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Old 02-21-2011, 12:03 AM   #151
Shareana

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This post has moved: /eq2/posts/preList.m?topic_id=44532...post_id=5504538 non constructive.
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Old 03-06-2011, 04:34 AM   #152
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Processor: AMD Phenom II x6 1100T Black Edition (3.3 Ghz)Ram: Corsair 4x4 16 GB DDR3 @ 1600MhzGraphics Card: 2 SLI EVGA NVidia 570 GTX (2x 1.3GB DDR5 Mem)Operating System: Windows 7 Ultimate x64Screen Resolution: 1920x1080 8xQ AA, 4xAF (AA and AF makes no FPS impact on this system with EQ2)Frames Per Second: 14-16 (S3.0 and everything else is on and maxed)

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All ground mounts have received a large boost in speed.


So they can now outrun FLYING mounts in the air?

EPIC FAIL

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Old 03-08-2011, 11:22 PM   #153
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Processor: Pentium E4500 OC'ed to 2.4 GHZRam: 4 gig of Geil low latency ramGraphics Card: EVGA 9800GT dual slot editionOperating System: Windows XP SP3Screen Resolution: 1152x864Frames Per Second: 19-23 FPS

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Old 04-01-2011, 03:58 PM   #154
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Ok well I didn't have lag when I first started Eq2 this computer was built a few years ago and EQ has progressed but my computer has not... here is my DxDiag.. if someone could tell me what I can add or do hardware wise or something else  could you tell me what?  Thank you very much for your time

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------------------System Information------------------  DxDiag Previously: Crashed in system information (stage 1)

------------DxDiag Notes------------  DirectX Files Tab:       Display Tab 1: No problems found.        Sound Tab 1: No problems found.        Sound Tab 2: No problems found.          Music Tab: No problems found.          Input Tab: No problems found.        Network Tab: No problems found.

---------------Display Devices---------------        Card name: NVIDIA GeForce 7950 GT      Manufacturer: NVIDIA        Chip type: GeForce 7950 GT         DAC type: Integrated RAMDAC       Device Key: EnumPCIVEN_10DE&DEV_0295&SUBSYS_220719F1&REV_A1   Display Memory: 512.0 MB     Current Mode: 1680 x 1050 (32 bit) (60Hz)          Monitor: Plug and Play Monitor  Monitor Max Res: 1600,1200      Driver Name: nv4_disp.dll   Driver Version: 6.14.0011.6921 (English)      DDI Version: 9 (or higher)Driver Attributes: Final Retail Driver Date/Size: 12/5/2007 05:41:00, 5773568 bytes      WHQL Logo'd: Yes  WHQL Date Stamp: n/a              VDD: n/a         Mini VDD: nv4_mini.sys    Mini VDD Date: 12/5/2007 05:41:00, 7435392 bytesDevice Identifier: {D7B71E3E-41D5-11CF-4861-0C0200C2CB35}        Vendor ID: 0x10DE        Device ID: 0x0295        SubSys ID: 0x220719F1      Revision ID: 0x00A1      Revision ID: 0x00A1      Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A  Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch                    {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive                    {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch          Registry: OK     DDraw Status: Enabled       D3D Status: Enabled       AGP Status: EnabledDDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run

-------------Sound Devices-------------            Description: Microsoft LifeChat LX-3000  Default Sound Playback: No Default Voice Playback: No            Hardware ID: USBVid_045e&Pid_070f&Rev_0100&MI_00        Manufacturer ID: 65535             Product ID: 65535                   Type: WDM            Driver Name: usbaudio.sys         Driver Version: 5.01.2600.5512 (English)      Driver Attributes: Final Retail            WHQL Logo'd: n/a          Date and Size: 4/13/2008 14:45:12, 60032 bytes            Other Files:         Driver Provider: Microsoft         HW Accel Level: Full              Cap Flags: 0x0    Min/Max Sample Rate: 0, 0Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0              HW Memory: 0       Voice Management: No EAX(tm) 2.0 Listen/Src: No, No   I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No               Registry: OK      Sound Test Result: Not run

            Description: SoundMAX HD Audio Default Sound Playback: No Default Voice Playback: No            Hardware ID: HDAUDIOFUNC_01&VEN_11D4&DEV_1988&SUBSYS_104381E1&REV_1003        Manufacturer ID: 65535             Product ID: 65535                   Type: WDM            Driver Name: ADIHdAud.sys         Driver Version: 5.10.0001.4530 (English)      Driver Attributes: Final Retail            WHQL Logo'd: n/a          Date and Size: 5/2/2006 13:12:06, 229376 bytes            Other Files:         Driver Provider: AnalogDevices         HW Accel Level: Full              Cap Flags: 0x0    Min/Max Sample Rate: 0, 0Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0              HW Memory: 0       Voice Management: No EAX(tm) 2.0 Listen/Src: No, No   I3DL2(tm) Listen/Src: No, NoSensaura(tm) ZoomFX(tm): No               Registry: OK      Sound Test Result: Not run

