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Old 10-22-2018, 08:45 AM   #61
Kander

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HP has been reduced.
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Old 10-24-2018, 04:00 PM   #62
Elowith

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For the fight with Grobnor, I was half way down through the floor the entire fight. Remained there after he was dead. Had to evac and run all the way back to continue the zone.
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Old 10-24-2018, 09:14 PM   #63
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How were you half-way down through the floor? Going to need a lot more specifics to even begin to look at this.
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Old 10-25-2018, 12:11 AM   #64
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Sorry it sounded vague. As I moved into the large ovalish area that Grobnor stands on, I and my pet dropped so that the original floor was above my head but there were bits of floor like material holding me up. My merc had aggroed him and I was able to complete the fight with him reachable by spells, but I was not able to move back up after the fight. I had to evacuate and run back in order to complete the zone.
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Old 10-26-2018, 05:55 AM   #65
Nelie

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Same issue here in the solo version. Hirpo the Frosted Spine is the name. Melee seems to be completely borked. Couldn't use CAs if I was anyone near him or under him. Melee auto breaks anywhere from 0-3 meters, it never goes off.
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Old 10-26-2018, 02:22 PM   #66
Khimaira

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Solo instance (Elements of Destruction: Waves of Order)

(Playing Fury) Hirpo. Power drain is recast too quickly and seems to have multiple (ie. too many) power drain abilities. If they really have to have power drains, could the time between each casting be increased? If I do get a cure off, it seems Hirpo immediately hits me with another drain (probably an exaggeration but it feels way too quick). Since power drains are basically Voltron's Blazing Sword...used...every...single...combat round...maybe give them longer spell recast times. Have no idea how I killed him on my second try.

Also, trying to cast Smite of Consistency gives a Too Far Away message even if I am in Hirpo's mouth.

Sirens on the opposite side of level from Hirpo: Fight dropped me and the sirens below the floor. A water spout knocked me back onto the platform. That was the only spot this happened.

Grobnor: excessive, multiple (?), constant power drains. Sometimes he casts something that creates a really blindingly bright strobe light effect. This could be bad for people susceptible to such things (epilepsy warning) if there is no way to turn it off.

Got 17/19 onzolan crystals...could not complete the quest. These either need to be guaranteed drops, dropped from more denizens types, have said denizens respawn, or reduce the needed amount. No one is going to want to redo the entire zone for a chance to get the missing crystals. Unless we can have an available portal to the elemental tower at the beginning of the zone?
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Old 10-26-2018, 06:17 PM   #67
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Just to add to this:

Hirpo - Grows larger over the fight but his 0 marker stays centered in a very small area between his front and hind legs. The larger he grows, the harder it is to melee him - the hit circle around him makes no difference. After nearly 30 minutes (Guardian with 0 power and only able to ranged attack) he was as large as the platform and there was 0 place I could go that I could melee hit him at all. His power drain is also absurd. It hits non-stop and drains you to empty - my pocket healer (merc) and pots could not keep up with clearing them. My power regen items did nothing - the second I hit them, a det hit and I was back at 0.
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Old 10-26-2018, 09:30 PM   #68
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We'll look at it. Thanks.
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Old 10-27-2018, 02:19 PM   #69
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Marr's Ascent - Solo
an emissary of the veiled at " /wa -217.11, 321.85, 139.20 " has a resolve of 756. No other NPC's in the zone have a resolve check and 756 is awful high for a solo zone required for the signature line and maybe unattainable for some players to finish the zone and or quest.
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Old 10-27-2018, 06:37 PM   #70
Asherman

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Heroic version

Tethys All-Mother - tried several approaches to this fight, prioritising main named, attached adds, burning mob, slow dps or keeping spawned adds alive but all resulted with the named becoming invulnerable at 31% and having to reset the fight.
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Old 10-28-2018, 12:23 AM   #71
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Instance: Awuidor: Marr's Ascent [Solo]

Running this one on my low-DPS toon, Sigrdrifa, a paladin. Wearing all mastercrafted/refined gear. Inside the zone with Fount of Power: Resolve 1,270. Potency 115,325.9%. 275M DPS.

Hirpo the Frosted Spine -- I failed on a cure and stayed power-drained the entire fight, but Kenny and I were able to autoattack him to death. 61M DPS due to autoattack. I tried to pull him into the water tower, but he only came to the edge. He didn't break, though. Knockbacks tossed me into the water, so were pretty much neutralized. Total fight took 10 min 29 sec.

Torrent of Awuidor -- I grabbed all the waterspouts and the name and pulled them into the water at the center of the platform. Implosion plus Etherflash Ascensions cleaned up the trash mobs. The fight was straightforward. I kept curing, and the water neutralized knockbacks.

