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#1 |
General
Join Date: Nov 2004
Posts: 27
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![]() Why are we overlooked as warlocks? SOE had no idea what the class should be or do? Warlocks were added as fluff... give them another top tier class to play... period. AoE, as a raider.... what tank/ pally in my group can hold my aggro? I have one job... burn adds. Give me something that allows me to do this with out getting me killed. 100AA / 50 - 70 Mastered 95% EOF Gear and very disappointed with the class. I have 6 other 70 toons...why because warlocks get NO love... how many do you have in your guild? 1 at most 2, is that enough... there are commonly 3 of each other class. Seriously... SOE had NO idea what to do with the class... we can NOT be balanced... warlocks are AoE... but I out parse wizards on single target epics? your thoughts? Manaburn, Evac, Lifeburn, FD, COH...Warlock utility? Another question,....why should a swash who is doing almost or more DPS than a warlock get hate dump to MT? [I cannot control my vocabulary]? People who sit around and [I cannot control my vocabulary] and moan about this class but ask for no action are USELESS! Why even post a topic if your not going to the root of the problem. And Rift... dont even get me started...what a hose job. I thought to myself back in the day... there is a whole crew of people over at SOE working to make the game better...now I'm starting to think there is like one guy to reboot ALL the servers and a handful of others including the janitor to improve content and balance/fix broken classes. NOW... here is the sad fact, $$$. SOE carse just enough to please the popular classes to make $$$. As I sit here for a "brief" update the has now taken 2 hours I ask myself and ask you the question as a warlock... why do we not ban together as other classes have and be herd as a whole...the answer lies in you as warlock and a patron of the game...question the abilities of our class, ask for our problems as a whole to be fixed, ask to NOT be overlooked as we have. We will never have a voice devided. |
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#2 |
General
Join Date: Mar 2006
Location: www.eq2flames.com
Posts: 679
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N2deep wrote:
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#3 |
Lord
Join Date: Feb 2007
Posts: 432
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Gromann wrote:
N2deep wrote:well said gromann, but this is the part that annoys me , we can raid for years to learn to maximise dps etc yet a scout could sit on the back of a mob that has no ae and do as much dps without aggro. and comp;laints saying we need even 10% aggro transfer would make scouts complain they need 50% coz now were too uber lol.People who sit around and [I cannot control my vocabulary] and moan about this class but ask for no action are USELESS! Why even post a topic if your not going to the root of the problem. |
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#4 |
Lord
Join Date: Feb 2007
Posts: 432
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i would never consider myself a good warlock atm , but i wont complain we are totaly broken when people who can play the class very well do it geatly so we cant be broken..unless we are meant to be T0 dps that MUST top the parse every fight...(starts dreaming...)
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#5 |
Forum Moderator
Join Date: Jan 2006
Posts: 1,004
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This thread has gotten itself off to a bad start and a couple of the posts from it are no longer with us. Let's be constructive and respectful of each other's opinions please. You are welcome to disagree with each other, but do not allow your disagreement to turn to personal attacks, insults, or namecalling.
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#6 |
General
Join Date: Mar 2006
Location: www.eq2flames.com
Posts: 679
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Holy slippery spider sheet batman, i didn't think a mod knew this board existed.
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#7 |
EQ2BM
Join Date: Nov 2004
Location: EST (Boston Area)
Posts: 590
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I'll say I've been doing different equipment and spell chain experiments the last couple weeks with a goal of 2k+ dps and NO external aggro mods. So far I'm slowly becoming a believer. You don't have to be a fanboi to want to draw a line between "give me everything without working for it", and those really trying to get to the heart of what the class does and it's capabilities. I still parse "crappy" without some form of speed but that aside I'm really seeing the value of different gear set ups for different occasions exactly like my spell chain cycles. A coordinated MA and tank combo can be key for us as well, if they arn't then volunteer to be an MA. A smart aggro dumper is essential as well. I pushed 3k+ in FTH other night on the the 2 big ae pulls in a row, no aggro mod and only coercer on the tank (guardian 900-1.5k dps). I was very amazed at the first result of my experiment. The first one I didn't touch aggro the whole fight the second I pulled it but slipped it fast and never got it back... I think there is more un-explored potential. I'm hoping to have solid numbers and results to post up on EQ2BattleMage when I've got a larger number base to back it up.
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 992
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I don't think we've been overlooked. I could see how someone who hasn't been playing the class all that long, and comes to this board, might get that impression, though. In fact we've gotten quite a bit of attention over the years. I can hardly list all the changes that have happened, but a good place to look is in the archive of game updates that's posted in the announcements forum. Look for class sorcerer and warlock changes - there have been a lot of them.
