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Old 01-14-2011, 11:45 AM   #61
juggalo0385

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[email protected] wrote:

Personally I was planning on using the time between the 11th (initial scheduled Velious) and the 24th (Rift early launch) to try out Velious and see if it was worth sticking around for.

Now there's no reason for me to do that.

I think this was poor strategy on SOE's part.

well see you later can I have your gears and monies

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Old 01-14-2011, 11:50 AM   #62
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[email protected] wrote:

IMO they just doomed EQ2.   At a guess, at least half my guild will be moving to Rift because of this- whereas previously they would probably have played both games at once.

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Old 01-14-2011, 11:50 AM   #63
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Maybe they can use this extended beta period to try and balance some of the classes out a bit. A 275% variance in the fighter population is just shameful for the SoE developers.

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Old 01-14-2011, 11:53 AM   #64
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juggalo0385 wrote:

[email protected] wrote:

IMO they just doomed EQ2.   At a guess, at least half my guild will be moving to Rift because of this- whereas previously they would probably have played both games at once.

why are you acting like setting Velious back a couple weeks will doom EQ2 learn how to be patient.  They are prolly fixing some last minute bugs anyway.  So its actually for the better that they moved it back

It does boggle the mind, doesn't it? It harkens back to a few years ago when someone called an expansion delay "soul destorying". Can we say perspective here?

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Old 01-14-2011, 12:05 PM   #65
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d1anaw wrote:

It does boggle the mind, doesn't it? It harkens back to a few years ago when someone called an expansion delay "soul destorying". Can we say perspective here?

It's not so much a matter of perspective as of timing- by going head-to-head with the release date SOE is forcing a choice, whereas before they were not.  If I were still into solo gameplay that might not matter- but since most of the raidforce is going to Rift, I'd be pretty lonely hanging around Velious.

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Old 01-14-2011, 12:20 PM   #66
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[email protected] wrote:

Brigh wrote:

From the YouTube videos of Rift, I don't like the look of it. It looks like an arcade style fantasy game. Why must combos be in my MMOG?

If you think there aren't combos in EQ2, you're not playing right.

Please inform the class how EQ2 is like an arcade console combo game?

You do not build up 'powers', hit a key then another key to get a special power, etc.

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Old 01-14-2011, 12:26 PM   #67
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I think if EQ2 loses any players permanently to Rift, it'll be the players that started off with WoW as their first MMO.

JMO, of course.

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Old 01-14-2011, 12:27 PM   #68
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No.  But you debuff before hitting a large attack I'm sure.  Same concept really.

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Old 01-14-2011, 12:32 PM   #69
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Brigh wrote:

[email protected]ore wrote:

Brigh wrote:

From the YouTube videos of Rift, I don't like the look of it. It looks like an arcade style fantasy game. Why must combos be in my MMOG?

If you think there aren't combos in EQ2, you're not playing right.

Please inform the class how EQ2 is like an arcade console combo game?

You do not build up 'powers', hit a key then another key to get a special power, etc.

As an SK, I can siphon strength (boosts my melee), boost my melee speed, debuff mitigation from the mob- and THEN hit it much harder/faster than I would have if I did that in reverse order.   Or debuff nox resist then throw in all the nox spells.

Bards, in putting together a really good VC, require even more combination of things cast at the right time- from everyone around them (time warp, roa, peace of mind, etc)- and everyone else gets their best hits in when that VC is active.

Every class has a little bit of this sort of thing.  Yeah, you don't have to cast in the right order- but you will be more effective if you do.

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Old 01-14-2011, 12:51 PM   #70
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[email protected] wrote:

I think if EQ2 loses any players permanently to Rift, it'll be the players that started off with WoW as their first MMO.

JMO, of course.

Rift is less like WoW and more like WAR. However, you can customise controls closer to that of EQ2 than you can WoW. With assist through attacks/heals, Queueing abilities.. yeah the game seems more of a Hybrid WAR/EQ2 than WoW.

I think just anyone looking for a change but wants something familiar will goto RIFT. It isn't anything new, but it sure does feel comfortable, like we have known each other for a long time. I dislike WoW but enjoyed RIFT Beta so far. /shrug

I was planning to play both side by side, having nearly a month of EQ2 velious before RIFT but now /shrug. I already Preordered rift through trion and payed in full so at I will most likely miss the first few months of Velious. Not to say I will not be getting it, just not as soon as I had planned.

