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Old 10-07-2005, 11:03 PM   #31
knygh

 
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The difference between engineers:An electrical engineer, a chemical engineer, and a software engineer are riding in a car when thecar stalls by the side of the road. The electrical engineer says, "Let's strip down thewiring and try to trace where the fault might have occurred." The chemical engineer says,"Maybe the fuel has become emulsified and is causing a blockage somewhere in the system." Thesoftware engineer says, "Why don't we close all the windows, get out, get back in, open thewindows, then try it again."
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Old 10-07-2005, 11:23 PM   #32
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naeldayyan wrote:

Is roleplaying at the office a requirement?



Kendricke steps out of the elevator, looks around the hall for aggressive directors, and then realizing all is clear, calls an "On the Move" to the break room.  Entering the room, Kendricke holds his hands over his belly and announces to the room that he "could something to drink", and proceeds to stock up on a "stack" of 20 coffee cups and a spare thermos of steaming java.  He makes his way back to his desk, and prepares to log into his PCs.  As he's booting up, he ritually "casts" the bootup sequence by waving his hands before his LCD screens.  As the music for Everquest 2 starts up on one machine, he breaks down the Igloo 2-man tent he has set up in the corner and announces that he's no longer "camping". 
 
Later that day, Blackguard wanders by and asks if anyone wants to group up for a quick "run" for lunch.  Kendricke grabs a hammer from a nearby toobox and begins to "wield" it as the six SOE workers start down the hall.  Moorgard asks if he can come with, but Kendricke announces that the group's full already.
 
 
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Old 10-07-2005, 11:31 PM   #33
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knyght7 wrote:
The difference between engineers:An electrical engineer, a chemical engineer, and a software engineer are riding in a car when thecar stalls by the side of the road. The electrical engineer says, "Let's strip down thewiring and try to trace where the fault might have occurred." The chemical engineer says,"Maybe the fuel has become emulsified and is causing a blockage somewhere in the system." Thesoftware engineer says, "Why don't we close all the windows, get out, get back in, open thewindows, then try it again."

*G* funny, but not what a software engineer would really do. He'd suggest going to the car's onboard computer and finding which part crashed or otherwise got into an invalid state, create a patch for it from his laptop, upload it and have the car going again.
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Old 10-07-2005, 11:35 PM   #34
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Ok since one engineering joke has already been said........
 
ENGINEERS:

  Engineering is so trendy these days that everybody wants to be one.
  The word "engineer" is greatly overused.  If there's somebody in your
  life who you think is trying to pass as an engineer, give him/her this test
  to discern the truth.

  ENGINEER IDENTIFICATION TEST

  You walk into a room and notice that a picture is hanging crooked.
  You...

   A. Straighten it.
   B. Ignore it.
   C. Buy a CAD system and spend the next six months designing a
      solar-powered, self-adjusting picture frame while often stating
      aloud your belief that the inventor of the nail was a total [Removed for Content].

  The correct answer is "C" but partial credit can be given to anybody
  who writes "It depends" in the margin of the test or simply blames the
  whole stupid thing on "Marketing."

  SOCIAL SKILLS

  Engineers have different objectives when it comes to social
  interaction.

  "Normal" people expect to accomplish several unrealistic things from
  social interaction:

      *Stimulating and thought-provoking conversation
      *Important social contacts
      *A feeling of connectedness with other humans
      *Sex

  In contrast to "normal" people, engineers have rational objectives for
  social interactions:

     *Get it over with as soon as possible.
     *Avoid getting invited to something unpleasant.
     *Demonstrate mental superiority and mastery of all subjects.

  FASCINATION WITH GADGETS

  To the engineer, all matter in the universe can be placed into one of
  two categories:
   (1) things that need to be fixed, and
   (2) things that will need to be fixed after you've had a few minutes
       to play with them.

  Engineers like to solve problems.  If there are no problems available,
  they will create their own problems.  Normal people don't understand
  this concept; they believe that if it ain't broke, don't fix it.
  Engineers believe that if it ain't broke, it doesn't have enough
  features yet.

