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#91 |
Loremaster
Join Date: Sep 2005
Posts: 526
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![]() What do you think is better for a 40+ wizard - one two-handed staff or one primary + one secondary items? I got a +22 staff right know, do not know what comes my way next (working for a Tarton's Wheel now, it's a secondary slot, correct?) P.S. Just found a 2h -vs- 2x1h topic. Thank you. Message Edited by Azol on 01-10-200605:39 AM
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#92 |
Loremaster
Join Date: Jun 2005
Posts: 33
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troll waring herePally for the win! we are uba solo mobs killers mind you! don´t come here and mess on the solo mobs killing turf aiiit! expecially in living tombs past lv 55 with consencrate we can kill alot of uba green solo undead mobs!/troll endalways fun too look at the parsers on raids and as soon as a wizard dose 600+ dps he goes MOAHAHA!! then the mob turns and "SPLAT!" and all the rangers go "HAHAHAH!"seriusly you need something to lessen your hate so you can come up and play with the rangers and assassins (that are spending 20+ gold on posions and arrows each raid)
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#93 |
Join Date: Aug 2005
Posts: 1
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![]() Gusto, Lavastorm Server, lvl 60 Wizard, Knights Templar Just a few rants and comments. I too had problems in the 30s and 40s soloing, and was pretty jealous of my friends equal lvl necro. Now at 60 i can solo mobs he can only dream about taking, not only melee targets, but casters as well. Not sure if it has to do w/ the class getting better at higher lvls, the roots getting fixed, or my playing just plain getting better. The highest lvl i've taken solo so far is a 61^^^ Sha`ir, taking 0 damage(I take heat often for only having around 350 int before ring and potion buffs, but no one laughed after i resisted EVERY spell the Sha`ir casted, because of having over 200 wis also. Made for some nice screenshots in battle. Not sure if i agree w/ roots breaking roots tho, i stack them often, sometimes w/ the same root again. The way i do it is start w/ a root, roll thru a few dots, root again, roll thru a few more dots, root again, ice comet, stifle, knockdown, root again, ball of incineration, then i root over and over as necessary until my timers are all up again, then repeat. In my opinion it's to dangerous for a class basically wearing the equivalent of pajamas to wait for the root to break, |
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#94 |
Loremaster
Join Date: Nov 2004
Posts: 787
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![]() INT cap = (7 x level) + 20 For your level it's 335. Each 7 INT you add will move the average damage of our spells up approximately 1%.Until you reach the INT cap, adding INT will add power at approximately 5.33 Power per INT added. It varies slightly as you move up the slope. Somewhere on here I have a long running thread that explains the INT cap. Message Edited by Glenolas on 01-10-200603:51 PM Message Edited by Glenolas on 01-10-200603:55 PM |
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#95 |
Loremaster
Join Date: Nov 2004
Posts: 787
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![]() Read it for what it said. When you go into a classroom on the first day, the professor says "here is what it takes to make an A". If you only do this much, you will get a C. He will also tell you at some point, your are failing the class. I know a lot of wizards, and even the worst one can solo green heroic triple up melee mobs. Read Robsco's post about 6 times, and the go do it until you understand it. That will stop you from failing the class. When you grow up, solo Scornfeather. That's for extra credit. Blue Heroic Triple up Named Casters. 6 of them, and lots of yard trash in the way. Glenolas Level 60 Wizard, Toxxulia |
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#96 |
Loremaster
Join Date: Nov 2004
Posts: 5
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BTW, high five to all you dorks for not realizing he was low on INT from the get-go. Brilliant people, brilliant.
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Corp Por - 70 wiz Mistmoore Sad Owner of Clan Banhammer |
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#97 |
Loremaster
Join Date: Nov 2004
Location: Chicago
Posts: 127
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At least they were helping him figure out his problems and get him going strong instead of flaming people for trying help.Besides Technique > Int anyday.
