EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Scout's Den > Ranger
Members List Search Mark Forums Read

Notices

Reply
 
Thread Tools
Old 02-20-2006, 04:56 PM   #61
MegaDavidoff

Loremaster
 
Join Date: Apr 2005
Posts: 6
Default

Another thing...

* What about every class being speciel & char. unique.. thats the thing! Everyone that have played the game for a while and tried different classes, know that every class is needed. The strength in a raid fx ..should be and normally is a nice mix of all classes.

As I see it.. there should be difference.. classes and even in the classes. All char looking exactly the same, have the same dps,can heal,debuff,ward,give group buffs etc, riding same horses livivng at the same place etc etc.... Well its not much of a game then... I can just as well play Couterstrike then..

 

(The 4000 dps example is just another example thats stupid.... wont even comment it)

MegaDavidoff is offline   Reply With Quote
Old 02-20-2006, 05:23 PM   #62
klepp

Loremaster
 
Join Date: Oct 2005
Posts: 236
Default

no doubt, they change us.. next some other classes is whimpering they arent on top.  Id understand being even with other T1 dps classes.  Albeit we should be a bit better and single as casters should be a bit better at AE.  What i dont agree with is they are trying to put us even with other T1 classes After figureing the poison that we PAY for.. and not just a little bit either...    absolutely bs imo ... we need to raise quite the ruckus or we're accepting our fate now. What do we have that constitutes us paying out ATLEAST 2 plat a week ....   compareable dps?   [expletive haxx0red by Raijinn]
klepp is offline   Reply With Quote
Old 02-20-2006, 05:24 PM   #63
klepp

Loremaster
 
Join Date: Oct 2005
Posts: 236
Default

yea 4000dps lol riiiiight
 
Sniper shot on a solo mob 15 lvls below you = 4000dps
klepp is offline   Reply With Quote
Old 02-20-2006, 06:56 PM   #64
Bithnar

Loremaster
Bithnar's Avatar
 
Join Date: Aug 2005
Location: Florence, KY
Posts: 304
Default

Here is my question . . . where did the 4000 DPS come from?
 
To answer to my satisfaction I want to know a few things first:
1. What was the lvl of the ranger comparied to the mob?
2. What was the next highest DPS number? (If it was close to the ranger's then it becomes a moot point)
3. What was the gear the ranger was using, including poisons?
4. What buffs were on the ranger that might have increased his DPS?
5. Was this burst DPS or sustained?  I know if we fire off all our CA as soon as we can we can get monsterous DPS
6. Was this an Epic mob or a 3 down arrow mob?
 
If these questions are answered then we can start to pick apart the numbers and come to good conclusions.  But to just throw out a number without any explination of where it came from is useless.
__________________
Bithnar is offline   Reply With Quote
Old 02-20-2006, 07:17 PM   #65
BedlamX

Loremaster
 
Join Date: Jan 2005
Posts: 81
Default

I guess I would like to know one thing. The Devs have found a way to make the Ranger fairly usless in a group by removing DPS not to mention Raids and they have over the months nerfed our ability to solo with Kiting and SOA. What is left in this Game for the Ranger. As far as I see it I am the customer I pay for their service  if they want to keep me they have to convice me that what they are doing benefits me the customer.  Granted you cant please everyone. This isnt an ldol threat by any means but if we as rangers feel we are getting totally shafted by these changes our only recouse is to cancel. I am not saying that I will be doing so I am simply saying that SOE has made their mind up and nothing short of canceling 50,000 accounts will make them listen. I will tell you this much I will evaluate KOS for myself and if I feel my class is useless and no longer needed I wont roll another player I will move on to other mean of entertainment. FYI my guild will be recieving all my property and $ so dont ask.BedlamX
BedlamX is offline   Reply With Quote
Old 02-20-2006, 08:28 PM   #66
Gareorn

Loremaster
Gareorn's Avatar
 
Join Date: Nov 2004
Posts: 1,144
Default


BedlamX wrote:I will tell you this much I will evaluate KOS for myself and if I feel my class is useless and no longer needed I wont roll another player I will move on to other mean of entertainment.


I'm taking the same approach.  I did not pre-order KoS for me and my wife because we want to evaluate the changes first and don't want to waste any more money unecessarily.  The gauge will be, are we continuing to have fun.  I said in another thread that I'm not going away and that I'm going to fight this out, but after thinking about it with a little less emotion, I really don't want to wait another nine months to get my character fixed if it turns out to be broke again.

