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#91 |
Loremaster
Join Date: May 2006
Posts: 3,292
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Thundy wrote:
At this point in the game's life it's time to remove the whole "reset to App1" spell mechanic when betraying. the devs disagree for the most part. they're letting you keep certain spells already, like rescue. |
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#92 |
Loremaster
Join Date: Dec 2004
Posts: 135
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Sibs, if you want to return to a faction that badly, then just do it. Be nice to Kiara, she's been very nice in answering my question. While I may disagree with the developers decision, it is nice for a change to get a quick and direct response.
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#93 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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Someone asked this elsewhere in this thread, but I can't find it to quote right now. I'll probably find it 3 days from now looking for another post... Thank you Murphy.However, here is the answer.No, exiles will not be getting pvp armour. It's a faction thing, and one will need to be part of a faction in order to gain that particular benefit.Once again, I know it isn't the popular answer, but it's an answer and you guys will be able to cross another one off the list
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#94 |
Loremaster
Join Date: Nov 2004
Posts: 332
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thanks for the answer
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#95 |
Server: Nagafen
General
Join Date: Dec 2004
Posts: 2,873
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Danke.
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#96 |
Loremaster
Join Date: Jun 2008
Posts: 1,254
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Kiara wrote:
Someone asked this elsewhere in this thread, but I can't find it to quote right now. I'll probably find it 3 days from now looking for another post... Thank you Murphy.However, here is the answer.No, exiles will not be getting pvp armour. It's a faction thing, and one will need to be part of a faction in order to gain that particular benefit.Once again, I know it isn't the popular answer, but it's an answer and you guys will be able to cross another one off the listI think you'll find that with the amount of exile-haters around here, that WAS the popular answer. I know its certainly the one I expected to get. I was kind of hoping that the devs would throw us atleast a small bone. After all they pretty much just destroyed the Exile faction. As soon as city guilds start killing raid mobs, you're going to see that no one will want to go exile anymore for raiding. That leaves FFA PvP (which is nice, but *NOT* why I exiled) and um... nothing? As the reasons for exiling. Even with the exiled guilds generally being the best and furthest ahead progression wise, I highly doubt that people are going to exile just so they can kill Trakanon as well as all the other stuff they can kill in a faction anyways.
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![]() Kaelas, Necromancer Valindor, Templar Paikis, Troubador Ashk, Berserker Mirbolt, Shadowknight |
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#97 |
Server: Nagafen
General
Join Date: Dec 2004
Posts: 2,873
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#98 |
Loremaster
Join Date: Jun 2008
Posts: 1,254
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Bloodfang@Nagafen wrote:
While I agree with your 'perspective' comment, I totally disagree with your premise that exile is still viable. To compete in FFA PvP(the reason we all went exile So while this change didn't destroy the faction directly, it certainly will indirectly bring about it's end. I'm not sure why you can't see this, maybe its another perspective thing. All the devs had to do was give us (exiles, people who left the cities and gave up alot of gear to get one thing) a free trip back to a city, or access to the perks of a city (give and take and what-not) and there'd be no complaints (from us). The desired result is to see almost all players alligned with a city. Give exiles (hell, everyone) the ability to go back to a city without losing their masters and you'll reach that result alot faster and without alienating alot of players.
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![]() Kaelas, Necromancer Valindor, Templar Paikis, Troubador Ashk, Berserker Mirbolt, Shadowknight |
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#99 |
Server: Nagafen
General
Join Date: Dec 2004
Posts: 2,873
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Paikis wrote:
Bloodfang@Nagafen wrote: I don't want to get into the recruiting debate, other than to say that chances are, a lot of players will abandon their city guild if they get an invite from the top one or two exile raiding guilds, assuming that they keep the same sort of an advantage in progression. Hell, one of the bigger and more aggressive city guilds on Nagafen just lost one of its guild leaders to an exile guild, so recruiting probably isn't going to be this inevitable morass that eventually sucks in all the exile raiding guilds. Just some of the smaller ones, which may end up merging. I can't help but chuckle when I see somebody else get their mythical and the 70-80 chat is flooded with "Who?"; must be from all the PvPers that exiled for FFA PvP.
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#100 |
Server: Nagafen
Guild: Fortitude
Rank: Friends and Family
General
Join Date: Aug 2006
Posts: 319
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One exile guild already appears to be breaking up and I suspect 2 more may be looking pretty ugly in about 8 days. VV seems to be holding up well even with davram stepping down after 3 years. We still 1 or 2 pulling trak and byzola and got the server first on milyex 2.1 today. Its getting nerfed in the next few days, because its too hard supposedly, so we may be the only ones to kill it.
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#101 |
Loremaster
Join Date: Nov 2004
Posts: 225
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are you asking if we think they will or not or if we think they should or not.if your asking if they should, i say no.
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