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#61 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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![]() shannontroester wrote:
This is you marginalizing beastlord utility thus marginalizing the gap between their utility and other scouts. Specifically (for this thread) painting a picture that rangers aren't that far behind in utility. You are making contradictory posts. You can't both say beastlords utility/spiritual 'usefulness is low at best' when they have some of the most utility out of DPS scouts, then proceed to say the class who actually has the least utility also has very little utility. that's like saying $10,000 and $1 are both small amounts of money when in fact there is a huge difference. Never mind other peoples posts, how about you read what YOU wrote. Not sure why you thought I was disputing or even discussing your first posts since these quote things outline pretty clearly what I'm addressing. |
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#62 |
Server: Antonia Bayle
Guild: Dressed To Kill
Rank: Prince of Darkness
Loremaster
Join Date: Jul 2007
Posts: 955
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![]() ZUES wrote:
That is an exaggeration at best.
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#63 |
Loremaster
Join Date: Jan 2006
Posts: 1,073
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![]() shannontroester wrote:
This point is completely false, Rangers with similar gear are easily outparsed by Beastlords, Wizards and Sins. Look at nearly any parse from top end raid guilds. The truth is, people that play Rangers need to try harder (or be a better player) than the average XYZ class to even come close to their parse. Plus they are the only class completely reliant on buying ammunition to be able to parse. Without it they CANNOT use more than 70% of their abilities, what other class can make that claim? Then to top it off they bring no utility to a group.
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NAGAFEN Server
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#64 |
Lord
Join Date: Feb 2011
Posts: 51
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![]() [email protected] wrote:
I never said they have some of the most utility out of the dps scouts (as they don't unless you run in spirit, which no one does) again, you should learn to read, there is no contrast there unless you draw a contrasting conclusion on your own terms. Also I wouldn't say they have the least utility (never said) but what they do bring is little usefulness as compared to the others, just stop being bad, BLs don't bring that much to the raid other then their 2.5 pot to the group, so give rangers something along those lines is all tbh
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Ucala-yea I know Gnomes are the Superior Race **Dev confirmed** |
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#65 |
Lord
Join Date: Feb 2011
Posts: 51
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![]() Orthureon wrote:
hmm, no how about you look at the parses? afaik, WW top wizzy has not broke 1 mil on targin yet (koncept) he usually does mid 900k, as well as Tywxx also does mid 900k on targin, wow amazing isn't it?
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Ucala-yea I know Gnomes are the Superior Race **Dev confirmed** |
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#66 |
Loremaster
Join Date: Nov 2004
Posts: 1,749
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![]() For the love of god shannon shut up; the thread isn't about rangers DPS it is about their usefulness compared to other t1 classes. Yes Rangers are t1 dps if the stars align, but that is it. We bring nothing else to the table like other T1 DPS classes do however little value you put on that, that is the case. This entire thread is about rangers need to bring something to the table besides DPS, if they (the devs) are do not want to give us a useful buff and/or debuff then they need to bump ranger dps to t0 to make them relevant at the table. That is what this thread is about, so stop saying ranger are t1, most of us know we are if we get the buffs. |
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#67 |
Loremaster
Join Date: Jun 2005
Posts: 695
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![]() Koncept has done 1.3 million and if Twyxx had my group he'd do the same. Basically put a 3% max hp debuff on Snipe, then.
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Buffratx - 92 Beastlord - AB Buffrat - 92 Troubador - AB Arbitrat - 92 Berserker - AB Guarddog - 92 Warden - AB |
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#68 |
Lord
Join Date: Feb 2011
Posts: 51
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![]() [email protected] wrote:
maybe you should, Idk, read the posts in the thread? that is what I was discussing, along with the the factors that they are along with scouts in every other way, by giving examples? I mean if you learn to read something for once...