If we are not having fun, we won't be playing, and if we are not playing, we are not going to continue to drop the $44 a month on two station passes.  We really don't play the other games much anymore.

One other thing, if you leave, can I have...


BedlamX wrote:FYI my guild will be recieving all my property and $ so dont ask.

Oh, never mind.

__________________
Leader of the vast right-wing conspiricy... Hiding from the world's smartest woman in a bunker under a Hooter's restaurant.
Gareorn is offline   Reply With Quote
Old 02-20-2006, 10:00 PM   #67
Dirtgirl

Loremaster
 
Join Date: Feb 2005
Posts: 320
Default


TangBaBa wrote:

[start quote]

Moorgard says:

In reviewing the DPS graphs by class on beta for the past week, then comparing them to the graphs of the days since the proc changes have gone to the beta servers, there has been a change in Ranger damage on Beta.  Prior to today, Rangers on the extreme end were capping out at 4000 damage per second.
 
That is not a typo.
 
Is there anything anyone can really say to justify 4000 DPS?

What does "on the extreme" mean anyway?Right now on live ----->6 triple down arrow green mobs + Storm or Arrows = 4k easy             (for sorcerors see Devastation spell)1 no arrow green mob + Sniper's = 4k easy                                          (for sorcerors see Ice Comet spell)Me in all Legendary and Fabled + raid mobs = 450 to 550                    (for sorcerors, see same or better raid parses plus your buffs)

I'd like to know where the 4k number came from myself since it's causing such an uproar.If Rangers were doin 4k DPS in a 1 minute or more long fight, then yeah, there needed to be a change.If they were doin 4k DPS in a 3 second slaughter, I see no issue as I do that now on live.Sure would be nice if SOE would toss us a bone of info and clarify what condition this happened under.And if it was due to AAs, then fix the freakin AAs, don't cut my damage in half without them.

Message Edited by Dirtgirl on 02-20-200610:20 AM

__________________
Yeah, I died a lot.
Dirtgirl is offline   Reply With Quote
Old 02-20-2006, 10:03 PM   #68
Mrhan

 
Join Date: Apr 2005
Posts: 50
Default


MegaDavidoff wrote:

I get so tired....

All different classes saying this and that about Ranger classes. In most cases they have no idea what they are talking about. Its not all about how much dps u do in raid fx. Someone has to have highest dpsin raids. And since we have no buffs etc... as it has been explained .. and talking about that we can take hits.. what a joke... *lol*

 (I even heard healers talking about how little dps they do.. It makes me wonder why h**L they are healers. )

I have 1 high lvl monk & 1 high lvl warlock. There is no way I can take the same mobs with my Ranger..  OMG I can take out nameds around my lvl with the warlock. Root dots etc.... heroics are np etc..

Try to do that with a Ranger.... I can continue and give different exampels forever....  I just think this diskussion is stupid... and I feel that ppl that dosent now our class shouldnt even say anything.

 

And im even more looking forward to play Vanguard if this is gonna go on.


lol soo funny, rangers cant solo named??SMILEY was in damm sc yesterday saw this one lvl 60 ranger running around solo every damm named there was in there.... face it guys you were sooo overpowered it wasnt even funny, cant really see why you are surprised really.. is a damm reason why every1 and their alts is a ranger atm! But dont worry in a month or two you will see summoners cry just as muchSMILEY
Mrhan is offline   Reply With Quote
Old 02-20-2006, 11:00 PM   #69
Gareorn

Loremaster
Gareorn's Avatar
 
Join Date: Nov 2004
Posts: 1,144
Default


Mrhanky wrote:
lol soo funny, rangers cant solo named??SMILEY was in damm sc yesterday saw this one lvl 60 ranger running around solo every damm named there was in there.... face it guys you were sooo overpowered it wasnt even funny, cant really see why you are surprised really.. is a damm reason why every1 and their alts is a ranger atm! But dont worry in a month or two you will see summoners cry just as muchSMILEY

/em [expletive haxx0red by Raijinn] slaps Mrhanky

Like I said in another thread, they'll never stand for summors having decent dps either.  A Ranger solo'd every named in SC?  So, how long did it take the soloing Ranger to drop Arazul?