  No engineer looks at a television remote control without wondering what
  it would take to turn it into a stun gun.  No engineer can take a
  shower without wondering if some sort of Teflon coating would make
  showering unnecessary.  To the engineer, the world is a toy box full of
  sub-optimized and feature-poor toys.

  FASHION AND APPEARANCE

  Clothes are the lowest priority for an engineer, assuming the basic
  thresholds for temperature and decency have been satisfied.  If no
  appendages are freezing or sticking together, and if no private parts
  are swinging around in plain view, then the objective of clothing has
  been met.  Anything else is a waste.

  DATING AND SOCIAL LIFE

  Dating is never easy for engineers.  A normal person will employ
  various indirect and duplicitous methods to create a false impression
  of attractiveness.  By definition, engineers are incapable of placing
  appearance above function.

  Fortunately, engineers have an ace in the hole.  They are widely
  recognized as superior marriage material: intelligent, dependable,
  employed, honest, and handy around the house.  While it's true that
  many normal people would prefer not to date an engineer, most normal
  people harbor an intense desire to mate with them, thus producing
  engineerlike children who will have high-paying jobs long before losing
  their virginity.

  Male engineers reach their peak of sexual attractiveness later than
  normal men, becoming irresistible erotic dynamos in their mid thirties
  to late forties. Just look at these examples of sexually irresistible
  men in technical professions:

        *  Bill Gates.
        *  MacGyver.
        *  Etc.

  Female engineers become irresistible at the age of consent and remain
  that way until  their clinical death. 

  HONESTY

  Engineers are always honest in matters of technology and human
  relationships. That's why it's a good idea to keep engineers away from
  customers, romantic interests, and other people who can't handle the
  truth.

  Engineers sometimes bend the truth to avoid work.  They say things that
  sound like lies but technically are not because nobody could be
  expected to believe them. An incomplete list of engineer lies is listed
  below.

        "I won't change anything without asking you first."
        "I'll return your expensive and hard-to-find cable tomorrow."
        "I have to have new equipment to do my job."
        "I'm not jealous of your new computer."

  FRUGALITY

  Engineers are notoriously frugal.  This is not because of cheapness or
  mean spirit; it is simply because every spending situation is simply a
  problem in optimization, that is, "How can I escape this situation
  while retaining the greatest amount of cash?"

  POWERS OF CONCENTRATION

  If there is one trait that best defines an engineer it is the ability
  to concentrate on one subject to the complete exclusion of everything
  else in the environment.  This sometimes causes engineers to be
  pronounced dead prematurely.  Some funeral homes in high-tech areas
  have started checking resumes before processing the bodies.  Anybody
  with a degree in electrical engineering or experience in computer
  programming is propped up in the lounge for a few days just to see if
  he or she snaps out of it.

  RISK

  Engineers hate risk.  They try to eliminate it whenever they can.  This
  is understandable, given that when an engineer makes one little mistake
  the media will treat it like it's a big deal or something.  Have you ever
  noticed that
  when a technical goal is reached it's called a "scientific achievement",
  but when it doesn't it's called an "engineering failure"?

  EXAMPLES OF BAD PRESS FOR ENGINEERS

    *   Hindenberg.
    *   Space Shuttle Challenger.
    *   SPANet(tm)
    *   Hubble space telescope.
    *   Apollo 13.
    *   Titanic.
    *   Ford Pinto.
    *   Corvair.

  The risk/reward calculation for engineers looks something like this:

  RISK:      Public humiliation and the death of thousands of innocent
             people.
  REWARD:    A certificate of appreciation in a handsome plastic frame.

  Being practical people, engineers evaluate this balance of risks and
  rewards and decide that risk is not a good thing.  The best way to
  avoid risk is by advising that any activity is technically impossible
  for reasons that are far too complicated to explain.

  If that approach is not sufficient to halt the project, then the
  engineer will fall back to a second line of defense: "It's technically
  possible but it will cost too much."

