EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Planes of Prophecy Beta > Quest Discussion
Members List Search Mark Forums Read

Notices

Reply
 
Thread Tools
Old 10-21-2017, 01:46 PM   #1
Earar

Well-Known Member
Earar's Avatar
 
Posts: n/a
Default

I am right now doing the Yrzu questline as a freeport based bruiser and what I dislike is that I am too nice.

My toon is a bruiser, evil ... but I warn people, I don't want to kill them, I don't want to fight.

I doesn't feel right. when you fight Annuk'ka or taliseda, I would like to .. as my character .. be able to silence them.

It's a bit of role play, the ending would be the same, but just it would feel more how it should. Ogres, trolls, Dark elves .. all should be willing to destroy or kill ... And I miss this feeling. I know it won't be done now, but just a thought
  Reply With Quote
Old 10-27-2017, 06:44 PM   #2
Meaghan Stormfire

Well-Known Member
Meaghan Stormfire's Avatar
 
Posts: n/a
Default

It doesn't bother me. I figure that at this point in our character's lives they've seen so much that they, by necessity, grow beyond the concepts of good and evil and become increasingly more pragmatic in their view of the "big picture."
  Reply With Quote
Old 10-28-2017, 08:14 PM   #3
Toxlas

Member
Toxlas's Avatar
 
Posts: n/a
Default

Although, they are so patronising that it would be nice to be able to wreak havoc on them. Like going guard killing in Qeynos.
  Reply With Quote
Old 10-29-2017, 09:30 PM   #4
Kari

Active Member
Kari's Avatar
 
Join Date: Jan 1970
Posts: 3
Default

Pakiat are making me be kind. Frown
Kari is offline   Reply With Quote
Old 10-30-2017, 05:29 PM   #5
Shmogre

Active Member
Shmogre's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

It works out...doing the Vahla lines has you killing entire monkey families and poor hapless pygmy dudes. Tongue
Shmogre is offline   Reply With Quote
Old 10-31-2017, 10:50 PM   #6
Mermut

Well-Known Member
Mermut's Avatar
 
Join Date: Jan 1970
Posts: 0
Default

Last expac everybody had to 'be evil' and help out Rile and company.
Shmogre does have a point though... if you read the conversations.. many of the Vahla are jerks and believe that deceit and sabotage are all in a days work Wink
Mermut is offline   Reply With Quote
Old 11-03-2017, 04:49 AM   #7
Lucus

Active Member
Lucus's Avatar
 
Join Date: Jan 1970
Posts: 3
Default

swashies are "good" class but they do the same things as vahla, they deceive and trick people, con people out of money rather then use brute force.

illusionists are "good" class but they use illusions to deceive their enemies both in combat and to assist others in spying on people.

i've done all three questlines and i think you can't really call any of them good or evil, they do good and bad things, makes them feel three dimensional. remember also the vahla and yrzu are in a stouch over which magic is better so of course they are going to take it to the extreme to one up each other.

P.S
if you want to feel evil go down to the plains and find a ceffyl with 3 foals, murder the mommy then the foals, you gain -30 to good/evil alignment scale.
Lucus is offline   Reply With Quote
Old 11-08-2017, 12:42 PM   #8
Earar

Well-Known Member
Earar's Avatar
 
Posts: n/a
Default

you can deceive to steal or to play tricks

but you can control and kill ... deceive would be more neutral or chaotic (in D&D words) but not necessarily evil.
Though in fights evil characters would just kill without thinking or deceit for their own gain by inflicting pain or submit people.

also those 3 factions hate each other. We all know too well .. when you are biased and think you are the best, you can do bad thing in name of good. Though we just arrive and we may help them .. but would be in our ways with our reasons.

that I could understand an evil help a neutral faction for his own purpose. Get stronger ... it's just sometimes talks. As an evil character, if I need to fight people .. I don't try to reason them first. I don't care. I'll punch them and if they don't surrender I would kill them. Good characters might try to reason them and spare them/ let them leave if they are no threat anymore.
  Reply With Quote
Reply

Thread Tools

Forum Jump


All times are GMT. The time now is 11:53 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.