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Old 01-14-2011, 12:56 PM   #71
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Wasuna wrote:

Maybe they can use this extended beta period to try and balance some of the classes out a bit. A 275% variance in the fighter population is just shameful for the SoE developers.

lol, if you think that's what the extra 2 weeks will be used for, I just want to use this oppurtunity to prep you for disappointment. I donot believe your blind faith will be rewarded sorry to say.

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Old 01-14-2011, 01:13 PM   #72
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Or... Maybe they did it for the LoLz from all the nerd rage?
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Old 01-14-2011, 01:17 PM   #73
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I love how people keep talking about the polish, not sure I've seen SOE release a single game or expac that wasn't still BETA quality, hell, Vanguard was released in Alpha Quality, which was a shame, the game would of been great... I was in on the Rift BETA, and I'm not breaking the NDA with details, but wow, by SOE standards, it should of been released months ago. Sadly, SOE will bank on everyone waiting for TOR, as going to Rift for the few months in between releases is a wasted effort. Partly, some of us are prepared to buy Velious just to see for our selves how big a flop it becomes. I think most will agree as I've heard everyone I've talked to agree on it, this expansion will make or break this Title... SF was frankly quite dull, partially due to the furthered Void storyline that i think most burnt out on in TSO, but mostly due to what seemed like a lack of effort... When it comes down to it, a lot has become gear based ie. HM's take 6 pulls max to earn a first kill, you just have to have everyone mostly in T2... hell, the HM for the most part is lets make this fight last annoyingly long and see if you can manage not to screw it up as your hands start to cramp up. So yes, SOE will still bank on DoV, the question is, how many subs will they lose before the year is out?

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Old 01-14-2011, 01:39 PM   #74
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The same procedure as every year ? Yes James, the same procedure as every year.

*cough

Will us non US citizens be able to pre-order digital download AND get the codes for the items ? SMILEY

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Old 01-14-2011, 01:52 PM   #75
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desinence wrote:

Snip... So yes, SOE will still bank on DoV, the question is, how many subs will they lose before the year is out?

If SOE does not feel the expansion is ready for release, then kudos to them for not releasing it.  That said,

Desinence, subs don't appear to be the focus of SOE's business model.  Of course, this is my perception and isn't based on anything except the direction of the company since the launch of the Extended model, which, according to Smokejumper is doing very well.  Perhaps they are counting on these Extended players to willingly purchase the expansion with little or no information.

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Old 01-14-2011, 01:54 PM   #76
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Anyone remember when everyone was going to leave EQ2 to go to Vanguard?

What was that other one even earlier that everyone was going to leave EQ2 for?  Is it even around anymore?  There have been several so my brain is probably getting them all mixed up.

Looking forward to next year and seeing what game "half my guild is leaving for"

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Old 01-14-2011, 01:55 PM   #77
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I really don't know how I feel about this.  I don't plan on buying Velious anyways but I find it hard to believe that the extra 2 weeks are going to used for "polish" but rather finishing.  Even so, I don't think anyone can or should complain about a company wanting to work on their product more, and for that, I appluade SoE.  That's rare for me to do so, yeah.

However, having said that, I can't shake this feeling that this is a terrible move for Sony.  Those people who were on the fence about giving Velious a shot before going to RIFT may just now choose to wait the extra week or enter RIFT via pre-order headstart.  Now, I know this goes against everything I have ever said about releasing an unfinished product, but I really do think they should've stayed with their original release date and given people a little taste of what Velious has to offer.  That is given, only if Velious is finished and/or close to finished at the time. 

On the other hand, if the expansion is being delayed because content is unfinished, I would hope they would delay it until about a month after RIFT and hope that most people come back if RIFT fails.  If not, then at least they will have a well made product here for its remaining customers.  In turn for giving a good product, hopefully word will get out and people will return eventually. 

There is a lot to be said about the longevity about a well-made, expansion with quality content.  If Sony rushes this, it may be nice for initial sales, but bad for future business.  However, waiting essentially opens the door for RIFT to take customers away from them... This is one giant pickle SoE has gotten themselves into.

