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Old 10-31-2017, 11:35 AM   #31
Toxlas

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The Flesh Eater seems problematic again today. Killed it yesterday after a decent fight, today the flesh clots respawn so fast it's unkillable. It is currently on 100 stacks of flesh clots which I think means it regens 1000% of its health. Noticed a new sparkly column animation that I think does something but it appears randomly so cant get into it
Gave up when it was on 200 stacks. Am I missing something?
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Old 10-31-2017, 05:54 PM   #32
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The spider and bubonian in Plane of Disease: The Source are technically one encounter. You don't receive a treasure chest until you defeat both, one immediately after the other.
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Old 10-31-2017, 06:38 PM   #33
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Aaah, okay thanks/ The Dragoon is definitely an issue though. Pulled him three times and got booted with bosses reset three times. Is there a way to prevent the cinematic kicking in when he spawns?
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Old 10-31-2017, 09:21 PM   #34
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Same issue here with me on the templar putrid piles come in awfully fast and flesh clots are almost swarm like at times and yeah the kb doesnt help when i get hit with it...cant put enough dps on him or adds to bring them down
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Old 10-31-2017, 09:33 PM   #35
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Need to limit how many putrid piles can be up at any one point I sat there named at 100% and must have had 6 or 7 up with him...cant dps down fast enough to make a dent. Solo encounter for many classes this is not.
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Old 10-31-2017, 09:35 PM   #36
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Think I worked out Flesh Eater, I pulled it to the limit of its range, just before encounter breaks, down the hill a bit out of sight of the pool. It only got a few clots and I could finish it off.
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Old 11-01-2017, 06:38 AM   #37
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You're killing the bosses in the wrong order. Another boss has a clicky for you to deal with flesh eater.
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Old 11-01-2017, 10:16 AM   #38
Kari

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This zone ran fine for me when the server was stable, but it was terrible on unstable nights where the server kept going down.
  • I had the issue several times with the crashes during/after the dragoon fight where i logged back in and the zone is re-spawned, but when i catch back up to his spot he won't spawn again and I am unable to progress the quest.
  • I had an issue of crashing after I had the green shard and when i came back the green shard was gone. The only way to get the shard back was to reset the zone.
  • After the reset, the quest wasn't progressing, so I ended up deleting the quest and just starting over, but the healer mask didn't delete with the quest. So with my new quest I got up to the primordial malice and they weren't flagged as quest mobs, even though the quest said to kill them, and I wasn't getting quest credit.
  • So I deleted the quest again,deleted the mask, picked up new quest and then the primordial malice updated ok and I was able to complete the zone and quest.
Overall I think I ended up starting the zone about 6 times before I was able to clear it and complete the test. It was fine when I logged in yesterday and cleared it with a stable server. I would recommend that the dragoon spawn on approach even if you aren't on the right step of quest, that all clicky items do not delete if you log out, but that they all disappear if you delete the quest.
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Old 11-01-2017, 06:47 PM   #39
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"A foul-smelling rune" needs a way to get it again if you leave the zone. Or be a "Search for another Rune of Symbiosis" auto update maybe.
I killed Rallius Rattican and picked up "a foul-smelling rune". Then, before using it, I clicked on what resembled a shiny (when tracked) on the mound and was ported out. The rune is "no-zone" so I don't have one to use anymore (to receive the rune update) and I'm not able to enter the bubble area again in order to get another one. Similar to issue posted by Hypozeuxis.

Also, when I re-entered the zone after being zoned out, Felkruk and The Carrion and Malarian Larva were respawned even though i killed them the first time.
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Old 11-01-2017, 09:56 PM   #40
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Trash mobs still dropping small chests of plat.
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Old 11-02-2017, 02:08 AM   #41
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I did them in correct order and had the clicky as I said previously the clicky was pointless and the adds we swarming in and healing both the name and themselves. And now since I logged out and logged in the clicky is gone cause it was temporary. So now I have to zone out and reset not terribly happy atm.
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Old 11-02-2017, 02:56 AM   #42
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It's a matter of gear then. I don't think many people understand that these zones may be tagged as solo, but we're not supposed to go in and blow stuff up. I remember doing the sig line in the previous expac, wearing full raid gear from the year before, and dying to trash goblin mobs in Barons solo, and that was just trash. Read the mobs buffs and reforge accordingly, and it should be much easier now all the adorns have been made available.
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Old 11-02-2017, 08:22 AM   #43
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It is definitely a problem that it's so easy to zone out and completely lose your progress in the zone (unable to get back in the bubble), but for right now in order to let you progress in the beta you can just follow the bubble until you see where the hill dips down, then go down and under the bubble where it doesn't quite meet up with the land to get into the area where the quest updates it.
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Old 11-04-2017, 12:12 PM   #44
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really liked the zone.

The feeling is really nice and first time you do it ... you need to think about it. How to move in the place and stay alive. It's not apparent in a blink of an eye.

in Solo zone, the fights are easy .. maybe there is a strat but .. didn't see it. The only ones that I struggled with were the were rats, when they all jump on me. Other than that .. u just kill everything (as fighter) and survive Smile

But the place is great and feels big
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Old 11-05-2017, 01:50 AM   #45
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Add me to the list of folks who somehow messed up the zone.

Did the zone grouped with a friend. We killed Rallius Rattican, grabbed the foul-smelling rune from the island, and thought that was our "Find another Rune" update so we zoned out to talk to Druzzil Ro (yeah, we goofed).