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Ucala-yea I know Gnomes are the Superior Race **Dev confirmed** |
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#69 |
Loremaster
Join Date: Nov 2004
Posts: 1,749
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![]() [email protected] Bayle wrote:
I would prefer not to have a hp debuff its so overdone ATM. But I guess beggers can't be picky? I'ed rather go with the debuf Neiloch describes. While actuly being the same thing it wouldn't be precived(sp) as being the same. |
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#70 |
Loremaster
Join Date: Nov 2004
Posts: 1,749
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![]() shannontroester wrote:
OMG rangers are t1 dps. OMG thats all that comes out of you mouth. You posted about rangers needed love, but the rest of you post is OMG OMG rangers are t1 dps. GO troll another thread. |
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#71 |
Lord
Join Date: Feb 2011
Posts: 51
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![]() you really haven't been reading much I can tell....or not reading fully..., I also never use omg
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Ucala-yea I know Gnomes are the Superior Race **Dev confirmed** |
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#72 |
Guardian
Join Date: Dec 2011
Location: CA
Posts: 244
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![]() [email protected] Bayle wrote:
Your group isn't as good for me as it is for you, but with bruiser, inq, mystic, illy, dirge, bolster and a piece of avatar gear I could hit 1.3. Buffratx and Koncept both outparse me consistently. They typically have better setups/buffs (and should), but are also more skilled players than I am. They're just on another level...or cheat good. I've been in three guilds over the last year and a half and have played with a lot of excellent dps'ers. If all you're comparing is dps, rangers are fine. I think beastlord dps potential is a tiny bit above assassins which is a tiny bit above rangers (due to a few cast times and tight range restrictions on sweet spot). Rangers just typically don't get the same groups/buffs as the other two so it seems like a bigger difference. But yeah, this thread isn't about ranger dps. It's about balancing the overall value of rangers vs beastlords/assassins. There's still a week. Let's see what Xelgad has in mind. |
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#73 |
Guardian
Join Date: Dec 2011
Location: CA
Posts: 244
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![]() Ranger Rangers rejoice! Ranged multi-attack, flurry and ae auto-attack no longer consumes extra ammo. Very nice, thank you! |
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#74 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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![]() shannontroester wrote:
Once again, you are talking to a top ranger in a WW1st guild, and examples of parses from the top rangers in EQ2 are being presented to you. However you have no interest in contributing anything to this argument except "you don't know what you're talking about" and "ranger DPS is fine" with nothing to back it up. Until you present some credentials, you are nobody and your opinions have zero weight. |
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#75 |
Lord
Join Date: Feb 2011
Posts: 51
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![]() feldon30 wrote:
you don't look over things to well do you? cause I was never talking to Tywxx (the ranger in equil), and also both buffrat and tywxx backed it up that it was infact, true?
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Ucala-yea I know Gnomes are the Superior Race **Dev confirmed** |
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#76 |
Loremaster
Join Date: Nov 2005
Posts: 2,179
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![]() Twyxx wrote:
and the cries of a thousand rangers were silenced! for a about a minute lol |
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#77 |
Loremaster
Join Date: Nov 2005
Posts: 2,179
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![]() [email protected] Bayle wrote:
the main thing you get that twix won't is reuse and that's what needs to be given to every scout just like mages. along with all procs need to fixed to work uniformly. procs being able to be affected by potency twice while others aren't is BS becuause not everyone can have that class with those broken procs unless you double/triple up on classes and again this is bad for balance. |
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#78 |
Lord
Join Date: Feb 2011
Posts: 65
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![]() Twyxx wrote:
Agreed, thank you very much for the kindness ....now only if we could get minimun range removed eh lol. But honestly thank you guys again, this was nice to see. Respectfully, Lethlian |
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#79 |
Server: Crushbone
Guild: Revelations
Rank: Raider
Loremaster
Join Date: Feb 2010
Posts: 537
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![]() Twyxx wrote:
Based on tests this change affects all classes not just rangers. Or at least also affects monks. |
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#80 |
Loremaster
Join Date: Nov 2005
Posts: 2,179
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![]() yea, this is a wonderful change. i can finally start using bone arrows on all my alts not just my raid main and my alt ranger lol |
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#81 |
Loremaster
Join Date: Nov 2005
Location: Southern California
Posts: 1,430
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![]() shannon is starting to remind me of solistcey lol These arrow changes are awesome. As well as hidden shot. These were fundamental problems rangers have had to deal with for quite a while and I am glad they are being fixed like this instead of trying to do it by piling on more AA/prestige. Now if we can just get some utility rangers and more importantly other players/classes see as valuable we will be doing pretty (gosh darn) good imo. |
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#82 |
Loremaster
Join Date: Jun 2007
Posts: 104
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![]() This isnt really a ranger buff. Sure, it makes playing one cheaper, and less annoying, but still doesnt address utility/desirability. Thanks though, between this and mass arrow production, Ill have to spend less time pressing 456, or 123 on the keypad. |
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#83 |
Loremaster
Join Date: Dec 2004
Posts: 814
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![]() crazyeyes321 wrote:
The ammo conservation means nothing if we never play our rangers. This is a good change and I appreciate it. But lets face it, without some added utility we will be sitting on the sidelines playing Bobby Beuche! "Meester raid leader dude.... ummm... my momma dont wantz me to play no fooseball!" |
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