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Old 03-04-2010, 02:14 AM   #1
Mascouti

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We are far behind in single target dps.  DoM is just flawed.  Tonight on AB in Labsx4 was able to complete 3 out of 37.  With combat lag just was not possible to complete anymore than that.  When it takes 3 secs per ca and you need to cast 8 in 11.2 secs, just not possible.  Brigands are seriously underpowered compared to a few other classes who for the most part doubled there dps output. 

Double up also sucks when there is lag, it just doesnt go off at all or only double ups 1 ca if your lucky.

Dont even feel like playing this class most of the time anymore.

Its not so much the class like dareena has said.  I think these 2 abilities need to compensate for the lag, and allow us more time to use them.

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Old 03-04-2010, 11:21 AM   #2
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I agree with your issues that DoM can be touchy due to effects outside of your control.  The same goes for Double Up.  (And don't even get me started on the subject about how certain abilities can break the DoM chain.)  But having said all of that... 

You're on AB, one of the two worst lag hell servers, and you're complaining about lag?  That's like moving to Alaska and complaining about the cold.  If you're frustrated because your class isn't functioning well due to crazy lag (which we can all empathize them at one point or another), then don't blame your class.  Do something about your lag.  Some times it's just that your current zone is kind of full and it's causing some zone wide lag back wash.  But in your case, I'd suggest that you move servers if you want a more lag free environment.

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Old 03-12-2010, 02:55 PM   #3
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As another AB player I do find your statement a tiny bit offensive. Yes, we have crazy population and that leads to lag. But untill SOE decideds that they should start moveing guilds wholesale around to the less populated servers, it's going to be something that a raiding brigand has no controll over.

Thus would be nice if some of our VERY time depenant abilitys compesated a bit. Telling a raider to stop whineing and go to a ghost town if they want the game to play correctly is not very productive. Double up and DoM were intersting ablitys, but have always had the down side of being VERY timing dependant. I'm not necessarly calling for a complete overhaul of short term buffs, but it does bear looking at.

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Old 03-12-2010, 04:00 PM   #4
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Bakasen wrote:

As another AB player I do find your statement a tiny bit offensive. Yes, we have crazy population and that leads to lag. But untill SOE decideds that they should start moveing guilds wholesale around to the less populated servers, it's going to be something that a raiding brigand has no controll over.

Thus would be nice if some of our VERY time depenant abilitys compesated a bit. Telling a raider to stop whineing and go to a ghost town if they want the game to play correctly is not very productive. Double up and DoM were intersting ablitys, but have always had the down side of being VERY timing dependant. I'm not necessarly calling for a complete overhaul of short term buffs, but it does bear looking at.

Compared to AB and Nagafen, every other EQ2 server is a ghost town.  But as I've covered in countless threads in both the Trial and New Players forums, the server situation is completely under your own control.  Now if you didn't realize that going in and listened to all of the propaganda that the rest of the game is abandoned (which I feel is a load of bull), then you have my sympathy.

Having said that, people crowd onto AB like rats onto a sinking ship.  It really doesn't matter if the ship is sinking or not.  The point is that people still exhibit this psychological pattern.  As a result of intentionally over loading their own server, they have inflicted a load of lag on themselves and their fellow AB players.  This may not have been a concious or melicious choice, but things are what they are.

Now Nagafen does have some cause to complain about their server lag since they're the only PvP server that isn't a Station Exchange server.  If things get too bad, they don't have another PvP server to move to.  So I can feel for them getting stuck in a tough situation.  I've always felt that EQ2 was a purely PvE focused game and that PvP people would always get the shaft here, but doesn't alter the fact that the PvP players have gotten dealt a tough hand to play.

Look.  I'm not saying that the Brigand class is perfect or doesn't need some work.  I'll happily agree and have meaningful conversations about this.  But focusing the balance on a class due to the abberant lag issues of two servers (while the rest of the servers operate decently) is just messed up.