Found out pretty quickly that wasn't correct, so we went back into the zone. Still had the Springview Healer Mask (yay), but not the Hirudin Extract or the Damaged Rune of Symbiosis. Could no longer get through the dome around Rattican's island the right way, so we were stuck.

Big thanks to Leed for the tip about finding the hole under the dome (where the valley is to the left); using that, we were able to get back to the island, grab the foul-smelling rune and use it there on the island to advance the quest.
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Old 11-07-2017, 03:43 PM   #46
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While I don't disagree with you, Maxximum, some classes have a dps advantage over others, no matter what gear or how you reforge. A templar can reforge pure dps, but they will never fully match the dps of a T1 dps.

I've been testing content as a both a full raid-geared templar, with epic 2.0, adornments, switching out new gear, reforging, etc., and then as one from the 'casual' side, if you will, one who doesn't have their epic 2.0, and only the gear earned from this expansion. Right now, the Flesh Eater is extremely difficult. My ungeared templar can't do it at all, even with the required item. My main is also struggling with this mob, with the required item, so it is frustrating.

I'm not asking for easy mode - but there should be a way to tune the encounter so that if you are naturally a lower dps class, either less adds spawn or the timer between spawns is a little longer, otherwise this fight is going to frustrate a lot of people live.
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Old 11-07-2017, 04:31 PM   #47
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Flesh Eater is mainly about positioning when the putrid flesh spawn. I'll see about putting in clearer messaging regarding that mechanic.
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Old 11-07-2017, 04:41 PM   #48
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Thanks Chrol!
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Old 11-08-2017, 03:15 AM   #49
Anaogi

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Flesh eater is doable if you keep moving (remember, Fount lets you cast and run among other things!)

Rat Rat is another rock of crack. Seriously, should this fight take a half hour?

EDIT: OK, figured out Rat Rat's thing. Not quite as clear as it could be...
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Old 11-12-2017, 12:40 AM   #50
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OK you said positioning i put myself between the Flash Eater and the piles. the thing is the piles go under the water /ground and can't see them coming. i'm a defiler. I've tried different area around that pond to kill him and every time the piles get to him. because they go under the ground.. then for some reason all the mobs pile together under Flash Eater. i would like to show you how my fight goes to show you how Difficult this mob is. Please help
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Old 11-12-2017, 12:41 PM   #51
Elowith

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Went and did this zone solo after the sig line was done. After killing Ratticus, went behind the fire wall to see if it was a functioning exit, and couldn't get out, lost all power and quickly died.
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Old 11-12-2017, 04:25 PM   #52
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Do you mean the barriers by the Crypt of Decay? You’re not supposed to go there which is why you died.
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Old 11-12-2017, 06:06 PM   #53
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Well they were there and there was no portal by Ratticus, so was looking for a way out.
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Old 11-13-2017, 01:10 AM   #54
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There are mobs in this zone called "bubonian retch". "Retch' is the sound one makes when vomiting, a "wretch" is one who is despicable or contemptable. In the Plane of Disease, hard to say which you mean but if its the latter, consider changing that.
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Old 11-13-2017, 08:12 AM   #55
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The portal spawns on the other island next to where Rallius is.
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Old 11-13-2017, 08:19 AM   #56
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For the Flesh Eater. I pulled to the leash point. had no opportunity to kill the first three putrids, they came so fast, went under the Flesh Eater and were gone. However I made some headway on damaging it. Then I decided to try and keep them from getting to him by standing between as recommended. it provide a barrier and I started to kill the first one that came. But obviously not fast enough because not a minute after that, the putrids started coming from everywhere. In less than a minute there were 100 of the things all sitting in a pile, not being absorbed, but healing him anyway, No way they were killable at that point, just kept pouring in. This simply cannot be a doable solo mechanic. I'm dps, but outside of the ascensions, i don't have massive AOEs and this is not going to get done. I hope to god this changes before release, assuming this is not a broken mechanic to begin with. And yes I have fount on, used the potion.
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Old 11-13-2017, 08:28 AM   #57
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What ended up working? Doing nothing about the putrids at all. The first one, for whatever reason, didn't absorb. I left it alone. Was able to knock down the Flesh Eater to 50% with just the one putrid sitting there untouched. Eventually another came and got absorbed, then another that didn't. Didn't touch any. They healed a tiny bit, but I was able to steadily damage the Flesh Eater. In the, only 5 came, 3 absorbed, two just sitting there. And it was dead.
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Old 11-14-2017, 12:05 AM   #58
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I am having trouble as a channler with the Flesh Eater. I've tried kiting him, I've tried pulling him behind the pond out of the way and standing between him and the spawning flesh blobs. I got him down about half way once, making sure sigular focus was off and spamming barrage, but when I got him about halfway down a bunch of flesh blobs seemed to spawn by his "feet" and I couldn't keep up.
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Old 11-14-2017, 10:05 PM   #59
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I have spent more than a hour in this zone yesterday and several today and still cannot get the flesh eater dead. Tried every freaking trick and nothing works. I just wind up with a crap ton of the blobs that heal him. I finally gave up logged out and went to work on my raid alt since that is less frustrating.
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Old 11-15-2017, 03:32 PM   #60
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There's a healing element as part of Skin Graft, which all the goos cast on The Flesh Eater if they get too close to it. That will be removed after the next update.
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