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Old 12-31-2011, 10:31 AM   #1
frodo1972

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If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content. Which Class got the best immersive combAt experience ?

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Old 12-31-2011, 10:44 AM   #2
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frodo1972 wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content.

Cliched as it sounds, the one you personally find appealing. If you are returning, start FTP and test out some before making a final decision after paying again. The starting areas only differ by geography and scenery really, they all offer the same rewards in a misguided effort to deliver "Balance"

Which Class got the best immersive combAt experience ?

What is immersive? Constantly having abilities to use? Any Scout. Needing to be aware of positioning with relation to your surroundings? Any class but Scout more than others. Think about more than stacking Multi-attack? A pet class. I haven't played one yet, but new Beastlords at least seem to require a higher degree of player/pet interaction to maximize their potential.

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Old 12-31-2011, 12:30 PM   #3
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frodo1972 wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content.

Cliched as it sounds, the one you personally find appealing. If you are returning, start FTP and test out some before making a final decision after paying again. The starting areas only differ by geography and scenery really, they all offer the same rewards in a misguided effort to deliver "Balance"

Which Class got the best immersive combAt experience ?

What is immersive? Constantly having abilities to use? Any Scout. Needing to be aware of positioning with relation to your surroundings? Any class but Scout more than others. Think about more than stacking Multi-attack? A pet class. I haven't played one yet, but new Beastlords at least seem to require a higher degree of player/pet interaction to maximize their potential.

Immersive combAt: combat mechanic thats more than just buttonmashing one button with a macro. Kinda more like dark souls where each weapon swing or spell cast feels natural and with enhanced attack animatio. Or combAt that feels "alive"

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Old 12-31-2011, 12:46 PM   #4
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Whether or not it's worth coming back I think depends on what you want out of a game. Whether or not you find any of the classes fun to play I think depends on what you enjoy playing. Immersive is completely subjective, so that's on you. Give more input so people can make informed replies or try it for yourself and see.

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Old 12-31-2011, 12:51 PM   #5
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For one thing: is it more to combAt than just (maximized) skill rotations ? Are there any tactical elements to combAt? Like active blocking/parry/Dodge. Make use of terrain in combAt ? Like taking cover etc.

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Old 12-31-2011, 01:11 PM   #6
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nope..  None.  Jus smash button wait for it to pop back up.  No tactics...  No thought to it.

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Old 12-31-2011, 03:20 PM   #7
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Is it worth coming back? I'd say no. I finally removed EQ2 from my hard drive the other day. I needed to clear up some space. The way my character would have been gimped for returning is just not worth it for me.
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Old 12-31-2011, 04:02 PM   #8
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[email protected] wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content. Which Class got the best immersive combAt experience ?

My favorite classes to play are the fighters. I love my zerk, my SK, my Pally, and now my Beastlord. But I play them for the simplicity. I like to crush skulls and slice up my enemies, and I find that simplicity VERY immersive. I suspect that's not what you consider immersive, though, because it is a lot of button mashing. I'd say for immersion, an assassin is a good class because it plays like, well, an assassin. You slip out of the shadows, strike deep, and then disappear again. I like that my assassin lets me feel like a silent killer who - if caught in the light of day - is very vulnerable. It's not necessary to play that way (especially when soloing), but I do it anyway, purely for the immersion.

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Old 12-31-2011, 04:45 PM   #9
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[email protected] wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content. Which Class got the best immersive combAt experience ?

I won't advice you to return. I understand people who keep playing (like me) because they have friends. But restarting ?

here is what you will get :

On the one hand : The 1-89 game has been trivialized so much that it is quite unfun, and it's not anymore a multiplayer game. Apparently it was decided to turn the game into a rush to 90 race. Look to me suicidal, throwing away so much content is a weird deicision. It seems that someone at SOE failed to understand that Varsoon Ruins or Zek citadelle can be as fun as DOV as long as those instances are not trivialised. In a sense it's even worst that that : TSO and SF offered many instances, and almost all had some scripting. All this capital has been thrown away in the garbage bin by the One.