---------------------Sound Capture Devices---------------------            Description: Microsoft LifeChat LX-3000   Default Sound Capture: No  Default Voice Capture: No            Driver Name: usbaudio.sys         Driver Version: 5.01.2600.5512 (English)      Driver Attributes: Final Retail          Date and Size: 4/13/2008 14:45:12, 60032 bytes              Cap Flags: 0x0           Format Flags: 0x0

            Description: SoundMAX HD Audio  Default Sound Capture: No  Default Voice Capture: No            Driver Name: ADIHdAud.sys         Driver Version: 5.10.0001.4530 (English)      Driver Attributes: Final Retail          Date and Size: 5/2/2006 13:12:06, 229376 bytes              Cap Flags: 0x0           Format Flags: 0x0

-----------DirectMusic-----------        DLS Path: C:WINDOWSSYSTEM32driversGM.DLS     DLS Version: 1.00.0016.0002    Acceleration: n/a           Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port                  USB Audio Device, Software (Kernel Mode), Output, DLS, Internal                  Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal                  Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal        Registry: OK     Test Result: Not run

-------------------DirectInput Devices-------------------      Device Name: Mouse         Attached: 1    Controller ID: n/aVendor/Product ID: n/a        FF Driver: n/a

      Device Name: Keyboard         Attached: 1    Controller ID: n/aVendor/Product ID: n/a        FF Driver: n/a

      Device Name: Microsoft LifeChat LX-3000          Attached: 1    Controller ID: 0x0Vendor/Product ID: 0x045E, 0x070F        FF Driver: n/a

      Device Name: USB Gaming Mouse         Attached: 1    Controller ID: 0x0Vendor/Product ID: 0x046D, 0xC049        FF Driver: n/a

      Device Name: USB Gaming Mouse         Attached: 1    Controller ID: 0x0Vendor/Product ID: 0x046D, 0xC049        FF Driver: n/a

Poll w/ Interrupt: No         Registry: OK

-----------USB Devices-----------+ USB Root Hub| Vendor/Product ID: 0x8086, 0x2830| Matching Device ID: usbroot_hub| Service: usbhub| Driver: usbhub.sys, 4/13/2008 14:45:37, 59520 bytes| Driver: usbd.sys, 2/28/2006 08:00:00, 4736 bytes

----------------Gameport Devices----------------

------------PS/2 Devices------------+ Standard 101/102-Key or Microsoft Natural PS/2 Keyboard| Matching Device ID: *pnp0303| Service: i8042prt| Driver: i8042prt.sys, 4/13/2008 15:18:00, 52480 bytes| Driver: kbdclass.sys, 4/13/2008 14:39:47, 24576 bytes| + Terminal Server Keyboard Driver| Matching Device ID: rootrdp_kbd| Upper Filters: kbdclass| Service: TermDD| Driver: termdd.sys, 4/13/2008 20:13:20, 40840 bytes| Driver: kbdclass.sys, 4/13/2008 14:39:47, 24576 bytes| + HID-compliant mouse| Vendor/Product ID: 0x046D, 0xC049| Matching Device ID: hid_device_system_mouse| Service: mouhid| Driver: mouclass.sys, 4/13/2008 14:39:47, 23040 bytes| Driver: mouhid.sys, 2/28/2006 08:00:00, 12160 bytes| + Terminal Server Mouse Driver| Matching Device ID: rootrdp_mou| Upper Filters: mouclass| Service: TermDD| Driver: termdd.sys, 4/13/2008 20:13:20, 40840 bytes| Driver: mouclass.sys, 4/13/2008 14:39:47, 23040 bytes

----------------------------DirectPlay Service Providers----------------------------Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not runDirectPlay Test Result: Not runRegistry: OK

-------------------DirectPlay Adapters-------------------

-----------------------DirectPlay Voice Codecs-----------------------

-------------------------DirectPlay Lobbyable Apps-------------------------

------------------DirectX Components------------------

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Old 04-01-2011, 03:59 PM   #155
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------------------DirectShow Filters------------------

