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Old 03-22-2012, 12:06 PM   #1
Championchains

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Most guides I've seen haven't really specified how many points should go into Yaulp. I'm focusing on a battle cleric build, but I do have to heal occasionally when I duo heroic encounters with my SK friend. It appears that Yaulp increases my melee a good bit at the cost of more expensive heals.

Should I just put one point in Yaulp and not look back? Or should I max this out to ten points?

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Old 03-22-2012, 05:45 PM   #2
Remeo
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Just 1 to get the ability. Extra points do not help Yaulp, they just give a static increase to stats. The points are better spent elsewhere.

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Old 03-23-2012, 11:06 AM   #3
Calain80

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As Remeo mentioned just one. Every other point is better spend elsewhere.
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