  EGO

  Ego-wise, two things are important to engineers:
        *   How smart they are.
        *   How many cool devices they own.

  The fastest way to get an engineer to solve a problem is to declare
  that the problem is unsolvable.  No engineer can walk away from an
  unsolvable problem until it's solved.  No illness or distraction is
  sufficient to get the engineer off the case.  These types of challenges
  quickly become personal -- a battle between the engineer and the laws
  of nature.

  Engineers will go without food and hygiene for days to solve a
  problem.  (Other times just because they forgot.)  And when they
  succeed in solving the problem they will experience an ego rush that is
  better than sex -- and this includes the kind of sex where other people
  are involved.

  Nothing is more threatening to the engineer than the suggestion that
  somebody has more technical skill.  Normal people sometimes use that
  knowledge as a lever to extract more work from the engineer.  When an
  engineer says that something can't be done (a code phrase that means
  it's not fun to do), some clever normal people have learned to glance
  at the engineer with a look of compassion and pity and say something
  along these lines:  "I'll ask Jim to figure it out.  He knows how to
  solve difficult technical problems."

  At that point it is a good idea for the normal person to not stand
  between the engineer and the problem.  The engineer will set upon the
  problem like a starved Chihuahua on a pork chop.
 
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Old 10-07-2005, 11:45 PM   #35
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ReviloTX wrote:
 
Tarkoss, I understand where your coming from, but I disagree to some extent.  Obtaining a BS in chemical engineering pretty much makes someone a chemical engineer.  A PE is only really needed if your going to go into the design aspect of engineering.



Well, one could then say - Obtaining a BS in computer science pretty much makes someone a software engineer.  Both statements are technically incorrect.  Obtaining a BS makes you an EIT.  Schooling alone doesn't make you an engineer.  You then have to work under a PE for so many years and pass a total of 3 types of exams, then you can obtain your PE and call yourself and engineer.
 
And if I may assume that TX stands for Texas, you might want to check out the Texas Board of Professional Engineers web site.  There you will see - "The terms "engineer" or "professional engineer" can only be used by persons who are currently licensed." (meaning PEs)
 
But what ends up happening is a company hires someone and they give them the title of engineer.  Is it a legal title? No, but you end up calling yourself an engineer.  A company can hire a person to do electrical work (in-house), but that person doesn't have to be licensed to do electrical work.  Is that person then a licensed electrican? No, but they call themselves an electrican.
 
From a techincal standpoint, if you don't have a PE, your not an engineer, it's just a title that the company you work for gave you.  So on that note, if SOE wants to give their programmers the title of engineers, so be it.
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Old 10-07-2005, 11:56 PM   #36
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Hey Gallenite do you know if they are hiring for help with the Japanese servers?  I am learnign Japanese and it would be a great way for me to practice SMILEY
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Old 10-08-2005, 12:19 AM   #37
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What is the best way to get your feet wet for the type of skill required to work for SoE developing EverQuest2?When I started to do computer repair work, I built my own system and troubleshooted the problems, but that was a hobby. After a while I found employment and although I thought I was a far cry from being a computer technician, a couple of years later I realized how much I did not know when I started and have learnt through experience over the years.Is there a similar scenario for developing MMORPGs? I don't think I am capable of starting out the same way I did when I started repairing PCs because there are so many different aspects of MMORPGs.
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Old 10-08-2005, 12:19 AM   #38
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Tarkoss wrote:
 
From a techincal standpoint, if you don't have a PE, your not an engineer, it's just a title that the company you work for gave you.  So on that note, if SOE wants to give their programmers the title of engineers, so be it.


Fair enough, I'll leave the argument at that.

Gallanite, not that you need my permission to do so, but feel free to strip this thread of the needless engineering argument that I created and move it elsewhere.  Again, my appologies.

jyay6815 that isn't a joke, it's mostly all true (although it was entertaining, and at times made me chuckle).  Every problem can be solved, and the laws of nature always apply.  If you think the problem can't be solved, then you simply need to understand the laws of nature better.