DirectShow Filters:WMAudio Decoder DMO,0x00800800,1,1,,WMAPro over S/PDIF DMO,0x00600800,1,1,,WMA Voice Decoder DMO,0x00600800,1,1,,Canon G.726 DMO Decoder,0x00000000,1,1,,Mpeg4s Decoder DMO,0x00800001,1,1,,WMV Screen decoder DMO,0x00800001,1,1,,WMVideo Decoder DMO,0x00800001,1,1,,Mpeg43 Decoder DMO,0x00800001,1,1,,Mpeg4 Decoder DMO,0x00800001,1,1,,WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000F ull Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.5933D V Muxer,0x00400000,0,0,qdv.dll,6.05.2600.5512Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.5933 WM ASF Reader,0x00400000,0,0,qasf.dll,11.00.5721.5145Scre en Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.5721.5145 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.5933W MT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.402 6.0000VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.5933I ndeo® video 5.10 Compression Filter,0x00200000,1,1,Ir50_32.dll,5.2562.0015.0055 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487A C3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512WM T Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0 000StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.26 00.6076WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.00 00MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5 933Indeo® video 5.10 Decompression Filter,0x00640000,1,1,Ir50_32.dll,5.2562.0015.0055 WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000M icrosoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000. 4487MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.5933S AMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933MPE G Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.06.0000.0052M PEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.5512 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000I nternal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5933M PEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.5933Fi le Source (Netshow URL),0x00400000,0,1,wmpasf.dll,11.00.5721.5145WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000D V Splitter,0x00600000,1,2,qdv.dll,6.05.2600.5512Bitm ap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.000 0Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487Ca non Actual Data Length Setter,0x00200000,1,1,CanonActualDataLengthSetter. ax,2.00.0000.0002Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000C anon Custom Resizer SaveMode,0x00200000,1,1,CanonDESResizer.ax,1.00.00 00.0001Canon Resizer,0x00200000,1,1,CanonResizer.ax,1.00.0000.0 003WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000Reco rd Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000Ca non MDP Motion-JPEG Decoder,0x00200001,1,1,CanonMDPMJPEGDecoder.ax,1.0 0.0000.0002Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,11.00.5721.5 145ASX file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145AS X v.2 file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145NS C file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145AC M Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.5933Wi ndows Media source filter,0x00600000,0,2,wmpasf.dll,11.00.5721.5145Vi deo Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5933F rame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000MP EG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.6076Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.5512Vide o Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.5933WS T Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.5512 Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.5933C anon Image Rotation Filter,0x00200000,1,1,CanonRotateFilter.dll,1.00.0 000.0009WM ASF Writer,0x00400000,0,0,qasf.dll,11.00.5721.5145WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000V BI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.5512 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000. 4504File writer,0x00200000,1,0,qcap.dll,6.05.2600.5512WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000C anon G.726 Decoder,0x00800000,1,1,CanonG726Decoder.ax,1.00.00 00.0003WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.000 0DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.5512Ov erlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.5512Canon Motion-JPEG Decoder,0x00200001,1,1,CanonMJPEGDecoder.ax,1.02.0 000.0005AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.5933.RAM file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145Ca non Text Source Filter,0x00200000,0,1,CanonTextSourceFilter.ax,2.0 2.0000.0008WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000MPE G-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600 .5512DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.5512Indeo ® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053 Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,11.00.5721.5145AS F DIB Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145A SF ACM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145A SF ICM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145A SF URL Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145A SF JPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145A SF DJPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145A SF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.51459 x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.000 0WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000Alloc ator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000Samp leGrabber,0x00200000,1,1,qedit.dll,6.05.2600.5512N ull Renderer,0x00200000,1,0,qedit.dll,6.05.2600.5512WM T Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000M PEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0 000StreamBufferSource,0x00200000,0,0,sbe.dll,6.05. 2600.6076Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.5512Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.5512AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5 933Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000A VI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.5933Qui ckTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.5933Wav e Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933MID I Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933Mul ti-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.5933Fil e stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.5933X ML Playlist,0x00400000,1,0,wmpasf.dll,11.00.5721.5145 Canon WAV Dest,0x00200000,0,0,CanonWavDest.ax,1.00.0000.0001 AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.5512Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.5933File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.5933F ile Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.5933WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Canon Motion-JPEG Encoder,0x00200000,1,1,CanonMJPEGEncoder.ax,1.02.0 000.0001WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000W MT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000S tretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000In finite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.5512QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5 933MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.5933ps Wav Dest,0x00200000,0,0,psWavDes.ax,1.00.0000.0001Inde o® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003Ind eo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003

WDM Streaming Data Transforms:Microsoft Kernel Acoustic Echo Canceller,0x00000000,0,0,,Microsoft Kernel GS Wavetable Synthesizer,0x00200000,1,1,,5.03.2600.5512Microsof t Kernel DLS Synthesizer,0x00200000,1,1,,5.03.2600.5512Microsof t Kernel DRM Audio Descrambler,0x00200000,1,1,,5.03.2600.5512