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#9 |
Augur
Join Date: Mar 2007
Location: Atlanta, GA
Posts: 27
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honestly the only thing that really irks me is how scouts can go absolutely balls out DPS and never worry about aggro, all while wearing chain and adding a helluva lot of utility. a warlock casts rift and holds his breath that he won't kiss the floor in the next 2 seconds. meh, I guess thats why theres so many [I cannot control my vocabulary] scouts and so few warlocks. i take our class disadvantage as character flaw and it makes it easier to get into raid guilds (just look at Mistmoore's guilds a lot of them want more Warlocks) meanwhile swashbucklers/rangers are like bunnies and theres LOTS of competition for those raid slots. EDIT: also as you can see from my sig I think the aggro problems from our insane AOE damage requires us to really strategize and plan our spell rotation and pay attention to our surroundings, especially how well the tank is doing and the position of the mobs we're about to blow up. Compare that to any scout who pretty much spams thier CAs with reckless abandon the whole raid and it's clear which class is funner to play for someone looking for an actual challenge.
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#10 |
Loremaster
Join Date: Mar 2005
Posts: 841
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The only complaint I can have where im standing at 38 half way to 39 Warlock as it feels like all the really fun stuff is in the upper 40s and onward hehe.
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Anurman/Malbi/Metronome/Hydrake/Guttspawn/Perihelion/Cogwise/Popojingles Najena Server Tranquil Waters Guild |
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#11 |
Lord
Join Date: Feb 2007
Posts: 432
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yh, fun stuff is really 50+ imo , apocalypse , rift , null caress and more. btw gromman , enlighten me with how u parse that high?
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#12 |
Server: Unrest
Guild: Ascendant
Rank: Alts
Loremaster
Join Date: Nov 2006
Posts: 552
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I am fully mastered (other than blasted Dark Infestation), but have mostly legendary gear and just an EoF Fabled Hat that I bought the loot rights to. My warlock was created in May and I hit level 70 a week or so ago. I have 100 AA's - STR/AGI - Hastenings/Explosive - My crit is currently 23% self-buffed, and have quite a few adornments. I'm working on MoA which would bring me up to 25%. I have the standard 3 pieces of proc gear (Grizzfazzle/Invoker Earring/BCG) If I can get 1-2 more pieces of proc gear I'll drop explosives more than likely and go propagations. In a junk group (no synergism/no troub - no nothing basically) - i'll parse around 1300 on single target. I can stretch it to 1600 if crit a lot and it goes perfectly. It can dip below if I get resisted or if Netherous Realm/Corrupt Gift are not up and or the mob dies right at the end of a large nuke cast. When I'm in a group with a troub and have synergism (and TC, dont get me started how awesome that would be, haven't gotten it yet in a raid), i'm up around 1800-1900 on single targets. I haven't broken 2000 yet though. I will almost ALWAYS win single targets against any other non-lifeburning/manaburning caster. Rangers and Assassins are usually at least 500-800 dps higher than me though, but they've been around a while with great gear and they've always done better on single targets. On multi-mob trash (at least 2) I can hit 1900 in a bad group and about 2500 in a good group. Rarely will I lose a parse to 3 ore more mobs unless again, someone is lifeburning/manaburning. If the group is really larger I'll be 3000-4000 assuming I don't die. Remember, this is with otherwise junky gear - nothing compared to a warlock who has been raiding since KoS. I love being the underdog, not being expected to win anything, and to come in and shine. *That* is what keeps me interested in the game.
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#13 |
General
Join Date: Mar 2006
Location: www.eq2flames.com
Posts: 679
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miliskel wrote:
btw gromman , enlighten me with how u parse that high?With the exception of gloves and cuffs, every single piece of gear i raid with has either a proc, + spell damage, or clicky on it. That helps a lot, especially combined with Propagations. My group setup is usually Fury, Wizard, Warlock, Conj, Trouby, Illu. I run with Time Compression most of the time, and i've been raiding with the same MT for over a year now so i know his threshold and exactly how hard i can push it. Best fight parse was 7.2k on the 8 heroics in Lyceum, and i can break 5k regularly on the 4 Epic vampire pulls in FTH, just to throw it into perspective. Even at that, i figure out a new way to improve every couple of raids. Thats what this class is about, always finding a way to improve. When i started raiding T6 zones and Labs(my first toon was pvp, started last Feb.) I was lucky to parse 1k and i never left a raid zone with gear on my back. Keep at it, good dps and low repair bills come with time and practice. |
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#14 |
Loremaster
Join Date: Mar 2005
Posts: 841
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hehe yeah I noticed today that I have an easier time taking down heroic greens compared solo blues lol...
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Anurman/Malbi/Metronome/Hydrake/Guttspawn/Perihelion/Cogwise/Popojingles Najena Server Tranquil Waters Guild |
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#15 |
Loremaster
Join Date: Aug 2005
Posts: 561
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![]() To the op: sorry you did not know that posting such complaints here is a big no no in this forum. You will always get the: You dont know how to play your class pwnt-answer. Now you know Personally: even if I do pretty good in my casual raiding environment I agree that some things are so off-base and could use dev attention. Takes a hell of a lot more work both from the one playing the lock and from the entire raid team figuring out and supplying all the babysitters needed for the lock - compare to other classes who do amazing dps, and in some cases also have amazing utility to bring to the raid. Yes all classes need help from others, but locks need the most in order to hardly dominate (raiding with slackers dont count). Ive learnt that this is exactly what many like about the class: gives them a feeling that they are skilled at something...teehehe. |
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