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Old 07-15-2011, 06:31 AM   #1
Emperors

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The Drunder x2 Warrior Boots have the wrong focus effects on them.  For example, in the picture below you can see that the Berserker boots have the Guardian effect and the Guardian boots have the Berserker effect.

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Old 07-15-2011, 10:46 AM   #2
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lol

[Removed for Content], just [Removed for Content].

Itemization was trying to shave another minute or two off of the time that was put into these items.

I know, I know it doesn't sound like much but when there were less than 10 minutes spent to place stats and assign appearance on every piece of gear that launched with DoV and only 30 minutes were allotted for itemization for all DoV updates so every little bit helps.

Snarky, yeah maybe but kinda fed up with the bush league antics this is becoming.

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Old 07-15-2011, 10:51 AM   #3
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I don't get why they didn't just merge the sets. I mean, currently there is an even split between the classes. Wouldn't it have been easier to make a berserker/guardian set, templar inquisitor set, etc?

It's not like they differ in stats or appearance, and you cant even use the alternate focus effect unless you are that class. It also saves people from having to get another piece when they betray, and saves DB space/item IDs I would assume.

It never ceases to astound me, how devs tend to do everything in a round-about, inefficient way.

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Old 07-15-2011, 12:24 PM   #4
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Also no Multi-Attack, SMILEY

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Old 07-15-2011, 12:27 PM   #5
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[email protected] Bayle wrote:

Also no Multi-Attack,

The x4 easy and hard mode boots dont have it either, why should these?

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Old 07-15-2011, 12:29 PM   #6
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Morghus wrote:

[email protected] Bayle wrote:

Also no Multi-Attack,

The x4 easy and hard mode boots dont have it either, why should these?

Warrior's need Multi-Attack, thats why SMILEY

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Old 07-15-2011, 12:31 PM   #7
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[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Also no Multi-Attack,

The x4 easy and hard mode boots dont have it either, why should these?

Warrior's need Multi-Attack, thats why

So what are you saying. That the x2 boots should have multi-attack on them while the x4 ones don't? Does that make sense to you?

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Old 07-15-2011, 01:04 PM   #8
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Morghus wrote:

[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Also no Multi-Attack,

The x4 easy and hard mode boots dont have it either, why should these?

Warrior's need Multi-Attack, thats why

So what are you saying. That the x2 boots should have multi-attack on them while the x4 ones don't? Does that make sense to you?

Why do the PQ ones have Multi Attack and the Rygorr, x2, and x4 ones don't?

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Old 07-15-2011, 01:08 PM   #9
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[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Also no Multi-Attack,

The x4 easy and hard mode boots dont have it either, why should these?

Warrior's need Multi-Attack, thats why

So what are you saying. That the x2 boots should have multi-attack on them while the x4 ones don't? Does that make sense to you?

Why do the PQ ones have Multi Attack and the Rygorr, x2, and x4 ones don't?

PQ gear is designed, and goes off the assumption that you wont have matching jewelry. If you look at the mage pieces for example, the non-PQ mage gear lacks in casting speed directly on the armor, but those values are made up for in the jewelry/other pieces.

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Old 07-15-2011, 01:32 PM   #10
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Morghus wrote:

[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Also no Multi-Attack,

The x4 easy and hard mode boots dont have it either, why should these?

Warrior's need Multi-Attack, thats why

So what are you saying. That the x2 boots should have multi-attack on them while the x4 ones don't? Does that make sense to you?

Why do the PQ ones have Multi Attack and the Rygorr, x2, and x4 ones don't?

PQ gear is designed, and goes off the assumption that you wont have matching jewelry. If you look at the mage pieces for example, the non-PQ mage gear lacks in casting speed directly on the armor, but those values are made up for in the jewelry/other pieces.

Warrior earrings don't have MA either.

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Old 07-15-2011, 01:40 PM   #11
Morghus

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[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Morghus wrote:

[email protected] Bayle wrote:

Also no Multi-Attack,

The x4 easy and hard mode boots dont have it either, why should these?

Warrior's need Multi-Attack, thats why

So what are you saying. That the x2 boots should have multi-attack on them while the x4 ones don't? Does that make sense to you?

Why do the PQ ones have Multi Attack and the Rygorr, x2, and x4 ones don't?

PQ gear is designed, and goes off the assumption that you wont have matching jewelry. If you look at the mage pieces for example, the non-PQ mage gear lacks in casting speed directly on the armor, but those values are made up for in the jewelry/other pieces.

Warrior earrings don't have MA either.

What's your point? A majority of the pieces have equal multi-attack to the pieces scouts have. Do you think you should have more than a scout? Please say yes, so people can marvel at your lack of credibility and childish "gimme, gimme..I don't care if its outrageous or throws the game out of balance" attitude even more.

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Old 07-15-2011, 02:20 PM   #12
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Yes, they need more MA then scouts because we hit less.

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Old 08-18-2011, 09:56 AM   #13
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Also Citadel of Vuul x2 troubador gloves dont have Haste effect on them. Every other scout gloves from same pattern/item have the Haste effect. SMILEY

And yes I've sent a bug report and a petition. Shouldn't be too hard or time consuming to fix one item.

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