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Old 10-08-2005, 02:22 AM   #39
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Get one of the programs and start coding or modeling

Queen Alexandria wrote:What is the best way to get your feet wet for the type of skill required to work for SoE developing EverQuest2?When I started to do computer repair work, I built my own system and troubleshooted the problems, but that was a hobby. After a while I found employment and although I thought I was a far cry from being a computer technician, a couple of years later I realized how much I did not know when I started and have learnt through experience over the years.Is there a similar scenario for developing MMORPGs? I don't think I am capable of starting out the same way I did when I started repairing PCs because there are so many different aspects of MMORPGs.
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Old 10-08-2005, 04:01 AM   #40
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On the engineering issue, I think it totally depends on the industry you are in. For example, I work for a Landscape Architecture firm.  When we say "engineer" we mean the engineering consultants who we work with - civil engineers.  They do things like drainage, grading, cut/fill, etc.  If we mean anyone else, we qualify it with an adjective.. "electrical engineer," "structural engineer," "acoustical engineer," etc. So what one thinks of when they say "engineer" may differ from another individual.
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Old 10-08-2005, 05:31 AM   #41
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Scott,
 
Are you going to be hiring usability specialists / human factors engineers ? 
 
Graphic Artists can often design amazing 3d models or landscapes but usually lack expertise in software usability.
...and c++ Software Engineers are typically more interested in object oriented purity and cleaning up memory leaks than creating great user experiences.
 
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Old 10-08-2005, 05:37 AM   #42
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Scott you forgot to add that they must have the epic level fireproof panties (don't forget to check their magelos!) if they want to work there.. cause the flames on these boards over ANYTHING good or bad require a fire resistance in the 10,000's =P

Glad to see you remember your own roots as a passionate EQ player back on Innoruuk, and are giving someone else a shot at being the next lucky gaming addict to get paid to do what they love.. and love what they do!

Good luck to all you tech heads applying!

BTW.. do we tradeskillers get DIBS on one of the artsy types? Beghn could use one dedicated to JUSt tradeskills

/grins and runs to hide before Gallenite catches her and puts her toons on lockdown for bringing that up

Luv ya Gal =)

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Old 10-08-2005, 06:36 AM   #43
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Hello, im 16, still got 2 years of highschool left, absolutly no programing skills what-so-ever, but im willing to learn.

What recommendations qould you suggest for a newbie willing to learn the trade = )?

Things im interested in:

Landscape/Zone Design

Character Advancement Design (skills/abilities)

Possibly character modle design

 

I like to consider myself a fast learner (and horrid at spelling :smileywink: )

So far im maintaining a 4.0 (grades arnt everything but they help)

About the only comp courses avalible in my school are BCIS (Bussinesss Computer Intergrated System...or something like that) and Animation (learning to use Flash, and loving it)

 

My tentative and highly unlikely goal is to start designing or help design a good MMO by age 25, and i could use all the advice i can get!

What are good programs for learning 3d modleing desgin for landscapes/zones? And where can i find out how to build UI's ?

 

And yes....im designing my anti-flame pantaloons as we speak /gets out the thred and needle!

Toodles!

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Old 10-08-2005, 12:10 PM   #44
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Eyes_of_Truth wrote:

My tentative and highly unlikely goal is to start designing or help design a good MMO by age 25, and i could use all the advice i can get!



 

Let me give you the best piece of advice you will ever get...

If this remains your goal, I can assure you that you will never achieve it.  Why?, When your goal is, by no means, unachievable.  Even if you have to do it out of your garage (sound familair to anyone running Windows?) you can only accomplish what you THINK you can accomplish.  Possibly better stated, you will NEVER accomplish what you don't believe you can accomplish.  If you don't believe in yourself, nobody else will.

*edit* I realized that I slightly changed my wording and references in my post and elimated the part where I reffered to him saying it was a "highly unlikely" goal.  That is the entire basis of my post and reasoning behind my advice to him. 

Eyes of Truth, I look forward to hearing about how the best MMO on the market was started out of your garage.  I won't even ask for commissions, although a free lifetime subscription would rock!

