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Old 11-09-2015, 06:27 PM   #31
ZUES

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Thank you sir. That will be very helpful.
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Old 11-09-2015, 07:59 PM   #32
Bloodguts

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Or you can use this ACT trigger as well to help you.



Just copy and paste in-game with ACT open and then click Import when the little window pops up.
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Old 11-12-2015, 04:45 AM   #33
ZUES

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The Charging Pylon on The Malfunctioning Slaver fight is malfunctioning. During the fight it healed faster than we could kill it (265 mil dps). So we evacced and tried again, same thing. The next pull we kept going and killed the named before we could kill the pylon. It never despawned and we couldn't progress the zone. And being that there still is no zone timer we couldn't zone out and reset the encounter.
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Old 11-12-2015, 04:54 PM   #34
Gninja

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Both issues should be taken care of.
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Old 11-12-2015, 05:21 PM   #35
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Thanks Gninja. We'll try to get one more run through it before launch and look for bugs.
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Old 11-12-2015, 06:32 PM   #36
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At this point I am not sure if changes will make it to beta. Let me know when you plan to run it and I can come update the files real time.
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Old 11-12-2015, 06:39 PM   #37
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Ok if we do one tonight I'll try to send you a tell. If we do it'll be around 9-11pm EST tho.
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