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Old 11-01-2017, 07:07 PM   #1
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Please post any feedback on this zone here! Make sure before posting that you have tested it against the most recent build as things are changing rapidly within beta.

Enjoy!
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Old 11-01-2017, 07:27 PM   #2
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Don't know if it's intentional but trash in there ripostes for 80m hp.
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Old 11-01-2017, 07:32 PM   #3
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When was this? They should be toned down with last night's patch.
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Old 11-01-2017, 07:33 PM   #4
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About 6 hours ago, checked my ACT
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Old 11-01-2017, 07:42 PM   #5
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What specific creatures did you see this on? I am looking them over and see no reason they should do that.
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Old 11-01-2017, 07:50 PM   #6
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An aqueous source, it actually double hit me with it lol

[IMG]
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Old 11-02-2017, 08:09 AM   #7
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Found the problem, will get a fix in. Thanks for the info!
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Old 11-02-2017, 08:37 AM   #8
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A bit unsure whether this is intended or not, but the names in there are hitting hard:

[IMG]

[IMG]

I know bosses shouldn't be easy, but I went in with Vannyel and we had lots of problems killing the second name. The flash freeze is the script, so that's my fault for getting hit by it, but the armor buster (which can hit 4/5 times at once) and crushing attack is unavoidable as far as I can see. We're both decently geared out as far as it goes at the mo, I even have 5 pieces of the new heroic gear and all the adorns from beta buff, but I don't know if it was meant to be this hard. If it is meant to be this hard then it is what it is, but it feels like you'd need very specific classes to clear the zone in a realistic time.
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Old 11-03-2017, 01:46 AM   #9
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Just went back in to test trash and three different types are one shotting:

[IMG]

Briny Undertow
Coral Guardian
Aqueous Memory
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Old 11-03-2017, 02:12 AM   #10
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They should have been fixed last night so they will be part of the next update we do after now (6pm 11/2)
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Old 11-04-2017, 11:34 AM   #11
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Not sure if working as intended, but Aqueous Memories still hitting for 50m+ hp after warding.

[IMG]
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Old 11-04-2017, 12:19 PM   #12
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and all bosses hitting for 180m hp constantly

[IMG]
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Old 11-10-2017, 09:29 PM   #13
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Is this the same as the Solo Brackish Vaults? (Don't see a thread created for solo)

At zone in you can run right into water, and instead of swimming you fall and it says 'You have been teleported to a safe location in the zone, because you appeared to have fallen through the world.'
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Old 11-12-2017, 03:35 PM   #14
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1. Found an Aggressive inkfish(non aggro) in the corner on left side as you zone in behind the wall.
a. As soon as you attack it, it breaks encounter and resets but merc still fights it. had to leave instance to reset merc.

2. Armor Buster on Memory of Povar is still Brutal.
a. Trying a different strategy to see if i can bypass the murderous onslought...
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Old 11-13-2017, 12:59 AM   #15
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Fixed for Monday's update


Was this damage really high from the beginning or did it just grow out of control after a little while of fighting?
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Old 11-17-2017, 09:08 PM   #16
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I had been testing the named by running off platform and seeing how they would react (like jumping off and trying to land on entrance platform and seeing if named would follow me down), so after a bit of that it might have messed with something in regards to aggro and zoning out that you wouldn't normally see. Nothing seemed to break in terms of making the zone easier in any way though.
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Old 11-17-2017, 11:00 PM   #17
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It grew out of control...
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Old 11-17-2017, 11:12 PM   #18
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After how long?
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Old 11-18-2017, 12:12 AM   #19
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Ok, i understand what is going on now. sorry about the false alarm.
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Old 11-18-2017, 08:16 AM   #20
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Seems none of the platforms have any movement restrictions and if you run off the edge you fall under the world and get teleported.

Could you make the doors on the platform you zone in on clickable to exit the zone? Or move the mobs just enough to let you leave without being attacked right at zone in?
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Old 11-18-2017, 08:48 AM   #21
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You should be able to walk right up to the portal without having to kill those mobs. They have really small aggro range. I will double check it.
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