Message Edited by ReviloTX on 10-08-2005 01:17 AM

Message Edited by ReviloTX on 10-08-2005 01:21 AM

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Old 10-08-2005, 03:52 PM   #45
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#include  //prev post review
#include  // Open stream for silly thread on Engineer Definition
using namespace EQ2Forum;  // Use standard ‘keep it clean’ format.

void apppy_to_poster(s_thrd_stream&ampSMILEY;

int main()
{
      if(post.prev == (“not an engineer” || “Am too an engineer” || “Nya nya nya”),

           {

                 action.pending = file.open (smack_o_the_head.can);

                 apply_to_poster(action.pending);

                 return duh ;

           }

     post.ontopic (resume.txt);

     std::cout << “grats to sony for taking time to include the community in their search for talent. I read so many posts about how Sony had their ears plugged and isn’t listening. I can see no better way to address those accusations than to have a gamer sitting in on the coding and update decisions.” << std::gratz;

return kudos ;



void apply_to_poster(derailer)
{
    gankstream file("an_engineer_is.txt");  // redirect and stream to devnull

    streambuf* originalintent = post.jobopenin g();

    openstream.return (OP topic) ; // return thread to original topic

return contempt.derailers;

}
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Old 10-08-2005, 05:54 PM   #46
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Actually, I graduated from a private accredited college, known for its engineering programs, as one of the first to have a Computer Engineering degree.  Just so you are familiar with that the heck that means, it means we get to take more credits than any other major in the college, no electives at all, we take just as much physics and electromag as electrical engineers, and more math - we have an implied minor in it by the time the curriculum is done.  We also take almost as many classes as computer science majors in coding, but whereas they can pick stuff like Java, Flash, etc, we have to substitute those classes with hardware engineering classes, learned VHDL and whatnot.  Also, whereas computer science majors might have programming "labs" - we have intensive junior and senior year labs where we not only have to build a project using our electrical/digital systems knowledge, but we have to program its hardware and software as well.
 
Definitely a tough program to get through, but in my region (NY) I have yet to find a job that really knows what a Computer Engineer is - they either want electrical engineers, like at the utility companies (no thanks) or want us to be jumped up computer science majors - and while I have respect for them, our specialty is in hardware programming, and in knowing a lot more about the bones of the projects, whereas they have a few more languages under their belts.  From what I am reading about those job openings, we'd probably be great candidates for c/c++ work, but DirectX and animation systems are not a part of a standard curriculum unless you teach it to yourself.
 
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Old 10-08-2005, 10:12 PM   #47
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Hiya, I just graduated in July with a BS degree in computer programming and information systems. This isn't relevant to these open positions, just sharing my experience with trying to find a job presently in this field.
 
I have been looking now for an entry level position for 4 months. The main problem I have is that 100% of the local companies (read: 15 minutes radius from my current location, NY) magically want their applicants to have 5 years experience and a Bachelor's for their entry level positions. Other similar problems I have experienced is that some companies want their entry level applicanst to have intimate knowledge (read: 2 years) of about 7 different programming application languages, only of which 2-3 are taught in college. The rest of the requirements they ask for are random programs. And the unfortunate thing is that for each company asking for 7 requirements, the standard 2-3 are the same, but the other ones are always different, making it difficult to pick a language to study and practise on your own in hopes of meeting future requirements because of the limitated use and randomness of the other languages.
 
Ok done ranting, still /LFJ (looking for job, hehe) in NY, I'm not looking to leave here, so that does lower my chances of finding work, but I'm still keeping my fingers crossed and looking around constantly at local positions.
 
Best of luck though to those applying here.
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Old 10-08-2005, 10:17 PM   #48
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I've always glad i chose to attend a private college for my BS.  Mostly because of the more personal experiance with the professors, but they also were the only college I found here in ohio that offered a degree in CIS that also encompased EET.  It was interesting dealing with systems on the embeded systems level. Assembly = satans language
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Old 10-09-2005, 03:16 AM   #49
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Man I wish that I knew maya :smileysad:, about the only world design program I know so far is Half Life 2's Hammer world creation editor.  Do know some C++ but it is newbie to script kiddie lvl at best :smileywink:.  But atleast I can say I graduated a CC with my AA and i'm a quick study/learner :smileywink: .

