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Old 11-07-2017, 05:17 PM   #31
Skittle2

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The only reason ppl started swapping out rt charms pre-pull is because no new charms with rt were worth wearing. If the charms had comparable stats to my other charms id even wear an 84% rt throughout the fight instead of swapping for my 100% collections charm pre-pull. but you made new ones suck lol ** mind you I would still swap a 100% pre-pull with a 84% IF you had made them with good stats because everyone will use every little trick they can for a dps boost, its how we roll ;p ** still im not going to cry about having it taken away BigGrin
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Old 11-08-2017, 02:00 PM   #32
Sudedor

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The tank hate problem seems to be something different altogether. Someone did some testing, and apparently potency in excess of 10k does not affect +threat values. It still increases tank damage, but doesn't increase their taunt / threat values. That seems like bad juju to me. There's a thread about it floating around here somewhere. Incidentally, further testing showed that potency in excess of 10k doesn't affect de-taunt values either.
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Old 11-15-2017, 08:04 AM   #33
Xellium

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Rising Tide nerf is probably the best thing to happen to this game.
This charm single handedly sucked the fun out of the game.
It was a big driver in my decision to quit giving dbg money.

Hopefuly we can get back to playing the game vs charging up and killing everything before the script kicks in.
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Old 11-17-2017, 01:16 PM   #34
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Fixed means nerfed to oblivion. You may as well remove this effect from the game, no one will be using it in its "Fixed" form.
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Old 11-18-2017, 01:30 AM   #35
knine

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Lol.. people already sit at 50k pot without the charm.. this just gave them burst DPS for 10 secs.. not the encounters will just take 1 min vs 30 sec for those individuals who know how to play their classes extremely well and hurts all those that really don't know how to play at all, and the mid-tier people won't notice a change really lol. They could've left this as potency and made the effect in-combat only and it wouldn't have been bad at all.
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Old 11-19-2017, 05:27 AM   #36
knine

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Meh, if you scroll up and read the way he worded things, I was only following suit. Willing to be he's reforged himself and is now doing much better dps and probably starting to have all those similar problems that all conjys have Smile
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Old 11-20-2017, 02:54 AM   #37
Bardonio

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Two wrongs don’t make a right. Also, what’s a good summoner parsing in your groups? Anything less than a billion without a single ascension is laughable at this point.
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Old 11-20-2017, 03:00 AM   #38
Twisty

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all summoners with exactly 102% strikethrough parse 20b+
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Old 11-20-2017, 05:32 AM   #39
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7 billion plus.. but I hear that's pretty easy to obtain on a conjy anyway.
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Old 11-20-2017, 10:50 AM   #40
Bardonio

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Lmao
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Old 11-21-2017, 02:04 AM   #41
knine

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or as twisty said 20 billion Smile
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