__________________
Leader of the vast right-wing conspiricy... Hiding from the world's smartest woman in a bunker under a Hooter's restaurant.
Gareorn is offline   Reply With Quote
Old 02-20-2006, 11:13 PM   #70
Deml

 
Join Date: Jun 2005
Posts: 324
Default

Just going to say a couple things here.

To the guy that made the comment about being a warlock and carrying multiple sets of gear around instead of arrows... I raid, multiple times a week.  My inventory consists of 3 sets of gear, about 4500 arrows and 20 different vials of poisons, if not more.  Do you really want to go down the road of comparing how much you carry vs what some of us carry around?

As for the big 4000 dps.  That was on BETA only.  It was done by lvl 70 rangers with 50 aa's and it was a BUG.  The only time anyone on live came anywhere close to those numbers was in Poet's Palace Return killing the scores of trash, with wizards/warlocks getting the same.  I've talked to wizards in my guild who pulled off 3500 dps casting 2 spells in those fights.  Don't take Beta as gospel of what is happening on live.

Were rangers overpowered on live between LU13 and LU20, yes.  Were we doing 4k dps all the time, not even close.  Rangers on raids were doing 800-1800 dps, depending on the ranger, CA levels and gear.

__________________
Deml is offline   Reply With Quote
Old 02-20-2006, 11:39 PM   #71
MegaDavidoff

Loremaster
 
Join Date: Apr 2005
Posts: 6
Default

Just to ansawer the other guy.

Nameds in SC... well first of all, the nameds in SC isnt the hardest.  (if it really was nameds) And the Ranger who did it... had great skill, no doubt about that. (if its even true)

And yes i also wonder how long that took.. not much u can do while kiting.. lol I mean there must have been pops during the time he was kiting fx.

But I can promisse u .. that any mage .. esp. Conj. Would do it so much easier.

 

If you havent tried the classes your are attacking, then please keep it to your self. Or get fact.

MegaDavidoff is offline   Reply With Quote
Old 02-21-2006, 02:57 AM   #72
Shrike01

Loremaster
Shrike01's Avatar
 
Join Date: May 2005
Posts: 6
Default

[expletive haxx0red by Raijinn]....

We'll continue to work with procs until we're comfortable with how they function. To those crying doom and gloom for the Ranger class: Rangers are currently the higest DPS in the game. They are not supposed to be.

that is lame on a level I have never witnessed before....

this is worse than when you NERFED wizards and spellcasters, wait, now after you nerfed them you are nerfing scouts in order to make it a level playing feild again.  I can get incoherant babble.....  at work didnt want to have to deal with it here also.

here is a piece of advice SOE...

quit [Removed for Content] OFF poeple who give you money.  eventually they will stop.

Shrike01 is offline   Reply With Quote
Old 02-21-2006, 04:01 AM   #73
Blaza

 
Join Date: Jun 2005
Posts: 6
Default


Mrhanky wrote:

MegaDavidoff wrote:

I get so tired....

All different classes saying this and that about Ranger classes. In most cases they have no idea what they are talking about. Its not all about how much dps u do in raid fx. Someone has to have highest dpsin raids. And since we have no buffs etc... as it has been explained .. and talking about that we can take hits.. what a joke... *lol*

 (I even heard healers talking about how little dps they do.. It makes me wonder why h**L they are healers. )

I have 1 high lvl monk & 1 high lvl warlock. There is no way I can take the same mobs with my Ranger..  OMG I can take out nameds around my lvl with the warlock. Root dots etc.... heroics are np etc..

Try to do that with a Ranger.... I can continue and give different exampels forever....  I just think this diskussion is stupid... and I feel that ppl that dosent now our class shouldnt even say anything.

