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Old 11-16-2011, 05:07 PM   #1
Beenoc

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I know that SOE removed the ability to hide the relic up in the spawn area, but can assasins can still Shadow Step up to the spawn area and spawnkill you. Can you fix this?

(Note: I do not, in any way, ever, EVER, expect to see anything done about this. SOE has forsaken BGs.

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Old 11-17-2011, 01:46 PM   #2
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This post has moved: /eq2/posts/preList.m?topic_id=50011...post_id=5659850 Removed for vulgarities and trolling
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Old 11-25-2011, 07:18 AM   #3
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What are you talking about? SoE just fixed the problem.

BECAUSE THERE IS NO PROBLEM...

Any Questions?

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Old 12-28-2011, 11:20 AM   #4
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You can do this with Conjuror's lvl 90 spells Minion Translocation. Needs to be fixed in BG's like the Assassins Shadowstep.

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Old 12-28-2011, 12:29 PM   #5
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If you have a full group an a sin shadow steps up there an you don't kill him it's not the shadow step thats the problem

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Old 12-28-2011, 03:50 PM   #6
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Pretty easy fix... STOP HIDING IN SPAWN AREA & EXPLOITING BGs by afking for tokens. If you run out of the spawn area & play the objective like you are intended to do, this wouldn't be an issue.

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Old 12-28-2011, 04:40 PM   #7
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V-I-I-I-X-I-I-V wrote:

Pretty easy fix... STOP HIDING IN SPAWN AREA & EXPLOITING BGs by afking for tokens. If you run out of the spawn area & play the objective like you are intended to do, this wouldn't be an issue.

It happens because 1 minute into the game, one side realizes they are completely overmatched with zero chance of winning, because despite the  fact that the losing side has a healer and the other side no healer,  only a tank and an assassin, they can't heal fast enough to stay alive long enough to even get the assassin into the yellow, much less the tank....      so screw it...  time to go get some ice cream.

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Old 12-28-2011, 08:32 PM   #8
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V-I-I-I-X-I-I-V wrote:

Pretty easy fix... STOP HIDING IN SPAWN AREA & EXPLOITING BGs by afking for tokens. If you run out of the spawn area & play the objective like you are intended to do, this wouldn't be an issue.

I don't know about you, but everytime I do BG's and get into Gears, its usually very unbalanced, and most the time starts out, and stays 2 vs. 6, and the side with 6 has an assassin that shadowsteps onto our spawning area and just keeps killing the other team as they spawn. This is just cheap and wrong. It's bad enough that the BG pins 2 people versus 6. or 3 versus 6. Or even with 6 vs 6 is still so uneven from the start, its pre-determined what side is going to win. Regardless of everyones skill. Its a BG Gear/Class crapshoot.

So by your logic people outmatched with no chance of winning anyways should just drop down and get slaughtered a million times over? Boy, that sounds like fun...

Even in the few times I got put into the group with 6 people and had to fight the other team which only consisted of 2-4 players. It makes it so easy its not fun at all. 

Assassins shadowstepping into peoples spawn area is also bad because the majority of people, while loading back to the spawning area, your character is placed into the game and is attackable before you're even finished loading. How do you except people to kill the assassin when he is chain killing people that aren't even loaded into the game yet?

Entering someones spawn area in gears should equal instant death for the opposing team member who entered.

And AFKing for tokens? You mean A token? Think you need to learn how unbalanced BG's are. I don't blame a group of 2-4 people staying up in their spawning area when they have no healer or chance of winning at all. Let the match end as soon as possible and get your 1 token. You could argue its just as much of an exploit to everyone on the winning team getting 3 tokens when they have no chance at losing.

In the end, I think we all know how much $oE really cares about their PvP player base.

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Old 12-28-2011, 08:36 PM   #9
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Dark elf racial call works too, I use to call to Vinny for some 2v6 slaughtering.

if you dont like it then leave the match, theres a giant buttons right there for you to leave the game and take a timeout

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Old 12-28-2011, 10:56 PM   #10
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Lilflier wrote:

V-I-I-I-X-I-I-V wrote:

Pretty easy fix... STOP HIDING IN SPAWN AREA & EXPLOITING BGs by afking for tokens. If you run out of the spawn area & play the objective like you are intended to do, this wouldn't be an issue.

It happens because 1 minute into the game, one side realizes they are completely overmatched with zero chance of winning, because despite the  fact that the losing side has a healer and the other side no healer,  only a tank and an assassin, they can't heal fast enough to stay alive long enough to even get the assassin into the yellow, much less the tank....      so screw it...  time to go get some ice cream.

I have been on the losing team many times, I always queue solo so I know how that goes. I still go to BGs to pvp and to give someone a permanent spot to essentially be immune to pvp during the BG is WRONG. If you are afk doing whatever why does it matter if someone kills you? If you only want to pvp when the match is even or when you are on the winning team, you do not belong in BG. Not fair for every other play to have to sit there doing nothing in a pvp environment because you don't want to fight.

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Old 12-28-2011, 10:59 PM   #11
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You should be auto kicked if you are not engaged within 60seconds to prevent leechers from hiding in spawn.

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Old 12-29-2011, 06:41 AM   #12
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Everyone should be autokicked after 60 seconds of complete unbalanced outnumbered teams. And nobody gets anything.

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