On th other hand : The 90 high end (i mean rading) has been turned in a Frag, it's not anymore about strategy or carefull monitoring it's about instantly pushing a button. I could easily write scripts that would be better than any raider. Instances have inherited this Frag drift, looking backward TSO and SF were much more entertaining. Indeed eq2 is getting each day closer to a first shooter game.

On the top there are other issues :

Performance has also been going down steadily, it take me now 5mn to launch the game.

itemization inflation has been running so high that soon high end scout may end up 1 shooting SF raid mobs.

Just some examples :

Rok EM/casual raid requirement 25 000 dps.

group Early SF  ~ 30 000 dps (more or less required to finish Vd3).

group Early DOV ~ 90 000 dps (quested gear , PQ gear unadoned PUG)

EM mode T1 (unbuffed, solo) 80K, EM priest (unbuffed, solo) ~ 20- 30K.

Raid causal DOV 1 million dps, Raid organized/geared/optimized : 2 million dps.

There may be another x2 factor for th hard/hard mode (drunder hard or whatever).

This inflation lead to a dead end and a complete gear reset will have to be performed.

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Old 12-31-2011, 05:10 PM   #10
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[email protected] wrote:

[email protected] wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content. Which Class got the best immersive combAt experience ?

I won't advice you to return. I understand people who keep playing (like me) because they have friends. But restarting ?

here is what you will get :

On the one hand : The 1-89 game has been trivialized so much that it is quite unfun, and it's not anymore a multiplayer game. Apparently it was decided to turn the game into a rush to 90 race. Look to me suicidal, throwing away so much content is a weird deicision. It seems that someone at SOE failed to understand that Varsoon Ruins or Zek citadelle can be as fun as DOV as long as those instances are not trivialised. In a sense it's even worst that that : TSO and SF offered many instances, and almost all had some scripting. All this capital has been thrown away in the garbage bin by the One.

On th other hand : The 90 high end (i mean rading) has been turned in a Frag, it's not anymore about strategy or carefull monitoring it's about instantly pushing a button. I could easily write scripts that would be better than any raider. Instances have inherited this Frag drift, looking backward TSO and SF were much more entertaining. Indeed eq2 is getting each day closer to a first shooter game.

On the top there are other issues :

Performance has also been going down steadily, it take me now 5mn to launch the game.

itemization inflation has been running so high that soon high end scout may end up 1 shooting SF raid mobs.

Just some examples :

Rok EM/casual raid requirement 25 000 dps.

group Early SF  ~ 30 000 dps (more or less required to finish Vd3).

group Early DOV ~ 90 000 dps (quested gear , PQ gear unadoned PUG)

EM mode T1 (unbuffed, solo) 80K, EM priest (unbuffed, solo) ~ 20- 30K.

Raid causal DOV 1 million dps, Raid organized/geared/optimized : 2 million dps.

There may be another x2 factor for th hard/hard mode (drunder hard or whatever).

This inflation lead to a dead end and a complete gear reset will have to be performed.

Ignore this guy.  I dunno where he's found the huge axe he seems to need to grind but he's proving across multiple threads just how much he professes to know and how little he actually does know.

The 1 - 89 game has been trivialised by those that wish to play that way.  There are many people around that are level locking toons to ensure they don't miss any of the content they've paid for, all you need to do is read the threads on the foums and you'll find them.

He clearly doesn't raid because once again he's talking complete BS.  No strats on new mobs?  Yah, right, so needing to cure a certain curse quickly while ignoring others isn't a strat?  I raid and the guild I'm in work hard at it.  If you can write a script to take the place of one of the guys in our raids I'd love to see it.  If not, why don't you just take your attitude and your BS somewhere else and stop belittling the effort that others do still put into the game!