I've always felt that playing on AB is like getting a promotion in a corporation that hinges around voluntarily cutting off one of your hands.  Your life will be so much easier with the increased income and opportunities of your elevated job position.  But at the same time, you have to deal with the difficulties of living your life with only one hand.  This intentional disability which the person has inflicted on themselves comes with many benefits and drawbacks.  Each person has to decide what is most important to them and make the appropriate choices.  But you can't have the best of both worlds and not get something bad in the equation.  Life just doesn't work that way.

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Old 03-21-2010, 06:15 PM   #5
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The lag is on all servers.

We killed Oxdaxius x4 in Highlands and CA lag was like 3 secs... terrible for timing/dance of metal etc.

What irks me is that swashies are the AE class, yet they get access to DoM too.   It would help us as the single target 'specialists' if DoM were brigand only.

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Old 04-02-2010, 11:00 PM   #6
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Mascouti wrote:

We are far behind in single target dps.  DoM is just flawed.

DoM is swashy too btw, they are just waiting for 80% of Brigs to betray then they will cancel the class and give the dispatch debuff to Coungy's.

Update

Assassins will get our band of useless thugs, hopefully. Our range skills will be offered to all classes who will quite rightly decline, then will also be forced on coungy's to improve their wantedness. Thieves guild buff will be given to bards, to buff them selves, as a bard has no chance of getting a brig in their raid group and bards now out dps brigs. The brigs usefull stuff like Smuggle will be given to all scouts, and all other classes on a new collection cloak.Amazing reflexes will now be a conjy buff and will not be amazing as it was when it was usefull in the KoS expansion.Black looking brigand class armour will now be available to swashys too, so they can look mean and actually be mean too.Assassins will have their choice of any brigand ability and reject them as they may fill their hotbars with fluff and nonsnse.Rangers will just laugh at brigand abilities while grabbing the smuggle ability, wishing they had the swashy/brig tree and could fd rather than real death.Any other brigand abilities can be picked up as collections on the starting zone and will scale up with level.

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Old 04-10-2010, 09:59 AM   #7
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[email protected] wrote:

 bards now out dps brigs.

As a swash, I'll admit that rogues have problems that need to be addressed...but statements like the bolded bit are not doing the cause any good.  If you're being out dps'ed by bards, you need to look at your gear, the way you play, and take a more active approach in group makeup, and buffs that might, or should, be available to you.

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Old 05-15-2010, 05:07 PM   #8
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brigs need much more love than dom time enhanced.

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Old 05-15-2010, 08:26 PM   #9
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You can't cite lag as a reason for something being flawed.  The problem is the lag not your class, not DoM.  Casting 8 CAs in 11 seconds should be incredibly easy, even 8 in 8 seconds would be easy when it takes less than a second to cast most CAs (that's including recovery time).

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Old 05-16-2010, 01:50 PM   #10
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As far as bards are concerned, (well dirges anyway), thier myths give them the ability to be super parsing beasts. So don't get down on yourself if you are getting outparsed by an especially well geared dirge. The ability to inflict 100% melee dmg is insane. All you need as a dirge is a high dps mod. Haste helps as well. With a high dps mod, as a dirge, you are going to wreck the parse just by auto attacking.

To the OP, 3 sec per CA? That is f'ing sad. You can't blame your inability to complete a DoM on duration limitation. You need a faster connection. You're lag issue is the problem, not the duration of DoM.

Also, IMHO, rogues are by far the most gear/buff dependent of the scouts, as far as dps goes. Good gear will triple your parse. Sweet buffs will double that. Its just the way of things for us rogues, we need buffs to parse like beasts. I assure you, guys like brokensword are walking around with 150+ dps and haste mods, additionally, they are are recieving the primo buffs for every raid. This is the only way to parse like an insane beast. Sucks but it is true. Pred's can parse high with or without buffs. Unfortunately for us, they are always selected for buffs before us usually. So the strong get stronger on the parse board.

The best thing you can do, to attract more buffs as a brig, is to establish a great attack order that works for you. Additionally, never, never, NEVER, miss an auto attack. When you can raise your parse, without recieving any buff love, the raid leaders will notice, and you'll start to recieve some love in the buff department eventually. Keep on plugging.