 

And im even more looking forward to play Vanguard if this is gonna go on.


lol soo funny, rangers cant solo named??SMILEY was in damm sc yesterday saw this one lvl 60 ranger running around solo every damm named there was in there.... face it guys you were sooo overpowered it wasnt even funny, cant really see why you are surprised really.. is a damm reason why every1 and their alts is a ranger atm! But dont worry in a month or two you will see summoners cry just as muchSMILEY
What planet are you from?   We can't even solo a ^ heroic that's 5 lvls down, let alone SOLO A NAMED!
Ranger facts:Can't tankCrap for armorCrap for buffsCan barely solo a 3 mob encounter (normal, not heroic) unless they're more than 2 levels below40% of damage comes from poison that we pay out our @$$ forWe die just as much as casters ( there goes the repair cost argument)
Only thing we have is DPS. and yes 4000dps is rediculous for anyone, but bottom line?  We should be the highest DPS in game because that's what rangers are....DPS, we're not utility, we don't have any healing ability, we get hit 3 times in a group encounter and we're getting rezed. I'm not saying that we should do 3x the dps as other DPS classes but we should be at the top( assasin too).Most important of all.... they said they could make changes in PvP without affecting PvE,  what a lie!  I havn't used slower weapons to increase my proc rate, I use the DPS rating (dmg/speed), and if I notice my DPS drop I'm going back to WoW to wait for Vanguard/end rant

Message Edited by Blazare on 02-20-200606:17 PM

Blaza is offline   Reply With Quote
Old 02-21-2006, 04:10 AM   #74
GrayStorm

Loremaster
 
Join Date: Jul 2005
Posts: 155
Default

what I don't understand is... why is it SOOO hard to balance the dps?

They stated that Ranger, Assassin, Wizard and Warlock are the Tier 1 dps classes right?

So why can't they take out these 4 classes and have them beat on some mobs (with no resists) until they can balance it out... until similarly geared of all of the above are all cranking out roughly the same dps?  It's just starting to feel like they half-a55 their testing... like they're completely out of touch with the game itself. 

It doesn't take a genius to see the crazy imbalance between these classes right now.

__________________
Kyudoka
Red Rum


Every normal man must be tempted at times to spit on his hands, hoist the black flag, and begin slitting throats. -- HL Mencken.
GrayStorm is offline   Reply With Quote
Old 02-21-2006, 05:28 AM   #75
Crychtonn

Loremaster
 
Join Date: Nov 2004
Posts: 684
Default


Blazare wrote:

What planet are you from?   We can't even solo a ^ heroic that's 5 lvls down, let alone SOLO A NAMED!

Ranger facts:Can't tankCrap for armorCrap for buffsCan barely solo a 3 mob encounter (normal, not heroic) unless they're more than 2 levels below40% of damage comes from poison that we pay out our @$$ forWe die just as much as casters ( there goes the repair cost argument)

Only thing we have is DPS. and yes 4000dps is rediculous for anyone, but bottom line?  We should be the highest DPS in game because that's what rangers are....DPS, we're not utility, we don't have any healing ability, we get hit 3 times in a group encounter and we're getting rezed. I'm not saying that we should do 3x the dps as other DPS classes but we should be at the top( assasin too).Most important of all.... they said they could make changes in PvP without affecting PvE,  what a lie!  I havn't used slower weapons to increase my proc rate, I use the DPS rating (dmg/speed), and if I notice my DPS drop I'm going back to WoW to wait for Vanguard/end rant

Message Edited by Blazare on 02-20-200606:17 PM


Hate to burst your bubble here but you really need to learn how to play your ranger correctly.  Currently rangers, wizards, warlocks, conjurors, necros, coercers and illusionist can all easily solo ^^^ named mobs.  Only difference is how fast each class can do it.  Currently rangers can do it the fastest.

To the person talking about the ranger running around SC killing named.  Big deal if a wizard was there he could have done the same thing.  Just would have taken a bit longer for the kills.  Hell alot of classes could go around doing what you saw that ranger do.

If you can't solo a heroic do some research.  There is plenty of helpful threads around that can teach you things you don't know about your class.  To bad all of that becomes obsolete tomorrow.

Hey on the plus side rangers will be able to start those nice LU** and still no love for ranger threads.  They did work for the sorcers didn't they.

 

Crychtonn is offline   Reply With Quote
Old 02-21-2006, 05:38 AM   #76
Dirtgirl

Loremaster
 
Join Date: Feb 2005
Posts: 320
Default


Crychtonn wrote:

Hate to burst your bubble here but you really need to learn how to play your ranger correctly.  Currently rangers, wizards, warlocks, conjurors, necros, coercers and illusionist can all easily solo ^^^ named mobs.  Only difference is how fast each class can do it.  Currently rangers can do it the fastest.