Video Compressors:WMVideo8 Encoder DMO,0x00600800,1,1,,MSScreen encoder DMO,0x00600800,1,1,,WMVideo9 Encoder DMO,0x00600800,1,1,,MSScreen 9 encoder DMO,0x00600800,1,1,,DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.5512Indeo ® video 5.10 Compression Filter,0x00100000,1,1,Ir50_32.dll,5.2562.0015.0055 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.593 3Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.5512Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.2600.5512Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.2600.5512Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.2600.5512Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.2600.5512Intel IYUV codec,0x00200000,1,1,qcap.dll,6.05.2600.5512Micros oft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512Micros oft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512Micros oft RLE,0x00200000,1,1,qcap.dll,6.05.2600.5512Microsof t Video 1,0x00200000,1,1,qcap.dll,6.05.2600.5512VP60® Simple Profile ,0x00200000,1,1,qcap.dll,6.05.2600.5512VP61® Advanced Profile,0x00200000,1,1,qcap.dll,6.05.2600.5512

Audio Compressors:WMA Voice Encoder DMO,0x00600800,1,1,,WM Speech Encoder DMO,0x00600800,1,1,,WMAudio Encoder DMO,0x00600800,1,1,,IAC2,0x00200000,1,1,quartz.dll ,6.05.2600.5933IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5933PCM, 0x00200000,1,1,quartz.dll,6.05.2600.5933Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5933ACEL P.net,0x00200000,1,1,quartz.dll,6.05.2600.5933DSP Group TrueSpeech(TM),0x00200000,1,1,quartz.dll,6.05.2600 .5933Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.2600.5933Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.2600.5933GSM 6.10,0x00200000,1,1,quartz.dll,6.05.2600.5933Micro soft G.723.1,0x00200000,1,1,quartz.dll,6.05.2600.5933CC ITT A-Law,0x00200000,1,1,quartz.dll,6.05.2600.5933CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.2600.5933MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.2600.5933

Audio Capture Sources:Microsoft LifeChat LX-3000 ,0x00200000,0,0,qcap.dll,6.05.2600.5512SoundMAX HD Audio,0x00200000,0,0,qcap.dll,6.05.2600.5512

Midi Renderers:Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.2600.5933Mic rosoft GS Wavetable SW Synth,0x00200000,1,0,quartz.dll,6.05.2600.5933

WDM Streaming Capture Devices:SoundMAX HD Audio,0x00000000,0,0,,USB Audio Device,0x00200000,2,2,,5.03.2600.5512

WDM Streaming Rendering Devices:SoundMAX HD Audio,0x00000000,0,0,,USB Audio Device,0x00200000,2,2,,5.03.2600.5512

BDA Transport Information Renderers:MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,

WDM Streaming Mixer Devices:Microsoft Kernel Wave Audio Mixer,0x00000000,0,0,,

BDA CP/CA Filters:Decrypt/Tag,0x00600000,1,0,encdec.dll,6.05.2600.6076Encryp t/Tag,0x00200000,0,0,encdec.dll,6.05.2600.6076XDS Codec,0x00200000,0,0,encdec.dll,6.05.2600.6076

Audio Renderers:Microsoft LifeChat LX-3000 ,0x00200000,1,0,quartz.dll,6.05.2600.5933Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.2600.5933Def ault WaveOut Device,0x00200000,1,0,quartz.dll,6.05.2600.5933Dir ectSound: Microsoft LifeChat LX-3000 ,0x00200000,1,0,quartz.dll,6.05.2600.5933DirectSou nd: SoundMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5933Soun dMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5933

WDM Streaming System Devices:SoundMAX HD Audio,0x00200000,19,3,,5.03.2600.5512USB Audio Device,0x00200000,4,2,,5.03.2600.5512

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Old 04-03-2011, 02:15 PM   #156
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TBH EQ2 Runs like a bag of ^&%$ on both my Computers, I will post both setups:

 Desktop:

Processor: AMD Phenom II X2 545 @3.0GHZ per coreRam: 4GB DDR 2Graphics Card: Geforce GTS250 512MBOperating System: Windows 7 Pro x64Screen Resolution: 1440x900Frames Per Second: 32 (High Quality)

Laptop:

Processor: Intel core I5 (Apparently Dual core but it shows 4 cores)Ram: 4GB DDR3 Graphics Card: Geforce Gt105M 512MBOperating System: Windows 7 Home Premium x64Screen Resolution: 1600x900Frames Per Second: 22 (High Performance)

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Old 04-10-2011, 12:34 AM   #157
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Processor: Intel Core I7 940Ram:12 GB DDR3Graphics Card: Nvidia GeForce GTX 295Operating System: Win 7 64 bitScreen Resolution: 1920x1080 dual monitorsFrames Per Second: 34

The issue I have that irritates me most is the "casting bar lag". Tonight we couldn't even finish the x2 because the lag was so bad. I'd really like to see this fixed. We can all turn our graphics settings down or get new pc gear. Nothing is going to help server side lag except fixing the servers.

