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Old 10-23-2012, 10:48 PM   #1
Terrogaunt

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Hey guys! We got some fantastic feedback from SOE Live. One of the things brought up was to add filtering into the tradeskill recipe page.

What would you guys like to see as filter checkboxes? So far, I was thinking of incorperating the "Hide Outleveled" that the merchant window has. Is there anything else that you guys think would be super useful?

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Old 10-23-2012, 11:13 PM   #2
Hordolin Awanagin

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How about something very similar to the Advanced search window on the broker?

EDIT: If the data were available in the data feed...

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Old 10-23-2012, 11:51 PM   #3
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Filter master crafted vs regular crafted

Filter by a stat (wis, agi, str, int, etc)

Add tradeskill classes to the 'usable by' list for things like the tinkered tools

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Old 10-24-2012, 12:10 AM   #4
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Filter by main ingredient.

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Old 10-24-2012, 01:10 AM   #5
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I'm not sure if it's possible.. but a filter by holiday recipe option? Having all of the NoTD books pulled up easily, or all of the Frostfell or Erollissi day ones. (I know you can search for individual books to filter one at a time, but it's such a messy list : / Having the grouped would be lovely!&nbspSMILEY

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Old 10-24-2012, 01:20 AM   #6
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i'd like to see a set type checkboxes (weapon/armor/totem etc) It would also be nice if we could checkbox player made filters to 'show only for this charater/show only for X type tradeskiller' to make mutli charater filters easier to manage.

Would also be cool if we could drag specific recipies to out hotbars open up a recipe filter and drag and drop the recipies from the hotbars like you can when making macros.

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Old 10-24-2012, 11:30 PM   #7
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I'd like to see something to show

chair/seating

table

light

floor

stuff like that to make it easier to find recipies when I'm decorating. The same categories that are on EQ2 Decorators and EQ2 Traders categories.

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Old 10-25-2012, 01:37 AM   #8
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What the heck is Geomacy? Runecraft? Arcana? Is this even an Everquest 2 search box? Tried to clarify some of this to a guildy but I couldn't. Makes no sense to me either.

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Old 10-25-2012, 01:57 AM   #9
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ZUES wrote:

What the heck is Geomacy? Runecraft? Arcana? Is this even an Everquest 2 search box? Tried to clarify some of this to a guildy but I couldn't. Makes no sense to me either.

they are basic skills all toons get they are used for non-specalization recipes (usually quest ones)

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Old 10-25-2012, 03:10 AM   #10
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Option for filtering by armor type or weapon type.

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Old 10-25-2012, 02:27 PM   #11
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[email protected] wrote:

I'd like to see something to show

chair/seating

table

light

floor

stuff like that to make it easier to find recipies when I'm decorating. The same categories that are on EQ2 Decorators and EQ2 Traders categories.

Yes, please.

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Old 10-25-2012, 04:27 PM   #12
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ZUES wrote:

What the heck is Geomacy? Runecraft? Arcana? Is this even an Everquest 2 search box? Tried to clarify some of this to a guildy but I couldn't. Makes no sense to me either.

What he said.  The current filter is just... archaic.

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Old 10-25-2012, 08:41 PM   #13
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Terrogaunt wrote:

Hey guys! We got some fantastic feedback from SOE Live. One of the things brought up was to add filtering into the tradeskill recipe page.

What would you guys like to see as filter checkboxes? So far, I was thinking of incorperating the "Hide Outleveled" that the merchant window has. Is there anything else that you guys think would be super useful?

Hide Outleveled would only be useful to someone who is only crafting for XP. Those who continue crafting after they've gained their levels (i.e. most of those who want better filters) don't do it for XP and craft for a variety of levels.

One thing I -hate- in the current filters is that it's used for every character that is used on that computer.This causes all sorts of wonkiness.

After I have set up a filter by books, if I use that filter on a character who is missing just one of those books it's completely changed for every other character and missing the book that character was missing forever more unless I actively redo the saved filter on a character that has all the books (and then it gets clobbered again..).

Filters by level are about the only reliable saved filter right now and even that one is a PITA because there is no way to selectively hide anything without specifically selecting each book (which then gets clobbered when used by a different character with different books).

There is no way to set up a filter by recipe names. You can do a search by names by each and every time typing in the name or a portion of it on the front of the book but nothing for it on the back with the filters.