If it takes you 5 minutes to load the game, you've a problem at your end.  I've not heard of anyone else with a similar loading time.

Your list of DPS requirements are a joke.  Did you invent them?  We average around 3.5 to 4 million DPS RAID WIDE against HM mobs and we manage.  OK, it's not easy but we manage and we are progressing.

To the OP:  Try a free account for a while and see how you get on.  Many people on the forums are still very bitter and twisted about changes that have been made recently.  Personally, I've been playing since EQ2 was first released.  It has changed quite fundamentally since then but hey, it's still the best out there.

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Old 12-31-2011, 05:14 PM   #11
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In any MMO, those who have been playing for years tend to be pretty cynical. In addition to that, the forums tend to be filled with negativity - some of it deserved, most of it not. I've been playing the game since close to launch, it's hard for me to imagine what the game would be like for someone who hasn't played in years or who has never played at all. Unfortunately, EverQuest II isn't as popular as World of Warcraft and it's not as new as The Old Republic or Rift, so you won't get much information from outside sources (besides the forums and veterans, that is).

It's true that the 1-89 game has been streamlined, and grouping in that level range hasn't really been an option for years. But if you're new to Norrath or EverQuest II, you have to consider that it's a giant world for you to discover. EverQuest II has more content in it than most other MMOs, and plenty of things to do besides craft or kill. You should also consider that it isn't impossible to find a guild on most servers willing to group up at the lower levels, and I still (admittedly, rarely) run into people who are looking to group out in the open.

As far as classes, the new Beastlord class has a fairly unique (in terms of EverQuest II) combat style - but it requires the Age of Discovery expansion pack. As other people have said, I would recommend starting up as a silver account and going through some of the free classes first. At lower levels, the restrictions aren't really that harsh.

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Old 12-31-2011, 07:46 PM   #12
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kahonen wrote:

[email protected] wrote:

[email protected] wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content. Which Class got the best immersive combAt experience ?

I won't advice you to return. I understand people who keep playing (like me) because they have friends. But restarting ?

here is what you will get :

On the one hand : The 1-89 game has been trivialized so much that it is quite unfun, and it's not anymore a multiplayer game. Apparently it was decided to turn the game into a rush to 90 race. Look to me suicidal, throwing away so much content is a weird deicision. It seems that someone at SOE failed to understand that Varsoon Ruins or Zek citadelle can be as fun as DOV as long as those instances are not trivialised. In a sense it's even worst that that : TSO and SF offered many instances, and almost all had some scripting. All this capital has been thrown away in the garbage bin by the One.

On th other hand : The 90 high end (i mean rading) has been turned in a Frag, it's not anymore about strategy or carefull monitoring it's about instantly pushing a button. I could easily write scripts that would be better than any raider. Instances have inherited this Frag drift, looking backward TSO and SF were much more entertaining. Indeed eq2 is getting each day closer to a first shooter game.

On the top there are other issues :

Performance has also been going down steadily, it take me now 5mn to launch the game.

itemization inflation has been running so high that soon high end scout may end up 1 shooting SF raid mobs.

Just some examples :

Rok EM/casual raid requirement 25 000 dps.

group Early SF  ~ 30 000 dps (more or less required to finish Vd3).

group Early DOV ~ 90 000 dps (quested gear , PQ gear unadoned PUG)

EM mode T1 (unbuffed, solo) 80K, EM priest (unbuffed, solo) ~ 20- 30K.

Raid causal DOV 1 million dps, Raid organized/geared/optimized : 2 million dps.

There may be another x2 factor for th hard/hard mode (drunder hard or whatever).

This inflation lead to a dead end and a complete gear reset will have to be performed.

Ignore this guy.  I dunno where he's found the huge axe he seems to need to grind but he's proving across multiple threads just how much he professes to know and how little he actually does know.

