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Old 02-17-2006, 04:48 PM   #31
BaYbEE-Fi

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Wow Ayode thats the Ranger i want to be, i think i used to be that in EQ2 :smileysad:

Thats a promising sounding game to me, i bet it will be EQ2s closest rival eh ?

They have PvP ?

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Old 02-17-2006, 06:25 PM   #32
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Why does everyone keep questioning why rangers should not be top dps. Why does noone wonder why they should? Why should rangers be top dps? It's not as if we're the best trained, best armored, best weaponed people on the battle field. Honestly, rangers track their quary and then plug an arrow or two in them. We are hunters, not warriors. There is a differense. Same line of reasoning as casters not wearing plate armor. Casters don't wear plate armor, regardless of the fact that you might want them to, they just don't. The ranger is not a palladin or a brawler. Rangers are not in the frontlines hacking away. Rangers are more clever than sword swingers. They choose position and fire craftly aimed arrows. Rangers were never meant to step up to be mighty dragon slayers. Are you useless at l60 raid? I wouldn't know. I'm not l60. What I do know is that SOE tries to keep the classes balanced. So if you're not being asked for raids it is not because you stink, but because peopel think you stink. That's not SOE's problem, that's your problem. If you go into it with a negative attitude, it'll never work.
 
You see, I never even noticed my procs changing. Somedays I seem to proc more than other days. Am I bothered about that? Not really. I pick my targets well, I pick my spots well and I clear out whole fields or mobs with my trusty bow. I might be slower than you, exp wise. But I'm not paying through the teeth for poisons and arrows and I'm not wasting any time finding groups or raids. My armor is what I find in the field. And my melee weps out right suck. I'm nearing 30 and I'm still using two razor sharp shivs. They still work for me. I can still melee white cons with storebought poison and crappy chain and leather armor. Sure a fight gets me down to a bub or less of health. So what,  a minute later you're full up ready to go.  level three, four times a week, depends on my play time. Most importantly, I'm having fun and none of the recent changes have caused my major troubles. If you're depending or a very very narrow margin for your fight style to work, it is you that's doing something wrong. Not SOE.
 
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Old 02-17-2006, 06:58 PM   #33
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Stigchel these changes that are being bemoaned are not in live yet they are in Beta of KoS and will be live Tuesday unless changed.  Unless you are in the Beta test you won't see this change till it goes live.
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Old 02-17-2006, 07:05 PM   #34
ary

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Goodness stigchel your threshold for fun is not universal in case the point may have escaped your notice.We play on different parameters.

I enjoy crafting my poison and my alchemy is higher than my adventurer level. I harvest and sell rares with that I buy weapons and bows.I am not superbly equipped but I upgrade every five levels and yes I buy the best I can but I do not spend crazily. I enjoy dropping a yellow con before it reaches me with my excellent debuffs and dots poison which I take pride in crafting.This is what brings me joy. If you find being reduced to a bubble of life fun then try to understand others have different definitions for what fun is and neither one of us is right or wrong.However what I find annoying is your pronouncment that since SOE has not managed to disappoint you that everyone else who may find the reduction of DPS as frivolous and without merit. That it is our problem that we find the lack of satisfaction in SOE.

I am extremely glad that you enjoy what SOE is providing but spare me the sermons on negative attitudes.

Some people like to test the limits of their characters and enjoy pushing the numbers and crunching them and indeed maximizing their characters and quite honestlly who are you to preach on what people who play games for past times enjoy or should be enjoying. Accept that we are all different and different things make us like the games we do. It is truly a sad day if all of us consider being reduced to bubble of life as enjoyable.  I am not saying it is not just that it would be sad if that is the standard we should be content with.

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Old 02-17-2006, 07:44 PM   #35
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Sevman wrote:
Many have asked my mages should be top tier DPS over rangers.  Its simple - I will trade you all my buffs (+ ordination, subjugation [Removed for Content], and my poison/disease resists) <--- my only 2 buffs - for your evac, pathfinding, disarm trap, and movement increase. 
 
In addition, scouts can get hit.  Mages are one-shotted by 99% percent of all T6 raid mobs where as scouts can pull these mobs and take a hit or two while the tanks pulls them off - no way any mage could do that with less mitigation armor, less hitpoints, and avoidance.
 
