have all those expansions by release. They could start with the basic game and then add each expansion one by one, it would satisfy me and several other people. A pure 1 to 1 copy with some minor tweaks is all you need and SoE actually has that!!

Whether it will be a 1 to 1 copy or a re-design with some changes does not matter to me, i'd probably play it.

The only thing that would make me not even touch the game (i am dead serious on this matter) is a marketplace or stationcashshop. My hate for all these moneymilking from SoEs side gave me the rest, its the current reason why i am so close to stopping this game. The content has not been good for ages, yet so many ressources are spent in doing marketplace items, its like a big slap into my face. I do understand that SoE is a business and the current model does not seem to be the best one but for loves god then raise the subscription fee. I want to pay a basic price and have everything and not buy each piece of the game one by one and spend probably twice as much for only half the content. Greed must have an end, if EQ3 has any sort of stationcash, then i wont be touching the game at all, you can cout on this.

Your quote about greed.. and understanding its a buisness... well, it is a buisness, and so making profit is greed... ??supply and demand pure and simple.. if there wasnt a demand for SC people wouldnt purchase the items..  I have no problem with SC, its mostly all appearence to make lots of people happy, real money yup.. so what.. dont like it dont buy it.. dont like the game , dont play it..  

Greed is good.

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Old 01-26-2011, 03:48 PM   #25
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darwich wrote:

[email protected] wrote:

Ive been saying for AGES that a remake of the original EQ1 with current graphic- and system-standards would be my ultimate game. EQ1 rocked so crazy, the world does not even have to have all those expansions by release. They could start with the basic game and then add each expansion one by one, it would satisfy me and several other people. A pure 1 to 1 copy with some minor tweaks is all you need and SoE actually has that!!

Whether it will be a 1 to 1 copy or a re-design with some changes does not matter to me, i'd probably play it.

The only thing that would make me not even touch the game (i am dead serious on this matter) is a marketplace or stationcashshop. My hate for all these moneymilking from SoEs side gave me the rest, its the current reason why i am so close to stopping this game. The content has not been good for ages, yet so many ressources are spent in doing marketplace items, its like a big slap into my face. I do understand that SoE is a business and the current model does not seem to be the best one but for loves god then raise the subscription fee. I want to pay a basic price and have everything and not buy each piece of the game one by one and spend probably twice as much for only half the content. Greed must have an end, if EQ3 has any sort of stationcash, then i wont be touching the game at all, you can cout on this.

Your quote about greed.. and understanding its a buisness... well, it is a buisness, and so making profit is greed... ??supply and demand pure and simple.. if there wasnt a demand for SC people wouldnt purchase the items..  I have no problem with SC, its mostly all appearence to make lots of people happy, real money yup.. so what.. dont like it dont buy it.. dont like the game , dont play it..  

They can put all the armor they want on stationcash, i wouldnt care -IF- there was a way to aquire same stuff via playing the game. You do understand that something is wrong with the game when all 24 classes share the same appearance on the raid armor sets (compared to each subclass having their own one back in the day) but on the market place there is atleast one new shiny appearance armor created every week. So if i want my character to actually look good i need to pay extra cash? If i want to play "premium" races like freeblood i need to pay extra cash? If i want good looking furniture i need to pay extra cash?

If you answer these quesions with YES then you are right, i wont be playing this game. I truely believe alot of people wont be playing the game then SMILEY

About SoE being a business: Ofcourse they are a business and for a business i gladly pay money. I pay and i expect something in return. If you want more and more money from me but i get less and less in return i will stop paying for it.

Im a Station Account subscriber even tho i play only EQ2, this isnt about money. Make the monthly fee 25 instead of 15 bucks if the current business model isnt working anymore.

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Old 01-26-2011, 03:49 PM   #26
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As long as I enjoy the game and it remains worth my entertainment dollars, I don't care how SoE spends the revenue from EQ2.  On the other hand, when I no longer enjoy the game, I'll stop playing no matter how SoE spends that money.  I don't know why people are so controlling that they won't play a fun game if the company doesn't follow the player's micromanagement.  To each their own, I guess.

