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Old 10-25-2012, 01:04 AM   #1

Join Date: Aug 2011
Posts: 33

Mercenary Hire: Confusing, and does it really replace my old mercenary?  Thats kind of expensive rehiring the old one back later.  Maybe there's a better way to get that guys help(even worse for Elite mercenaries) that stresses people with fancy mercenaries less.

When the souls stolen from the living spawned, one was definitely named "other2" In the final room.

I didn't see a way to get out of the final room....

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Old 10-25-2012, 01:16 AM   #2

The Dev Gnome
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Join Date: May 2008
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We are working on a way for it to not overwrite your old mercenary

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Old 10-25-2012, 01:18 AM   #3

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How about just turning them into house items when you hire a new one? Would be nice to not feel so lonely in our houses and it provides a simple fast solution. Win win!

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Old 10-30-2012, 06:35 PM   #4

Join Date: Nov 2009
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It would help to know where these zones are, it seem everone knows but aint talking,   thanks

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Old 10-31-2012, 12:45 PM   #5

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Posts: 359

lawray1946 wrote:

It would help to know where these zones are, it seem everone knows but aint talking,   thanks

The zone is at the beach area in OP.  It is only entered into through the Sig questline in OP.  You need to clear the questline to gain access.

Overall, I liked the mini zone.  The mobs were a bit tough but with careful pulls and rooting its doable solo or with a merc.

Getting the merc in zone was fun and interesting - yes please dont let it overwrite your previous merc.

Lastly, the Drinal encounter... what exactly are you supposed to do?  I sent in the merc to attack, and then tried to hit Drinal with the quest item, and dont believe anything happened.  I then tried and dmg Drinal, and was splatted quite quickly.  Then could not complete the quest due to the merc disappeared and would not return.

Any help is appreciated.

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Old 11-03-2012, 11:52 AM   #6

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So I was able to complete the quest but Drinal hit WAY to hard for me to be anywhere near him or to tank him.  What I ended up doing was using True Faith, Templar endline that increases threat to the person I cast it on to build hate on the merc, then used my myth click to reflect dmg back onto Drinal to bring him down to 90% so I could use the item on him.

IMO he needs to do less dmg if most are going to stand a chance of killing him.

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