And theres the power consumption issue in addition to the previous advantages rangers have over mages.
 
So, Rangers can be TOP DPS if they trade us buffs and trade us armor and hitpoints and avoidance, and go OOP every T6 raid battle over 1 minute. 
 
Any other questions?  because I cannot fathom why you would think mages (especially warlocks) shouldn't get any advantages over another DPS class after giving up so much.  Apparently you dont know the other classes very well from my presumption.

ALL my previous toons in EQ2  and EQ1 have all been casters...  I can say this, In EQ1 damage melle classes always out dpsed casters.  Rogues in EQ1 were gods.  Mele class with Pure DPS and stealth attacks.

Being a caster you have many more options to you in what you bring to a group.

Warlocks and Rangers are too different types of DPS.  Warlocks specialise in AE combat while rangers are primarily single target.  Apples and Oranges.  Both shine in thier respective fields.  My last toon was infact a warlock and I do feel for you.  Unless you had a cleric buddy who was willing to keep you alive on multimob encounters the warlock specialty got you hit ALOT.

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Old 02-17-2006, 08:40 PM   #36
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I still have to chuckle at the other classes that come in here talking about our utility.  As it has been pointed out several times, but people seem to miss it, lets try one more time.
 
Tracking, Pathfinding, Evac, disarm trap...
 
SCOUT abilities.
 
Which means that the trouby, dirge, swashy, brigand, assassin and ranger can ALL do these.
 
So, where's my utility (that I don't pay for)?  Hrm...foresters noose...debuff heat resist...man, big time utility there huh?
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Old 02-17-2006, 08:42 PM   #37
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Ayode wrote:
The ranger of Vanguard: Saga of Heroes promises to differ from their counterparts in other games. While the standard archery abilities still remain, her place in this game is no longer is just a fighter mixed with a druid.Classified as an offensive fighter the ranger in combat will focus on putting out the most damage she can on the opponent. A two weapon fighting style added to the use of bows, will allow her to start the attack at stand off range, then continue it all the way till the end with a finishing slash of blades.Unlike a defensive fighter the ranger's armor choices will be more limited. Chain types of armor will most likely be the heaviest armor for the class. This means that while she can hand out a lot of pain on her adversary, she won't be as able to take the damage like a pure fighter can. Still, the idea of killing your enemy before they kill you has its place- no matter your armor.Outside of combat is where a ranger's skills in Vanguard: Saga of Heroes may make her even more valuable. Travel through the wilderness in Telon promises to be an adventure in itself. The need to perceive the dangers around you will be very real. Having a guide to help you through will be a useful thing. This is where the ranger will shine, scouting the way ahead and spotting dangers which others might miss. Her ties with nature will be reflected in her observation abilities and skill at tracking the enemy.
Ok... so a Vanguard Ranger is almost exactly the same as an EQ2 Ranger apart from the fact you use your bow a little less and melee a little more.Wow.. innovative. I can hardly grasp the uniqueness of it all.Bow.. melee.. chain armour.. can't take upfront damage.. tracking.. sound familiar?
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Old 02-18-2006, 01:13 AM   #38
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Something I have to point out.

Pathfinding = movement increase

They're not two separate buffs. All pathfinding does is give an increase by what, 18%? That's not even as high as SoW.

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Old 02-18-2006, 02:25 AM   #39
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Not even 18%, 16%.
 
Don't forget that it suspends during combat....
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Old 02-18-2006, 02:40 AM   #40
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jagermiester wrote:

Tal'shiar wrote:
I play a Pally incidentally so never go with the Fotm but,
 
A Ranger should NEVER out damage a Wizard you wear medium armor and have a tonne of Utility Wizards wear dressing gowns and have sub par utility, yet get to suffer the embarrasment of being out damaged by the rangers in their group... I love Wizards from a roleplay perspective but could never bring myself to play one due to their insufficient DPS tier considering their weakness...they are glass cannons they caant land a hit as high as a medium armoured scout.
 
Thats why FoTm or in this case flavour of the year's are always a bad choice your gonna feel the pain sooner or later.
 
