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Old 07-24-2012, 02:34 PM   #1
Dexella

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Here's your chance to discuss the newest Game Update: Qeynos Rises!

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Old 07-24-2012, 02:35 PM   #2
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Please note that we are aware of some issues with Voice Chat and expect to have them resolved in the next few hours.  We will update you as soon as possible.

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Old 07-24-2012, 03:11 PM   #3
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I was wondering..

Last year, with the launch of the new Freeport, we got a free Lucan D'Lere statue with the promise of a companion statue of Antonia Bayle to be released with Qeynos. I don't see it on the marketplace.  Is it there and I am just missing it, or was it forgotten?

A quote from Smokejumper's post from last year.. (click it and it'll take you to the post)

"As a small token of our appreciation, and to tie in with the “Freeport Reborn” game update coming up soon, there is a zero cost item in the marketplace for you. It’s a statue of Lucan D’Lere suitable for your guild hall or home (and it’s a twin for the Antonia one coming out next summer when we do the Qeynos revamp). For a limited time, we’re giving it away free of charge, so get it while the gettin’s good!"

I've been looking forward to the Antonia statue all year.

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Old 07-24-2012, 03:13 PM   #4
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The prestige portal in Qeynos won't let you tour the new Tower of Knowledge. It lists the Vale twice at the bottom, but neither take you to the new home.

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Old 07-24-2012, 03:47 PM   #5
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Why can you see from the guildhalls in Antonica the old Qyenos-Castle?? Is this normal?

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Old 07-24-2012, 03:56 PM   #6
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Aleksis wrote:

Why can you see from the guildhalls in Antonica the old Qyenos-Castle?? Is this normal?

Ha, nice catch.  I'd /bug that.

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Old 07-24-2012, 04:05 PM   #7
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The Voice Chat issues should be resolved at this time. Please let us know if you have any problems.

And thanks for the great feedback so far!  

~Dexella

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Old 07-24-2012, 04:18 PM   #8
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Lizabethan wrote:

The prestige portal in Qeynos won't let you tour the new Tower of Knowledge. It lists the Vale twice at the bottom, but neither take you to the new home.

This has been resolved, but will not be live until the next update.  The issue was with the Qeynos portal and not the Freeport portal at this time. 

Thank you!

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Old 07-24-2012, 04:19 PM   #9
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We also have a fix in for the Tower of Knowledge prestige home that will go in tomorrow's hotfix.  So embarrassing that we didn't catch that.  I'm very sorry.  Sigh.

We have taken the item off the marketplace until tomorrow when the item actually works.

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Old 07-24-2012, 04:22 PM   #10
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Oh, and uh, on the view from the Guild Halls of the old Qeynos tower...I got a rather emphatic and embarrassed "oops" from the Art Director.  We should have that fixed tomorrow too.

We cringe every time a bug is found and we do apologize.  That's another one we should have caught among the logistics of changing the city.  Thanks for finding it and pointing it out gently.

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Old 07-24-2012, 05:23 PM   #11
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Wasnt Physical mit going to be added to the Focus effects ??

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Old 07-24-2012, 05:27 PM   #12
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[email protected]_old wrote:

Wasnt Physical mit going to be added to the Focus effects ??

They added it to self buffs and/or starter AAs instead.

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Old 07-24-2012, 05:30 PM   #13
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nvm

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Old 07-24-2012, 05:30 PM   #14
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I know that we're live now, but I found a glitch running around today! Loc 579.86, -17.11, 272.27, SQ

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Old 07-24-2012, 05:52 PM   #15
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The content is fantastic.  I love the storylines that were written for the revamp.

However, the art revamp looks... unfinished.  Half done.  The old textures clash against the new ones, and the texturing that wasn't updated with the revamp looks woefully dated next to the newer stuff.  This is likely the most disapointing part of the update, considering that the Freeport revamp, graphically, was so well done.

Love the content.  Extremely disapointed with the half-finished look of the art revamp. SMILEY

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Old 07-24-2012, 06:05 PM   #16
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BATTLEGROUNDS QUEING

Figured id give bging a try again entered a ganak np was ok nothing really omg factor then reque and get a gears. Here where it getting buggy i zone into gears end up in the mioddle of the zone as does a coupel others timer counter down and we get to watch the match from the middle of the map.. leave the map early get the 5 minute lock out so you all may want to look in to that

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Old 07-24-2012, 06:45 PM   #17
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Not sure what is going on with it, but reforging is not available at this time in Freeport. The reforger acts like a regular merchant with no reforge tab available.

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Old 07-24-2012, 06:50 PM   #18
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Flourchild wrote:

Not sure what is going on with it, but reforging is not available at this time in Freeport. The reforger acts like a regular merchant with no reforge tab available.

We are aware of this and its being fixed asap. In the meantime you can use any of the other referge NPCs and they should work.

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Old 07-24-2012, 06:53 PM   #19
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nvm

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Old 07-24-2012, 06:59 PM   #20
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When is the Antonia statue going to be put on the marketplace, as the Lucan statues were with the freeport revamp?  (Smokejumper said one was being released in this post),  I've been looking forward to those even more than I've been looking forward to the revamp!