Lastly, yes swashies are easy mode dps. Yes they currently have the potential to out parse us, especially on group pulls. Additionally, they are in most cases out parsing brigs on single pulls as well. All buffs and gear being equal, it is my opinion that this is the biggest problem with our class. I rarely get outparsed by a swash on a single pull, but this isn't the norm for most I guess. In my opinion, there should be next to no chance of a swash outparsing a brig in a single mob pull, all else equal. I've said it before, and I'll say it again. Swash = uber sweet monster beef temp buffs. Brig = uber suck mode sh*t temp buffs. In addition to that, they get one more than us. All we really need is another temp buff that doesn't suck. Like a 100% proc chance on pirate stab for like 10 sec for example.

Sorry for the wall of babble.

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Old 05-25-2010, 11:10 AM   #11
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My main is a brigand on AB ...and yes the lag can be crazy here...but I dont want to hear about how crapy brig DPS is, that is BS! I would start looking at who is playing the brig. If you would like to see what a brig can do for DPS group with Mune.

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Old 05-26-2010, 01:01 PM   #12
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eldred1975 wrote:

My main is a brigand on AB ...and yes the lag can be crazy here...but I dont want to hear about how crapy brig DPS is, that is BS! I would start looking at who is playing the brig. If you would like to see what a brig can do for DPS group with Mune.

The OP believes that brig dps is poop. He is obviously wrong on this and you are right. When played properly, especially with good gear and buffs, brigs can parse quite high. I am simply stating that it is much easier to parse high with a swash than a brig. We have to work at it. All they have to do is turn on hurricane and pop temps. Easy mode. I am not disagreeing with you. I just think that we should be given another tool to equalize things in the temps department with the swash.

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Old 06-13-2010, 09:50 PM   #13
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I am usually number 1 or 2 on our zone wide raid parses.  Sometimes I can fall to 3, but not often.  I love the brigand class.  Could we use some lovin?  Sure...what class other than crusader doesn't?

Blaqjack~

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Old 06-14-2010, 01:00 AM   #14
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Blaqjack wrote:

I am usually number 1 or 2 on our zone wide raid parses.  Sometimes I can fall to 3, but not often.  I love the brigand class.  Could we use some lovin?  Sure...what class other than crusader doesn't?

Blaqjack~

If you are first or 2nd on ZW you have Terrible Wiz/War/Assa/Ranger/Swash/Conjy/Necro in your raid.

Brigands are lowest on the totem pole when it comes to DPS from the 8 Dps class's, this is an undisputable fact.

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Old 06-21-2010, 03:03 AM   #15
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Bloodclaws wrote:

Assassins can parse high with or without buffs....

I fixed it for you... np, you're welcome

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Old 08-20-2010, 05:03 PM   #16
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chirp chirp, any response from a Dev would be appreciated, are Brigs going to get some love?

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Old 08-21-2010, 10:03 AM   #17
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[email protected] wrote:

chirp chirp, any response from a Dev would be appreciated, are Brigs going to get some love?

I'm doubting they even check this section

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Old 08-21-2010, 03:09 PM   #18
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well just read on EQ2Wire theres some talk about changes to Rangers/Illies/Monks.   does soe really hate us that much or are they just not tellin us about all the awsome things were gonna get?

in either case a dev responce would be much appreciated

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Old 08-21-2010, 03:58 PM   #19
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Brigs have not got any attention for years, unless you count nerfs. Anything we have been given is completely horrible, thieves guild still is one of the biggest slaps in the face. First they start giving other classes lots of debuffs and then they give us an ability to make people better at our supposed job. Thugs are still completely worthless and have been forever with no change. Also We have the worst self buffs and temp buffs of all dps scouts. Finally our aoe dps is comepletely aweful, I never wanted to have swash aoe dps but they have our single target dps so I dont see another solution. These issues used to not be as big of a problem when we had AR that prevented all aoes and not just some, and our debuffs used to matter more. Things have changed we are no longer the great debuffing class of our past. We need attention just as much as gaurds/illy/ranger but there are so few of us left that the brig classes continues to slip through the cracks