Etrigon Icefist -- This fight may need to be looked at. I fought him with Kenny, and pulled him back to the covered tunnel between his platform and the water tower, where I notice no knockbacks. Zealous Smite and Castigate V would remove all detriments, but Aura of the Crusader and Cure Spells did not. I supplemented with potions. I cured 17 times, Kenny cured 28 times (48 cures total) during a 3 min 34 sec fight. Paladins have a lot of tools for curing... but I am concerned that a class without big DPS and having to rely entirely on potion curing might have real problems, even with a healer merc supplementing cures.

Grobnor the Elder Orb -- straightforward fight, no issues.

Tethys All-Mother -- straightforward fight, no issues.

SUMMARY: May need to adjust Etrigon, who is casting a LOT of detriments.
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Old 10-29-2018, 06:43 PM   #72
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Made adjustments to Hirpo and Etrigon, will cast a lot less detriments
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Old 10-30-2018, 12:38 AM   #73
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emissary of the veiled at -230, 321, 134 still has either a ton of hp or a very high combat mit, solo version. been whacking on this guy for almost 10mins now....
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Old 10-30-2018, 02:57 PM   #74
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Also having trouble in solo version

Boss: Hirpo the Frosted Spine
Issue: Keep getting the Too Far Away message. Playing a mystic, I can't cast Dazing Bash, Phalanx, or Etherflash.

Thanks!
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Old 10-30-2018, 05:49 PM   #75
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Also fell through the world killing an emissary of vapor on its platform.. Fell through the platform
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Old 10-31-2018, 03:24 PM   #76
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If this is the one I'm thinking of he has a resolve buff on him. It's been mentioned before. So if you're running pop gear and don't have enough, he takes forever.
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Old 11-01-2018, 08:53 AM   #77
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perhaps, but none of the other emissaries, mobs, or even nameds, have this, so, at the very least, for consistency, it should be removed. he feels like a heroic mob who snuck in.
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Old 11-01-2018, 09:07 PM   #78
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Its been fixed
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Old 11-01-2018, 11:16 PM   #79
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Marr's Ascent - Solo
an emissary of the veiled at " /wa -217.11, 321.85, 139.20 " has a resolve of 981. No other NPC's in the zone have a resolve check and 981 is awful high for a solo zone required for the signature line and maybe unattainable for some players to finish the zone and or quest. NOTE: he was set at 756 which was way too high, to begin with, you now have upped him lol.
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Old 11-02-2018, 04:01 AM   #80
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in SOLO, emissary of the veiled seems to be invulnerable atm, it's taking 0 damage from everything.
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Old 11-04-2018, 10:53 PM   #81
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Heroic - marid spellblasters (grp of 4 on upper floors), charm causing issues to make them reset constantly.

Final boss - 2nd attempt at this named(totally different to previous when it stuck at 31% and had much less hp)

Adds immune to damage and named has tonne of hp/combat mit(67k combat mitigation). Perhaps allow adds to be damaged and not immune until named hits threshold? Combat mit is a tad high and everyone had equilize proc + goblin ear debuff.

13mins fighting time.
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Old 11-06-2018, 02:05 AM   #82
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Lots of changes on this fight today.
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Old 11-06-2018, 07:29 PM   #83
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Marr's Ascent (Solo) - spawned final boss, and used the portal to go down. Before even engaging in combat the portal to Myrist was active behind the named. I dont recall this happening on my previous run through - shouldn't the portal wait until the final named is dead?
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Old 11-06-2018, 10:40 PM   #84
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Are you sure you aren't seeing a quest portal?
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Old 11-07-2018, 08:41 PM   #85
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Trying to upload a screenshot now. I am on the 4th name the top of the second tower, and fell through the world... cannot reproduce it, but as I pass where the final named will stand the portal to Myrist is open... the purple one with the swirling books... not the quest portal which is closer to the final named position and no swirling books.
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Old 11-07-2018, 08:42 PM   #86
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I'm in the zone btw as I type this.
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Old 11-09-2018, 03:20 AM   #87
Sigrdrifa

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Zone: Awuidor: Marr's Ascent [Solo]
Name: Torrent of Awuidor

For some reason, the Torrent drops something that looks pretty much like an Ornate Chest but is labeled "Treasure Chest". My log says:

(1541733127)[Thu Nov 8 21:12:07 2018] You win the lotto for aITEM -1269852453 985363158:Ear of Torrents/a from the Treasure Chest in Awuidor: Marr's Ascent [Solo] (-1.58, 667.77, -137.83).
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Old 11-11-2018, 06:00 PM   #88
Sigrdrifa

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Zone: Awuidor: Marr's Ascent [Solo]

I fell through the architecture while fighting on the platform of the emissary of vapor. I think I went straight down, and I ended up at (89.24, 445.19, 133.81) so I probably fell through around (89.24, 490.53, 133.81). I tried going back up and walking all around that area, but I couldn't find the hole again.

Also, while fighting Tethys All-Mother, at some point I'm sure I saw a message that said that she summoned waterspouts... that message did not write to my logfile. Anyway, she did summon three or four waterspouts, but none of them were on me, my pet, or my merc. The spread looked like it might have been meant for a group encounter maybe? At any rate, they were no threat to me or mine in this fight.
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