If Rangers are being dps reduced to make Wizards feel better...well Im sure Wizard boards will be happy and after a year and a half of being the DPS under dog can finally retake their throne at the top of the DPS pile.


 

Obviously you have never played a ranger. What utility? Disarm traps? Invis self? Track? Who the hell uses any of that as a basis for a "utility" class. Rangers were spose to be pure dps. So why is it an issue if we are? We are spose to be as good if not better than wizzys. AS for armor....dont make me laugh if you dont control your aggro my chain armor gets waxed what . 5 secs longer than cloth? The poisions we use cost a ton i easily spend over a plat on them for a good xp session. I use t6 legendary cause i like to be dps. You dont see wizzys spending a ton on reagent for their big nukes.....its give and take. And what SoE is doing is all take. I like when i watch a group mob go green orange dead. It makes me feel usefull. I played a ranger through the eq1 nerf that basically rendered the class a joke or just a ranged specialist at raids.  Please atleast know what you are talking about before you go spouting off about  DPS.

 


LOL, try playing a berserker if you want to feel no utility.  I can't invis, buff my run speed, track mobs, and the only "utility" spell I get is the ability to ensure my own death so that I might perhaps prevent my group from wiping.  Not complaining mind you, just saying that I'd take your utilities gladly if I could get them.
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Old 02-18-2006, 03:06 AM   #41
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ok sev.. do ya pay a couple plat a week for your dps?
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Old 02-18-2006, 03:10 AM   #42
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and korpo... the reason eq2 tends to suck is because they try to make everyone the same... yes someoen should do alot more dmg than someone of a different class... and who said anything about 2x?  only thing we outdmg by 2x is a [expletive haxx0red by Raijinn] priest.  I guess they should have compareable dps too?   Oh and who else buys there dps? ever seen a rangers dps w/out poisons?   nope cause a ranger wont bother gropuin w/out em cause the dps is laughable.  so for a few plat a week, yea we should do some sick [expletive haxx0red by Raijinn] dmg
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Old 02-18-2006, 04:58 AM   #43
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klepp wrote:
and korpo... the reason eq2 tends to suck is because they try to make everyone the same... yes someoen should do alot more dmg than someone of a different class... and who said anything about 2x?  only thing we outdmg by 2x is a [expletive haxx0red by Raijinn] priest.  I guess they should have compareable dps too?   Oh and who else buys there dps? ever seen a rangers dps w/out poisons?   nope cause a ranger wont bother gropuin w/out em cause the dps is laughable.  so for a few plat a week, yea we should do some sick [expletive haxx0red by Raijinn] dmg

Rangers can indeed provide 2x the dps of other T1 dps classes. I've seen it done, it's been reported left and right, and in fact 2x is a low end estimate.Who else buys their dps? Who else can use a common weapon, ad1 combat arts, poison that costs a few gold, arrows that cost a few copper, and still spank every other class on a raid?
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Old 02-18-2006, 05:37 AM   #44
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korpo53 wrote:

klepp wrote:
and korpo... the reason eq2 tends to suck is because they try to make everyone the same... yes someoen should do alot more dmg than someone of a different class... and who said anything about 2x?  only thing we outdmg by 2x is a [expletive haxx0red by Raijinn] priest.  I guess they should have compareable dps too?   Oh and who else buys there dps? ever seen a rangers dps w/out poisons?   nope cause a ranger wont bother gropuin w/out em cause the dps is laughable.  so for a few plat a week, yea we should do some sick [expletive haxx0red by Raijinn] dmg

Rangers can indeed provide 2x the dps of other T1 dps classes. I've seen it done, it's been reported left and right, and in fact 2x is a low end estimate.Who else buys their dps? Who else can use a common weapon, ad1 combat arts, poison that costs a few gold, arrows that cost a few copper, and still spank every other class on a raid?