^^^ named in PP?   I'm a pretty good soloer, but the named in PP?  Nah. Maybe a green con ^^^ named, or even blue if its the right kind of mob and you have LOTS of room to work in without adds. But generally, my solo skills cap out at a blue non-named heroic. :smileywink:But then again, maybe you are a much better soloer than I.

*edit* had to remove an extra R or two.

Message Edited by Dirtgirl on 02-20-200605:58 PM

Message Edited by Dirtgirl on 02-20-200605:58 PM

__________________
Yeah, I died a lot.
Dirtgirl is offline   Reply With Quote
Old 02-21-2006, 07:50 AM   #77
Blaza

 
Join Date: Jun 2005
Posts: 6
Default


Crychtonn wrote:

What planet are you from?   We can't even solo a ^ heroic that's 5 lvls down, let alone SOLO A NAMED!

Ranger facts:Can't tankCrap for armorCrap for buffsCan barely solo a 3 mob encounter (normal, not heroic) unless they're more than 2 levels below40% of damage comes from poison that we pay out our @$$ forWe die just as much as casters ( there goes the repair cost argument)

Only thing we have is DPS. and yes 4000dps is rediculous for anyone, but bottom line?  We should be the highest DPS in game because that's what rangers are....DPS, we're not utility, we don't have any healing ability, we get hit 3 times in a group encounter and we're getting rezed. I'm not saying that we should do 3x the dps as other DPS classes but we should be at the top( assasin too).Most important of all.... they said they could make changes in PvP without affecting PvE,  what a lie!  I havn't used slower weapons to increase my proc rate, I use the DPS rating (dmg/speed), and if I notice my DPS drop I'm going back to WoW to wait for Vanguard/end rant

Message Edited by Blazare on 02-20-200606:17 PM


Hate to burst your bubble here but you really need to learn how to play your ranger correctly.  Currently rangers, wizards, warlocks, conjurors, necros, coercers and illusionist can all easily solo ^^^ named mobs.  Only difference is how fast each class can do it.  Currently rangers can do it the fastest.

To the person talking about the ranger running around SC killing named.  Big deal if a wizard was there he could have done the same thing.  Just would have taken a bit longer for the kills.  Hell alot of classes could go around doing what you saw that ranger do.

If you can't solo a heroic do some research.  There is plenty of helpful threads around that can teach you things you don't know about your class.  To bad all of that becomes obsolete tomorrow.

Hey on the plus side rangers will be able to start those nice LU** and still no love for ranger threads.  They did work for the sorcers didn't they.

 


You obviously have never played a ranger so go away.  Sorry I don't have a L1337 alt to finance getting fabled gear and master 1 everything at every label.  The average player will be dead before getting a named down to orange, unless the mob is  9-10 levels lower.  So get a clue, and if you want to argue this point level a ranger to at least 13 and try to take on a named in antonica... after you die everytime come back and tell us how to play our class.

Message Edited by Blazare on 02-20-200609:51 PM

Blaza is offline   Reply With Quote
Old 02-21-2006, 08:04 AM   #78
The Ban

 
Join Date: Feb 2005
Location: Houston
Posts: 113
Default


Blazare wrote:

Crychtonn wrote:

What planet are you from?   We can't even solo a ^ heroic that's 5 lvls down, let alone SOLO A NAMED!

Ranger facts:Can't tankCrap for armorCrap for buffsCan barely solo a 3 mob encounter (normal, not heroic) unless they're more than 2 levels below40% of damage comes from poison that we pay out our @$$ forWe die just as much as casters ( there goes the repair cost argument)

Only thing we have is DPS. and yes 4000dps is rediculous for anyone, but bottom line?  We should be the highest DPS in game because that's what rangers are....DPS, we're not utility, we don't have any healing ability, we get hit 3 times in a group encounter and we're getting rezed. I'm not saying that we should do 3x the dps as other DPS classes but we should be at the top( assasin too).Most important of all.... they said they could make changes in PvP without affecting PvE,  what a lie!  I havn't used slower weapons to increase my proc rate, I use the DPS rating (dmg/speed), and if I notice my DPS drop I'm going back to WoW to wait for Vanguard/end rant

Message Edited by Blazare on 02-20-200606:17 PM


Hate to burst your bubble here but you really need to learn how to play your ranger correctly.  Currently rangers, wizards, warlocks, conjurors, necros, coercers and illusionist can all easily solo ^^^ named mobs.  Only difference is how fast each class can do it.  Currently rangers can do it the fastest.

