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#91 |
Server: Oasis
Guild: Ardagh Chalice
Rank: Chieftain
Loremaster
Join Date: Feb 2006
Posts: 211
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![]() I just checked my combat log and it appears Reversal from the warrior stamina line isn't proc'ing at all for any shield type other than buckler, so it's working still as it did pre-LU50. I've bugged it, again. |
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#92 |
Server: Nagafen
Loremaster
Join Date: Jun 2006
Posts: 223
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![]() Well here goes my opinion of TSO and GU 50: Not worth $40 so far. Last couple TSO instances I ran was too hard and not worth it. No fabled drops, only a few 'good' legendary drops, and it's to long and we couldn't complete them in one night. I can understand that some strategies on mobs haven't been worked out or posted anywhere, and I can handle a challenge, but this doesn't count for the aggro holding issues my group has recently encountered. Taunts, noted from my friend, get resisted TOO often, and I can even notice. Before the expansion, I can just cast my CA's on my ranger and not worry about aggro issues. Now, I even have to use my fae racial teleport+detaunt (worth about 6k detaunt)ability to try to get aggro off of me if I get it. It may be so that we are responsible for using our de-taunts, but the tanks taunts are more of an issue now than before, with incredible resistability. Make taunts less resistable, and give a slightly better chance at good loot, and I may consider going back into Guk or some of the other zones. On a side note, I don't think its fair for our guild, who had to reform 3 times, to be even more farther behind the guilds who sucessfully cleared VP, who are now clearing the new zones of TSO with little or no trouble because of their gear. Other issues i find is the neglect of the ranger class (oh what a suprise. I also find PvP useless as well. 100-150 tokens, spending plat, AND status, along with only 1 token per 5 kills. Thats 500 kills just to get 1 single pvp item. Remove this system and implement the old one, the one which tokens drop from the player's chests. I also see a lack of jewlery and weapons and other goodies in the list of new pvp items. Making it challenging for the hard core player is nice, but it makes it impossible for the casual player, which is highly unacceptable. I would personally work as a PvP developer for free if I had the opportunity handed to me. I believe this is a great game, but it's dieing a bit fast due to stupid mistakes made in the development. In a good note, I like some of the effort made into this expansion, and I enjoy the changes made to the brigand and the wizard AA lines. All the developers needs to do is admit their mistakes, ask for the needs of the other classes who are dissatisfied, change the achievement lines and other mechanics based on that, and there you satisfied the other communities of the other classes. They did it to Brigands, changing dispatch to add more debuff power and changing the murderous rake line completely, why not do it for the rest of the classes left ignored? Well this is my feedback, if you devs. read this and can't accept criticism, then it sucks to be you, because criticism is part of learning, and it leads to improvement if you listen. |
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#93 |
Loremaster
Join Date: Sep 2008
Posts: 26
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![]() if there are any devs reading this thread, pls let us in on what is causing theses game crashes. 12 crashes in less than 1hr tonight, 7 last night...last one i was barely able to enter game before i was sent right back to desktop. i feel like i am being robbed. i did not pay $40 to play for 3-5 mins at a time |
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#94 |
Loremaster
Join Date: Oct 2005
Location: California, USA
Posts: 257
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![]() Goldenpaw wrote:
Perhaps to compensate for the 3-or-so platinum you can make from running a ±30-minute-long instance..and that's coinsplit to 6 people in an instance that can be done with fewer (Obelisk of Ahkzul or something).
magiusthewizard wrote:
I heard someone mention that Vista 64-bit was causing the problems (as usual) and they mentioned how they fixed it. Might want to look it up or ask around.
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#95 |
Lord
Join Date: Sep 2007
Posts: 21
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![]() Daryx@Oasis wrote:
I really can't see this working, since it's been so long and a lot actual exploited plat was spent in game on items. masters what not. I see no other choice but a roll back, which I am in favor for. And the sooer the better. I really am not sure why the servers weren't shut down when this becaome known. From the sounds of in game chat its very wide spread and past the point of picking out accounts that participate. At this point I am disheartened with the way this happening and the way it's still go on. |
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#96 |
Loremaster
Join Date: Nov 2005
Location: Florida
Posts: 50
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![]() The constant crashes suck and the loot from the 3 zones ive been to really is not that great at. Other then that I do like the expansion over all.