I love the other changes so far though!

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Old 07-24-2012, 07:03 PM   #21
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Of to work right now  but wanted to know if there is a new quest line in Qeynos like the Freeport one that starts at lvl 20 ?

You know the one thats ment to go here  http://eq2.wikia.com/wiki/The_City_...Qeynos_Timeline

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Old 07-24-2012, 07:11 PM   #22
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Downloading gu64 from "EU English" is 2081Mb downloading it from "US English" is 181Mb.

Easy work around is to download from US however will we still be able to do that when ProSieben deal happens?

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Old 07-24-2012, 07:24 PM   #23
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Framerate. TERRIBLE. Prior to the update, I housed in SQ and ran back and forth to NQ for things. Never dropped below around 20fps in NQ/SQ. Maybe the zoning was a little annoying, but I'd take it back in a heartbeat to get rid of the craptastic framerates brought on by merging the zones together. NOW, it bogs down to 7FPS in the new NQ area in spots, with a new average of 15. SoE is surely aware that their rendering engine is craptastic on large zones (Kylong? Gfay? That god-awful town in the middle of Loping Plains?)... So what on earth possessed them to merge the smoothly-rendering Qeynos zones into the laggy monsters we have, now? SMILEY

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Old 07-24-2012, 07:28 PM   #24
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Converted battlegrounds tokens, Legacy Marks, have suddenly become No Trade and popped out of my shared bank into the currency tab of the first character I logged on with.

Also fresh-cut roses suddenly became No Trade and are stuck in my shared bank with an error message saying "You cannot store this item in the shared bank." You cannot take them out and you cannot move them around in the shared bank. They just sit there mocking you!

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Old 07-24-2012, 07:55 PM   #25
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Logged out before work in my guild hall. Logged in after work and the game update to thundering steppes. Just curious any ideas why this happened? It was kind of confusing like my character had been sucked into some bug, but after a quick check of things it seems like my character is intact.
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Old 07-24-2012, 07:58 PM   #26
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[email protected] wrote:

I was wondering..

Last year, with the launch of the new Freeport, we got a free Lucan D'Lere statue with the promise of a companion statue of Antonia Bayle to be released with Qeynos. I don't see it on the marketplace.  Is it there and I am just missing it, or was it forgotten?

A quote from Smokejumper's post from last year.. (click it and it'll take you to the post)

"As a small token of our appreciation, and to tie in with the “Freeport Reborn” game update coming up soon, there is a zero cost item in the marketplace for you. It’s a statue of Lucan D’Lere suitable for your guild hall or home (and it’s a twin for the Antonia one coming out next summer when we do the Qeynos revamp). For a limited time, we’re giving it away free of charge, so get it while the gettin’s good!"

I've been looking forward to the Antonia statue all year.

ditto

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Old 07-24-2012, 08:08 PM   #27
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The achievements for the Dungeon Maker to collect tokens and avatars are missing.

The only one that remains is the one to get three dungeons in the HoF section.Bug or intentional? I was so close to getting 100.000 marks SMILEY

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Old 07-24-2012, 08:22 PM   #28
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I hope you didn't spend many resources on Qeynos because I can't tell any difference beyond removal of a zone line, removal of suburbs, renaming, and moving some NPCs. Underwhelming to say the least. And please, for the love of all things holy, figure out how to do a single list pop-up instead of the 50+ popups I received about adorns and gear and character advancement. Popups even got stuck under other UI elements making it a 10 minute pain to find and click them all.
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Old 07-24-2012, 08:23 PM   #29
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Loss of the burbs.  Terrible.  In a few short months the questlines will be as abandoned as the Freeport lines are now... and the burbs will be gone forever.  Net loss.

The new guards look very Shiny Freeport Lucanic.  Grats.  The new Antonia manages to look like crap even on the splash screen.   Putting every mounted Guard on Pegasus in a no fly zone, ha ha ha.  OFC.. they are the only walking horses left in game after smokejumpers 130 speed "gift".  Moving of some NPCs, like the collector, appears to be utterly random and un needed.

Vampires in Castleview.  Really.

No Innkeeper vendors at the inn we were forced to.  Where are the items that were unique to the burb vendors.

Char progression choices.  You had the chance to undo the profession specific race attributes that Aerelik rammed in.  You didn't. 

Char developement choices.. focus.. are now tied to specific AA choices far too much.  These were stand alone bonus before, and should have remained so.  You are assuming a singular playstyle, as always.

And finally.. the Logic.  Remove and discourage both Freeport and Qeynos as starting/living zones.. and then offer a series of questlines designed to be utilized by a leveling character.  Hardly makes sense.

PvP got massive attention.   Good for them.  It is nice when a minority actually gets something.  Bottom line though, every effort to shoehorn PvP interest onto the PvE servers has failed.. and failed since Arenas at KoS.

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Old 07-24-2012, 08:54 PM   #30
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The Dungeon Maker effect objects, story telling objects, avatars etc, that you have already used and activated are buyable in the marketplace even if you already have them.Before this GU, used up ones disappeared from the marketplace so you couldn't accidentally buy them twice on the same char.

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