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Old 01-14-2011, 01:56 PM   #78
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desinence wrote:

hell, Vanguard was released in Alpha Quality, which was a shame, the game would of been great...

Not to de-raid the thread or defend SOE but,

Vanguard failed because of Brad Mcquaid's [Removed for Content]-poor management skills of his company.  SOE had nothing to do with it.  SOE only got involved when they bailed Brad (as a favor for his work on EQ) out by buying Vanguard for a song and a dance.  They released it only to recoup some of the revenue back because they didn't have the staff, nor were they prepared for the game to be in as bad of shape as it was.  The only reason they did release it when they did was to help offset the costs of hiring a staff to finish it, which wasn't handled all that great either, but the game was just dumped in their lap.

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Old 01-14-2011, 01:59 PM   #79
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Mentin wrote:

* No sign of the general marketing push promised for January. Or was this postponed because of the DoV delay?

It's over here:  Pssst...Advertising for the game! SMILEY

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Old 01-14-2011, 02:23 PM   #80
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Good to hear that you are gonna polish it more and i was expecting the delay of the expac, mainly when the merges were announced seems only common sense that something like that is gonna happen.

Please can you make sure that there is a pre-order for the box version in the uk please i want to get the special edition if there is one and am notordering from the US,  but ther again this is probabaly to short of notice really even tho this should be sorted fromt he same problems we have every time we have an expac come out that the international people have to pay insane prices to get a box set. So please SOE can this be sorted this time

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Old 01-14-2011, 02:26 PM   #81
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[email protected] DLere wrote:

desinence wrote:

Snip... So yes, SOE will still bank on DoV, the question is, how many subs will they lose before the year is out?

If SOE does not feel the expansion is ready for release, then kudos to them for not releasing it.  That said,

Desinence, subs don't appear to be the focus of SOE's business model.  Of course, this is my perception and isn't based on anything except the direction of the company since the launch of the Extended model, which, according to Smokejumper is doing very well.  Perhaps they are counting on these Extended players to willingly purchase the expansion with little or no information.

Not sure if you taken a gander at EQ2x, but its not exactly inspiring, the overall feel is that its like working a drug deal, the first ones free, get you hooked, ie. will to go to the live server... which quite frankly works far better, better control, better loads, less lag, etc. For the most part though, I've seen it being used as an interim game for those pre assembling guilds for RIFT and TOR... As far as servers getting hit in the future, I do believe EQ2x will be taking the largest hits from the future mmo's... EQ2x is not making reliable or loyal customers, again a short term profit making gimmick that does nothing more than hurt the franchise.

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Old 01-14-2011, 02:36 PM   #82
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[email protected] wrote:

desinence wrote:

hell, Vanguard was released in Alpha Quality, which was a shame, the game would of been great...

Not to de-raid the thread or defend SOE but,

Vanguard failed because of Brad Mcquaid's [Removed for Content]-poor management skills of his company.  SOE had nothing to do with it.  SOE only got involved when they bailed Brad (as a favor for his work on EQ) out by buying Vanguard for a song and a dance.  They released it only to recoup some of the revenue back because they didn't have the staff, nor were they prepared for the game to be in as bad of shape as it was.  The only reason they did release it when they did was to help offset the costs of hiring a staff to finish it, which wasn't handled all that great either, but the game was just dumped in their lap.

You would think if a company was goona produce something with their name on in it, they would at a minimum make an effort to ensure it does not tarnish their name... I do not know enough info on the back story to argue it with you, but the point remains that SOE has had little concern of the overall quality... I love how the blind faith loyalists are like good, delay it, its worth it to make sure the game comes out proper.... What ever happened to holding people accountable, they were supposed to have a proper game by their deadline, so why are so many congratulating them on their exceptional failure?

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Old 01-14-2011, 02:40 PM   #83
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Things happen all the time to cause deadlines to be pushed back, would you rather they released a crap product on the original due-date? Or at least make even a tiny bit of an effort to get it at least workable?

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Old 01-14-2011, 02:47 PM   #84
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DrkVsr wrote:

Things happen all the time to cause deadlines to be pushed back, would you rather they released a crap product on the original due-date? Or at least make even a tiny bit of an effort to get it at least workable?

The cynic in me gets the impression that the move is to challenge Rift (which releases that week) rather than to improve quality.