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#98 |
Loremaster
Join Date: Nov 2004
Posts: 305
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![]() Well, I guess I'm still way below the intel cap too. At 44 I was hard pressed to get my intel over 160. I just wasn't finding much intel gear that I could afford or even find. At 45+ that seems to change, quickly. I'm around 240 at the moment at 47. Still way under the cap, but improving. As for soloing, I created my wizard when the game went live, got him to 24 then stopped playing most games for the better part of 2005. I picked him back up in December and I'm just 10% shy of 48. Soloing has not been a problem for me. Groups of mobs in the Feerrott were a bit troublesome when I first got there. They just stunned so much I couldn't do anything but die. That changed with my AE root. I don't have the powerpool to kill heroics yet, but no yellow con mob (or group of mobs) give me much difficulty. Some of the mummies in DoF are harder to kill, but really don't pose much of a problem. Speaking of DoF. Once you are 45, live there. I've gotten a large amount of 10+ intel items from here. And I can't believe how fast I've been gaining exp here. I got 90% of level 47 in a few hours just by doing the quests available to me near the docks. Forgot to add. If you haven't done the quest already. In the Feerrott, one of the quests (in a series) from the good camp near the docks nets you a set of +14 intel shoulders. All you need to do for them is to run around and catalog certain mobs. The hardest part was finding Bouncer Hurd up. Since you don't actually need to kill anything, all I did was root him, catalog him then portal back to the docks. You'll also get a really nice Intel ring by doing the genie lamp thing on the island called pirates perch. (I think that's it) It was quick, easy, and fun. And the reward was awesome. Just look for the island. Find the lamp on the beach and rub it. Message Edited by Griffinhart on 01-13-200611:24 AM
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#99 |
Loremaster
Join Date: Nov 2004
Posts: 40
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![]() Soloing as a wizard requires patience over anything else. You can't just go buckwild on a ^^^ heroic mob that is near your level unless you want to die. When I solo the mobs don't move. IC > Incapacitate > RoI > RoI > IC > Incapacitate and so on. If something gets resisted then I hit them with Tether. DoTs do not help soloing. Debuffing will cause roots to break many times.
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#100 |
Loremaster
Join Date: Oct 2005
Posts: 848
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I don't understand popping two RoI instead of one Tether against a solo mob-seems like a massive waste of power to me.
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#101 |
Loremaster
Join Date: Nov 2004
Posts: 40
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![]() I am just biased. Before the combat upgrade RoI was better than Tether (didn't seem to break as much) and I just got in the habit of using it. Power is rarely ever an issue for me when soloing.
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#102 |
Loremaster
Join Date: Sep 2005
Posts: 526
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![]() Alright, I have solo-killed a named (green to me). Gah! Me: 43 Wizard, around 220 INT self-buffed, BoFlames AdeIII, Tether AdeIII, Blazing Intimidation AdeI. Victim: Terkus Raidleader 35^^^ healthy and terrible (Zek) I used only one root (no RoC) and only BoF, stunning and re-rooting every time the root broke. It takes me around 5-6 unsuccessful solo tries at him (during one of them I suddenly got help from an iksar warden; we killed him, but that I counted as a failure, because I ran completely OOP and OOH). That was fairly easy last time (the only time I did not use RoC). You should always keep max distance from him so you can cast your nukes and it give you enough time to react when he breakes the root (he will be slowed down 50% because of Tether). I waited for my stun to recharge, then I kept nuking him. He could not even try to hit me. I used my Vitalic Harvest and Discretionary Flow very early, so I never ran OOP and manage to keep my health in low-yellow zone. Sometimes I stunned him, then re-root, then I harvested some power while waiting for my stun to recharge, because I was afraid nuking him without having a stun spell ready. I do want to equip myself better, then I'll try some tougher ones or maybe casters. I tried 40^^ heroic in Feerrott while at 42, that was much easier. Nameds do have tons of hitpoints.
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#103 |
Loremaster
Join Date: Nov 2004
Posts: 305
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![]() I hit level 50 yesterday and scribed my copy of Ice Comet (Adept III) All I can say is WOW. That spell opens the door on solo power like nothing else. At 49 (with my intel level) I could solo 47ish and under blue con heroics but, it would require me to convert health to power and get lucky with roots and no resists. With Ice Comet I easily solo even con heroics. I laughed for 10 minutes straight when I used the spell the first time. One shotting an even con mob on the first cast was priceless.
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#104 |
Loremaster
Join Date: Sep 2005
Posts: 526
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![]() ...so I guess that we may rename this thread like "Is there a power for those who under 50?" ![]() Message Edited by Azol on 01-18-200606:34 AM
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#105 |
Loremaster
Join Date: Nov 2004
Posts: 305
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My personal experience was that there were certain watershed levels for me that made soloing easier. 1. Ball of Fire. Things just died much quicker. 2. The combination of Frostshield and our AE's for killing groups effectively. 3. Our AE root that allowed me to effectively solo encounters that would otherwise keep me stunned for the duration of the fight. It also allowed me to solo tougher single mobs since I could more easily keep them rooted. Got to love stacking root spells. 4. Protoflame, which made it easier for me to get an encounter bunched together so I could AE root more effectively. 5. Ice Comet. Not only is it huge damage, it's far more effecient than using your other nukes. Prior to the DoF expansion, I felt my solo ability was pretty bad. I wasn't able to kill much more than blue con solo mobs. At that point I stopped playing and concentrated on other things. When I came back a few months ago, after all the changes, I found that Soloing was not a problem at all. I may not have been able to solo some of the green heroics friends were soloing, but, as I got better gear and higher level things got a lot different. IMHO wizards don't have any soloing issues. At least not from my experience.