The 1 - 89 game has been trivialised by those that wish to play that way.  There are many people around that are level locking toons to ensure they don't miss any of the content they've paid for, all you need to do is read the threads on the foums and you'll find them.

He clearly doesn't raid because once again he's talking complete BS.  No strats on new mobs?  Yah, right, so needing to cure a certain curse quickly while ignoring others isn't a strat?  I raid and the guild I'm in work hard at it.  If you can write a script to take the place of one of the guys in our raids I'd love to see it.  If not, why don't you just take your attitude and your BS somewhere else and stop belittling the effort that others do still put into the game!

If it takes you 5 minutes to load the game, you've a problem at your end.  I've not heard of anyone else with a similar loading time.

Your list of DPS requirements are a joke.  Did you invent them?  We average around 3.5 to 4 million DPS RAID WIDE against HM mobs and we manage.  OK, it's not easy but we manage and we are progressing.

To the OP:  Try a free account for a while and see how you get on.  Many people on the forums are still very bitter and twisted about changes that have been made recently.  Personally, I've been playing since EQ2 was first released.  It has changed quite fundamentally since then but hey, it's still the best out there.

actually the curse cure thing isnt a strat its a pain in the rear!

Do you think any raid could do that without using one or more of the third party tools?

Bad design stupid idea just like 'cooperative strike'.  Neither should have got on to test never mind live. 

But the rest of your post dead on.

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Old 12-31-2011, 09:07 PM   #13
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[email protected] wrote:

If yes

no, sorry

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Old 01-01-2012, 02:20 AM   #14
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[email protected] wrote:

frodo1972 wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content.

Cliched as it sounds, the one you personally find appealing. If you are returning, start FTP and test out some before making a final decision after paying again. The starting areas only differ by geography and scenery really, they all offer the same rewards in a misguided effort to deliver "Balance"

Which Class got the best immersive combAt experience ?

What is immersive? Constantly having abilities to use? Any Scout. Needing to be aware of positioning with relation to your surroundings? Any class but Scout more than others. Think about more than stacking Multi-attack? A pet class. I haven't played one yet, but new Beastlords at least seem to require a higher degree of player/pet interaction to maximize their potential.

in F2P you only have 4 races and 8 classes to choose from. races human, erudite, barbarian, and half elf. classes Guardian/Berserker, Templar/INquister, Swashbuckler/Bruiser, or Warlock/Wizard. so he'd get a good look at only those rece and class combos.

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Old 01-01-2012, 05:23 AM   #15
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[email protected] wrote:

[email protected] wrote:

frodo1972 wrote:

If yes what Class and race is a gold choice to be able to start in new areas and experience good and immersive content.

Cliched as it sounds, the one you personally find appealing. If you are returning, start FTP and test out some before making a final decision after paying again. The starting areas only differ by geography and scenery really, they all offer the same rewards in a misguided effort to deliver "Balance"

Which Class got the best immersive combAt experience ?

What is immersive? Constantly having abilities to use? Any Scout. Needing to be aware of positioning with relation to your surroundings? Any class but Scout more than others. Think about more than stacking Multi-attack? A pet class. I haven't played one yet, but new Beastlords at least seem to require a higher degree of player/pet interaction to maximize their potential.

in F2P you only have 4 races and 8 classes to choose from. races human, erudite, barbarian, and half elf. classes Guardian/Berserker, Templar/INquister, Swashbuckler/Bruiser, or Warlock/Wizard. so he'd get a good look at only those rece and class combos.

Actually thank you. I misread Gold as good for some strange reason. Think it was early in the morning when I responded.

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Old 01-01-2012, 07:17 AM   #16
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millie wrote:

actually the curse cure thing isnt a strat its a pain in the rear!

Do you think any raid could do that without using one or more of the third party tools?

Bad design stupid idea just like 'cooperative strike'.  Neither should have got on to test never mind live. 

But the rest of your post dead on.

I don't disagree, it is a complete PITA!