Rest assured... if you are getting 1000-1200+ dps on a raid, the ranger has combat arts higher than adept 1 (or is EXTREMELY lucky).  If you are raiding, you won't have "a common weapon."  If you do, it must be your first or second raid.  EVERY raiding ranger I know has at the least a legendary crafted bow, most will have fabled if they have been raiding for any length of time.  Poisons cost more than "a few gold" to use.  On my server, they cost 10-12g per vial.  If I use a damage poison, debuff poison, and a effect poison, mulitply that by 3 (for each different effect that stacks).  If I am on a long raid I can expect to use at least 1.5 vials of each effect.  So to minimize the cost saying "it's a few gold" is a huge understatement.  I won't go far as to say that it is a few plat a raid as some have.  However, I do spend several plat a week on poisons. (FWIW I am a T6 alchy too)  While I agree that rangers DO need their DPS lowered to be in line with other t1 classes, emasculating them is something completely different.  With the changes in poison quality and the amount of procs overall, I do forsee a HUGE pendulum swing back to pre LU#13.  I hope that I am sorely mistaken.  I will be happy to be wrong about this.  All things are pointing in the direction that I am not unfortunately.  Hopefully it won't be LU 33 before we are fixed again.  Time will tell.
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Old 02-18-2006, 05:43 AM   #45
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Who else buys their dps? Who else can use a common weapon, ad1 combat arts, poison that costs a few gold, arrows that cost a few copper, and still spank every other class on a raid?let's see. predators and rogues buy poisons to increase their dps.  Common weapon? our primary weapon is the Ironwood bow. ya I guess it's just as common as any cobalt weapon out there.poison that costs a few gold. let's see. on my server adeste is about 9g(which is cheap compared to some of the other servers) shissar(poison debuff) is about 6g. those are just the poisons i have on all the time. I go throug about 3-4 vials per big raid.. so that's about 45-60g per raid.  raid about 3-4 times a week.. that's btwn 1.2p to 2.4p depending on how much i want to raid.  wow. i guess that's why i'm always killing trash mobs for vendor sells on my spare time when I don't raid to pay for my poisons, but then again i'm using poisons to kill those trash mobs so i can kill them quick.  wow it's a vicious cycle.  I really need to make money a different way.  It's too bad i can't get into tradeskilling.  I hate tradeskilling.Arrows that costs a few copper.  I only buy those for when i need slash weapons or when my summoned arrows get low.  I usually use the summoned stuff because i'm too broke to afford the more expensive legendary arrows.  but most of the time i used the summoned arrows that i push the button for at work. yes i log into eq at work just to refill my arrow stash.. do we need to get into how many arrows we use per raid??  let's just say I carry over 5k arrows just in case.  I usually end up using btwn 2-3k per raid.and still spank every class on a raid..   with all the above listed things i have to do to play a ranger.   sure. why not?  because in the end the only thing we are good at is dps and to keep that dps is a lot of work and a lot of plat.  currently rangers aren't good for anything else. we are built to kill and take down the mob.  my guild doesn't say. hey. let's pick the ranger over the brig for his debuffs. hell no. you will never hear that. or let's pick the ranger over the bard for his buffs.. that would be frikkin insane.  that is the only thing my ranger is built for. dps dps dps. sadly with the changes on test, it doesn't look great for my ranger, because too many people cried nerf the f'n ranger. nerf nerf nerf.  It's sad to see other classes cry that when we spent about 10months (pre lu13) playing a broken class with no purpose in raids.  our dps was laughable then.  then finally lu13 gave us a purpose. we are dps.  I had a role in my guild.  I wasn't invited out of pity.  I really put a lot of work, time and energy into my ranger.  It felt good to be able to contribute on raids.  I really hope lu20 doesn't kill my purpose/role on raids.   To be born a crippled class, then given wings to fly, then to be stripped of those wings to be crippled again.  I simply can't do it.  I know as rangers we learn to adapt, but I cannot go back to what it used to be.  It's too sad. 
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Old 02-18-2006, 05:58 AM   #46
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Jeris Nefzen wrote:

Rest assured... if you are getting 1000-1200+ dps on a raid, the ranger has combat arts higher than adept 1 (or is EXTREMELY lucky). 


You have to remember who you are talking too Jeris.  This is a guy who thinks that 450 x 2 = 650.  We all know that Rangers can not sustain this kind of DPS for any length of time.  This is burst DPS. 
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Old 02-18-2006, 06:42 AM   #47
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Gareorn wrote:

Jeris Nefzen wrote:

Rest assured... if you are getting 1000-1200+ dps on a raid, the ranger has combat arts higher than adept 1 (or is EXTREMELY lucky). 


