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10-31-2016, 06:34 PM | #1 |
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So I am no expert when it comes to support classes, but they defiantly need some more love. If you play one of these classes, feel free to add to the list, as like I said, I may miss things and I am no expert.
Troub - Whats the point in just giving the fervor to wiz, lock, sas, ranger? 'Let's make the OP classes even more OP!' Just let the fervor go onto everyone, kinda dumb thing really. PotM - Feels like a useless cast nowadays, something extra to it would be nice. Dirge - Again like PotM, I think CoB could really use something being added to it. Chanters - Make mimic do less, increase their spells/ca's by a hell of a lot, since when was playing a class all about timing one button? Make them skill based again, sure keep mimic, but nerf it and increase their spells in general. Keep on adding. |
10-31-2016, 09:25 PM | #2 |
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Not to mention removing the weapon delay whilst casting like priest/mage ranged get, specially with the long casting ascension stuff now too (unless they plan on lowering their cast times heavily but I doubt that)
This is a big must now IMO, been able to cope just without, but now its needed. |
10-31-2016, 11:58 PM | #3 |
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I may have got a little carried away, but a few of the things that irk me with support classes in current state, and how they could be easily addressed.
Coercer - Coercive Healing - Allow this to increase HoT ticks by 2, and Reactive counts by 3. As well as Intercept % by 2-5%. Mimicry needs adjusting, scaling back 75% and other abilities increasing to make up for it. Having so much of a classes dps based around hitting a button when someone tells you to is not enjoyable. Cannabalize Thoughts - Regens power to group, the amount is so low now in comparison to power pools, it could do with regenning say 1% per tick or similar. Intellectual Remedy - 15cb/pot to heals is so little now its barely worth casting. Perhaps rework it to be group only again, and add some form of damage reduction, or damage proc to it. Velocity - 100 MA and 5% CB now seems pretty outdated and useless for most people. Would be nice to see it be changed in some way for more support buffs. Allow Peaceful Link to persist through death. Illusionist - Similar to above but for Illusionist equivalents. Troubadour - Remove the class limitation on Jcap fervor. Energizing Ballad - Either reduce the reuse on it to 2 mins base, or make it groupwide. Requiem of Reflection - Allow this to be a chance to proc a damage reduction, rather than stoneskin. Countersong - Reduce recast to 2 mins base, 30s Duration, allow it to reduce mobs bleedthrough by 5%. Arcane/Elemental Symphony - Change the Ward on these abilities to be a 3 or 5% DR. Victorious Concerto - Allow fervor to be counted during charge, rather than during VC. Bladedance - Change to a 20% magical DR or similar. Cadence of Destruction - Change to increase Base potency, rather than just additional potency. Dirge - Gravitas - Allow this to increase the ticks/reactives on cleric/druid heals. Noxious Symphony - Change the Ward on this ability to be a 3 or 5% DR. Victorious Concerto - Allow fervor to be counted during charge, rather than during VC. Bladedance - Change to a 20% magical DR or similar. Cadence of Destruction - Change to increase Base potency, rather than just additional potency. Change Confront Fear to a groupwide Rez sickness removal. Remove 50% threshold on Sonic Barrier, and change to a 25% damage reduction. Oration of Sacrifice - Add a 10% max HP boost for caster + target if used on a non-fighter. |
11-01-2016, 12:11 AM | #4 |
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THIS^. + Auto attack changes
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11-01-2016, 08:18 AM | #5 |
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Without the melee component of my damage (which was partly due to buffs that are now largely irreverent), I feel like a imitation illy. But then again, I think base wdb should be increased for bards, coercer, swash and all melee priests (warden, inquis, mystic). I know people like pressing buttons and rotations are groovy; but I really feel like auto attacks were a core part of these classes. And trying to fix them without it has left them pretty weak. Rotations for the most part on any of the said classes can be interrupted, by heals rezes, cob/potm ect.--- plus timing autos is fun to me lol. |
11-01-2016, 08:00 PM | #6 |
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I posted this in topic about JCap changes and repat it here with some additions:
Bards. 1. Remove from focus effects "Focus:Aria of Magic(trigger chance)" and "Focus: Dead Calm", add half of this effect to EoF aa's enhances. Then add "Focus:Sinister strike" that will work same as old "Understanding the Weak Spots" prock: Allows mastery attack to be used on any target and increases the base damage by 300%. Most bard using outdated jewelry with this prock. 2. Rewamp "Perfection of Maestro" and "Cacofony of Blades" for it gives limited ammount of trigers but every next trigger deal increased ammount of damage, same as rogue's "Dance of Metal". This key bards ablities dont give enough raid utility now with their low damage. 3. Remove scale with fervor from "Victorious Concerto" and add fervor scale to "Rhythmic Overture". Most bards at encounter pull start their RO chain with prebuffed "Requiem" and have fervor prock from rune orand myth hammer during effect of RO, then they need to wait "Requiem" and rune cd for make good VC, for this time most mobs already dead. If bard starts RO chain without "Requiem" and prebuff it for VC, DPS classes will sent their high damage abilities on cooldown with out bard's fervor boost, and players cant control first eth.runehammer prock. Dirge. 1. Remove flurry from dirge myth buff, and add same ammount of double cast or base potency instead. Or better unnerf it as was during RoKTsO era, with max hit prock. This class havent anything good or unique that other classes can bring to raid so its be nice satisfaction for dirges. 2. Remove hate gain and agression from dirge's "Hyran's Seething Sonata" then add positional decrease threat prock and allow it to cast on any raid member insted group member. All tanks have capped hate gain with purple adorns or refoging so this buff useless now, change to positional decrease threat will help classes like beastlord and necromancer manage their aggro. 3. Remove multi attack to potency conversion and add 20% chance to double cast combat arts on "Battle cry". |
11-02-2016, 04:31 PM | #7 |
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I'd hate to see a post like this get lost, bumpty bump @devs!
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11-02-2016, 04:33 PM | #8 |
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Word of advice....when they do give your class a boost, don't complain about it or they'll take it away sans troub's fervor on jcap
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11-02-2016, 04:36 PM | #9 |
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I'd rather they remove the fervor from Jcap than make it favor certain classes more than others.
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11-03-2016, 05:44 AM | #10 |
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11-07-2016, 12:50 AM | #11 |
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Coercer- Let more mobs be able to be charmed and let them survive better.. right now they get one shotted all the time even if you find a decent mob to charm
With the change to mercenaries being able to wear armor and summoner pets being very powerful, it would be nice to actually feel like wanting to charm a powerful pet, especially with the risk of it breaking at any time or running amok if the coercer dies.. |