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Old 06-14-2011, 03:05 PM   #1
drakkenshie

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I have a level 90 Templar, and I love the class, but find it frustrating. I was gone for awhile and coming back it seems like the other healers like mystic and warden got better at healing, and also have really nice melee lines.

My templar's heals are largely the same outside of a new ward and I still have no good combat ability and lackluster melee (in spite of the class carrying the name of a historically awesome heavy fighter). My AA tree is full of fighter stuff I can't make much use of, and if I cast a beneficial spell, I lose my damage AA (really stupid).  I was hoping for the last 2 years that would get fixed. I'm assuming it won't, templars never seem to get any love... SMILEY

So anyway I come back 4 months after DoV is released and wardens are outhealing me 2-4 times and also doing great damage at the same time. Mystics are pretty awesome too, and Inquisitors I hear are good though I've not yet run with any to see how their heals and damage compare. I have a mystic and a warden, but still like my templar a lot so I plan on keeping him for the long term (unless I betray to Inquisitor).

So, some questions:

Are wardens really healing more than me, or is it just because HoTs are firing automatically and a lot is wasted that they seem to be doing so much? In other words, can my templar compete with them once I get back in practice and equally geared, or is it simply the state of things that mystics and wardens are really awesome now and templars need some work?

I have been away for 8 months so tips on things related to changes in that time would be great. Not knowing what else to do I geared up in PQ raids and got some jewelry from instances like Ascent. I'm still pretty loss on what my priority as a healer should be on equipoment upgrades, and I mean for all healers not just templar.

In SF I was doing a priority of STAT > POTENCY > CRIT > SPEED > ABILITY MOD.

Given the changes I'd like any pointers on what to focus on now. I know crit/mit is very important, but what about the rest? I've been told that its more like CRIT > POTENCY > STAT > SPEED > ABILITY MOD now.

One last question not really a generic healer question: Inquisitors. I have thought of betraying to gain the melee ability so I could have a bit more fun when not actively healing. However, I worry that I'll lose too much heal ability for my two primary activities.

I don't raid much, I spend most of my time running duo with a conjuror, keeping her pet alive. It does well tanking but can be subject to spike damage, and if she gets aggro I have to keep her alive until she can shed it. We run everything from solo content to even some "needs a group" stuff. The rest of the time I run in single groups with friends and sometimes I'm solo healing and I have some trouble with that at present. Places like Kael give me a lot of trouble with really high spike damage combined with constant modern to high DoTs.  For that matter so do other healers at times, so I also work with a warden or defiler friend to keep small groups alive.

If I switch to inquisitor is there going to be a big difference in healing ability? Enough that I'd have trouble with what I commonly do? If its just a matter of changing tactics, that's fine, but betrayal is long and annoying and I'd like at least some ideas before I cold turkey switch.

I'm curious about inquisitor because I think it would be fun to be a more active fighter, but healing is still number one priority, especially in duo.

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Old 06-22-2011, 07:31 PM   #2
gatrm

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First of all, if you are just coming back after being away from the game for 8 months, don't expect your templar to be as well geared as the healers you are comparing yourself to.  Don't expect to heal as much as a healer who has been gearing up since DoV launch.  I would absolutely expect you to have difficulties running the DoV content until you get regeared.  And you will need total regearing. 

Wardens have always been able to put out the most raw healing power, and this hasn't changed, however once you are geared up, you will almost always outheal a warden you are grouped with because no matter how many heals the warden casts, he can't heal what your reactives have already healed.  The exception may be if there is a lot of incoming group damage.  The order of heals has not changed so ward > reactive > hot as far as when they take effect and in what order they heal. 

Your defensive and survivability group buffs are superior to other healers you mentioned- you have a nice stoneskin proc and sanctuary which prevents the group from stuns.  You have a decent potential for dps output, especially with the availability of all the potency and crit bonus on gear.  If you want to betray, you will be fine for most content.  You will lose defensive buffs, but gain offensive buffs.  You will lose a few heals and gain a few offensive abilities.  I can't really compare inquisitor to templar as it has been a really long time since my inquisitor was a templar, and both classes have changed quite a bit since I betrayed in the mid levels. 

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Old 08-03-2011, 02:41 AM   #3
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As to the priority order, from what I have seen it goes something like this:

Crit Mit - dead healers can't heal.  full PQ with yellow crit mit adorns will give around 130+ and will see you ok for easy mode raiding.Crit Chance - crit heals do much more and a lot of mobs debuff crit chance.  Aim for 200+Crit Bonus - you got your heals to crit, now you want them to be more powerful when they do.Potency - If your heals (and dmg) don't crit you want the base amount to be as high as possible.Casting Speed - for me (Defiler) this is where I want to improve next.  Currently capped at 100% which will half your casting time.Ability/Spell Reuse - you want those spells to be ready to recast as soon as possible.  Capped at 100% again.Ability Mod - does something but nobody seems too fussed about it nowadays.  Nice to get when you can.Stats - comes with the gear.  Don't worry about it, imo.

A note about resists.  There is a lot of elemental damage in DoV so you want elemental resist as high as possible, so get those elemental adorns on jewellery.  30k+ elemental and 20k+ nox and arcane should be a good guide to aim for.

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Old 08-03-2011, 01:27 PM   #4
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potency is much more beneficial than crit bonus for wards also, ability mod is hugely important for shaman wards

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Old 08-05-2011, 01:43 AM   #5
drakkenshie

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Many thanks for the advice.

Being gone so long catching up is taking a bit, figuring out what adorns to get, and gaining the plat and materials to buy and make them.

In the end, I think I like Templar better than Inquisitor and I also tend to get attached to my characters and the history they have with friends.

I guess I have some work to do now... SMILEY

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