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Old 05-22-2011, 02:22 AM   #158
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Processor: AMD Athlon 64 X2 Duel Core 6000+ 3.0ghzRam: 4096Graphics Card: ATI Radeon HD 5770Operating System: Win7 Home Premium 64 bitScreen Resolution: 1920x1080Frames Per Second: 12

High Quality is a horrible setting, all I have to do is put GPU shadow or turn off shadow to boost my FPS to 30ish, though I don't know why you put it in first person as I don't know anyone at all who plays in first person view & I actually got more FPS (15-18 when I came into 3rd person view. There are a load of other things associated with High Quality setting that are just absurd to be honest, but those were the benchmark setting so there you go. On my custom settings (where some settings are actually higher than the High Quality) I run about 45-50ish FPS constantly.

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Old 05-25-2011, 08:42 PM   #159
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Since the game has been up again, I can say performance has been the worse I have ever seen it over the past  5 years.

1. Adjusting gamma does nothing to the game. I am hardly playing anymore because the game is so dark and I cannot lighten it up using the option choices. Yes, everying is up to date including Direct X. - please see my post.

2. FPS is extremely inconsistent, regardless if hardly anyone is in the area/zone or it's got a crowd of 30 people. Before the security issues, my FPS ran generally around 35-45. Sometimes it would drop for a while, but would get better and stay consistent. Now, I can range anywhere from 6 to 55 in a NY second - and that is constant changing. So the FPS might be at 35 for one minute, then next second drop down to 20, then down to 10, 9, 6, then maybe up to 10-12. It would get so bad, I couldn't play much.

I have decreased many settings through options in hopes even playing bare base would make a difference. But alas, it has no effect.

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Old 07-13-2011, 02:50 AM   #160
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Processor: Intel i7 920, 3.7GHzRam: 6GB tri-channel, 720Mhz (1440DDR)Graphics Card: EVGA nVidia GTX285 OCOperating System: Window 7Screen Resolution: 1920x1200, 1920x1080 on second displayFrames Per Second: 37fps

The game ran faster earlier this year with higher settings, not sure why it dropped.

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Old 08-19-2011, 11:38 PM   #161
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Intel Pentium D CPU 3.20GHz

3GB Ram

Nvidia GeForce 9500 GT

Windows XP

1280 x 1020

The game keeps freezing on me. This is fairly new as the game has always run wonderfully for me. I honestly can not figure out what changes, I even reset my graphics drivers, but no luck.

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Old 09-27-2011, 07:33 PM   #162
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Playing on my Asus G73JW-A1 laptop.

Processor: Intel Core i7 740Q (1.73Ghz - 2.93Ghz)Ram: 8GB DDR3Graphics Card: GeForce GTX 460M 1.5GBOperating System: Windows 7 Home PremiumScreen Resolution:  1920 x 1080Frames Per Second: 27 FPS

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Old 10-09-2011, 05:55 AM   #163
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Processor: Intel i7 [email protected],8GHzRam: 16GB Kingston HyperX (PC 1600)Graphics Card: Asus nVidia GTX580 Operating System: Window 7 Home Premium 64bitScreen Resolution: 1920x1200Frames Per Second: between 35fps (zooming out + looking on whole raid) and 200+fps (soloing)

- everything turned on, except shader 3.0 (graphics glitches, black textures etc.)

- MSAA off

- gpu-shadows maxed, but cpu-shadow (also maxed) if indoors

- particle effects / character: set to 1, everything else will give you a headache during grp/raid

- all sliders to maximum, except "Number of Lights" under "Lighting"

Overall found problem with lights:

Number of lights dont affect the visibility of lights, but the corona around them. So having the slider set to 1 light only doesnt affect the lights to appear/disappear, only coronas will show up, which you probably wont even notice much.

Framerate impact is pretty silly atm, best example is if you look down the whirling book stairs in Library of Erudin, with my system following numbers:

- 1 light: 82fps

- 2 lights: 53fps (only 1 additional "corona", no noticable difference in graphics quality but such a big impact!)

- 3 lights: 23fps (same here)

- 4 lights+: under 15fps

since you can set the slider up to 30 lights there wont be a system the next 10years to handle this, if you dont change how lights will actually work way more effective......

Also strange: number of lights affect the distance from which you see static lights, like torches.

Another example:

In Necrotic Asylum after the crystal cave there is a bridge leading to Vauth the Suffragan, the access has a skull with 2 torches lighting the path.