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Crushbone Server: [88 Templar / 41 Sage] Daeaorn (Human) [74 Paladin / 79 Alchemist] Frogmasta (Froglok) |
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#97 |
Server: Splitpaw
Guild: Equality
Rank: The Guards
Loremaster
Join Date: Nov 2006
Posts: 2
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![]() idk if this has been covered yet or not.. but what about the WW Class channels established??.. we use those alot and are quite helpful.. is there anyway to communitcate publicly with other classes WW now? |
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#98 |
Loremaster
Join Date: Jun 2008
Location: Southern Cali
Posts: 299
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![]() It's an ok XPac from what I've seen so far. So first, the whining.... Bad lag spikes in Moors and SS was so horrible though that one second I'd be cutting through mobs (Pally in SS... so maybe he wasn't really cutting... but hey and Swashy in Moors) the next thing I'd know I dropped 70% in health.... I guess that's to be expected though, new XPac and all... Disappointed about the return of Ashanti Sul... gotta wait for the raid guild on my server to open her up..... /sigh I knew I should just stuck with Bert... AA lines.. ho hum. I think from lvl chat I picked all the wrong classes.... While I haven't bothered to commit 7 different TSO lines to memory... Rangers! Oh, assassin's get an end line heal they can use every 45s? That just blows. Rangers, of coarse, get nothing... oh well... an end line AoE that'll just draw even more unwanted attention. /Mutters unkind words about assassins and punts a Halfling... Okay... I have beer now... I'm calm(ish). /eggs an assassins house. :p Well... atleast my Inquis has another either/or with beign a healer or battle cleric... Okay... another thing thats bugging the heck outta me... and I don't know if I'm the only one seeing it (delusinal from being stuck helping in the Children's dept the last few days) or if I just haven't noticed anyone mention it... but... Wood elf and High elf females look REALLY off. The Wood Elves were never affected by the 'sexy' stance for wahtever reason, so it's not as noticable on them... but on the High Elves..... very noticable. The leg seems in more and instead of bent looks hyper-extended... both races look like have a steel rod shoved up their **** and welded to thier spine... and they look like they're arms look far from thier bodies... like thier carrying barrels of ale.. which, ya know, is really something they should think about for a Dwarf stance... Seriously though, am I the only one seeing this; have I gone insane... or have others noticed this too? I asked a friend of mine but she said she hasn't noticed anything (and only plays DE's) but that doesn't mean anything because... well... yea... Ok... other than that... from what I've seen of Moors (when I'm not jerk-knee lagging) it's BEAUTIFUL even w/o my grapics turned up to full affect. Now... when can we see some apperance armour like those Brokenskull(?) Trolls are wearing? Aside from the nauseia I felt from seeng half naked female Trolls... that clothing is just B.A! Nice quests, nice lore, useless (but still cool) mount. Hope to check out the new dungeons soon... have the next couple days off so /finges crossed
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#99 |
Loremaster
Join Date: Jul 2007
Posts: 335
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![]() o0odangergirlo0 wrote:
i can not see the devs doing a roll back to many people like my self have been grinding the new instances for the new gear non stop since the expansion 2 days is a lot when you wpent that whole time running thoughs things for gear. i dont think the exploit is as wide spread as most of you think heck i did not even know abou it in till 5 mins before i made this post... i say not just punish but pera ban all players who used the exploit for chas and if devs think banning is to harsh then strip thogs players of all spells and plat.. still laughing at the few who really think SOE shoudl punish everybody next your going to ask SOE to ban all players cause one little dude was speed hacking |
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#100 |
Server: Antonia Bayle
Guild: Dressed To Kill
Rank: Prince of Darkness
Loremaster
Join Date: Jul 2007
Posts: 955
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![]() Ifury@Nagafen wrote:
I have neither bought or sold anything, in fact I have gained no exp, AA's nothing I have had a busy work week so that's part of it but basically in order to not be affected I'm doing nothing until the fix is in place. I have all weekend this week as my wife will be working so plenty of time for me to check things out.