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Old 08-21-2010, 11:22 PM   #20
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i completly agree Treznet, our temps are measly our perma's are equally horrible, the original TG sucked the red adorned TG is even worse to be honest first of all a buff that doesnt even go on tanks with the exception of SKs but then its still only 5% which is no better then a regular 5% dehate which does nothing. we are no longer unique in the fact that everyone has significant mit debuffs now, i took Thugs off my hotbar long ago and our AE DPS does suck as well but then again our AE isnt supposed to be that great anyway so i can live with that. and i dont kno bout yall but i also stopped using Shenanigans, it either never poped or it did and i go splat.

for any devs now reading this here are some possible ideas that i would not be against and any brigs still alive in this channel please feel free to add to/comment on these ideas

1. Fix AR so that it works ALL the time

2. Change Thugs so that its either a regular CA be it an encounter dmg or make it so that the thugs dont die on AEs and actually parse a lil

3. Enhance our current DPS and Haste temps and/or add a temp that maybe procs dmg like swashies Inspired Daring or zerkers Rampage

4. Change TG to a somewhat useful buff to put on others or a REGULAR transfer like a swashies/assassins 19% transfer or maybe make it into a new perma buff for Brigs.

5. More FLURRY for brigs. we are supposed to be one of the top DPS for single targets but we are not. adding an inate FLurry to our buffs would help greatly.

Again my fellow brigs feel free to comment on this and i hope that maybe we can have a civilized discussion, quite honestly im tired of the rage posts which do not really help

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Old 08-22-2010, 08:08 AM   #21
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[email protected] Bazaar wrote:

i quite honestly im tired of the rage posts which do not really help

I have posted to try and get Brigands some attention since KOS, i have been in every expansion beta since then.

I have posted civily, i have posted pages of contructive information and feedback.

you think maybe, just maybe that in 4 years of nothing peoples patience might just be a tad thin now?

People are raging because they have tried for YEARS to get some attention, and have done so through the correct channels and in the totally correct manner. and got zip for it.

I hope in 4 years time, now you have just started trying to get fix's for the class, that if you get treated the same way, you can recall your call to play nice.

Sadly only when people rage, and rage collectively do the Devs sit up and take notice, polite feedback and requests = ignored, not pressing, people arent angry about them / it yet, we can leave off touching that for now then.

Look at rangers, 4+years of trying to be nice, finally they all start mass betraying to Assassins and raging all over the forums, and voila Ranger fix's are incoming.

So good luck playing nice.

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Old 08-22-2010, 03:01 PM   #22
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I understand ya on that Kaja i havent been a brig since launch but ive been raidin one since RoK and since then ive seen civilized posts and ive seen rage posts my patience is going thin as well but as much as i wanna punch a dev im repressing that with what little hope i have left that SoE will finally stop givin us the red headed step child title. ill never betray because i love the class too much but i would love to have everything thats broken fixed and im hopeing if we can revive this dead forum that maybe soe may start  payin attention to it

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Old 08-23-2010, 01:22 PM   #23
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It is a sad time for brigands. Been playing this class a long time but its getting much less fun. Losing/tieing to swashies on single targets and getting totally owned on group encounters is hard so take. With all the group encounters in SF I dont even like to group anymore. I feel im just a burden to a good group. Note I have very good gear mostly T3 and 132+ dps Daggers, so I dont see it getting better. Whoever says they are 1-2 on raid wide parse must be in a scrub guild. And yes Dirges are close to brig dps now. The only scout we beat is a troub. On a few just the right length single target encounters brigs can pop a good parse. But zonewide we get owned by most dps classes.

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Old 08-24-2010, 03:40 PM   #24
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Blaqjack wrote:

I am usually number 1 or 2 on our zone wide raid parses.  Sometimes I can fall to 3, but not often.  I love the brigand class.  Could we use some lovin?  Sure...what class other than crusader doesn't?

