EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Mage's Arcanum > Warlock
Members List Search Mark Forums Read

Notices

Reply
 
Thread Tools
Old 04-20-2005, 03:46 PM   #1
timbdot

 
Join Date: Dec 2004
Posts: 15
Default

Hi, I just rolled up a fresh character. I'm debating on wether to go Bard or Warlock... I will be playing with my girlfriend, who's playing a Cleric. Basically, I'm worried about getting groups. I know I won't have a problem with her around, however I want to bring as much to the group as I can. Generally speaking, I've always played a Warlock, however from game to game, warlocks are very different things. In FFXI, the Warlock (Red Mage) was just great. I could do a bit of everything, a real jack of trades, which is what I like to play. However, in WoW, the Warlock was more of a slow, steady damage dealer, with pets, which I also didn't mind playing. From what I've been reading here, Warlock seems to be more of a high end explosive damage dealer, is this true? What sort of spells do you get? Do we get any buffs? Debuffs? If so, how useful are they. I prefer to play very complex classes, I thrive on being the jack of all trades, being able to fill several rolls if need be, very utility. In addition, complexity is good for me. This is why I loved Red Mage so much in FFXI.Thanks in advanced for the advice,Timothy

Message Edited by timbdotus on 04-20-2005 04:47 AM

timbdot is offline   Reply With Quote
Old 04-20-2005, 04:18 PM   #2
1si

 
Join Date: Apr 2005
Posts: 4
Default

Hiya!

I play a lvl 32 warlock. I'd say if you like complexity and to play more roles at the time, perhaps warlock isn't the class for you. We are ment to do as much damage as we can, and I can tell ya: we are good in it! But nothing else really. Few buffs (nice power-buffs) thats all.

I'd suggest you to give a shot for the scout classes (bard could be perfect). I think warlock is perhaps the most specialised class in EQ2: high-end damagedealers!

Arnyjaro

1si is offline   Reply With Quote
Old 04-20-2005, 05:20 PM   #3
DasSteigVonTodd

Loremaster
 
Join Date: Dec 2004
Posts: 9
Default

Lvl 42 Warlock right here. Let me tell ya, damage damage damage. Thats all thats in our mind's. =)
 
Our spells very from DoTs/debuffs, roots, stuns, but mostly damage. Nill Distortion and Dark Distortion, Ooooh yeah.. 1800 damage every 12 seconds is great for me!!! SMILEY
__________________
Oapiodaugh lvl 60 Warlock, Toxx
DasSteigVonTodd is offline   Reply With Quote
Old 04-20-2005, 05:28 PM   #4
Mild und Lei

 
Join Date: Nov 2004
Posts: 48
Default

i would check this out - http://eq2.ogaming.com/db/list/abilities_warlock.php and possibly these two - http://eq2.ogaming.com/db/list/abilities_dirge.php                                         http://eq2.ogaming.com/db/list/abilities_troubador.php you should also look around to see the complaints on the warlock and bard boards, they will generally tell you which abilities are broken and what it's like to play as their class.
__________________
Pyramid Song the Relic Keeper
50 Erudite Warlock
Unrest
Mild und Lei is offline   Reply With Quote
Old 04-20-2005, 05:29 PM   #5
Thyri

 
Join Date: Nov 2004
Posts: 621
Default

I would agree here, Warlock as all other mage classes arent something very complex, no variety in damage only defined by spell levels and class levels, and beside damage dealing we have a little crowd control (stuns, roots) and mana battery functions.Its very fun to play if you like being the one that nukes the mob down while other hold it off from you, but complexity is another thing.I would say if you like complex characters figure out the scout classes. Bard is a pure Buff class with a little damage, Assasin is high damage dealer with less buffs and i would say the complexiest one is Brigand, being mid/high damage dealer with good buffs/debuffs and very complex attack styles.Also if your girlfriend is going for healer, she would have a very hard time keeping aggro from you as warlock, and a much more harder time keeping you alive. As a Scout you can wear middle armor and therefore youre not that hard woundable as a mage, and too you have detaunt abilities that will help in those combinations getting aggro back to a healer
Thyri is offline   Reply With Quote
Old 04-20-2005, 05:37 PM   #6
Raminicus

