EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Kunark Ascending Beta > Raid Discussion
Members List Search Mark Forums Read

Notices

Reply
Thread Tools
Unread 09-29-2016, 01:03 AM   #1
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Please post any feedback you have on this zone and this zone only in this thread. Please be specific with feedback and bug reports to get things fixed in a more quick manner!

This zone is currently open to the beta public. Enjoy! Please give us feedback!
Gninja is offline   Reply With Quote
Unread 10-21-2016, 03:47 PM   #2
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default


For the second fight (Botanist) the adds should no longer be able to spawn in the same location back to back.
Gninja is offline   Reply With Quote
Unread 10-21-2016, 04:28 PM   #3
Uncle

Active Member
Uncle's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

where is the zone in at cause when i went to look around i couldnt find it
Uncle is offline   Reply With Quote
Unread 10-21-2016, 04:36 PM   #4
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Someone in your raid will have to have opened the portal through the questline. It is in Thalumbra.
Gninja is offline   Reply With Quote
Unread 10-21-2016, 05:14 PM   #5
Uncle

Active Member
Uncle's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

wierd i have all but the last quest in the sig line done ill go look again

Update with to the spire zone in at thalumbra and i see in IVALID maybe the zone down ???
Uncle is offline   Reply With Quote
Unread 10-21-2016, 07:20 PM   #6
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

screenshot?
Gninja is offline   Reply With Quote
Unread 10-21-2016, 07:30 PM   #7
Ingerimm

Member
Ingerimm's Avatar
 
Join Date: Jan 1970
Posts: 2
Default

I have the same problem Gninja.

You have a full list of zone ins on the portal, but the last point have no name, the name ist easy INVALID, if you zone to this, it gives a mesage zonein to INVALID but nothing happens.
Ingerimm is offline   Reply With Quote
Unread 10-21-2016, 07:32 PM   #8
Uncle

Active Member
Uncle's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

[IMG]
Uncle is offline   Reply With Quote
Unread 10-21-2016, 08:53 PM   #9
Ciaraffion

New Member
Ciaraffion's Avatar
 
Posts: n/a
Default

Shanaira the powermonger.

was a fun fight not to hard to work out the strategy, seems to be fine

Botanist Haridal

no this was a fun but very frustrating named, have the adds spawn in the same location twice was very difficult to complete the script
  Reply With Quote
Unread 10-22-2016, 12:01 AM   #10
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

I will get that fixed but that is not related to the quest in the screenshot at all.
Gninja is offline   Reply With Quote
Unread 10-22-2016, 12:08 AM   #11
Uncle

Active Member
Uncle's Avatar
 
Join Date: Jan 1970
Posts: 0
Default



nope just showing i was past openingthe portal was all
Uncle is offline   Reply With Quote
Unread 10-22-2016, 12:31 AM   #12
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Ah, gotcha. Yeah, that was the Arcanna'se Spire raid zone it was bugged out. Fixed for next update.
Gninja is offline   Reply With Quote
Unread 10-22-2016, 04:23 PM   #13
Uncle

Active Member
Uncle's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

looks good was able to zone in this morning and look arouind thanx
Uncle is offline   Reply With Quote
Unread 10-23-2016, 06:38 AM   #14
Lordebon

Member
Lordebon's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

First named seemed fine.

Second named (Botanist) there's no leeway on the heal - if he's anywhere close it's instantaneous. Given it's T1 and only the 2nd named in, I'd like to see a small delay (~2s) between when he's close enough and when he actually eats it. There's risk for a bit of luck-screw with adds spawning far away, but beyond that fight seemed plenty reasonable. We didn't get any back-to-back spawns on the adds.
Lordebon is offline   Reply With Quote
Unread 10-23-2016, 10:06 PM   #15
Mohondas

New Member
Mohondas's Avatar
 
Posts: n/a
Default

Powermonger was good, bit of a stress test for some low-DPS healers. Strat was pretty clear after a pull (multiple zone crashes gave us a few "extra attempts").

Botanist needs a warning between his text message and the effect, currently no reaction time.
  Reply With Quote
Unread 10-25-2016, 02:40 PM   #16
Uncle

Active Member
Uncle's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

powermonger as mohondas understated the dps check on the healers for the first mob of the expansionseemed a tad high maybe cut the healer adds by about 15~25%. also the poison phase needs about 5~10 sec incrase for magrin of error for lagg for this part of the scrit when this goes live
Uncle is offline   Reply With Quote
Unread 10-25-2016, 02:49 PM   #17
Errrorr

Well-Known Member
Errrorr's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

The time you have to kill the adds is completely up to you. Spoiler alert.
Errrorr is offline   Reply With Quote
Unread 10-25-2016, 07:09 PM   #18
Uncle

Active Member
Uncle's Avatar
 
Join Date: Jan 1970
Posts: 0
Default



sent you a pm but i thinkm i know what your refering to thanx
Uncle is offline   Reply With Quote
Unread 10-25-2016, 09:20 PM   #19
Fozziex

