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#1 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() Please post any feedback you have on Throne of Fear Heroic zone in this forum. I will try to keep a list of known issues posted in this stickied post. Known Issues: - Zone currently zones each player into their own separate instance - Ring Events reset once completed |
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#2 |
Loremaster
Join Date: Jun 2005
Posts: 695
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![]() The ring events resetting was a bug? I thought it was a nice touch for a cazic zone, lol. Also, is there a bug with the dracoliche (?) in the mario platforms room? It felt like with all those platforms there would be a ground effect that would require people to move off to a different platform or get kb'd/killed but we stood in the same place for the entire fight and nothing happened. There was a red ground effect at one point but if it did anything I didn't notice it.
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Buffratx - 92 Beastlord - AB Buffrat - 92 Troubador - AB Arbitrat - 92 Berserker - AB Guarddog - 92 Warden - AB |
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#3 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() Were you getting adds spawning? |
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#4 |
Lord
Join Date: Feb 2011
Posts: 51
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![]() yes the adds on the boss just keep respawning after you kill the boss, reseting the ring event and making the boss respawn, in this fun endless loop also fix the group zone pull ins man, buggy for everyone going in seperate instances
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Ucala-yea I know Gnomes are the Superior Race **Dev confirmed** |
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#5 |
Loremaster
Join Date: Jun 2005
Posts: 695
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![]() Gninja wrote:
On the dracoliche, yeah. Also the dracoliche in the solo zone spawns 100^^^ heroic adds instead of solo versions. Personally I'd like it if the trash respawned after killing the named (as long as you couldn't loop it by having the named spawn, again. and so on.) but I don't know how other people feel about it.
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Buffratx - 92 Beastlord - AB Buffrat - 92 Troubador - AB Arbitrat - 92 Berserker - AB Guarddog - 92 Warden - AB |
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#6 |
Lord
Join Date: Feb 2011
Posts: 51
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![]() If the name didn't respawn then yea it would probably be pretty ok with the respawning adds but as it is now it's just a loop, and the name drops these crappy BPs oh Also, the boss in the zone has a quest feather on him, but hailing doesn't work, and killing him doesn't offer it? bugged?
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Ucala-yea I know Gnomes are the Superior Race **Dev confirmed** |
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#7 |
Server: Everfrost
Guild: Keepers of the Light
Rank: Recruit
Loremaster
Join Date: May 2009
Posts: 11
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![]() Buffrat, that explains why my dirge kept getting one shotted. I didn't notice he was triple up what I did notice is i had to kite him throughout the zone and pray the merc healed me once in awhile since he tended to just stand there and look at me like I had lost my mind. I can confirm that the add on the solo Dracoliche is way over conned for solo O.o |
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#8 |
The Dev Gnome
Join Date: May 2008
Posts: 1,664
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![]() Thanks for the feedback folks. Will be looking into it today! |
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#9 |
Server: Crushbone
Guild: Revelations
Rank: Raider
Loremaster
Join Date: Feb 2010
Posts: 537
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![]() It way be a dps check that we cant do with 2 and a merc, but the trash in the room with the first named were healing to full every few sec's. but only after we killed the first one of the group of 3. edit: we killed the Ritualist first and it didnt do it the 2nd time. |
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#10 |
Loremaster
Join Date: Dec 2007
Posts: 28
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![]() Is there a way to zone out after killing the last named? Just finished the zone, but we had to just suicide to get out since we had no evac. It would be nice to have a clicky thing spawn after the named dies that takes you back to the entrance. |
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 54
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![]() Call my toon tiny and a bad jumper - I can't jump from pillar to pillar and die of course failing. Seems like an odd test for what should be a reasonable zone. Am unable to get through that room, period - and yes, the mobs are dead. |
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#12 |
Tester
Join Date: Nov 2004
Posts: 3,423
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![]() Posted in the wrong forum! Oppsy. I moved it to the right one. |
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#13 |
Loremaster
Join Date: Nov 2005
Posts: 121
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![]() what is the /loc of this zone? |
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#14 |
Lord
Join Date: Apr 2011
Posts: 22
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![]() Anyone have trouble making it around the platforms? I tried it last week in the solo zone, and was able to navigate it. I can imagine this could be really irritating to pug the heroic on live. |
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#15 |
Loremaster
Join Date: Dec 2004
Posts: 814
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![]() The pillars are a major pain in the butt. They look cool and all, but too many people fall off them for it to go live like that. At a minimum I would ask that once you pass the pillars someone can click a lever (like maidens chamber) and spawn a bridge of some sort. Wiping on the final named (yes we wiped 3 times learning the fight) ensured a long wait for people to return to that room because they kept falling. Not all computers and internet connections are made equal. There will be lag and there will be a LOT of frustration with groups trying to complete this zone in a reasonable time frame. Other than that, two thumbs up! Zone is awesome and I seriously LOVE the graphic on the final boss. Very cool! |
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#16 |
Loremaster
Join Date: Nov 2004
Posts: 54
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![]() Still can NOT make it over all the pillars without dying. Could I get a response about whether this is going to be changed? An impossible zone in a quest line makes no sense at all to me. |
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