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#31 |
Loremaster
Join Date: Sep 2007
Posts: 119
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![]() Cyrdemac wrote:
the charms have 3 more CC lol. |
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#32 |
Loremaster
Join Date: Oct 2008
Posts: 135
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![]() can we get confirmation that the armor pieces that are wrongly downgrades from UDx4 EM are being upgraded/having missing stats/lower mitigation/lower spell weapon stats fixed? |
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#33 |
Loremaster
Join Date: Mar 2009
Posts: 262
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![]() Forceful Wristlet of Phlebotomization reversal has int instead of wisdom.. Most tank items have less block chance than the SS EM .. can we get this looked at. |
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#34 |
Guardian
Join Date: Sep 2011
Posts: 116
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![]() Tank armor have less block (on piece that gives block chance) and less mitigation than SS ones.
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-Raiding is not all about dps, it's about a flawless script execution. -I do not valuate a raid force on the number of kills they got, I instead valuate it on the number of flawless they achieved. (Vanuk, 92 guardian, Tyrant of Revenge) |
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#35 |
Loremaster
Join Date: Nov 2004
Posts: 274
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![]() japanfour wrote:
And a red slot, wich is the most important thing. I would use a red slot charm with LESS stats all day long -when the rune is needed- before I take a Sky EM one WITHOUT red slot. Blue Stat updates are minor, but they are still there. |
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#36 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Kander wrote:
The massive crit chance nerf was intended as well?
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#37 |
Loremaster
Join Date: Oct 2008
Posts: 135
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![]() List of Mage Armor and Charm Issues(as far as I know, a similar issue exists with the chain healer set of items as well)Dominant Seraphic Bands - compare w/ Treaded Drakizite-Studded Cuffs of the UnderdepthsDominant Seraphic Shoes - compare w/ Threaded Drakizite-Studded Shoes of the Underdepths Foreeful Seraphic Epaulets - should fit between Chrono-Bound Cloth Shoulders and Threaded Drakizite-Studded Mantle of the Underdepths Forceful Seraphic Hood - compare w/ Threaded Drakizite-Studded Hood of the UnderdepthsForceful Seraphic Mitts - compare w/ Threaded Drakizite-Studded Gloves of the UnderdepthsStalwart Seraphic Pantaloons - compare w/ Storm Dragonskin Pantaloons Stalwart Seraphic Robes - compare to Drakiz Robe of the SorcererAll pieces are significantly worse in spell weapon stats and slightly worse in mitigation. Additional issues: Forearms missing Ability Mod altogetherBoots have lower casting speed, should have both Spell Weapon Attack Speed and Multi Attack Chance. Shoulders don't have a direct comparison, but the Spell Weapon stats are worse than the quested shoulders, and the reuse is a lot worse as well. Hood is missing Spell Weapon Multi Attack Chance, has Ability Reuse twice (should have roughly 6.5 reuse instead) Hands are missing ability mod and ability casting speed altogetherPants are missing ability mod altogetherRobe is missing Spell Weapon Damage Per Second altogetherMage Charms (Forceful Cog of an Ancient War Machine, Stalwart Ruby of the Hand... as well as one which will start with Dominant but has not yet been discovered WW) have a Red Slot, but their stats do not stack up well compared to pieces like Horn of Sevalak, Belkreiz's Primer of Alchemy or Usurper's Bargaining Tools |
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#38 |
Loremaster
Join Date: Oct 2008
Posts: 135
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![]() Kander has replied to my list stating he is working on it...thanks Kander! |
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#39 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Darkholis wrote:
I'm working on a comprehensive list of these issues for him as well.
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#40 |
Server: Everfrost
Loremaster
Join Date: Apr 2010
Posts: 158
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![]() Please fix my item, add a red adorn thank you. -Hammdaddy |
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#41 |
Server: Butcherblock
Guild: Blackstar Rising
Rank: Senior Member
Loremaster
Join Date: Jul 2008
Posts: 452
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![]() Darkholis wrote:
All the plate, chain, and cloth armor I've seen from first 5 names in HM Sullon has less mitigation than SS armor because they are level 90. Please fix! |
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#42 |
Loremaster
Join Date: Aug 2009
Posts: 152
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![]() Removed by crankers |
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#43 |
Server: Butcherblock
Guild: Blackstar Rising
Rank: Senior Member
Loremaster
Join Date: Jul 2008
Posts: 452
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![]() HM shoulders dropped, no red slot. Uhh, I forgot the name darn it. 186 stat item. |
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#44 |
Server: Crushbone
Guild: Revelations
Rank: Raider
Loremaster
Join Date: Feb 2010
Posts: 537
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![]() It just seems that time after time Itemization is becoming worse and worse. Itemization needs to be a Priority in EQ2 again not a afterthought given to the newest/lowest person on the totem pole at the moment. Itemization is the reason for people to play, if you mess it up, you remove the reason for US the players to play YOUR game EQ2. |
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#45 |
Loremaster
Join Date: Oct 2008
Posts: 135
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![]() I don't want to be a negative nancy here... but mage armor hasn't been touched yet... I was REALLY hoping this could get patched in tomorrow, but it looks like no. |
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#46 |
Loremaster
Join Date: Sep 2010
Posts: 132
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![]() I wouldn't mind to see effects taken off ranged items and instead add the red rune back. Currently I have a cloak and bow with the same proc on it, but they can't stack. I liked the red rune system so I could then choose what I could put on those items and not have to worry about a stacking problem. |
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#47 |
Server: Nagafen
Guild: Illuminati
Rank: Senior Officer
Loremaster
Join Date: Oct 2006
Posts: 437
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![]() TBH adding skyshrine type procs to the HM Drunder revamp is really lazy at best and is garbage at worse.....stat procs dont stack and dont really amount to much of a bump in any sort of fashion, just like every other skyshrine proc they dont stack yet its possible to get mulitple items with the same proc ...meh As has been requested before please add the better dov 1 war runes into all the hm drunder names drop tables...I'm kinda tired of seeing torrent of toxins, etc. drop off hm names. The only thing going for some of the generic damage war runes is that they generally proc better than the static garbage from skyshrine and sometimes hit better. |
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#48 |
Loremaster
Join Date: Oct 2008
Posts: 135
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![]() please fix mage armor... it didn't make it into the patch. I think Kander thought it was going to.../sad panda |
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#49 |
Loremaster
Join Date: Jul 2005
Posts: 335
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![]() I also noticed that the set names don't line up, at least on the priest ear that I looked at. They probably should all be in the same sets as before. It's not like the zone is any different. |
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