You have to remember who you are talking too Jeris.  This is a guy who thinks that 450 x 2 = 650.  We all know that Rangers can not sustain this kind of DPS for any length of time.  This is burst DPS. 
Where did I say 450 x 2 = 650? Because a 58 wizard in Roost did 450 dps, and a 58 ranger in Roost did 650 dps does not mean that's the only situation that counts. The ranger could suck, the wizard could suck (from the sound of it, both are true), they could be using different spell levels, whatever. However, I have personally seen rangers parse 1200, 1400, or more on raids. I have seen parses from better rangers than ours that spank those numbers. Doing some quick math, when you have assn/wiz/war in the 800-1000 range and rangers in the 1200-1400+ range that's close enough to 2x for me to not bother doing quick math. For those interested though, that's 1.2x - 1.75x.Burst DPS over the course of a whole raid mob, yeah. People don't usually yell out parse numbers every two seconds on a raid, they yell out the total dps.
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Old 02-18-2006, 07:23 AM   #48
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Wow , i just read all this , no wonder SoE dont listen to feedbacks from us players ...
 
So many in here have no [expletive haxx0red by Raijinn]ing idea what they are talking about and most of those are you [expletive haxx0red by Raijinn]ing mages coming in here to post about rangers
 
Ever see me posting in the mage section ? No because i dont give a crap what you guys get or do , i care about my class , how about you do the same!
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Old 02-18-2006, 11:48 AM   #49
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"progressively more significant effect it is having as the game evolves"

I bet they run a count query on the classes and if one starts to grow more numerous they look at nerfing that one.  This isn't a bug.  They did this deliberately in LU13 to boost the number of scouts in the game.  And now they are concerned because oh my god, people are playing scouts, just like they wanted!

Stop whining and roll another toon or 3.  The only way to protect yourself is to switch classes when they pull this crap.  That way, you'll be on the up when it happens.

 

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Old 02-19-2006, 10:06 AM   #50
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I had a lvl 60 ranger alt for doing dps and looking at pretty orange numbersonce in a while, guess its time to put him in the closet and make the top dps class for KoS. My money is on a fury i think.
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Old 02-19-2006, 10:59 AM   #51
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It should be Ranger, Assassins... top dps on single target. Wizards and Warlocks top dps multi targets. End of storyIm really starting to get [Removed for Content] off from all the people that are complaining about other peoples classes, the mages and other classes that come in here are start [expletive haxx0red by Raijinn]. We are trying to fix the problem not drop an atom bomb. Aye I may have been a little over powered... fine lower me so im even with tier 1 dps.All of these people saying "rangers do 1200DPS" Yes on a single target thats a solo .... duh im two shoting it in about 2 sec yeah im going to do a [expletive haxx0red by Raijinn] load of dps... Now on a heroic it doesnt do that... I usually am at about 400-500. Graphs of our dps spike in the begining then balance out... its because we use 3 strong attacks at the start then go with our smaller ones. Hidden Shot, Triple Arrow, Precise shot... thats the spike right there thats the 1200 dps. Then we start shooting crippling arrow, snaring shot and the other ones... thats when it falls. on a graph its looks like this ^---------  I usually average 400-600 heroic 3 up in a group, full set of cobalt, full vanadium, all adept IIIs 57+, legendary bow, leg poison. LOTS OF MONEYI hate how people on the pvp beta servers are all like... rangers kill me in 5 sec they need to be nerfed... Yeah if i find ya before you find me your in deep [expletive haxx0red by Raijinn]. Im gonna shoot you up big time. If you find me before i find you... uhhh oh i cant melee = Dead rangerRangers are about to be lower then assassins, wizzys and warlocks.... [expletive haxx0red by Raijinn] is sony thinking yeah we may need a change but dont freaking put us back to pre LU13 atleast make us on par...
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Old 02-19-2006, 11:45 PM   #52
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I just want to say to all the rangers that say we don't pay for our DPS. have you ever raided with a warlock? on avrage I pay 2 plat a week on repair fees from dying not to mention my bags are full of back up armor instead of arrows so when I die 30 times I still have armor to keep doing my 700 dps. so before you say nobody else pays for DPS think again. Sure everyone dies but not nearly as much as a warlock or wizard.
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Old 02-20-2006, 12:10 AM   #53
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I'm not really buying that argument.  I don't notice wizards and warlocks dying more than others.  I died 16 times in the past 2 days of raiding.  I rarely ever see a mage go naked first.  Last night it was the MA that took the most deaths.  The night before, a priest.  It varies too much to lay that kind of claim.