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Old 01-26-2011, 05:54 PM   #27
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darwich wrote:

Greatscate wrote:

[email protected] wrote:

The biggest reason people multi box that game is because it is virtually impossible to play the game solo with one character.

... You're joking right?

wow... this is funny.... impossible to play with 1 toon... lol

Hve you played the upper levels in eq1 with one character? Even one character with a single merc is pretty much impossible. Mobs with much hp hitting like a freight train makes it quite difficult to solo in eq1. Whilst it is possible to do things like kite in eq1 it is hardly equateable to what we have for solo play in eq2.

Now if a single person plays two boxes alone ( you all seem to need this clarification instead of the word solo) and has two mercs they can prosper just fine.

I stand firm in my statement though that eq1 boxing is there because without the box if they aren't in a group they aren't adventuring.

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Old 01-26-2011, 06:12 PM   #28
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[email protected] wrote:

Hve you played the upper levels in eq1 with one character? Even one character with a single merc is pretty much impossible. Mobs with much hp hitting like a freight train makes it quite difficult to solo in eq1. Whilst it is possible to do things like kite in eq1 it is hardly equateable to what we have for solo play in eq2.

No one is equating the solo play in EQ2 with EQ1, but it was very possible to solo to 50 with any class even in the early days. I soloed with a Warrior, a ShadowKnight, a Monk and a Cleric - none of which were known for being the easiest classes to solo. You just had to be smart about it.

Magicians, Necromancers and Druids always had a much easier time of it, of course.

Edit: Not everyone had the knack for it. I tried to teach an Enchanter friend of mine how to solo, which was very similar to how a Cleric operated. He was wondering why I leveled so fast - it was because I didn't just sit on my bum looking for a group, I soloed while I waited. I showed him how to do it, even killing a few mobs from his computer, but he just couldn't get the hang of it enough to avoid taking dirt naps on a regular basis.

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Old 01-26-2011, 06:21 PM   #29
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[email protected] DLere wrote:

[email protected] wrote:

Hve you played the upper levels in eq1 with one character? Even one character with a single merc is pretty much impossible. Mobs with much hp hitting like a freight train makes it quite difficult to solo in eq1. Whilst it is possible to do things like kite in eq1 it is hardly equateable to what we have for solo play in eq2.

No one is equating the solo play in EQ2 with EQ1, but it was very possible to solo to 50 with any class even in the early days. I soloed with a Warrior, a ShadowKnight, a Monk and a Cleric - none of which were known for being the easiest classes to solo. You just had to be smart about it.

Magicians, Necromancers and Druids always had a much easier time of it, of course.

I clarify even furthur.....UPPER LEVELS. You are correct about soloability to 50. Heck i would venture to say about to 60 on most classes.

Beyond that the mobs ramp up far too hard for a single character to solo. I suppose a player run cleric could solo to cap with a tank merc but only if you are able to single pull every time....

Btw my few posts are not an anti eq1 sentiment. I loved that game. Still do. Just trying to make sure people realize that eq1 is a very very different beast when it comes to gameplay.

All things considered, if they did introduce an eq3/eqnext that was eq1 with 21st century graphics but the entire content engine in place, i would play that in a heart beat over eq2.

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Old 01-26-2011, 06:30 PM   #30
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[email protected] wrote:

I clarify even furthur.....UPPER LEVELS. You are correct about soloability to 50. Heck i would venture to say about to 60 on most classes.

Beyond that the mobs ramp up far too hard for a single character to solo. I suppose a player run cleric could solo to cap with a tank merc but only if you are able to single pull every time....

Btw my few posts are not an anti eq1 sentiment. I loved that game. Still do. Just trying to make sure people realize that eq1 is a very very different beast when it comes to gameplay.

50 was the maximum level until what, 2001? I can't remember. I left during Luclin when max level was 60. From what I understand, the game has only gotten easier as the years have gone by, but please correct me if that is a false assumption. It's been a loooooong time since I played EQ1.

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