To the person talking about the ranger running around SC killing named.  Big deal if a wizard was there he could have done the same thing.  Just would have taken a bit longer for the kills.  Hell alot of classes could go around doing what you saw that ranger do.

If you can't solo a heroic do some research.  There is plenty of helpful threads around that can teach you things you don't know about your class.  To bad all of that becomes obsolete tomorrow.

Hey on the plus side rangers will be able to start those nice LU** and still no love for ranger threads.  They did work for the sorcers didn't they.

 


You obviously have never played a ranger so go away.  Sorry I don't have a L1337 alt to finance getting fabled gear and master 1 everything at every label.  The average player will be dead before getting a named down to orange, unless the mob is  9-10 levels lower.  So get a clue, and if you want to argue this point level a ranger to at least 13 and try to take on a named in antonica... after you die everytime come back and tell us how to play our class.

Message Edited by Blazare on 02-20-200609:51 PM


My ranger is only 26 with 4 adept 1's and the rest app 1's. I solod a lvl 29 ^^^ named giant with no fabled, 1 legendary and mostly app 1 skills. I think you just need to learn how to play the class a little better. It's reall not that hard to do what I just said. All you have to do is keep  him snared and run around in circles shooting him.
__________________
Drop your pants and release your fudge cookie...

Ephemerotera 70 Necro
Ohhm 70 Wizard
ETERNUM
The Ban is offline   Reply With Quote
Old 02-21-2006, 08:11 AM   #79
coltla

General
coltla's Avatar
 
Join Date: Mar 2005
Posts: 107
Default


Dirtgirl wrote:

Crychtonn wrote:

Hate to burst your bubble here but you really need to learn how to play your ranger correctly.  Currently rangers, wizards, warlocks, conjurors, necros, coercers and illusionist can all easily solo ^^^ named mobs.  Only difference is how fast each class can do it.  Currently rangers can do it the fastest.


^^^ named in PP?   I'm a pretty good soloer, but the named in PP?  Nah. Maybe a green con ^^^ named, or even blue if its the right kind of mob and you have LOTS of room to work in without adds. But generally, my solo skills cap out at a blue non-named heroic. :smileywink:But then again, maybe you are a much better soloer than I.

*edit* had to remove an extra R or two.

Message Edited by Dirtgirl on 02-20-200605:58 PM

Message Edited by Dirtgirl on 02-20-200605:58 PM


This person was smoking crack pretty hardcore when they made this post. Please dismiss it.
coltla is offline   Reply With Quote
Old 02-21-2006, 09:45 AM   #80
Sunjaguar

Loremaster
Sunjaguar's Avatar
 
Join Date: Nov 2004
Posts: 61
Default

Regarding the Vanguard Rangers Post earlier: What a great post, that says it all really. SOE knows, I'm sure, that a very large crowd of their players will leave en masse for Vanguard. With nerfs like this that make our class non-enjoyable there is not doubt they solidify that migration.

Message Edited by Sunjaguar on 02-21-200602:45 AM

__________________
Sunjaguar is offline   Reply With Quote
Old 02-21-2006, 09:51 AM   #81
mill94

 
Join Date: Feb 2006
Posts: 32
Default

this whole "They should increase other classes dps!" arguement is pretty stupid.The counter arguement goes "that will make this easy game easier".And then you guys reply "well then, increase mob hps!"You do realize that by universally increasing all mobs hps,etc, and keeping your ablities constant, that is the exact same thing as a nerf, only with bigger numbers appearing over the mobs head?
mill94 is offline   Reply With Quote
Old 02-21-2006, 10:25 AM   #82
TizZle

Loremaster
 
Join Date: Apr 2005
Posts: 21
Default

Encounter Parsed: a propulsion sentinel (Level 60 epic x 4)

Total Damage Received: 417,072

Encounter Duration: 1m 34s

Total Damage Inflicted: 100,586               Damage Per Second: 1070

Poison Damage:                     31,897

Quick Shot Damage:              20,628

Stream Arrow Shot Damage: 12,077  

Sniper Shot Damage:              8,195

Auto Attack Damage:               3,945

Bow Proc Damage:                 3,900     

Prismatic Shard:                      3,809

Culling the Weak:                     3,340

Triple Arrow:                             2,731

Precise Shot:                            2,608

Remaining Skills:                      7,459

This is a parse from one of our rangers in our guild which states that the declining perodic poison damage is 32% of the damage made on this parse. She states that though the damage numbers are not typical the % of damage is.