Message Edited by Amana on 10-08-2005 04:18 PM

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Old 10-09-2005, 05:45 AM   #50
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python and perl scripts are you friend and tcl is evil, evil i tell you.

Message Edited by perano on 10-08-2005 06:45 PM

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Old 10-09-2005, 06:15 AM   #51
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never programmed in python nor pearl.  I got out of my programing class just before they converted and started teaching how to use java.  The most evil of all programing languages that I swear I will forever hate is Basic.  Learned a weird program to make forget the name of it though.  It was a pegged game wherebye you would type in a number set the amount of pegs and would randomly let the number of balls drop down into bins.  Wasn't too complicated but was a nightmare learning that archaic programing language.   I covete C++ even more now since I learned basic.  Best thing is that since I took a regular and advance course in C++ I can look at coding and kind of get a general idea of what it does and how it is used.  O well still need to get a BS in computer science then figure out where I can learn maya if I want to become a world level designer. 
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Old 10-10-2005, 07:48 PM   #52
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Too bad I made a solemn promise to myself to never return to San Diego. 
 
If there was any position that would allow me to telecommute...I'm there.  lol
 
 
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Old 10-11-2005, 02:02 AM   #53
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I love reading all these "resume's" that people are posting.  Here's mine:
 
I have been programming for 22 years.
I am 28 years old.
(my first program displayed an ascii picture of my brother on the screen with animated "stink fumes" emmenating from it)
I write pro-audio apps in C++ in my spare time.
I am currently employed by a major distribution firm where I alone manage 6 servers, 20 workstations, and 30 handheld RF units. 
Configuration and monitoring of all systems is done by me.
 
All servers are up. SMILEY
 
Oh, one more thing I should mention - I dropped out of high school in the 11th grade. I have no further schooling.  Funny thing is it turns out that they just wanted to give me a piece of paper for all that trouble and money.  I have lots of paper already.  You can get bundles of it for just a few dollars.  The best part is the paper comes blank, so you can use it for whatever you want... it even comes in different colors, to boot!  Those "degrees" have stuff written all over them.  Not much good if you ask me.
 
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Old 10-11-2005, 07:31 AM   #54
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Witika wrote:
 
Oh, one more thing I should mention - I dropped out of high school in the 11th grade. I have no further schooling.  Funny thing is it turns out that they just wanted to give me a piece of paper for all that trouble and money.  I have lots of paper already.  You can get bundles of it for just a few dollars.  The best part is the paper comes blank, so you can use it for whatever you want... it even comes in different colors, to boot!  Those "degrees" have stuff written all over them.  Not much good if you ask me.
 
Jay


Think of the fleet of paper airplanes you can create to wreak havoc on your co-workers.

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Old 10-12-2005, 12:43 AM   #55
Telloh

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Hmm. Wish I read this thread earlier. 
 
It's cool of SOE to advertise jobs on the forum.  Lots of talent here. 
 
Second, whomever said you need a PE is full of it.  I have a degree in EE, no PE.  I am an engineer.  Most companies don't give a you know what if you have a PE.  Of course thier are certain aspects in engineering where you absolutely need a PE.  All of the professors I had, are top in their field, and of course have their PHd's and have  no PE license.   Do you mean to tell me they are not engineers?  I laugh at that. 
 
Sorry to hijack the thread, but that comment got to me.
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Old 10-12-2005, 07:48 AM   #56
Sokolov

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Witika wrote:
I love reading all these "resume's" that people are posting.  Here's mine:
 
I have been programming for 22 years.
I am 28 years old.
(my first program displayed an ascii picture of my brother on the screen with animated "stink fumes" emmenating from it)
I write pro-audio apps in C++ in my spare time.
I am currently employed by a major distribution firm where I alone manage 6 servers, 20 workstations, and 30 handheld RF units. 
Configuration and monitoring of all systems is done by me.
 