And I certainly don't disagree with the widely held attitude to Cooperative Strike.  Another complete PITA which should never have even been considered let alone released into the game.

Both are, however, largely irrelevant in this argument.

The point is that determining that these things are there is no different to learning the strats of other mobs that have gone before.  Whether or not you can handle them without the aid of a 3rd party tool - that's another matter all together.

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Old 01-01-2012, 08:44 AM   #17
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I still feel this is one of the best MMOGs on the market for value and features.    So, yes, it is good to try again.  You can try the Free to Play option as part of an extended "trial."

You sound like you may like scouts.    Try to access a good guild.   This helps a lot in leveling new characters a lot.

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Old 01-01-2012, 08:45 AM   #18
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"grouping 1-89 no option" ? If so too bad! I grew tired of all those so called mmos where almost all content really is msos.

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Old 01-01-2012, 09:03 AM   #19
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"grouping 1-89 no option" ? If so too bad! I grew tired of all those so called mmos where almost all content really is msos.

To any new player, Baafur maybe included.

There are plenty of free to play lowbies to group with, at least there are on Freeport.  Probably not so much on Splitpaw, though there might have been a recent surge on that server since it went free to play.

Quite frankly, MMOs are best with people you know quite well.  If you know other people that play RPGs, you should try EQ2 together.  You could get into Blackburrow and Crushbone pretty quickly, which are fun to play with friends over Skype or Ventrilo or whatever VoIP you prefer.  You can easily find information on those zones at eq2.wikia.com or zam.com.

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Old 01-01-2012, 09:27 AM   #20
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If you listen to all the OMGTHISGAMESUCKS!! people here at the forums you might be missing out on a bunch of fun.

A lot has changed since 2004 but there is still enough enjoyment and adventure out there if you go looking for it.

This is the only MMO I've returned to after leaving for a while after GU13 and so far I'm still enjoying the ride as much as I was when I first stepped on to Norrath back in 2004.

Find a good guild with good people and you will enjoy yourself immensely.

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Old 01-01-2012, 10:09 AM   #21
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Thanks for nice feedback. Ill try roll a dirge on the most populated server. Freeport?? Hopefully grouping is an option there cos thats really what im looking for. Or how well populated you Think splitpaw is? After all its the only eu server..

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Old 01-01-2012, 10:15 AM   #22
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Your list of DPS requirements are a joke.  Did you invent them?  We average around 3.5 to 4 million DPS RAID WIDE against HM mobs and we manage.  OK, it's not easy but we manage and we are progressing.

Your are so dishonest SMILEY ,  My number are accurate.

I claimed 2 million for a casual but organised raid with another x2 factor for harder content, this actually match your numbers.  I also actually completed Vd3 several time with 30-40 K dps groups , good players don't need, like dumb ones,  to trivialise instances by gear to complete them. And your little raid team just play as any other except that their gear multiply by at least 4 the damage the do if compared to people in rygor/pq gear.

For your education you may read that : http://forums.station.sony.com/eq2/...opic_id=447115, WOE (late tso x2) was designed to be doable with 30-40 dps, so a 30 K dps for 6 peoples  at the start of SF was really common.

And for protector here were the numbers (i took the first result from google)

http://orderofhonor.guildportal.com...TopicID=7330312

Yeap in T8 the casual scout was doing 2K and people in Vp were around 5-6k.

Those two posts demonstrate your total ignorance.

We started DOV with about 500 K dps and we were killing the first two in kraytoc, once we get over 600 we killed the third. Once people got equiped with EM items we were around 1,5 million ... and guess what people skill was exactly the same but damage tripled.

Anyway my point was about ridiculous inflation in stats and damage, it probably only please children happy to have a big stick. And i don't care if your group of  people does 8 millions, 16 or whatever. The ratio between early SF and mid DOV is still probably around 10. So in a sense your post simply claim that i m right about inflation.

