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Old 12-21-2011, 05:22 PM   #1
Senvares

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i wanna see the level mastercrafted armor and weapons back on the SC store i liked having that around.

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Old 12-21-2011, 05:33 PM   #2
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Support your local crafters! Yeesh

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Old 12-21-2011, 05:35 PM   #3
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[email protected] wrote:

Support your local crafters! Yeesh

This.

Even when i played on Freeport and had access to this I thought it was silly and unecessary. But it's wasn't my money so whatever.

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Old 12-21-2011, 05:37 PM   #4
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Please no.

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Old 12-21-2011, 05:40 PM   #5
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Please no. If they feel they must have something bring back the rares and make them all heirloom.That way the crafters can still craft.

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Old 12-21-2011, 05:42 PM   #6
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[email protected] wrote:

Support your local crafters! Yeesh

This^  

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Old 12-21-2011, 05:45 PM   #7
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Senvares wrote:

i wanna see the level mastercrafted armor and weapons back on the SC store i liked having that around.

Please No.

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Old 12-21-2011, 05:46 PM   #8
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[email protected] wrote:

Support your local crafters! Yeesh

Yes! SMILEY

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Old 12-21-2011, 05:50 PM   #9
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Senvares wrote:

i wanna see the level mastercrafted armor and weapons back on the SC store i liked having that around.

No thanks, we have crafters for that.

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Old 12-21-2011, 05:52 PM   #10
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Well if its about crafters then we need to show some equality.

Sages are decimated by research potions.

Carpenters are decimated by sc furniture packs that are much better than what we make.

I suppose alchemists and jewellers are hurt too regarding research potions but at least they have other items they can craft.

In my opinion, what is made available on the store should not be nearly as good as what can be bought on the broker, and the research potions should be much more costly than they are.

As it is now, what is the point of crafting?

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Old 12-21-2011, 06:00 PM   #11
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[email protected] wrote:

Well if its about crafters then we need to show some equality.

Sages are decimated by research potions.

Carpenters are decimated by sc furniture packs that are much better than what we make.

I suppose alchemists and jewellers are hurt too regarding research potions but at least they have other items they can craft.

In my opinion, what is made available on the store should not be nearly as good as what can be bought on the broker, and the research potions should be much more costly than they are.

As it is now, what is the point of crafting?

There's little point to crafting...at least until the 1300-1400p reactants come down a bit.

Potions and poisons haven't been worth much for some time now. Cure pots pretty much sell at cost.

Nobody that can run a dungeon or questline is looking for player made jewelry since DoV launched as far as I can tell... While it wasn't great sales, there was at least some market for resist items in SF.

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Old 12-21-2011, 06:13 PM   #12
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[email protected] wrote:

Well if its about crafters then we need to show some equality.

Sages are decimated by research potions.

Carpenters are decimated by sc furniture packs that are much better than what we make.

I suppose alchemists and jewellers are hurt too regarding research potions but at least they have other items they can craft.

In my opinion, what is made available on the store should not be nearly as good as what can be bought on the broker, and the research potions should be much more costly than they are.

As it is now, what is the point of crafting?

All 3 scholar classes are actually helped by having research pots buyable. Sure you can do a strait research from apprentice to master but it costs something like 3 times as many research reducers to do so. Having a crafter make you experts is the way to go if you plan on researching.

Carpenters aren't decimated by sc furniture. Those who are really big into decorating (usually the people who have a 90 carpenter in the first place) have unique options from both sources.

Provisioners and Woodworkers still make their consumables that are unable to be bought on the marketplace. All 3 outfitters also make gear that again, cannot be bought on the marketplace. Even if the MC armor was brought back, the higher end stuff that you make from thurg faction books or from the new tradeskill apprentices is unable to be bought so these crafters have options to make money that way. The only thing putting MC armor and heirloom rares on the marketplace really does is give those who like microtransactions the option to save themselves time and annoyance of finding a crafter who actually wants to make lower end MC armor cause I know I sure don't want to do it for them. Those who don't really use the marketplace still have the option of going to the broker.