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#101 |
Server: Antonia Bayle
Guild: Okami Shyakai
Rank: Den Watcher
Loremaster
Join Date: Nov 2006
Posts: 433
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![]() I noticed that "The Fallen Dynasty" adv pack is missing from the patcher options list since TSO's release. Wanted to give devs a heads up |
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#102 |
Loremaster
Join Date: Dec 2004
Posts: 541
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![]() Ceolus wrote:
I wouldn't be so quick to assume it's the OS version. A friend of mine was having similar crash problems and she runs XP. I don't know what they did to fix it (probably a full scan of the files would be my guess), but it is correctable. |
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#103 |
Loremaster
Join Date: Feb 2006
Posts: 595
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![]() Ok, so far not too bad. I expected the lag, happens at ever new expansion. I knew before hand that I wouldn't be thrilled with the Toub AA's and changes. The Coercer AA's are ok. The new content is fun enough and nearly all of it keeps you on your toes due to all the aggro (not a complaint). The instances are difficult enough to keep me interested. Some chat problems, but I'll live through it. Overall it gets a 7 out of 10, for now, but expect it to improve once some of the small annoyances get fixed. If I have one big complaint it's the quest journal. With a TON of new quests available, I would like to see a lot bigger quest journal. About 500 should work |
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#104 |
Server: Venekor
Loremaster
Join Date: Jan 2005
Posts: 266
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![]() Seirrah@Antonia Bayle wrote:
I use Vista 64bit with no issues, but my wife is using Vista 32 bit and is crashing alot. Which would lead me to believe its not an OS version issue at all. Not sure why people still want to spread lies about 64bit. |
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#105 |
Loremaster
Join Date: Nov 2004
Posts: 339
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![]() Finally Meeting the Queen:
Maps
Instances
Tradeskills
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Vallar (90 Mystic) Guild Leader - Devil's Rejects (Guk Server) http://gukrejects.guildportal.com ![]() |
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#106 |
Loremaster
Join Date: Nov 2005
Location: Ft Lauderdale, FL (USA)
Posts: 883
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![]() DEVS PLEASE READ IN REGARDS TO PVP WRITS I'm sure this has been metioned, but doesn't hurt to be mentioned again... I have /petition (ed) this twice and it needs to be fixed....There are two pvp writs "Hero of the Void" (new) and Protectors of Cabilis (old). To get the new writ you have to right click on the writ giver and once you complete it you cannot get your token. To actually get your token you need to have the old writ and complete it as well to get the new token. I know from BETA that they took away the ability to have both writs at the same time. So, why do I need to complete the new and the old writ to get a new token? To me, if I complete one new writ I should be able to turn it in regardless of the old. The last GM who I spoke with in game told me a special ticket would be submitted, so what is the status of that? I noticed in the pvp forums that other players are still having that same issue. |
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#107 |
Tester
Join Date: Apr 2005
Posts: 1,336
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![]() KindredHeart wrote:
You can enter the castle? How?
