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Old 10-13-2014, 10:38 PM   #1
Gnomad_Madgon

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Question/Feedback

Blinding Shock has an Effect Radius of 10 meters and centers on the caster. Are we going to see a lot of scripted fights in Heroic and Raid encounters in AoM that has us outside of 10 meters?
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Old 10-16-2014, 05:04 PM   #2
Cefur

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Is this meant to be another Shockwave?
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Old 10-16-2014, 05:17 PM   #3
Estred

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They could be trying to get Melee-Enchanters back. Though with how much Spell Double mages have and how much raw DPS melee's have AND power-regen being weaker I don't see Illusionists being that important anymore >.>
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Old 10-20-2014, 05:41 PM   #4
Ucala

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even if you weren't melee chanter, there is no reason to be farther than 10m away unless the case of a joust
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Old 11-03-2014, 05:41 PM   #5
arturos

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totally agree wtih ucala i am not a melee chanter and i stay at 10 meters unless a faceplant is in my future and i cant aoe avoid it.
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Old 11-04-2014, 02:18 PM   #6
Kraeref

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I actually don't understand what devs trying to accomplish with chanters (coercers in particular). They gave us a new aoe spell that works like shock wave which brings us to melee range. So logical conclusion would be to go for flurry and all those melee stats even more to take advantage of a close range.. But then they turned around and changed Unda spell which damage now depends on how much doublecast a mage has. So which stats i have to go for now. I am like a monkey in the center that cannot decide either to join pretty animals or smart ones. Because I am both???? (It's an anecdot if anybody wonder)

I also would like to get any input from devs on chanters basic autoattack bonus damage! Is it going to be looked at to bring it on par with scouts?
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Old 11-04-2014, 02:58 PM   #7
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the unda spell is shared amongst all the blue shields in a raid so its understandable that it would weigh towards double cast specced mage types. I am trying to find the good in this, so far i am consoling myself with soe has been kind enough to give me a spell that allows me to enjoy aoe content from a distance. LOL
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Old 11-04-2014, 06:25 PM   #8
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doublecast over flurry is the best thing to do even for chanters due to blindingshock, and now even more so due to urda.
and I am loving udra. I am requiring to joust in for blinding shock, and then backwards out for urda (since you get the max damage at 20m). to joust I just used stuff that I can cast on the run like the deaggro arrow thing
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Old 11-05-2014, 05:51 AM   #9
Gnomad_Madgon

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With the current state of our base weapon damage and the addition of these two new spells, double cast is going to be the way to go. In ToV, I found that single target encounters flurry had a slight edge over double cast if your WDB/SWDB was high enough. If your looking to maximize your personal DPS you will want to joust out to 20 meters (BUT not beyond!) for Unda Arcanus Spiritus then back in every 30 seconds for Blinding Shock. I already pulled one set of adds doing this in a raid Wink! Set up a dummy in your hall and check out what Unda does from 0 to 20 meters and everything in between.

I agree developers should take a good look at our base weapon damage. Our wands hit half as hard summoners and sorcerers, our melee hits 65% as hard as bards. If I understand how it works correctly WDB and SWDB multiply your weapon damage. With the lower base damage WDB/SWDB will give us less then it will to all other DPS classes.
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Old 11-05-2014, 01:32 PM   #10
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Thank you good tips Gnomad! I was thinking already to go double cast. Which definitely will do now!
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Old 11-07-2014, 06:55 PM   #11
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i will be making this switch over as well. dumping ranged weapon and flurry type stats. while not ignoring the basic reqs for ranged dps i will not be camping on it.
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Old 11-11-2014, 12:17 AM   #12
Gnomad_Madgon

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[BUG] Blinding Shock = Effective radius still shows up as 10.0 meters when I inspect this spell

I am currently in a guild hall fighting test dummies and for some reason if I am at the back end of 9 meters away from the mob blinding shock is not currently landing. The same is true for anywhere at 10 meters. If I step in to almost 8 meters it goes off every time.
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