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Old 02-06-2012, 11:42 AM   #1
Jaremai

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Up until the beasties, I really haven't played a pet class so I apologize if this is common knowledge that has slipped from my grasp somehow.

Every time I die or my warder dies and gets resummoned, it has the options to Protect Me and Protect Itself turned on.  I turn them off.  Die again, they're turned on again.  I turn them off.

Is there some way to permanently turn them off? 

If we're playing in IK and I forget to turn them off, his little drake butt goes flapping off towards an incoming giant that made him mad with an AE and he really wants to have a conversation with the giant about it.  More often than not that leads to a dead drake because the warders are as sturdy as wet bathroom tissue in a wind tunnel.

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Old 02-06-2012, 12:45 PM   #2
Jaremai

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Think I've answered my own question after doing some poking around.

Within Pet Options you can select/deselect Protect Me and whatnot, and supposedly that sticks for each time they are summoned.  If that is accurate, then hooray for technology.

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Old 02-06-2012, 02:24 PM   #3
Nrgy

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Yup, you found it.  That setting is the Default for when a Pet class summons a pet/warder.  However, I will tell you in terms of Coercers and Charmed mobs, that cannot be defaulted.  So, when a Coercer charms a mob they need to "manage" the stance they wish the pet to be in Passive/Deffensive

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Old 02-07-2012, 11:53 AM   #4
Banditman

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Also, with Beastlords, each pet has it's own settings.  So, if you set the Dire for example, those settings WILL NOT carry over to the Canine (or any other class).

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Old 02-08-2012, 10:08 PM   #5
Miapa

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The best way I found to play a beastlord is to have your pet summon spell on your hotbar (the spell that teleports it to your location).  Set it up as a macro so if you hit it to summon your pet to you then it'll backoff (second line in macro:  "/pet back off").

An easy for for your pet to attack is to add the line "/pet attack" to your combat arts.  It'll always attack what you're attacking and when you attack.

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