The higher you set the number of lights there the sooner you will actually see the effect, but without increasing/decreasing the actual number of lights. This has to be a bug, since the range of lights shouldnt be affected, they are either there or not.

Plus, if you get closer to a lightsource you wont notice a slow increasing gloom around you, but you actually end  up having a light around you if you go 1 step further (or zoom in one more bit), if you go 1 step back the light is gone.

There is no fluent radiance, its just like you turn on/off a lamp - maybe you can fix this as well.

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Old 10-18-2011, 08:34 PM   #164
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Processor: Intel i5 750 @4.2GHzRam: 16GB G Skill Ripmax (PC 1600)Graphics Card: EVGA nVidia GTX580 x 2 (I know SLI does nothing for this game)Operating System: Window 7 Ultimate 64bitScreen Resolution: 1920x1200Frames Per Second: anywhere from 30 - 65

Why does this game perform so badly?? Considering the engine is almost 10 years old (with some minor updates) A system like mine should be holding 200+ FPS solid. Is the engine that inefficient?

 

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Old 11-07-2011, 10:27 PM   #165
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First try...

Processor: Intel Core2 Quad CPU Q6600 @ 2.4ghz Ram:4gigGraphics Card:NVIDIA GTX 550 TiOperating System:Win 7 home premium 64-bitScreen Resolution: 1680x1050 60mhz (native and same as desktop) full screen modeFrames Per Second: ~25 to 28 / 140-200ping

I say first try because after taking the boat to MoY my Avatar wasn't visible even after 15 mins...

Second try (relogged to my guy, visible but i didnt do the boat travel)

Frames Per Second:~23 to 25 fully first person again.130-180 ping, non full screen 18-20 fps. 12-15fps in 3rd person, all within the 20 to 30 min range time of sitting here not moving typing my post.

I'm posting because i'm trying to find out why my new video card (which is supposed to be far supperior over my 2 year old video card that burnt out (NVIDIA 9800), this weekend is performing so bad - 15 to 30 fps less on all settings and zones with no other hardware changes except a more powerful power unit; also did full ad-spyware crap and all that junk as well). Seriously unbearble and chunky....  Pings remain about the same as always.

I'm trolling through other forums but any ideas would be awesome guys SMILEY Play Hard, Eat dirt and have fun.

Cita

PS: NVIDIA! - "The way it's meant to be played... (cued at every login...)" hm, checks wallet and sighs....

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Old 11-27-2011, 11:51 PM   #166
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Processor:  I7 860 (overclocked to 3.8 ghz)

Ram: 8 gigs (DDR3 601.5 MhZ, 2:6, 9:9:9:24:88 2T)

Graphics Card: GeForce GTX 285

Screen Resolution 1900x1200

FPS: 37

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Old 01-11-2012, 08:06 AM   #167
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Mainboard: Asrock Z68 Extreme 7

CPU: Intel i5 2500k @ 4.2 GHz

GPU: NVIDIA Geforce 560 TI 2GB @ stock (soon to be replaced with an AMD Radeon 7970 or a 6990, since I got nothing but issues with that card* and want to go triple-screen soon)

RAM: 16GB GEIL Black Dragon DDR3-1600 (CL9)

HDD: 1TB Western Digital Caviar Black (SATA III)

OS: Windows 7 Ultimate SP1 (64 Bit)

Resolution: 1024x768 (I'm still on a CRT).

Framerate: Avg: 39 FPS; Low**: 9 FPS; High: 75 FPS

*It won't always be recognized on boot-up and it only works in the PCIE 2.0/3.0 slot, but none of the others.

** In parts of the guild hall

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Old 01-12-2012, 07:23 PM   #168
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this has been since AoD, F2P hit.

OS: Windows XP professional

Motherboard: AMD Athlon 64 3300+

GPU: ATI Radeon 9800 XT

FPS low as 1 in teir 3 guildhall on Guk and tier 1 guild hall on AB most times am surprised if I get over 10. at extreme performance

depending on where I am and what time can get maybe 15-20 fps. and this when I have game set at extreme performance

Before AoD and F2P hit I was averaging 25-30 IIRC. not the greatest but could move around and coudl some times go to  very high or even high performance and still get around and into my t3 guild hall to craft on Guk.

I don't dare try any rush orders in the tier 3 guild hall on guk now.

just got that out of memory error message trying to get into my AB Tier 1 guild hall a second time this week. when are you going to fix it? I did not have this trouble before the AoD expansion hit.

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Old 01-16-2012, 12:07 AM   #169
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Processor: Q9400 (Core2 Quad)Ram: 4Gb 800mhzGraphics Card: AMD 6950Operating System: Win 7 64bitScreen Resolution:  1280x1024Frames Per Second: 16

There is no good reason this should be so low. It should be easily double or triple. and beyond that should not be out of the question.