Not really knowing the ranger class here is my question: "Is the periodic poison damage the only thing that is getting nerfed?"

If so you "should" still retain 68%(or so based upon your longer recast time for some CA's) of your astounding DPS and that is if damage from periodic poison is 0.

If that is not the case which other numbers will be lowered from the parse above.

 

 

 

TizZle is offline   Reply With Quote
Old 02-21-2006, 10:41 AM   #83
Dirtgirl

Loremaster
 
Join Date: Feb 2005
Posts: 320
Default

OK, let's list all possible procs that could/will be nerfed...PoisonPrismatic StrikeOffensive stance proc (thats quick shot)Imbued weapon ProcLegendary/Fabled special weapon procan armor that Procs an attackthe scout shield that procs on an attackany caster proc buff that procs on our melee (<3 love for conj here)ummm, lets see, what am i missing.......

Message Edited by Dirtgirl on 02-20-200610:42 PM

__________________
Yeah, I died a lot.
Dirtgirl is offline   Reply With Quote
Old 02-21-2006, 12:02 PM   #84
TofuPatty

Loremaster
 
Join Date: Nov 2004
Posts: 76
Default


TizZle wrote:

Not really knowing the ranger class here is my question: "Is the periodic poison damage the only thing that is getting nerfed?"

If so you "should" still retain 68%(or so based upon your longer recast time for some CA's) of your astounding DPS and that is if damage from periodic poison is 0.

If that is not the case which other numbers will be lowered from the parse above.


From this parse, the proc nerf will affect:

Poison Damage:                     31,897

Quick Shot Damage:              20,628

Bow Proc Damage:                 3,900     

Prismatic Shard:                      3,809 (actually this won't be affected, melee weapons proccing from bows was removed a while ago, the parse must be from before this)

Possibly some other the Remaining Skills as well if they were proc buffs provided from the group setup.

So 60,234 out of 100,586 or 59.9% of the DPS in this parse, and she is absolutely right that the % of damage procs do is the norm.  On the low end of my parses, about 50% of dps is from procs, on the high end about 65%, with the general trend being around 58-60%.  Proc damage will of course not drop to 0, but will drop massively.  What is so concerning to rangers is that this will be a huge drop in dps, our combat arts don't do very much damage in and of themselves.  Procless we do about the same damage as bruisers and monks.

TofuPatty is offline   Reply With Quote
Old 02-21-2006, 05:29 PM   #85
BedlamX

Loremaster
 
Join Date: Jan 2005
Posts: 81
Default


TofuPatty wrote:

TizZle wrote:

Not really knowing the ranger class here is my question: "Is the periodic poison damage the only thing that is getting nerfed?"

If so you "should" still retain 68%(or so based upon your longer recast time for some CA's) of your astounding DPS and that is if damage from periodic poison is 0.

If that is not the case which other numbers will be lowered from the parse above.


From this parse, the proc nerf will affect:

Poison Damage:                     31,897

Quick Shot Damage:              20,628

Bow Proc Damage:                 3,900     

Prismatic Shard:                      3,809 (actually this won't be affected, melee weapons proccing from bows was removed a while ago, the parse must be from before this)

Possibly some other the Remaining Skills as well if they were proc buffs provided from the group setup.

So 60,234 out of 100,586 or 59.9% of the DPS in this parse, and she is absolutely right that the % of damage procs do is the norm.  On the low end of my parses, about 50% of dps is from procs, on the high end about 65%, with the general trend being around 58-60%.  Proc damage will of course not drop to 0, but will drop massively.  What is so concerning to rangers is that this will be a huge drop in dps, our combat arts don't do very much damage in and of themselves.  Procless we do about the same damage as bruisers and monks.