Blaqjack~

Something is seriously wrong with your raidforce if you are toping zw. I cant see how you can play a brig and not see we are quiet flawed in compairison to almost all other classes, besides the few others that are in the same boat as us. We have by far the lowest aoe damage of the dps scouts, even the other so called single target dps classes (wiz/assassin) have pretty big aoe damage potential. We are extremely buff and gear dependant. Our self and temp buffs are near worthless and outdated. If all those handicaps were not bad enough we are a fast cast class with 2 abilities (DoM/Double up) that have seconds to be completed or lose large dps hits. All Dots that have stuns/slows/stifles on them effect us the most because every second we lose kills our dps much more than the big hit classes. This was the reason our class was given AR in the first place, but AR doesnt prevent all aoes even if its up. Well at least we have our debuffs, but now our debuffs have very small benifits. Most other classes have loads of debuffs also and the only thing we can do is cast thieves guild on them so they can better debuff the mob instead of us. So where does that leave the brig class? We have no idenity, we are a class that has no group benifit, no hate transfer, the lowest damage potential, no utility,and very small if any benifit to the raid in debuff form.That being said I still raid as a brigand, If I am well buffed I hold my own on single target mobs but Im right beside classes that can blow me away on anything multi mob. In lower end raiding our flaws arent as obvious.  If your guild is mass pulling trash and no one joust aoes , you will be be no where near the top of a zw. sk/pally, assassin/ranger, wiz/war, conj/nec all can out damage you with mass pulls on trash. If you want another expansion with new abilites like theives guild and aa's to enhance thugs keep talking like that. We are not a horrible class yet but we are on the verge of being what the conj/necros were in tso.

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Old 08-24-2010, 05:34 PM   #25
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Amazing Reflexes- change back to constantly on, wishing = prevent knockback, zone wide aoe prevention proc

Dispatch= ability to Stun  Epic mobs 

T Swipe= ability to Silence Epic mob for a nice duration, make it long recast but an efficient anti mage debuff

Cornered = aoe debuff with knockdown vs any and up to 8 mobs

buffing our dps, at least single target, and Dance of Metal is ok but hell when flying all over the screen from knockbacks and the stifles as mentioned before ruins a lot of chances I have using it.

OP? idc, but unless we get somthing Huge then I would say time for the good ole SOE ez fix bye swinging the  Nerf bat at all other classes debuffs SMILEY

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Old 08-24-2010, 05:47 PM   #26
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Interestingly enough, I started playing this game in March this year.  I rolled an assasin and changed at level 10 due to a friend saying brigs were good.  I regret that decision every day I log in.  Brigs are great to solo with.  Then I hit 80 and something did not feel right.  DPS dropped compared to other classes.  The AA trees have very few good boxes so most brigs have eactly the same spec.  Then I hit 90 and was ready to run the mark dungeons.  Days of spamming for groups went by with no return answers.  When a person would spam for DPS I would send a tell and the reply I got more often then not was "you are not a DPS class."  Very true when all the pulls in the SF dungeons are multiple mobs making aoe classes desirable.  Warlocks, wiz, bards, sins, ill/coer, healers, and tanks have no issues getting groups for these.

So then I get stuck in a place that is difficult to get out of.  To get better DPS, I need better gear.  To get better gear, I need to obtain marks or get dungeon drops.  My mark runs have become the daily quest or the guild group that decides they want to rip through a couple of dungeons in 45 mins.  At this rate, I will never get the gear and will probably leave to Rift or Star Wars sicne I am behind the curve.

With that, I am new to this game, and have no emotional attachment to the brig.  The brig is a broken class.  Every class has debuffs, which is what I thought the brigs were specialized in.  Double up and DoM are broken mechanics requiring you to not miss a beat to up DPS.  Thieves guild is a worthless add on and really should be a self buff of some sort that puts the brigs with the same types of self buffs other scouts get.  The pets go down in seconds and are worthless.  I have a pally at 77 and a conji at 66 and enjoy playing them more.  Hell, I even play my friends 90 bruiser which I find quite fun.  The brig class just isn't fun.  I'm actually thinking of leveling my assasin again to have fun and be able to raid.