Are there people who go on raids without a back-up set of gear?  Maybe I'm naive, but I thought this was a given.

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Old 02-20-2006, 12:14 AM   #54
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Hiro32 wrote:I just want to say to all the rangers that say we don't pay for our DPS. have you ever raided with a warlock? on avrage I pay 2 plat a week on repair fees from dying not to mention my bags are full of back up armor instead of arrows so when I die 30 times I still have armor to keep doing my 700 dps. so before you say nobody else pays for DPS think again. Sure everyone dies but not nearly as much as a warlock or wizard.


Ummm aggro control is your friend.  Other players die too you know so the armour repair bill hits everyone else as well.  Might I suggest you get in a group with a Troub or get a Pally for Amends?   Also the blanket opinion that Sorcerers die more then anyone else is just an opinion.  I could easily prove you wrong by taking off  Primal Agility and not control my aggro too.  My guild leader likes to pull and he has more deaths per raid then most .  Does this mean his class dies more then others game wide?  No it just simply means he chooses to put himself in that position, just as you choose to overaggro for a high DPS number.  The point of a raid is to beat a mob not to pad your ego.  You made your choice please don't use that to play a martyr.  Thank you.

 

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Old 02-20-2006, 06:45 AM   #55
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I get so tired....

All different classes saying this and that about Ranger classes. In most cases they have no idea what they are talking about. Its not all about how much dps u do in raid fx. Someone has to have highest dpsin raids. And since we have no buffs etc... as it has been explained .. and talking about that we can take hits.. what a joke... *lol*

 (I even heard healers talking about how little dps they do.. It makes me wonder why h**L they are healers. )

I have 1 high lvl monk & 1 high lvl warlock. There is no way I can take the same mobs with my Ranger..  OMG I can take out nameds around my lvl with the warlock. Root dots etc.... heroics are np etc..

Try to do that with a Ranger.... I can continue and give different exampels forever....  I just think this diskussion is stupid... and I feel that ppl that dosent now our class shouldnt even say anything.

 

And im even more looking forward to play Vanguard if this is gonna go on.

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Old 02-20-2006, 07:43 AM   #56
NimSul

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Ecnomorc wrote:It should be Ranger, Assassins... top dps on single target. Wizards and Warlocks top dps multi targets. End of storyIm really starting to get [Removed for Content] off from all the people that are complaining about other peoples classes, the mages and other classes that come in here are start [expletive haxx0red by Raijinn]. We are trying to fix the problem not drop an atom bomb. Aye I may have been a little over powered... fine lower me so im even with tier 1 dps.All of these people saying "rangers do 1200DPS" Yes on a single target thats a solo .... duh im two shoting it in about 2 sec yeah im going to do a [expletive haxx0red by Raijinn] load of dps... Now on a heroic it doesnt do that... I usually am at about 400-500. Graphs of our dps spike in the begining then balance out... its because we use 3 strong attacks at the start then go with our smaller ones. Hidden Shot, Triple Arrow, Precise shot... thats the spike right there thats the 1200 dps. Then we start shooting crippling arrow, snaring shot and the other ones... thats when it falls. on a graph its looks like this ^---------  I usually average 400-600 heroic 3 up in a group, full set of cobalt, full vanadium, all adept IIIs 57+, legendary bow, leg poison. LOTS OF MONEYI hate how people on the pvp beta servers are all like... rangers kill me in 5 sec they need to be nerfed... Yeah if i find ya before you find me your in deep [expletive haxx0red by Raijinn]. Im gonna shoot you up big time. If you find me before i find you... uhhh oh i cant melee = Dead rangerRangers are about to be lower then assassins, wizzys and warlocks.... [expletive haxx0red by Raijinn] is sony thinking yeah we may need a change but dont freaking put us back to pre LU13 atleast make us on par...