About performance : Anyone knows that Eq2 is extremelly inefficient, 5mn to load my guild hall ? And half of the players have the same issues.

About immersion : instant travel,  removal of the mount progressions, yellow ^^^ that die within 5 second the current game could not be less immersive.

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Old 01-01-2012, 10:45 AM   #23
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[email protected] wrote:

Thanks for nice feedback. Ill try roll a dirge on the most populated server. Freeport?? Hopefully grouping is an option there cos thats really what im looking for. Or how well populated you Think splitpaw is? After all its the only eu server..

Antonia Bayle has a lot of low level action too.  Also, I wouldn't be surprised if most U.S. servers are pretty good at low levels right now.  Before The Bazaar merged with Freeport, there was a significant influx of new players there after it went free to play.  Freeport is definitely well populated at low levels, but it also is having some clashes between the Freeport crazies and The Bazaar crazies that might make it unappealing to some.  I'm not easily bothered by stupid stuff, but you might be.

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Old 01-01-2012, 11:08 AM   #24
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gourdon wrote:

[email protected] wrote:

Thanks for nice feedback. Ill try roll a dirge on the most populated server. Freeport?? Hopefully grouping is an option there cos thats really what im looking for. Or how well populated you Think splitpaw is? After all its the only eu server..

Antonia Bayle has a lot of low level action too.  Also, I wouldn't be surprised if most U.S. servers are pretty good at low levels right now.  Before The Bazaar merged with Freeport, there was a significant influx of new players there after it went free to play.  Freeport is definitely well populated at low levels, but it also is having some clashes between the Freeport crazies and The Bazaar crazies that might make it unappealing to some.  I'm not easily bothered by stupid stuff, but you might be.

Crushbone also has a lot of low level people running around on it and has a decent Raid community as well.

From what I heard, Freeport has a lot of clueless people running around on it (heard in fact once again in group chat yesterday in from someone who transfered off Freeport for that very reason) but YMMV.

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Old 01-01-2012, 11:09 AM   #25
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[email protected] wrote:

Your list of DPS requirements are a joke.  Did you invent them?  We average around 3.5 to 4 million DPS RAID WIDE against HM mobs and we manage.  OK, it's not easy but we manage and we are progressing.

Your are so dishonest ,  My number are accurate.

I claimed 2 million for a casual but organised raid with another x2 factor for harder content, this actually match your numbers.  I also actually completed Vd3 several time with 30-40 K dps groups , good players don't need, like dumb ones,  to trivialise instances by gear to complete them. And your little raid team just play as any other except that their gear multiply by at least 4 the damage the do if compared to people in rygor/pq gear.

For your education you may read that : http://forums.station.sony.com/eq2/...opic_id=447115, WOE (late tso x2) was designed to be doable with 30-40 dps, so a 30 K dps for 6 peoples  at the start of SF was really common.

And for protector here were the numbers (i took the first result from google)

http://orderofhonor.guildportal.com...TopicID=7330312

Yeap in T8 the casual scout was doing 2K and people in Vp were around 5-6k.

Those two posts demonstrate your total ignorance.

We started DOV with about 500 K dps and we were killing the first two in kraytoc, once we get over 600 we killed the third. Once people got equiped with EM items we were around 1,5 million ... and guess what people skill was exactly the same but damage tripled.

Anyway my point was about ridiculous inflation in stats and damage, it probably only please children happy to have a big stick. And i don't care if your group of  people does 8 millions, 16 or whatever. The ratio between early SF and mid DOV is still probably around 10. So in a sense your post simply claim that i m right about inflation.

About performance : Anyone knows that Eq2 is extremelly inefficient, 5mn to load my guild hall ? And half of the players have the same issues.

About immersion : instant travel,  removal of the mount progressions, yellow ^^^ that die within 5 second the current game could not be less immersive.

I for once would love to find you in a thread not complaining about something... but hey thats probably too much to ask for.

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