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Old 09-29-2016, 01:03 AM   #1
Gninja

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Please post any feedback you have on this zone and this zone only in this thread. Please be specific with feedback and bug reports to get things fixed in a more quick manner! Please do not post any sort of spoiler information that might give other guilds an advantage. If you think it might be spoiler territory send me your feedback in a private message!
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Old 11-02-2016, 04:50 AM   #2
Kouzatc

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After killing A Gyrating Green Slime, the Orange Warning message and other part continued to spam until we looted his corpse.
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Old 11-02-2016, 11:24 PM   #3
Gninja

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The Black Reavers have a chance to respawn when killed.
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Old 11-03-2016, 08:19 AM   #4
Lucus

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some trash and black reaver are sometimes resetting in combat.

the trash in question was in the area of the gyrating green slime named. when you first go down the stairs in that area there is a group of three skeletons when were were fighting them and killed 2 of 3 the last one of them reset, this also happened to one of the trash slimes in the same area but i can't remember which group of them did it unfortunately.
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Old 11-05-2016, 08:31 PM   #5
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i'm aware of this, that's not what i'm talking about we'll be fighting him and suddenly my distance to target goes nuts reporting large distances and he resets, this is not a case of his corpse hitting the ground then respawning and attacking the raid with his 'old body' on the floor.
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Old 11-06-2016, 04:22 AM   #6
Lordebon

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Black Reaver is updating the weekly mission each time - not sure if that's intentional or not.
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Old 11-06-2016, 04:58 AM   #7
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The trash in the hallways (a Behemoth sweeper) from the first big open area (east of the black reaver) and the two on the side of the Goo Coliseum respawn have T2 resolve when they probably shouldn't be, given the next named and area looks like its is still T1 based on the triumph.
You can also revive at the Goo Coliseum and skip them tho hehe.
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Old 11-08-2016, 12:10 PM   #8
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This is probably due to the etherealist ability implosion. When I use it on a training dummy it jumps all over the place with each tick. I have heard from a few people that Implosion causes resets on heroic encounters too. I'm not sure if it is supposed to make the mob move but it does and with thin walls it's probably porting mobs through the floor.
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