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Old 08-24-2010, 08:26 PM   #27
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With the new offhand mechanics changes, Brigs will be falling even farther behind in DPS compared to the other DPS scouts, and coupled with the fact that our debuffs really bring absolutely nothing at all to raids any more since debuff cap is so easily reached with the mit debuffs all other classes seem to have now, it leaves brigs really hurting.Already we are lower DPS then Swashies on Single Target fights, and even worse on AE encounters.Now image how that spread will worsen with offhand weapons AE autoattacking for Swashies as well.Brigs NEED to be higher DPS on Single target mobs than Swashies, and we aren't even close now.One possible solution:  Swashies get large AE autoattack from Hurricane, increase brig single target DPS by adding Flurry to our self buff Street Smarts (like 15-20% at t9 master version).  With the incoming offhand mechanic changes, that should bring us up closer to damage on single targets with Swashies.Asking for AR to be 100% will never happen, the fact that it doesn't drop on damage now is a good change, and I honestly cant see anything else happening with it.Thieves Guild:  Utterly useless, increase someone else's mit debuffs when our own debuffs are already useless? /rolls eyes.  I'm not really sure what else to do with it, but as it stands now, it has zero use.  Perhaps make it a temp buff (Additional damage proc/reuse speed buff combo or somethign along those lines).

But in general, Brigs need a BIG single target DPS boost to even have a chance of staying close to Swashies, let alone Assassins/Rangers.  The fact that we have "debuffs" can no longer be used as a justification for Brigs having subpar DPS, because our debuffs server no essential role anymore, nor have they really for a few years now.

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Old 08-24-2010, 09:43 PM   #28
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With changes on the way to the mechanics there is no better time like the present to make some changes. I am probably dreaming but I agree with most of the above posters.

1. We need a self buff for flurry and it would need to be at least 15 t0 20%. It should be comparable to hurricane and its 60% ae proc going off on 2 hands now. 

2. Get rid of some of our ca's. Why do we have to have 5 or 6 hot bars for the love of god. Get rid of thieves guild, band of thugs and appeal for mercy unless you are going to remove the duration and make it expire upon use with a refresh from that point. First few that come to mind.

3. Make Will to Survive something useful. Its just another [Removed for Content] attack from the back. This could be our one item that benefits the group. Possibly does the damage to the mob and applies hp's to the group. Not a life tap but actual top end hits.Another idea would be to damage the mob and add potency to the group.  I have read many ideas for this one and quite a few were good ones. This just needs to be something that will benefit our group. Something that makes people say we want the brigand in our group. (I am not sure my ideas accomplish that but you get the point)

4. Brigand aa tree. How about a double up mod. When it has 5 points in this aa it extends the double up duration by 1 second total.  (.2 per point)

5. How about an aa to allow us some reach. Brigs have to stand up a mobs a** to hit it.

6. Dance of metal. How about an aa that allows one more hit  plus 2 seconds more time at max or allows a bonus to each hit to spike our single target dps over a swash along with the extended time. This could be placed in the SF line in the brigand tree. Replace Help for the merciful or detect weakness.

7. How about cutting back on the [Removed for Content] debuffs you gave every other class. I understand having options so not to depend only on a brigand but not to the extent of making the brigand extinct. We are supposed to cripple a mobs defenses, everyone else should weaken the mob at their best. Review the stacking of the other classes debuffs.

Nidy

90 Brigand Mistmoore

Ya I know, #7 is more of a rant then helpful but [Removed for Content].

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Old 08-25-2010, 03:44 AM   #29
Kaja

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I know one change Easternking proposed in previous beta's.

Dispatch ...Brigands are supposed to cripple a mobs defences, well other than mitigation what does a raid mob use for defense? ...Damage shields.

His idea was Dispatch strips the Damage shield for the duration, one simple change that once again would make a brigands debuff capacity useful, make it so it has immunity timer so you cant stack multiple brigs, but basically once a min you get the full duration of Dispatch with no damage shield. mobs can recast their DS as a self buff, ala Levi.

Dps, Brigands need more single target.

Self buffs, they need either haste or DPS mod adding to a current self buff, all the other dps scouts get one of the 2.

Short term buffs, they need either a combined Crit bonus/Potency buff with a fairly short recast (2mins), they need either Flurry or AoE auto, Flurry would be preferable.

AA changes : Reach is a good one someone posted above, enhance DU was another, either its duration or its recast, but recast would have to be drastic like a 50% reduction at max points, otherwise it would just mess up the only good part of Brigands CA rotations.

AR : needs to be total immunity to ALL aoes when it is up, not 70% of them because Devs code them to ignore AOE block skills.