Not everyone has a high performance CPU or GPU. I understand this. We shoudl have the option or ability to make much better use of our hardware.

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Old 01-25-2012, 04:13 PM   #170
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TSR-DanielH wrote:

In order to help people make hardware decisions and to share performance tips, let's all post our system specs and performance information.  To make sure that the results are somewhat consistent, we should all take benchmarks in the same area using the same settings. I have posted some general guidelines below on what I think would be a good test.

Test Settings --Take the airship from Sinking Sands the Moors of Ykesha-Get off the airship and onto the docks so you're right on top of the first fan grate-Look directly North-East and zoom in until you're in first person-Set your graphics settings to 'High Quality' and then hit F11 to access the performance monitor-Wait around 2 minutes for the fps to normalize-Post your information in this threadYour information and results -Processor:Ram:Graphics Card:Operating System:Screen Resolution: Frames Per Second:

Let everyone know what kind of performance you're getting in Everquest 2!

My information and results:Processor: Pentium IV 3.00 GHz (Enhanced)

Ram: 1.50 GB; 2.99 GHz (approx.)

Graphics Card: Chaintech GeForce FX-5200 128 MB DDR VRAM (for the longest time, this was more than enough to run EQ2 fairly well, and was not even an issue for World of Warcraft, which worked just fine at this level)

Operating System: Windows XP

Screen Resolution: 1024 x 768 60 Hz

Frames Per Second: 3 to 5, on average; I rejoice when I'm up to double-digits.  And yes, this has actually decreased a little since the whole new, more complex login screens bit went up (including the leaving of Launchpad on [it has NEVER dropped of its own accord for me since the new login; I've always had to shut it off manually using Windows Task Manager], and the inappropriately-named AwesomiumProcess.exe).  On the plus side, since I usually run at Balanced or High Performance with Reflections turned on (but nothing else like Flora or anything; it usually runs at Custom), at least now I'm getting shadows for the first time with this benchmark. With regular usage, Virtual Memory Too Low warnings keep cropping up, even more than they did in the past.  I would've chalked it up to higher minimums for the new expansion (even though we've been assured the minimum reqs would not increase to an untenable level), but apparently, even folks with the latest and greatest systems are having issues. :-/

Just now, the Windows Task Manager (which I leave up on a regular basis now) indicated that EverQuest2, on its own, was gobbling up over 1 million K in Mem Usage, which crashed the game and spawned many a Critical Error message regarding memory usage (for the second night in a row, while on Test Server, I got 6 Critical Error messages to 1 EverQuest2 on my Taskbar and had to shut down the game [under "Close Group"]).  In the past, EverQuest2 had maintained its Mem Usage at a few dozen K without increasing, but even with LaunchPad.exe and Awesomium.exe off (and had been for hours), there seems to be an odd "build-up" of memory usage (or memory leakage?).  Why?

Good thing I'm not paying you guys by the hour for this game; I used to be able to play great marathons, but now it seems I'll be restricted to an hour or two if I don't want to reboot on a regular basis.  In essence, the game is becoming literally unplayable for me, which is a shame.

Uwk

P.S. I'll have to admit, I'm not sure what other settings could be affecting this; I have the whole list available if anyone's interested.  Just noticed this tonight: I'd gotten as far as the Character Select screen, and the Mem Usage just for EverQuest2 was over 730,000 K, until I killed AwesomiumProcess.exe and (mistakenly) LaunchPad.exe.  My Mem Usage plummeted!  It was great!  On the other hand, when I tried to come in with a character, it booted me out of the game.  D'oh.  Next time, I'll see if I can get rid of "Awesomium" and still get in.  I adjusted some other graphics settings, hoping that would help my Mem Usage, restarted,  killed "Awesomium" and LaunchPad the minute my character was in the world, and it didn't help my Mem Usage at all; it was up to over 800,000 K and climbing. On the plus side, adjusting the graphics settings in more detail did help my FPS a tad.  Can't wait until I can see double-digits there! --U.

P.P.S. That change of a few graphics settings under Options didn't do much; got the Critical Errors again tonight.  Hope I can figure this out before Erollisi Day is over. --U.

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Old 02-04-2012, 01:23 PM   #171
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Old 02-09-2012, 10:37 PM   #172
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TSR-DanielH wrote:

In order to help people make hardware decisions and to share performance tips, let's all post our system specs and performance information.  To make sure that the results are somewhat consistent, we should all take benchmarks in the same area using the same settings. I have posted some general guidelines below on what I think would be a good test.