There is no way to do a search or filter on recipes by ingredients either the primary or any of the rest.

The techinique and knowledge filters are semi-redundant. Each technique and knowledge match up as just the same thing by a different name. Both the technique and knowledge suffer for that, though, because most really don't relate well to the name of the class. As a few examples: Artificing, Artistry, and Arcana, which classes are those?

There is no way to do a search on the crafting station used.

There is no way to do a search on the type of item that's made.

There is no way to 'hide' one time use books.

There is no way to -easily- have a filter (that works consistantly every time no matter the character used) for holiday recipes.

And so on..

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Old 10-25-2012, 09:46 PM   #14
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Something else that would be nice, but probably wouldn't work as part of the interface...

It would be nice if we could make filter files to put in the filter directory that contained only recipe names.. so when the filter was called only those recipes would show. This would be particularly useful for rush orders.

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Old 10-25-2012, 10:05 PM   #15
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It sounds like you guys want a full overhaul of the tradeskill filter system. I'll see what I can do, but that's no small task.

I was mainly asking if there were any small additions that you'd like for the moment, but feel free to keep posting awesome ideas! SMILEY

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Old 10-26-2012, 12:41 AM   #16
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How about a slot option: head, shoulder, leg etc.  That would make finding the right adornment or appereance item much easier.

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Old 10-27-2012, 07:49 AM   #17
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When I played Istaria the thing i loved about that recipe set up was it worked like favorites in IE browser.

I was able to drag and drop recipes into created folders which I found very useful.

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Old 10-27-2012, 01:08 PM   #18
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Terrogaunt wrote:

It sounds like you guys want a full overhaul of the tradeskill filter system. I'll see what I can do, but that's no small task.

I was mainly asking if there were any small additions that you'd like for the moment, but feel free to keep posting awesome ideas!

Sadly it's that bad that only a full overhaul would improve it.

The last 'improvement' was the addition of a class filter. That doesn't work well for items which aren't specifically restricted to any class. If you use the class filter on a provisioner, for example, to try and find the best food/drink for a priest, since no food/drink is class restricted, all food/drink would show up, not just those with a +wis. Fluff recipes that are classless show up when doing a search on class, too, which makes certain level ranges for all classes a PITA (same for the broker filter, as well).

But, small improvements.. for me, if it was possible to create a filter on a character with all of a certain type of book (i.e. holiday books) and use that filter on a character without all of that same book and not have it altered by that use, I would be marginally happier.

If it was possible to selectively hide recipe books to hide the one-off books which were for specific completedquests it would help. But the exception there is I wouldn't want having done them on one character to hide them from all other characters using that computer whether they've done the quest or not.

If it was possible to have a saved filter on recipe name, that would help bunches, too.

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Old 10-28-2012, 03:49 AM   #19
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Regarding Book filters for Holidays and Tradeskill Apprentice recipes, I have those setup. The Tradeskill Apprentice Filter has every possible recipe listed in it (I found a listing on Zam or some EQ2 site and manually edited the recipe file). When I click on it game, it lists all the recipes that particular toon has the recipe for and just doesn't show the ones that are missing for that toon. I also did the same thing for the Thurgadin Recipes. I manually edited the recipe file and combined all my separate listings for the different tradeskill classes into one large Thurgadin list. The key is, I don't edit those filters in game after I combined them. What I would like is a "List only the items the current Rush Order wants me to make" checkbox LOL.
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Old 10-28-2012, 11:48 AM   #20
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Rijacki wrote:

Sadly it's that bad that only a full overhaul would improve it.

LOL so true.

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Old 10-30-2012, 08:55 AM   #21
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I would like to see the ability to right-click/examine the recipe that is in the filter window without having to click accept on the recipe just to look at the recipes in the book and then having to go back and scroll all the way to that recipe again if it's not what I want.

I would like to see tick boxes next to recipe books that I can tick to hide that recipe, with another button that I can click to view hidden recipes so I can untick if necessary, this is useful for recipes I rarely use.

I would like to see the quested recipes that don't produce usuable items (furniture/armour ect..) removed altogether.  For the repeatable faction quests the recipes could be deleted once the quest is finished and the recipe book reissued when you pick up the quest again, so when you are done gaining faction you aren't left with unused recipes to scroll through. 

