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Old 10-22-2012, 07:54 PM   #1
Neonblue

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Why is the Beastlord left side of the Pretige line locked to the Spiritual Stance only?  (unless i am mistaken?)  Thats like locking the Summoners to Defensive pets, or Tanks to a specific stance.  Or healers to heal or dps stance... etc.  

If you fixed the Crit Bonus/Potency from being only Left or Right side, that would make it a little better, but still, I don't see the need to limit it only to one stance choice.

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Old 10-22-2012, 08:10 PM   #2
Shotneedle

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I am perfectly happy with my overpowered right side.

If spiritual didn't have such crappy hit rates to begin with I might even consider looking at the left line.

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Old 10-22-2012, 08:10 PM   #3
jjlo69

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i think it has been posted that unless you spend 12 points on the first four you will not be able to unlock each side its gonna be an either right side or left for 6 point s spent.

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Old 10-22-2012, 08:11 PM   #4
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The biggest problem with the Beastlord prestige abilities is that the Prestige Conversions (dps -> CB & attk spd -> POT) are on the wrong sides of the the trees.  Looking at the new Prestiges abilities, a Feral Beastlord is left with a choice.... keep the clearly better dps -> CB ability or gain any of the new abilities from prestige outside the center 2.Unless those right side abilities are amazing (As buffrat seems to indicate), the net gain is nominal.

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Old 10-22-2012, 08:27 PM   #5
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Right side is currently better for me on live than the left side. I just don't like my dps depending on sonic screech getting at least an average number of resets. Conversions really aren't that big of a deal.

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Old 10-22-2012, 09:02 PM   #6
Hirofortis

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So loosing Buffrat, loosing 30 CB is not gonna be that big a deal for you? Guess reforge everythign for haste and get more pot. Would like to know what the conversion looks like.

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Old 10-22-2012, 10:44 PM   #7
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50 cb, yes. And not compared to 30 potency, longer duration rampage, sonic resets, and now this new stuff.

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Old 10-23-2012, 01:48 PM   #8
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You'll also pick up a decent chunk of Flurry by converting to attack speed.

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