If the move is genuinely intended to improve quality of product, then I applaud it.  I have no reason to believe that.  As others have noted, SOE is not known for stressing quality over marketing and profitability.

Then again, I'm a bit biased because atm I am burned out on the game, which is my own fault for not cancelling sooner, playing something else, and coming back when some real content worth playing has been added.

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Old 01-14-2011, 02:53 PM   #85
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Zaldor wrote:

Anyone remember when everyone was going to leave EQ2 to go to Vanguard?

What was that other one even earlier that everyone was going to leave EQ2 for?  Is it even around anymore?  There have been several so my brain is probably getting them all mixed up.

Looking forward to next year and seeing what game "half my guild is leaving for"

I believe Aion is the other game that the buzz had everyone leaving for.  A lot of people did leave for a few months (myself included) and came back because the endgame was weak, and there was not a good PvE option at endgame (though the PvP part was a blast).

Rift may well end up the same way.  I personally am seeing a LOT more people moving that way though- and Rift is closer to EQ2 in style as far as PvE vs PvP, at least on the PvE servers.

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Old 01-14-2011, 03:20 PM   #86
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Have to point out glaring fault with Mathefern statement

"If the move is genuinely intended to improve quality of product, then I applaud it.  I have no reason to believe that.  As others have noted, SOE is not known for stressing quality over marketing and profitability."

I have yet to see SOE doing any real marketing!

As for changing the delivery date to the same date as the potential WoW killer game is about to hit the market ... that is very bad strategy.

I thought the idea of six month release and less patching was to improve the quality of delivery and that is now proving to not be factual.

All in all, very dissapointed

If I was SOE, I would consider selling this franchise to a gaming house that will bring it back up to the levels that SOE originally gave us with EQ1 and first few years of EQ2 (well not the first year of EQ2)

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Old 01-14-2011, 03:22 PM   #87
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Boltor3 wrote:

Big surprised it was pushed back.  They don't really seem to care who sticks around to play it.

I think they delayed it to try and keep people from playing Rift on the 24th.

If they didn't care, they would have released an unfinished product, wouldn't they?

Delaying a product is usually the sign that someone cares more about the product quality than about meeting the marketing guys' requests for fast income.  This is usually a Good Thing (tm) for the end-user.

Too often in the past we've had unfinished expansions pushed Live.  I remember one very annoying crashing bug that showed up in the last few days of TSO beta (I remember starting experiencing it two days before the end of beta).  Game was released nonetheless, and for the first week a lot of people could barely play it due to the crashes.

Too many [Removed for Content] software products get rushed out unfinished these days.  I'm happy to see someone deciding otherwise for a change.

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Old 01-14-2011, 03:25 PM   #88
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maphrodite wrote:

Good to hear that you are gonna polish it more and i was expecting the delay of the expac, mainly when the merges were announced seems only common sense that something like that is gonna happen.

Please can you make sure that there is a pre-order for the box version in the uk please i want to get the special edition if there is one and am notordering from the US,  but ther again this is probabaly to short of notice really even tho this should be sorted fromt he same problems we have every time we have an expac come out that the international people have to pay insane prices to get a box set. So please SOE can this be sorted this time

Oh yeah: for the love of God, DON'T REPEAT LAST YEAR'S EXPERIENCE.  I got my pre-ordered copy two days after everyone else in the US, despite all claims from Kiara at the time that Canada "would be fine".  And by then, I logged in-game to see half of my guild already at level 85-90, which means I ended up mostly soloing the first few levels of the expansion.  I was really, really irked that time.

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Old 01-14-2011, 03:26 PM   #89
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I am glad for the delay - as a citizen on LDL, which is supposed to be getting merged with Crushbone in early February, I was worried about the merge happening so close to the expansion launch and the lagginess and bugs that would ensue.  Perhaps this will allow for a smoother merge, as well as merge the european servers before expansion launches also. 

Cheers!

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Old 01-14-2011, 03:31 PM   #90
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[email protected] wrote:

Great call SOE!  I'd rather wait weeks, months, than buy an expack that wasn't polished, or complete.  Glad you guys didn't cave in to the pressure of releasing something you think you still got more work to do on it.

Thanks for giving us the heads up.

As if 2 weeks will make it more polished!

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