In short, I know those who played on non-Freeport servers generally dislike the ease of the marketplace. A lot of you think it's a "slippery slope for pay to win." It's not. All it is is a time saver for those with more money than time. They're not going to start selling anything more than leveling gear.

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Old 12-21-2011, 06:19 PM   #13
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Izeil wrote:

In short, I know those who played on non-Freeport servers generally dislike the ease of the marketplace. A lot of you think it's a "slippery slope for pay to win." It's not. All it is is a time saver for those with more money than time. They're not going to start selling anything more than leveling gear.

Let's see... The FASTEST mounts in the game... SC Shop. The bags with the most available slot sin the game... SC Shop.

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Old 12-21-2011, 06:25 PM   #14
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[email protected] wrote:

Izeil wrote:

In short, I know those who played on non-Freeport servers generally dislike the ease of the marketplace. A lot of you think it's a "slippery slope for pay to win." It's not. All it is is a time saver for those with more money than time. They're not going to start selling anything more than leveling gear.

Let's see... The FASTEST mounts in the game... SC Shop. The bags with the most available slot sin the game... SC Shop.

The biggest bags in the game are bought from dungeon marks and if 130% mount speed isn't enough for you...

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Old 12-21-2011, 06:30 PM   #15
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SoE already screws crafters enough over time by having appearance armor on SC that should be made by tailors/armorers and furniture that should be available by carpenters.
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Old 12-21-2011, 06:45 PM   #16
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Brigh wrote:

SoE already screws crafters enough over time by having appearance armor on SC that should be made by tailors/armorers and furniture that should be available by carpenters.

If you're still playing the game since 2007 or whenever the cash shop was introduced then you stopped getting "screwed over" the first time you renewed your sub. I've never bought anything but services or an expansion with SC, but after 4 years of continuing to sub I think it's a little outdated to still be complaining about the very existence of the SC Marketplace

EDIT: a resounding no to the OP

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Old 12-21-2011, 06:54 PM   #17
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Crafters do need to come to the party.. its silly to go to the broker and find 3 pieces of level 32 chain, none at all for agi and all for stupid prices.

Doesnt affect me personally as awesome guildies craft whatever we need, but its not ideal.

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Old 12-21-2011, 07:01 PM   #18
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[email protected] wrote:

Crafters do need to come to the party.. its silly to go to the broker and find 3 pieces of level 32 chain, none at all for agi and all for stupid prices.

Doesnt affect me personally as awesome guildies craft whatever we need, but its not ideal.

quested and dropped gear is overpowered enough not to worry about having guildies craft anything in the first 50 levels. Weapons maybe...but that's a fast downfall once you hit KoS zones. Solo questlines are incredibly easy. I forgot for 30 minutes yesterday that I had unequipped my weapons in an attempt to tame a new warder that I was killing too quickly.

If lvl 30 gear is worth buying to you, grats. If not, good job at recognizing that stupid prices are stupid.

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Old 12-21-2011, 07:11 PM   #19
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[email protected] wrote:

Crafters do need to come to the party.. its silly to go to the broker and find 3 pieces of level 32 chain, none at all for agi and all for stupid prices.

Doesnt affect me personally as awesome guildies craft whatever we need, but its not ideal.

Just buy the rares for the armor (usually for a lot less than the armor is selling for on the broker) and ask for a crafter to make them.

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Old 12-21-2011, 07:14 PM   #20
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Izeil wrote:

In short, I know those who played on non-Freeport servers generally dislike the ease of the marketplace. A lot of you think it's a "slippery slope for pay to win." It's not. All it is is a time saver for those with more money than time. They're not going to start selling anything more than leveling gear.

PLEASE DO NOT consider putting anything 'back' on the cash store until you have posited an ingame Player Vote....

let people EARN their crap...and their fluff ingame.

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Old 12-21-2011, 08:07 PM   #21
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Definetly let the crafters do their thing!

