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Old 03-15-2008, 09:12 PM   #1
Buttcliffe

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I'm sure nobody's ever mentioned it before.   I'm willing to guess that 95% of those who are opposed to this idea are people who already have easymode themselves, they are in exile.  So, people from Qeynos and Freeport on PVP servers, let the devs know here how much this is needed, especially at this point and time.
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Old 03-15-2008, 09:18 PM   #2
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I support this idea.
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Old 03-15-2008, 09:22 PM   #3
Buttcliffe

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Coming from an exile that's huge, thank you Swisha.
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Old 03-15-2008, 09:42 PM   #4
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Buttcliffe wrote:
I'm sure nobody's ever mentioned it before.   I'm willing to guess that 95% of those who are opposed to this idea are people who already have easymode themselves, they are in exile.  So, people from Qeynos and Freeport on PVP servers, let the devs know here how much this is needed, especially at this point and time.

[edited to remove the personal attacks]

I can't believe you still managed to be completely wrong while repeating a good idea. Nobody cares if the cities have all classes. Everybody in exile WANTS -- [edited to remove the personal attacks] -- WANTS the cities to have all classes. Because, only then, will you realize how much you are just simply outplayed. Giving all classes to you will, hopefully, shut the cities up because then, there won't be any more excuses.

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Old 03-15-2008, 10:47 PM   #5
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Do we really need yet another thread about how cities should have all classes? What was wrong with the 50 other ones, they're not past their expiration date are they?
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Old 03-16-2008, 05:20 PM   #6
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Why not just have a non-faction based PvP system if we're going to get rid of the difference between the factions?
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Old 03-16-2008, 06:42 PM   #7
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Hinosh wrote:
Why not just have a non-faction based PvP system if we're going to get rid of the difference between the factions?

Or just give the cities all classes. BUT you have to betray over to the opposite faction. Then, once there, you cannot use PvP rewards nor gain faction and tokens to buy PvP rewards, which you can't use anyway. If you want to raid with all classes, you'll get to raid with them. As for PvP, the spells and abilities alone from those classes is enough. Nor will you be able to use the city merchants after betrayal. Like I said, you get the classes, not all the benefits.

Afterwards, thought should be put in to introduce PvP armor to Haven.

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Old 03-16-2008, 07:33 PM   #8
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Ibunubi wrote:
Hinosh wrote:
Why not just have a non-faction based PvP system if we're going to get rid of the difference between the factions?

Or just give the cities all classes. BUT you have to betray over to the opposite faction. Then, once there, you cannot use PvP rewards nor gain faction and tokens to buy PvP rewards, which you can't use anyway. If you want to raid with all classes, you'll get to raid with them. As for PvP, the spells and abilities alone from those classes is enough. Nor will you be able to use the city merchants after betrayal. Like I said, you get the classes, not all the benefits.

Afterwards, thought should be put in to introduce PvP armor to Haven.

Why would someone betray if the city you start with has all the classes you need?
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Old 03-16-2008, 07:47 PM   #9
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Ibunubi wrote:
Buttcliffe wrote:
I'm sure nobody's ever mentioned it before.   I'm willing to guess that 95% of those who are opposed to this idea are people who already have easymode themselves, they are in exile.  So, people from Qeynos and Freeport on PVP servers, let the devs know here how much this is needed, especially at this point and time.

[Edited to remove the personal attacks]

I can't believe you still managed to be completely wrong while repeating a good idea. Nobody cares if the cities have all classes. Everybody in exile WANTS -- ([Edited to remove the personal attacks]) -- WANTS the cities to have all classes. Because, only then, will you realize how much you are just simply outplayed. Giving all classes to you will, hopefully, shut the cities up because then, there won't be any more excuses.

That was obvious sarcasm I'm pretty sure...Also people would still betray because they want some race that only starts good or evil to be some class thats only allowed in the opposite faction or whatever. Stupid roleplay stuffs
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Old 03-16-2008, 10:40 PM   #10
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Hinosh wrote:
Ibunubi wrote:
Hinosh wrote:
Why not just have a non-faction based PvP system if we're going to get rid of the difference between the factions?

Or just give the cities all classes. BUT you have to betray over to the opposite faction. Then, once there, you cannot use PvP rewards nor gain faction and tokens to buy PvP rewards, which you can't use anyway. If you want to raid with all classes, you'll get to raid with them. As for PvP, the spells and abilities alone from those classes is enough. Nor will you be able to use the city merchants after betrayal. Like I said, you get the classes, not all the benefits.

Afterwards, thought should be put in to introduce PvP armor to Haven.

Why would someone betray if the city you start with has all the classes you need?
Because there happen to be guilds in both Freeport and Qeynos? That really can't be too hard to comprehend, can it?
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Old 03-16-2008, 11:12 PM   #11
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I make sweeping generalizations about large groups of people based on one shared opinion.
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Old 03-17-2008, 04:40 PM   #12
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Crimmyblues wrote:
I make sweeping generalizations about large groups of people based on one shared opinion.
Well good for you!
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Old 03-19-2008, 01:48 AM   #13
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I don't know why the don't allow this.  Like say you and some friend start up and one wants to play an evil class and the other a good class.  Well what do you do?  Someone has to play a class the is not their #1 choice and this might make their game experiance less enjoyable.

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Old 03-19-2008, 10:26 PM   #14
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I support all classes in one faction, they shouldn't be able to live in the same city, just like blue servers, but they should be able to form a guild together and raid together IMO.  Would put an end to all this exile vs city faction bickering about who has an advantage or not.  It is time that exile means exile, and not "uber raid advantage land".      We all know that your able to raise your faction with any city in order to not be KoS when your in exile, no matter what your class, so why not be able to do the same thing while playing on a city faction?  
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