All servers are up. SMILEY
 
Oh, one more thing I should mention - I dropped out of high school in the 11th grade. I have no further schooling.  Funny thing is it turns out that they just wanted to give me a piece of paper for all that trouble and money.  I have lots of paper already.  You can get bundles of it for just a few dollars.  The best part is the paper comes blank, so you can use it for whatever you want... it even comes in different colors, to boot!  Those "degrees" have stuff written all over them.  Not much good if you ask me.
 
Jay

Just thought you might like to see what you inspired: I am 25 years old.  I have been a human being for most of my life with the exception of the few years after birth when I could be considered a leech instead. I am currently employed as a single human being near the city of Toronto.  I personally interact with other humans, as well as artificial beings of perhaps lesser intelligence (but nonetheless of extreme cuteness) on a regular basis.  I also have some experience in relationships of a serious nature.  Where I am, and where I will be is up to me. The future is looking up.
I don't have a marriage certificate or divorce papers to prove it, but I too have loved and lost.    The canvas of my soul came blank and I write to it everyday. The best part is that it is constantly evolving as I add to it.  There are some tainted parts, but I would never erase them, for they are a part of me. 
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Old 10-12-2005, 06:59 PM   #57
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Scott Hartsman (AKA:  Gallenite):
 
Boy, this thread got weird fast.

Wow, you've got that right :smileysurprised:!  *shakes head to clear away the disturbing thoughts this thread has generated*.

I'd like to pass along the job posting to some of my co-workers who may be interested in relocating and are more than qualified based upon what is listed.  I'm wondering a few more things though before I do (because I know they'll ask me):

  • Are you covering relocation expenses?
  • Can you give more specifics about platforms and software applications utilized?  One example is that you listed "databases" - pretty generic, Oracle or what?
  • Are you looking for any specific certifications?
  • And finally, can you offer a bit more detail about what you are looking for in the artist positions?  Tons of people can model characters in Max or environments in Maya, but I'm fairly certain you're looking for a bit more than just that.

Thanks,

 

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Old 10-12-2005, 07:30 PM   #58
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Telloh wrote:
Hmm. Wish I read this thread earlier. 
 
It's cool of SOE to advertise jobs on the forum.  Lots of talent here. 
 
Second, whomever said you need a PE is full of it.  I have a degree in EE, no PE.  I am an engineer.  Most companies don't give a you know what if you have a PE.  Of course thier are certain aspects in engineering where you absolutely need a PE.  All of the professors I had, are top in their field, and of course have their PHd's and have  no PE license.   Do you mean to tell me they are not engineers?  I laugh at that. 
 
Sorry to hijack the thread, but that comment got to me.



Sorry, I didn’t mean to be confusing in my argument.  The original statement was along the lines of ‘I’m a chemical engineer and I don’t like it that people call themselves software engineers’.  My argument is that you can’t call yourself an engineer unless you have a PE, but there is an exception that being an employee of a private corporation doing certain types of activities.  So if you are working for a private corporation doing these types of activities you can call yourself an engineer.  The thing to note is that under this exception there is no requirement for education listed (although most people calling themselves software engineers do have a BS in Computer Science).  Therefore someone using the term engineer under this exception really doesn’t have the right to say someone shouldn’t call themselves a software engineer.  As a matter of fact one of the products listed under this exception is computer software.  This is under Texas law, I would assume that in other states it is similar.

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Old 10-13-2005, 02:15 AM   #59
Byzanth

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Hi my nam is fred...
 
I like gamz
 
i wont to werk for sonee!
 
i made a commterr from parts i found in a trash can and gotz my niebors cable intrnet to play eq wit grammas cred card.
 
i lik it!
 
i will strt work on friday.
 
see you then scott!
 
 
 
(I just thought I would add to the wierdness... I couldn't help myself)
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Old 10-13-2005, 04:01 AM   #60
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Hey, Fred...don't forget to bring donunts.....
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