Loremaster
 
Join Date: Nov 2004
Posts: 196
Default

yes we get buffs.  They are mainly power buffs, which is very nice, but also int/str and fire/poison resists.

yes we get debuffs.  They debuff int/str of target and poison/disease mitigation.

we get damage over time spells

we get area of effect spells (mainly encounter only so you're not aggroing the entire area)

we get some pretty decent nukes (at lvl 37 I'm using Nil Distortion, Dark Distortion, Noxious Bolt, Ice Flame.  All adpt 1 except Ice Flame at app4.  There aren't any more direct dmg nukes (other than Soul Flay which is broken) to get from there on out).

we have stun spells which are very beneficial to groups and solo'ing.  gives everybody extra time to get aggro off somebody, heal the tank, or get situated if mob surprised us.

we have roots which can act like a form of Croud Control in groups and are great for soloing.  Any significant damage breaks most roots, and will always break Paralyzing Fear.

we get the ability to transfer our health for power (Invite Void, Painful Meditation and it's upgrade)

also we have a spell line which transfers our health into the power of an ally ... I rotate this into my nuke casting if we have a long fight ... usually i feed the healers but also the Tank so they can keep taunting.

 

So we do have a bit of everything but no evac type "saving" spell.  Also, we're very weak when it comes to taking damage.  Don't try to tank things.
 
__________________
================================
Proud new member of the Blackhawks Guild
Colindo Ailaendroria, Warlock of Qeynos
Naelin Anduial, Ranger of Qeynos
Rilvayne, ShadowKnight of Freeport
Krroog, Berzerker of Freeport
================================
Raminicus is offline   Reply With Quote
Old 04-20-2005, 06:34 PM   #7
Splatterpunk28

Loremaster
Splatterpunk28's Avatar
 
Join Date: Nov 2004
Posts: 447
Default

Sounds like you'd be happier going Bard. 
 
Warlocks bring:  dps and a little power regen to a group.  We increase the power pool, give a poison buff and can root/fear a mob as a way of coping with too many mobs.
 
Bards bring:  dps, power regen, any buff imaginable, can flip HO's to benefit the group (if dps is lacking, then you'd flip it for max dps; if healing is lacking, etc...)  They can evac, mezz, track, grp invis and a whole assortment of other things (haste anyone?).  I grouped with a dirge once and his dps was barely under mine...I think I was about 35 at the time, I was amazed.
 
I haven't grouped with bards often, because I almost always group with friends and none chose that class.
 
I'm not saying there's no challenge in playing a warlock, it's just that the main challenge of the class is when you solo.  But if you are looking for a challenge, pick a bard.  The difference between an uber bard and a sucky bard is unbelievable in a group.  The difference between an uber Warlock and sucky warlock...isn't as noticeable.     
Splatterpunk28 is offline   Reply With Quote
Old 04-21-2005, 08:47 AM   #8
Ashni

Loremaster
 
Join Date: Apr 2005
Posts: 9
Default

The closest thing to a FFXI red mage in EQ2 would be one of the priest classes I think.  If your girlfriend is playing a cleric, you should play a druid or mystic so you don't step on each other's toes.
 
When I play my priest, I find that duoing with another priest actually works very well.  For example, HOs are super-easy and you never mess them up.
 
Plus, the priest classes really do do what you have described--they are a nice mix of buffing, healing, nuking, de-buffing, depending upon which particular sub-variety you go for.
 
In summary:  The equivalent of a FFXI bard is an EQ2 bard.  The equivalent of an FFXI black mage is an EQ2 warlock.  The equivalent of an FFXI white or red mage is (I believe) some variety of priest.