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But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all. |
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#108 |
Server: Mistmoore
Guild: Shadows and Dust
Rank: Officer
Loremaster
Join Date: Feb 2005
Posts: 25
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![]() Expansion: I have been enjoying the work you did on the expansion yeah it lags at times but as previously mentioned on a new expansion this is expected. The instances are tough but it makes it a lot more interesting, especially for a guild that doesn't raid. It comes down to tactics and we already know there may be some we just won't be able to do. I would like to see a little more drops though. Conjurer: I have found that my conjurer is having issues with the pet. The pet can be standing right next to me and the spells are still red but sometimes they still work. Other times I get a message that says the pet is to far away and it is standing next to me. Wizard: All I can say is thanks and I can't wait to max out my AA's. Tank: I haven't had a chance to play it yet in an instance, I am enjoying the DPSing right now, but I have been told that holding agro is becoming, shall we say "interesting". You really may need to look into this. I have been told that Guards are not the meat shield they were in the past, they are having a "few" challenges with others like Bruisers. Soap Box: {puts the soap box down and stands on it} As for the roll back. Well obviously it is too late now for the roll back to work because SOE would really upset a lot of legitimate people that have been grinding. Though SOE has really [Removed for Content] me off with this situation. Personally I want some proof that they are doing anything about it. Personally I want to see in the 70-79 and 80 chats that people are really upset because SOE did something. I just want the ones that bought from the broker and sold to the vendors brought down. Hey if they only sold what was in your bags, that's Sony's problem, that was not a true exploit (and I did this, but felt wrong so I bought it all back, idiot). Pushing it under the rug like it never happened sends a message out to us as your game players, we never expect to get banned for anything we do anymore. Expect to start seeing players buy plat to gear up like the players that exploited the plat. Lets face it, it would only be fair (though they got it for free). How do you expect us players that are trying to enjoy the game getting what we earn to compete with players that exploited the plat and are now all mastered out? Think about it this way, your in the new instances, do you want a tank or dps that has 1 or 2 or a few masters to keep agro or deal damage or one that is mastered out? Personally as a dps class, I want a mastered tank to hold agro off me. Kind of hurts the others huh? I also play a tank and would want a mastered dps to take it down fast, kind of hurts the unmastered dpser's huh? Hey, how about a mastered healer, that would rock, leaves out my guildies right there. I don't buy plat (and I am against this too), but you can't ban the ones that do now, they are trying to compete. If you don't have some way to show us you did something, then expect to see other bannable things start to happen and you really have no leg to stand on to stop it now. Fair is fair, you opened pandora's box we didn't. Lets face the facts, you will be lucky you don't lose a lot of hardcore players for a goof up like this, you should have rolled back or at the least shut the servers down as it started and fixed them. It's not like you didn't do unexpected shut downs in the past. To tell the truth, if it wasn't for the players I play with, I probably would start looking at something else due to this and yes, though I raid infrequently, I am on almost every night, grouping, helping newbies and having a good time. Pretty much a non-hardcore heavy player with multiple level 80's. (and because I raid infrequently, I am one of the unmastered, mostly.) {gets back off the soap box and decides to put it away, he's done with his comments, now he waits to see the proof} |
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#109 |
Loremaster
Join Date: Aug 2005
Posts: 2,484
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![]() Geras@Mistmoore wrote:
Defensively the plate tanks are still fine, but aggro management has become much more of a group/raid responsibility, not just the sole responsibility of the tank. Where DPS classes used to be able to whack away with reckless abandon and fight over who's topping the parse, now things like actually using your detaunts becomes much more important. The approach that people take will have to change; like giving the tank time to build up initial aggro, leading off with your debuffs and lower-damage attacks first and building up to the big hitters once the mob has dropped lower in health. Players will also have to start learning to take responsibility for their own hate, and not just expect the tank to cover their rear while they put the pedal to the metal looking for those "big hits". Edit: I would say that solid group builds and players who pay attention are also more important than ever before. However, it also goes without saying that TSO instances are going to be more demanding of tanks, and require that they have better gear and higher skillsets than in previous expansions. Who will be really affected by this are the tanks who are running around in mastercrafted and/or the lower end legendary sets with all ad3 spells. Tanks running around with a base < 10K health, < 50% mitigation and < 50 avoidance (e.g.: not in their defensive stance) are going to have a rough go at it. |
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#110 |
Server: Mistmoore