While i agree it looks very much like rangers are getting overnerfed, this here statement is just silly. Im sorry but your a pretty poor ranger, i got about half and half treasured/legendary gear and use normal poisons/tin arrows and have adept 3 CA's. On in normal groups on normal mobs (ie not monk/orange mobs) i can keep up 800ish dps in 90% of the fights a lil less on grouped mobs because im [Removed for Content] at targetting/timing and stuff. In raids with legendary poison/tin arrows i am top dps over all other classes with mostly fabled/master with my highest parse so far(on named mobs) being 1400ish dps over a fight where i did 90k ish damage (64-65sec). Thats just so wrong that i can be top dps over people thats way more skilled at their class than i am, basically all i do is spam the bowshots thats not greyed out, no stacking them in ways to match recast timers, no using debuffs before others, just good old spam.

However i do think that it sounds like rangers are being way overnerfed. I see it like ranger/assassin/wizzy/warlock should be different ways of doing about the same tier1 damage, having different advantages/disadvantages.

 

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Old 02-20-2006, 08:42 AM   #57
TangBaBa

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[start quote]

Moorgard says:

 
"The oft-quoted DPS tiers I talked about around LU13 are still the intended order. As BG clarified, rangers have been in a stratosphere of damage all by themselves, and this disparity would only be further amplified with the increased level cap.
 
These issues needed to be addressed.
 
...
 
In reviewing the DPS graphs by class on beta for the past week, then comparing them to the graphs of the days since the proc changes have gone to the beta servers, there has been a change in Ranger damage on Beta.  Prior to today, Rangers on the extreme end were capping out at 4000 damage per second.
 
That is not a typo.
 
Obviously, that kind of damage is rather insane. 
 
...
 
... the current graphs for today--meaning after all the proc rate changes--place Rangers right up there in their customary place with the other top tier damage dealers, exactly as they are on Live, but not beating the next closest class by 3x as they were on beta last week.
 
[end quote]
 
Is there anything anyone can really say to justify 4000 DPS?
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Old 02-20-2006, 09:43 AM   #58
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TangBaBa wrote:

[start quote]

Moorgard says:

 
"The oft-quoted DPS tiers I talked about around LU13 are still the intended order. As BG clarified, rangers have been in a stratosphere of damage all by themselves, and this disparity would only be further amplified with the increased level cap.
 
These issues needed to be addressed.
 
...
 
In reviewing the DPS graphs by class on beta for the past week, then comparing them to the graphs of the days since the proc changes have gone to the beta servers, there has been a change in Ranger damage on Beta.  Prior to today, Rangers on the extreme end were capping out at 4000 damage per second.
 
That is not a typo.
 
Obviously, that kind of damage is rather insane. 
 
...
 
... the current graphs for today--meaning after all the proc rate changes--place Rangers right up there in their customary place with the other top tier damage dealers, exactly as they are on Live, but not beating the next closest class by 3x as they were on beta last week.
 
[end quote]
 
Is there anything anyone can really say to justify 4000 DPS?

Um you seemed to like to cut out the important part of this.  The 4000 DPS was due to a stacking issue with AA's and the proc formula imbalance becoming more pronounced which you convienently seemed to snip out.  They have since taken care of both issues in this same post which again you seemed to leave out.  I think you believe it was happening Live?

 

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Message Edited by leafnin on 02-19-200608:45 PM

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Old 02-20-2006, 12:46 PM   #59
Shinta

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Why can't they just leave the classes alone? I saw how they f*ed up all the classes in EQ1. What's next, meleeing clerics? Oh that's right, they've already done that in EQ1... let's just make every class better than every other class.   T_T
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Old 02-20-2006, 03:17 PM   #60
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Ecnomorc wrote:........... I hate how people on the pvp beta servers are all like... rangers kill me in 5 sec they need to be nerfed... ........
And that is why i hate pvp.It is only because of pvp that everyone crys about the other classes.And this will never stop. Keep that in mind.I wished SOE would install pvp only on pvp servers and leave all other servers without pvp.Then they could make it the right way.

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