Message Edited by Ashni on 04-20-2005 10:00 PM

Ashni is offline   Reply With Quote
Old 04-22-2005, 08:15 AM   #9
Alfred75

Loremaster
 
Join Date: Nov 2004
Posts: 87
Default

Go bard... very desired class for groups...
Alfred75 is offline   Reply With Quote
Old 04-22-2005, 03:35 PM   #10
fed

 
Join Date: Nov 2004
Posts: 83
Default

If you are going to duo a lot, and if your GF is set on being a healer... I would definately pick a tank class to compliment it, probably a berserker... A tank and healer make a good duo, and you will have the backbone of a group right there. Just add some dps lfg'ers if you would like to group, and you're ready to roll. Also once you hit 45+ a healer/tank duo can make good money killing nameds that you couldn't do with a healer/warlock duo
__________________
fed is offline   Reply With Quote
Old 04-22-2005, 03:43 PM   #11
Thyri

 
Join Date: Nov 2004
Posts: 621
Default

There is not a single named that can be duod 40-50+ that cant be duot with warlock and healer. A warlock that knows what he does can solo everything 45+, a healer is then just for the case they resist a little too much.
Thyri is offline   Reply With Quote
Old 04-22-2005, 07:22 PM   #12
fed

 
Join Date: Nov 2004
Posts: 83
Default


Thyriel wrote:There is not a single named that can be duod 40-50+ that cant be duot with warlock and healer. A warlock that knows what he does can solo everything 45+, a healer is then just for the case they resist a little too much.
That used to be true before the fear nerf, now I'm not so sure unless I'm missing something obvious...
__________________
fed is offline   Reply With Quote
Old 04-22-2005, 08:45 PM   #13
Thyri

 
Join Date: Nov 2004
Posts: 621
Default

you are missing. It just takes a little more time
Thyri is offline   Reply With Quote
Old 04-23-2005, 03:32 AM   #14
Mild und Lei

 
Join Date: Nov 2004
Posts: 48
Default

you can cast bony grasp, nuke the mobs for a bit, do your 10 second stun, maybe another nuke, then cancel your DoTs and put on frozen manacles.  by the time FM is up your bony grasp will be ready to cast again. this is, of course, if none of them get resisted
__________________
Pyramid Song the Relic Keeper
50 Erudite Warlock
Unrest
Mild und Lei is offline   Reply With Quote
Old 04-25-2005, 02:11 PM   #15
fed

 
Join Date: Nov 2004
Posts: 83
Default

I guess you're right, bony grasp/stun is a powerful combo. However for a optimal duo team I'd still have to stick with tank/healer SMILEY
__________________
fed is offline   Reply With Quote
Old 04-25-2005, 05:38 PM   #16
Mild und Lei

 
Join Date: Nov 2004
Posts: 48
Default

well, i'm talking about exp, when it comes to exp, there's absolutely nothing faster than duo warlock, and as far as surviving the longest, i can chain root on my own, having the extra warlock just safens things.  i don't see how our combined 400+ DPS which takes us about 45 seconds for a 49^^ could be less attractive that a tank and healer with 100 DPS taking 3 minutes.
__________________
Pyramid Song the Relic Keeper
50 Erudite Warlock
Unrest
Mild und Lei is offline   Reply With Quote
Old 04-25-2005, 08:17 PM   #17
Eadric

Loremaster
 
Join Date: Nov 2004
Posts: 184
Default

I partner with a warlock sometimes. I have Bony Grasp at App4, his is Adept1. I can open and we both will cook down and just before mine expires, he will cast his and it will overwrite mine. It's a nice technique we've developed. As we're both 50th, nothing really stands in our way. If a bony grasp is resisted, we both stun and then reapply roots as needed.
Eadric is offline   Reply With Quote
Reply

Thread Tools

Forum Jump


All times are GMT. The time now is 05:24 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.