Guild: Shadows and Dust
Rank: Officer
Loremaster
Join Date: Feb 2005
Posts: 25
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![]() Kordran wrote:
Cool, been doing that with my Wizzy for a while, so play change shouldn't change much for a wizzy. |
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#111 |
Loremaster
Join Date: Nov 2004
Posts: 907
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![]() Good: All of a sudden I have some real choices I have to make for my bruiser's AA's. Looks like I'll have to dust off my AA mirror too. Bad: Can you say LAG?!?!? Server lag was so bad in the new zones I had to leave. Once I went back to Kunark it was fine but while in the new zones I'd hit a CAs and nothing would happen for seconds. There were a few fights I had to do pretty much on autoattack and almost died to mobs I had nobusiness dying to. Throughout the ping was always 190-250 ms and framerate between 15 and 25 fps. Others were complaining about the exact same thing. If the lag doesn't get better you won't see me in the new zones. If it's a permanent situation you may not see me at all. Ugly: Letting cheaters get away with it is a VERY bad example. Did they even TRY to do anything? Yea I know the devs don't exactly have a stirly reputation themselves but you'd think they'd at least make a token effort to maintain the integrity of the game. |
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#112 |
Loremaster
Join Date: Jan 2005
Posts: 58
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![]() Gilasil wrote:
Apparantly they've been rolling back characters that created a lot of coin since launch but haven't rolled back any items or coin transferred via broker and guild bank transactions. I read a few posts from people very proud of themselves for keeping exploited monies by purchasing junk items from their characters on other accounts at inflated prices and transferring masters through the guild banks. So it seems that they're not taking this very seriously at all. |
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#113 |
Loremaster
Join Date: Nov 2004
Posts: 339
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![]() Brook wrote:
Speak to the NPC near the bar in Qeynos Harbor
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Vallar (90 Mystic) Guild Leader - Devil's Rejects (Guk Server) http://gukrejects.guildportal.com ![]() |
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#114 |
Server: Unrest
Guild: Vindication
Rank: Officer
Loremaster
Join Date: Dec 2006
Posts: 396
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![]() it's kind of funny... it seems a mass of people went nuts with the exploits.. like throwing food to starving people? or just buttheads trying to get ahead of anyone else hand over foot? Thats a different story.. If masters werent so stupid rare... hah.. .I say make them keep their stuff.. and put a title on their name they can't remove and all their alts as well.. "The politician" |
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#115 |
Server: Mistmoore
Guild: Shadows and Dust
Rank: Officer
Loremaster
Join Date: Feb 2005
Posts: 25
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![]() bluedego wrote:
Oh, that's good... |
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#116 |
Server: Splitpaw
Guild: Equality
Rank: The Guards
Loremaster
Join Date: Nov 2006
Posts: 2
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![]() PLEASE FIX THE SUDDEN DROPPING!!!! I HAVE PLAYED FOR 1 HOUR AND DROPPED ALMOST 14 TIMES!!!!! WON'T PLAY TILL FIXED.. SO PLEASE DO IT!!!! THANK YOU! Trudge of the Blacksheep LVL 80 Defiler Splitpaw |
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#117 |
Loremaster
Join Date: Jan 2005
Posts: 58
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![]() This was happening to me on a computer that is running Vista 32bit and disabling multi-core support fixed the problem. |
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#118 |
Loremaster
Join Date: Jan 2008
Location: You would never believe me
Posts: 139
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![]() bluedego wrote:
I like it, I like it alot!!!
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swashbuckling, adj. [swosh-buhk-ling, swÅsh-bÅ*k-lÄ“ng] -Though many of us will automatically think of a pirate when we hear this word, it actually refers to the characteristics or manners of a 'swaggering swordsman, soldier, adventurer, or daredevil.' Swashbuckling appeared towards the end of the 17th century as the adjective form of English swashbuckler (circa 1560 CE), the 'swaggering swordsman' mentioned previously. This in turn is was formed by combining English swash and buckle. Swash started out as a noun first recorded in 1538 CE meaning 'the fall of a heavy body or blow' and may have been formed as an imitation of the sound made when this happens. It took on a verb form a few decades later, which appears to be the swash that begat our swashbuckler. |
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#119 |
Loremaster
Join Date: Dec 2005
Posts: 850
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![]() A few things that I believe need fixing: Boss mobs not giving status in instances Chests that drop from raid named encounters are lacking the coin drops |
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#120 |
Server: Oasis
Guild: Ardagh Chalice
Rank: Chieftain
Loremaster
Join Date: Feb 2006
Posts: 211
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![]() KindredHeart wrote:
Is there a requirement you have to have some amount of faction or level? None of my characters gets her to say anything other than she often attends to "Our Antonia's" business. NVM, looked her up on allakhazam, level requirement. |
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