I could'nt agree with you more. But lets not forget that we bring practally nothing to a group after this. Its been said a thousand times Pathfining get's canceled by the Bards speed buff and any other scout that is a higher lvl. Disarm traps  Ha Ha any class can now do this the Devs took that away from us. Evac is nothing but a quick ride to the front door for Lazy people, other classes have this and since there is no shard loss with death no sense in using it in combat while in a group. After this nerf evac will be my most used spell since my dmg wont be enough to kill a thing solo. Rangers are so upset because we cant do anything else.My List of nerfs:Shooting Bows while running....I am susposed to be an expert with the bow why cant I be moving while shooting?Mob run speed was increased...This was done to stop the ranger from getting off more than 2 shots before engaging in close combatCasting times were increased to slow the ranger down.....I guess speeding up the mob wasnt enough.Stream of Arows will not fire point blank. Again the ranger is an expert with the bow why cant I shoot this way.... The CA still roots me with no quick way of              canceling it.  So we just stand there for a few sec while we get hit trying to cancel it.Poisons only procing on the primary weapon.......another way of slowing us down.I am sure there are more but I am out of energy feel free to add the ones I missedCripes SOE why did you even create a Ranger Class its so obvious that you dont care for them by the way you have decapitated them.BedlamX
BedlamX is offline   Reply With Quote
Old 02-21-2006, 06:43 PM   #86
LokiHellsson

Loremaster
LokiHellsson's Avatar
 
Join Date: Dec 2004
Posts: 157
Default

I'll try my Ranger with the new proc system. If I don't like it, I'll just play my Warlock or Wizard or Bruiser or Necro instead.The pendulum swings at SoE...too far one way, then too far in the other direction, and eventually it settles in the middle.
LokiHellsson is offline   Reply With Quote
Old 02-21-2006, 07:18 PM   #87
Trollb

General
 
Join Date: Nov 2004
Posts: 94
Default

lol.

For every thing turn turn turn, there is a season, turn turn turn, and a time for every purpose under heaven. LOLOLOL.

/wookieroar

methinks you need a case of vasoline, especially if you rolled a ranger just to be a tier 1 dps that can kite nearly anything in the game, have as much utility as every other rogue, and wear chain armor to boot (vs those poor casters that wear cloth and are the 2 punch clowns of the game!) LOL.

Trollb is offline   Reply With Quote
Old 02-21-2006, 07:26 PM   #88
Trollb

General
 
Join Date: Nov 2004
Posts: 94
Default

i have to agree with Blackguard. Ranger can solo blue heroics. Ranger wears heavy armor. Ranger has as much utility as the other rogues.
 
I predict that if sony does what it should, it will eventually be;
 
DPS casters top dps 1
 
rogues/assasins next tier 2
 
pet casters tier 2.5
 
rangers and light tanks 3 with rangers toward the top end
 
tanks/healers last tier 4
 
There is no way that rangers should be able to solo what they do, have the utility that they do, have the armor that they do, AND the dps they do.
 
The cost of arrows; perhaps they will add AA so that rangers can make their own arrows for cheaper.
Trollb is offline   Reply With Quote
Old 02-21-2006, 07:28 PM   #89
Dirtgirl

Loremaster
 
Join Date: Feb 2005
Posts: 320
Default

Aparently NOT a rogue. LOL Tell my raid leaders that his Rangers have the same utility as the two Brigands we have been is desperate search of, or that of our Swashies. You know what he will say..."No, we keep the Rangers in the raid for the DPS"Educating yourself before you alienated yourself might have been a good idea.
__________________
Yeah, I died a lot.
Dirtgirl is offline   Reply With Quote
Old 02-21-2006, 09:18 PM   #90
coltla

General
coltla's Avatar
 
Join Date: Mar 2005
Posts: 107
Default


Trollboy wrote:
i have to agree with Blackguard. Ranger can solo blue heroics. Ranger wears heavy armor. Ranger has as much utility as the other rogues.
 
I predict that if sony does what it should, it will eventually be;
 
DPS casters top dps 1
 
rogues/assasins next tier 2
 
pet casters tier 2.5
 
rangers and light tanks 3 with rangers toward the top end
 
tanks/healers last tier 4
 
There is no way that rangers should be able to solo what they do, have the utility that they do, have the armor that they do, AND the dps they do.
 
The cost of arrows; perhaps they will add AA so that rangers can make their own arrows for cheaper.

Yeah, my heavy armor and great utility more then make up for the cost of arrows. /sarcasmWe can only wear med armor, arrows are summoned and we have NO utility."Trollboy" aptly named.
coltla is offline   Reply With Quote
Reply

Thread Tools

Forum Jump


All times are GMT. The time now is 08:55 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.