Member
Fozziex's Avatar
 
Posts: n/a
Default

Guardian of Arcanna'se could use a cast on move buff, kinda sucky for solo healers atm.
  Reply With Quote
Unread 10-25-2016, 09:31 PM   #20
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default


Added
Gninja is offline   Reply With Quote
Unread 10-25-2016, 10:03 PM   #21
Fozziex

Member
Fozziex's Avatar
 
Posts: n/a
Default


And some more things to make the fight less annoying without taking away to the script, the crystal thingys either side whatever you want to call them, there can be some line of sight issues alot of the time and targeting them can be a bit of a pain sometimes, isn't a major problem just a minor annoyance, apart from that and running buff fight seems all good.
  Reply With Quote
Unread 10-25-2016, 10:30 PM   #22
Errrorr

Well-Known Member
Errrorr's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Powermonger -
  • In the phase with the frontal, still not sure if you intend the person who gets yellow text to stay rooted and raid move, or for them to just wait 5s then move. I assumed the former, but maybe I'm wrong.
  • In the phase for Mages, intended to only be mages? Scouts like doing scripts too!
  • A lot of emote spam when he takes on pillars and stuff, is it really required?
Botanist -
  • No real issues with this one, just seems a long fight at the moment. I'm sure with proper gear/ascension that'll change.
Guardian -
  • Cast on Move would make fight far less tedious. (Foz beat me to it).
  • LoS on Crystals is a bit dodgy.
  • Intended that the fight gets dramatically harder as you pass the 10 min mark? Time on Crystals near end seemed harsh, and on one pull we had sparks popping fast than could be killed.
Chaos/Order -
  • The DoT on these didn't seem to do much damage at all, I assume intended to increase due to sheer numbers of increments?
  • The adds are a little tedious, especially for the people who have to deal with the special one. Example when they auto engage onto a mob after you charm them. Could you make them follow the charmer until explode, rather than acting like a normal pet? (Default pet options didn't seem to work properly on them, so they always just charged back at nameds).
Errrorr is offline   Reply With Quote
Unread 10-26-2016, 06:03 PM   #23
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

All good feedback thanks! For the above, can you give me more info. I'm not sure what you mean by "pillars and stuff"
Gninja is offline   Reply With Quote
Unread 10-26-2016, 06:42 PM   #24
Monstuhr

Member
Monstuhr's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Botanist

We encountered the situation where there seems to be no immunity from the DoT tick when someone dies. This resulted in instant deaths on rezzes.
Monstuhr is offline   Reply With Quote
Unread 10-26-2016, 07:00 PM   #25
Errrorr

Well-Known Member
Errrorr's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

I guess I meant this stuff, but looking back through logs, it's only max 4 per fight so I guess not all that bad. Feel free to ignore me on this point!



Code:
    Line 2281816: (1477420095)[Tue Oct 25 19:28:15 2016] aNPC 1119482 Shanaira the Powermonger:Shanaira the Powermonger/a draws noxious power from the Arcanna'se Tower!    Line 2308585: (1477420183)[Tue Oct 25 19:29:43 2016] aNPC 1119482 Shanaira the Powermonger:Shanaira the Powermonger/a draws elemental power from the Arcanna'se Tower!    Line 2343753: (1477420288)[Tue Oct 25 19:31:28 2016] aNPC 1119482 Shanaira the Powermonger:Shanaira the Powermonger/a draws physical strength from the Arcanna'se Tower!    Line 2377366: (1477420386)[Tue Oct 25 19:33:06 2016] aNPC 1119482 Shanaira the Powermonger:Shanaira the Powermonger/a draws arcane power from the Arcanna'se Tower!
Errrorr is offline   Reply With Quote
Unread 10-27-2016, 06:12 AM   #26
Ganador

Member
Ganador's Avatar
 
Posts: n/a
Default

Powermonger - Frozen Gauntlet Smash is hitting everyone not just players in frontal arc, no dmg to players behind but getting the resolve debuff, otherwise no issue.

Botanist - no issues

Guardian - had the same LoS issue on the crystals

Please remove achievements for killing the Epic trash there is a noticeable lag spike when an add is killed
  Reply With Quote
Unread 10-27-2016, 05:28 PM   #27
Gninja

Developer
Gninja's Avatar
 
Join Date: Jan 1970
Posts: 0
Default


What achievements for killing trash?
Gninja is offline   Reply With Quote
Unread 10-27-2016, 06:32 PM   #28
Fozziex

Member
Fozziex's Avatar
 
Posts: n/a
Default

Think he means mushroom + plant on second named.
  Reply With Quote
Unread 10-28-2016, 03:53 AM   #29
Lordebon

Member
Lordebon's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Amalgam - adds are not clearing properly on reset. We tried sacrifice pulls etc and just more and more stacked up. We soon had quite a moshpit.

[IMG][IMG]
Lordebon is offline   Reply With Quote
Unread 10-30-2016, 01:02 AM   #30
Twisty

Member
Twisty's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

there are about 30 mobs in the screenshot above, for clarification
Twisty is offline   Reply With Quote
Reply

Thread Tools

Forum Jump


All times are GMT. The time now is 09:12 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.