Note, not all quest related recipes become unusable once the quest is finished, such as Clurg's Family Stein Recipe, Compendium of Mineral Refining Techniques for example.

These are some recipes I would like to see hidden, some I would like removed altogether.  Technically they could all be removed if the faction recipe books are reissued with the quest being picked up, and the recipes removed on quest completion.  (not all the faction recipes here are marked as such)

  Armaments of Paineel (Paineel faction)

  Berts Big Book of Health

  Camp Supplies: Revision II

  Capru's Insect Trap

  Elemental Resonance Device

  Emergency Shelter For Dummies

  Far Seas Essential Supply Manual Vol 2 (Far seas Faction)

  Far Seas Shipbuilding Manual (Far seas faction)

  How To: Cure Mammoth Meat

  Makin Stuf Da Grobb Way (Grobb Faction)

  Observatory Supply List

  Observatory Supply Manifest, page 3

  Othmir Shell Armour

  Secrets of the Danak Craftsmen (Danak Faction)

  Shroud of the Manastone

  Sootfoot Boom Rock

  Strong Brew Root Beer Recipe

  The Finer points of Rituals

  Theoretical Notes on Portal Repair

  Thurgadin Supply Manifesto (Thurgadin crafters faction)

  Totemic Mastercrafting and You

  Traditional Warding Spells

  Tupta Traditional Artisanry (Tupta Faction)

  Wagon Wheel Repairs

  Yellowfang Mantle Recipe

  a tattered scrap of paper

It's just my personal take on what I would like to see and others may feel differently about some aspecs suggested.

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Old 10-30-2012, 12:54 PM   #22
Calthine

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Terrogaunt wrote:

It sounds like you guys want a full overhaul of the tradeskill filter system. I'll see what I can do, but that's no small task.

I was mainly asking if there were any small additions that you'd like for the moment, but feel free to keep posting awesome ideas!

No, basically we have been stuck with the same archaric search since launch, with just a couple things added.  The whole thing needs to be thrown out.

Here's my request:  Allow seperate characters to have their own set of filters. Right now all characters share one.

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Old 10-30-2012, 02:22 PM   #23
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The top request I would have is to be able (optionally) to store filters by character.  The next request would be a way to eliminate all the blessed/imbued recipes when I'm doing weaponsmith or woodworker writs.  (or just allow regular expressions and I'll do it myself.)

While it needs an overhaul, a few small changes could significantly improve the current state.  Remove some of the options that are no longer relevant, maybe change the "crafting skill" selecton to "type of workstation" and add a few checkboxes.

I use the current filter by recipe book and by class, and rarely by level.  A mastercrafted/handcrafted switch would be very handy.  I'm not sure how useful "outleveled" would be as someone leveling would be doing a specific level range for their current writs, but a "current writ level" checkbox would be very handy, if you get the levels right.  I suppose a quest item checkbox would require info not in the recipe database.

Thank you for looking at it.

edit - actually, I wonder if fixing the UI components would be a bigger upgrade.  We have multiple different overlapping scrollbars which are tempermental.  But either-or.

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Old 10-30-2012, 02:36 PM   #24
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My requests would be 

1. A complete overhaul similar to what was discribed on the last page. If not that then the quick ones would be:

2. A "current writ/rush order" Checkbox

3. A search by slot.

4. search by atribute, str, sta etc

5. Handcrafted/mastercrafted checkbox.

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Old 11-06-2012, 06:22 PM   #25
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My only interest would be sorting out my apprentice recipes without having to make filters for every toon, which would continue to need updates. Even something as simple as having the recipes start with the words "Ancient Knowledge" and "Draconic Knowledge" would be great and make searching easier.

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Old 11-06-2012, 10:20 PM   #26
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I'd love to be able to search by recipe ingredient.  I was able to do this in another game, and it was actually very useful.  There's been many a time I've had a particular item (usually a rare or special item) and wished I could bring up a list of all the recipes that used that ingredient.

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Old 11-06-2012, 11:38 PM   #27
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Ability to sort by type: (armor types, weapon types, furniture, holiday, food, drink,potions/poisons, essences, jewerly, runes, scrolls, quest, researched, etc) sub groups in these would be fantastic but I know coding all the recipes in game would be a bear.

In parallel it would be nice to have an omit (type) too. Ex pull a list of all holiday recipes that are not furniture. 

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