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10-31-2016, 12:34 AM | #1 |
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Paladin
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10-31-2016, 12:42 AM | #2 |
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I'm actually curious why it's suddenly being called 'combat mitigation' rather then 'mitigation' or 'physical mitigation'.... How is 'combat mitigation' different from 'regular' mitigation. And if it's not different.. why the different verbage?
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10-31-2016, 01:10 AM | #3 |
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10-31-2016, 01:24 AM | #4 |
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I'd be way more confused if an offensive art decreased the player's mitigation then if the arts just said 'decreased target's mitigation'... |
10-31-2016, 02:28 AM | #5 |
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Combat mitigation is a new stat they introduced with Nizara and are using going forward. It's not the same thing as physical mitigation.
That said... about a week ago I took a beta buffed ranger into some heroics to check the requirements and trash mobs had about 1200 combat mitigation. So debuffing 3 from that does seem a bit... underwhelming. *That said, combat mitigation values will probably change before it goes live, so we'll have to see what they end up at. |
10-31-2016, 11:09 AM | #6 |
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Just re-reading my above post - I didn't mean to come off as snippy; it was meant more as a cheeky post but came off as snippy. I apologize for that. Bad Cragfire.
Good information on Combat Mitigation. |
11-02-2016, 04:26 PM | #7 |
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that number in heroic currently tripled to roughly 3500ish and to the OP it % based off the mobs combat mit |
11-02-2016, 04:32 PM | #8 |
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Raid encounters have ~4000
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11-02-2016, 04:38 PM | #9 |
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8967 as of last night im certian itll get adjusted though |
11-02-2016, 05:50 PM | #10 |
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Try 12k as you go higher |
11-03-2016, 08:50 AM | #11 |
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so those % are gonna add up i was kinda afriad of that :/ |
11-03-2016, 12:40 PM | #12 |
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yea i was going off of values for that first raid zone, and i dont remember the combat mit that the mob had that we tested.
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11-03-2016, 02:31 PM | #13 |
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yeah so was imy number off the 3 or forth named iirc |
11-03-2016, 05:19 PM | #14 |
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Hence, your shiny 200million abilities suddendly hit for 700k - NOT cool!
To be fair, since there is resolve - why introduce another stat? Just give the mobs slighty more resolve than you can gain in total and there is all which seems to be necessary to get balanced. |
11-04-2016, 10:58 AM | #15 |
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11-04-2016, 11:02 AM | #16 |
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i lold
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11-05-2016, 08:24 AM | #17 |
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11-05-2016, 07:33 PM | #18 |
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