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Old 12-21-2011, 09:11 PM   #22
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quested gear is still better than the crafted stuff.. ><

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Old 12-21-2011, 09:13 PM   #23
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Felshades wrote:

quested gear is still better than the crafted stuff.. ><

So why put the MC stuff back on the marketplace?

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Old 12-21-2011, 09:17 PM   #24
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[email protected] wrote:

Support your local crafters! Yeesh

I hate being gouged by crooks 

asked a crafter to make me a couple spells once he wanted 1p + rare each

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Old 12-21-2011, 09:25 PM   #25
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Izeil wrote:

[email protected] wrote:

Izeil wrote:

In short, I know those who played on non-Freeport servers generally dislike the ease of the marketplace. A lot of you think it's a "slippery slope for pay to win." It's not. All it is is a time saver for those with more money than time. They're not going to start selling anything more than leveling gear.

Let's see... The FASTEST mounts in the game... SC Shop. The bags with the most available slot sin the game... SC Shop.

The biggest bags in the game are bought from dungeon marks and if 130% mount speed isn't enough for you...

Actually the proper thing is make the SC mounts 125% and if 125% run speed mounts is not good enough for you then go out and earn them in game, but no scrubs can't be expected to do anything.

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Old 12-21-2011, 09:35 PM   #26
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Peogia wrote:

[email protected] wrote:

Support your local crafters! Yeesh

I hate being gouged by crooks 

asked a crafter to make me a couple spells once he wanted 1p + rare each

I don't know about you, but in the time I would spend coordinating with you and making your spells, I could make quite a few plat.  I just love all of the people who spam the channel with "need crafter to make X, tipping well", when they probably think paying gold is tipping well.  Gold is throw away money and not worth the time of anyone at cap.

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Old 12-21-2011, 09:53 PM   #27
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gourdon wrote:

Peogia wrote:

[email protected] wrote:

Support your local crafters! Yeesh

I hate being gouged by crooks

asked a crafter to make me a couple spells once he wanted 1p + rare each

I don't know about you, but in the time I would spend coordinating with you and making your spells, I could make quite a few plat.  I just love all of the people who spam the channel with "need crafter to make X, tipping well", when they probably think paying gold is tipping well.  Gold is throw away money and not worth the time of anyone at cap.

Not to mention that crafting in T9 costs ~30/31g in fuel, but your reply shows an underlying attitude that you don't craft because you love it and want to help people, but only craft to get something out of it for yourself.

I would never charge someone plat to make a T4 item.

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Old 12-21-2011, 10:00 PM   #28
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Peogia wrote:

[email protected] wrote:

Support your local crafters! Yeesh

I hate being gouged by crooks 

asked a crafter to make me a couple spells once he wanted 1p + rare each

Crooks, huh? I guess it's too much to ask a crafter to take time out of THEIR play schedule, use THEIR mats (minus the rare), THEIR fuel, and then they have the nerve to ask for a tip for crafting something that has absolutely no benefit to them? The horror.... 

People like you are the reason why crafters like me do not offer their services to the general public.

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Old 12-21-2011, 10:04 PM   #29
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Mastercrafted gear is still better for leveling up, at least through 30s. Was wearing all my quested stuff on my beastlord till I dinged 32. I have a box of rares in my shared bank so I made myself all new t4 gear. BIG difference in character performance. I did not take the time to kit him out in adornments, lazy I guess. But just the gear and spell upgrades make all the mobs just melt in one or 2 shots. Not enough time to get my savagery up, lol.

As far as pricing on crafted gear. Lower tier stuff should be reasonable. But, It takes a good bit of time to do up a whole tier of gear and spells. When folks ask me "how much?" I quote the fuel price and tell them tipping above that is appreciated. I get enough in tips from the richer folks to make up for the poorer people.

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Old 12-21-2011, 11:50 PM   #30
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Senvares wrote:

i wanna see the level mastercrafted armor and weapons back on the SC store i liked having that around.

No thank you.  It's bad enough I haven't sold anything crafted in awhile now.   And my sage, except for my alts, isn't a profit maker like she once was.

My tailor says no.

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