Test Settings --Take the airship from Sinking Sands the Moors of Ykesha-Get off the airship and onto the docks so you're right on top of the first fan grate-Look directly North-East and zoom in until you're in first person-Set your graphics settings to 'High Quality' and then hit F11 to access the performance monitor-Wait around 2 minutes for the fps to normalize-Post your information in this thread

Information and results:  

Processor:  AMD Phenom II X6 1065T (@ 2.9-3.4 ghz)

Ram: 8 GB

Graphics Card: ATI Radeon HD 6850

Operating System: Windows 7 Home Premium 64 bit

Screen Resolution: 1600 x 900

Frames Per Second: 22-23 fps

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Old 02-18-2012, 06:06 AM   #173
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Processor: Intel Core2 Duo T9300 2.5GHzRam: 4gbGraphics Card: Nvidia GeForce 8600M GTOperating System: Windows Vista 32bitScreen Resolution: 1280x1024Frames Per Second: 10-12

Honestly I'm shocked the FPS is that high. I cannot play on this machine anymore without absolute minimum settings AND with a macro made to turn every particle effect off. I have to be sat out in some raid fights because this machine can't handle them. Other times I'm running 2-5 FPS. Yes, with bare minumum settings.

I take really good care of this computer, and it's frustrating to see how this game has become almost unplayable despite having a clean machine. It used to run just fine with "Balanced" mode two years ago, and now I wouldn't ever dream of turning it up that high. Has the game really been messed up that badly since then? I mean, this is so bad I am now having to consider buying a whole new gaming laptop just because my main game, EQII, can't be run on this current one anymore. Sure I can play other games if I upgrade too, but come on...

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Old 04-22-2012, 05:58 AM   #174
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Old 06-06-2012, 09:05 AM   #175
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Processor:AMD Athlon(tm) 64 X2 Dual Core Processor 4000+ (2 CPUs), ~2.1GHzRam:3454MB RAM and (PAGEFILE)2445MB used, 7264MB availableGraphics Card:NVIDIA GeForce GT 440 Operating System:Windows Vista 32 bitScreen Resolution: 1280x1024Frames Per Second: 5-30 most the time 30-60 inside buildings all graphics turned all the way dow

I know my computer needs a upgrade and im hoping too soon i got a computer build that should run eq2 on max settings with 50+ constant fps

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Old 07-06-2012, 06:11 AM   #176
Apexian

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Asrock h61m/u3s3

I3 2120 3.3 ghz

2x4gb gskill ripjaws 1333mhz

Evga gtx 550ti 

Western digital 500gb 7200rpm 6gbps sata hdd

1280x1024 resolution

25 fps at moors dock at the most graphically intense spot. Running graphics at extreme quality and switched to gpu shadows. I think some of the optional stuff like sun rays are set on too. Everywhere else I'm running 40-60 fps. Great performance for a fairly cheap build. If you have more money to spend the only upgrades I would suggest would be a motherboard that can overclock and an i5 2500k or 3570k. An SSD would be nice too.

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Old 07-07-2012, 04:29 AM   #177
deadcrickets2

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FOXCONN A88GMV

AMD Athlon II X4 640 Propus (About to upgrade to Phenom II X4 975 Black Edition)

Cheap PNY PC3-10700H DDR3 2 x 4Gb

Gigabyte Radeon 6850OC 1Gb

Windows 7 x64 Ultimate

1440x900

FPS: 53

Lowest FPS is in Paineel moving around where it drops to around 8 or 9

Mind you, I modify the heck out of operating system and game settings like using /app_cache_never_low_mem.  All textures to maximum, all settings to maximum and all special features like godrays.

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Old 09-18-2012, 09:07 AM   #178
ohhoohohohohoooohohohooo

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Well when I run the game in high settings I can have 35 fps looking in one direction, then turn around and have only 17fps. There is too bad performance on this game, its not very optimized for modern computers. In Lotro I can run it in Ultra and never go below 25fps anywhere.

And aldo Eq2 looks bland in balanced and lower settings, so for me its not very easy to keep playing for longer periods, as the performance usually leaves me annoyed.

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Old 09-18-2012, 05:46 PM   #179
deadcrickets2

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ohhoohohohohoooohohohooo wrote:

Well when I run the game in high settings I can have 35 fps looking in one direction, then turn around and have only 17fps. There is too bad performance on this game, its not very optimized for modern computers. In Lotro I can run it in Ultra and never go below 25fps anywhere.

And aldo Eq2 looks bland in balanced and lower settings, so for me its not very easy to keep playing for longer periods, as the performance usually leaves me annoyed.

When your frames drop from turning or moving is from texture loading. Play the game on a SSD drive and you'll see much more stable frame rates. I recently upped mine to a SSD and it's made a world of difference.

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