Making Traumatic Swipe be totally useless was another huge mistake, there used to be some skill involved in keeping the hardest mobs swiped, and gave rogues some desireability outside of their dps contributions.

Debuffs? these need a complete over haul, my suggestion ; seperate them from the damage dealing part of the CA's, consolidate the damage dealing CA's by 50% so we have half Damage, Half debuffs that work the same as everyone elses Debuffs : spells, they have a timer, instant refresh on fail.

Mobs that strip : pratically all of them worth a [Removed for Content], 1min refresh is to long when a mob is stripping every 20~sec or so.

Brigands Dots, these are useless on fights that mobs strip on, lost dps plain and simple, change them to DD abilitys with a total equalling the Dot components as they stand now.

Hate Transfer : we need one.

Band of Thugs : change it into a group buff, give us some of the Utility we are supposed to have,

groupwide : Temp hp buff 20%-30% per person increase,

groupwide : Auto attack Multiplier +5- +10 (%) base,

groupwide : If Flanking or Rear, every hit has a 50% chance to drop 1 hate position, If in front has a 50% chance to increase hate by 1 position,

groupwide : every Back attack(rear only) that lands increases Duration of buff by 2secs, max 5 triggers.

have it cast a group wide illusion like Stampede does, changing everyone in the group into a Brigand

15sec duration, 1 min refresh.

Idea of Buff Discription : Band of Thugs, The Brigand imparts some of his legandary stamina to his group mates, also co ordinating their strikes to deal more damage with his knowledge of the enemys defences, the Brigand also shows how to demand the enemys attention or how to strike and fade away.

That is just a rough idea i thought of now, obviously it needs some polish

There are so many things they could do.

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Old 08-25-2010, 08:01 AM   #30
Treznet

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Geothe wrote:

With the new offhand mechanics changes, Brigs will be falling even farther behind in DPS compared to the other DPS scouts, and coupled with the fact that our debuffs really bring absolutely nothing at all to raids any more since debuff cap is so easily reached with the mit debuffs all other classes seem to have now, it leaves brigs really hurting.

The new changes do even further our problems. We are the only scout that will not see benifit from this change, unless we recieved a dirge or illy buff that is. Assassin will see the most benifit from flurry and aoe on offhands, because of course they need help /sarcasm off. We need a flurry self buff, we need more aoe damage.

Shenanigans- Make it an intercerpt that takes 50% damage to the brig and does the CAs damage on the hit. In its current form the CA is completely useless and I still do not think it even works. The only time I can get it to trigger is solo.

Beg for Mercy- Make it a buff that doesnt cancel until target takes a direct Melee attack. Give it an immunity or 5 min recast after it triggers

Enhance:Batteryand Assault- Does this even do anything? With the current Aoe mechanics this seems worthless and completely outdated.

The entire tactics line- this is garbage, enhance: cheap shot? Improving sneak cast time by 1 sec? what does this do for us? The only thing that isnt completely a waste is the amazing reflexes. Make this line decrease our temp buff recast and add something to them. damage proc, flurry, increase base autoattack damage. I think the rest of the big tree is compairable to what swash get in their tree. but this line stands out if you compair the 2 classes.

Band of thugs- Make it a group temp buff. Proc on Ca/spell, something to make us wanted in a raid group and not just shoved in a scrub group.

Thieves Guild- Im completely fine with us not having a hate transfer, thats a swash ability. There is no fix for this other than completely remove it. I dont think devs even know what to do with it. You give us a red adorn that makes this a small hate transfer? Why would a tank what increased mit debuff ability? outside an sk, so this is intended to only be usefull if we are grouped with an sk? Make it like a VC only with hate. It stores the brigs hate over a period of time and then that hate can be cast on a tank. The tank recieves a hate proc based on the amount of hate the brig aquired. This fixes our problem with not having a hate transfer.

The rogue wis line- This obviously needs completely reworked. There isnt a rogue out there that would use 1 weapon. The current changes to flurry and aoe autoattack even futher make this line obsolete. Even if you removed the restriction of using 1 weapon this line would be useless. It needs changed totally.

We need attention devs!!!! look at the facts.

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