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#106 |
Loremaster
Join Date: Dec 2004
Location: uk
Posts: 75
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![]() Well for all those wizards that are sub 40 soloing does get easier much much easier at 60 u have incapacitate, surging tempest and ice comet all that stun the mob giving u plenty of time to keep laying on root after root so its a question of how much power u have really to what mobs u want to solo. If you have good int you can take pretty much any yellow con mob that doesnt cast against you. Iceberg used to be a decent solo challenge for wizards not really anything the same in DOF but by the sound of things soloing Ament in POF should be a challenge to some. |
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#107 |
Loremaster
Join Date: Sep 2005
Posts: 526
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![]() I would like to see some examples from players, like I posted above, i.e. "I soloed XXX while being a YY lvl Wizard with ZZZ INT..." and so on. I think that Czorny and some other players are expecting that kind of responce too, not the dry theory only. I did not see much wizards soloing tough mobs, they are mostly act as a support class in groups (or as a duo). So did they suck at nameds? Or I was too non-observant? So we will try to adjust our playing style a little to be up to the "Best Solo Wizard" competition... Hey, why not? We are the best, aren't we? Message Edited by Azol on 01-18-200606:32 AM Message Edited by Azol on 01-18-200606:33 AM
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#108 |
Loremaster
Join Date: Nov 2004
Posts: 305
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![]() Honestly, I never tried heroic's before I got to the high 40's. I never needed to. I had friends to help on tough mobs and encounters, and I could solo anything yellow and under that wasn't heroic. Combined with questing, the level's flew. Most of my EXP for the past 5 levels were from completing quests in DoF. But, now that I am 50, soloing is even better. Yesterday I soloed a Sentinel of Anuk (level 52 ^^^ heroic) with an intel of 286. I didn't even need to convert health to power. As long as it's not a caster, I can kill it. The day before I was killing dozens of ^^^ level 50 sand giants for CQ2. I haven't tried a named heroic yet, but, as long as It's not a caster, it just depends on how much power and patience I have.
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#109 |
Join Date: Aug 2005
Posts: 44
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Yes i agree with Griffinhart. I am wiz 50 and i solo many 50^^^ and 51 heroic in dof. Only casters are very hard to solo because they can do huge damage with one spell. The Anuk near the dock can eat half of your health with one dot if you dont stiffle at the right time.You need patience, concentration and a very good timing. It can take 4 or 5 minutes to take down a mob and you need a little bit of luck. Sometime if the root or stun resists you die in 2,5 hits :smileysurprised:Completely buffed (potion, ring) i have 315 int . Only my big nukes are ad3 or ad1, the rest is ap4. Nothing extravagant...
Message Edited by mxs on 01-18-200601:57 PM
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#110 |
Loremaster
Join Date: Sep 2005
Posts: 526
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![]() I can advice (in the case of unexpected root/stun resist) to use Mail of Frost (instant cast, you may wish to run back a little, mob will be slowed down if he hits you), then Portal (3 sec) while praying and hoping for the best, the only chance to survive if something went wrong... Any ideas? P.S. By the way, I already feel comfortable soloing 40-42 ^^^ heroics with a 43 Wizard (after all this practice on con-green nameds), so cheer up, Czorny, there IS a way to do that! It takes time, but it works. You may want to look at my stats/inventory, check Azol on AB server. Message Edited by Azol on 01-19-200601:32 AM Message Edited by Azol on 01-19-200601:34 AM
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#111 |
Join Date: Nov 2004
Posts: 6
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Your doing something wrong then, because caster mobs are a major PITA. Trust me, when they start nuking for several thousand points of damage, you'll wish you could just root them and sit back. You should be able to kill any ^^^ pure melee mob that is your lvl or under. You may need to rethink your tactics if you cant. A wizzy can kill anything as long as root sticks. You have 2 roots, use them both. they stack.
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#112 |
Join Date: Dec 2004
Posts: 32
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Czorny, for one, you are lying, one way or the other...as every poster on this thread has stated it is EASY for a wizard to solo blue ^^^ mobs if he has good gear and adept3s..if you can't solo blue mob,s you are LYING about having good gear and adepts and masterssoloing blue ^^^ mobs is EASY on a wizard they are one of the best solo classes there is, if not the bestfor another, lol @ you being a "game journalist" and spelling paladin PALADDIN like 3 times in a rowthis thread is a joke
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#113 |
Loremaster
Join Date: Nov 2004
Posts: 114
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![]() At lvl 55, with 355 int, I like to farm Azhahkar the Gatecaller, in clefts, a heroic 52^^^ named that cons blue to me. If he hit's me twice I'm dead, but my Adept I truss, in addition to my Apr IV ROI holds him, and slows him down enough that it rarely happens. Here's the sequence I use. Ice Comet (AdeptIII) Truss (Adept I) BoI (Master II) RoI (Apr IV) Paralyze (Adept I) truss BoI RoI Ice Comet Truss Paralyze BoI RoI If he's still alive, I'm probably very low on power, and I'lll just root, and wait for IC to come back up. Anytime I go 2 nukes between a root, I always make sure to wait long enough that Truss is back up. If ever both roots break, I immediatly cast truss, and back up to max distance. If truss is ever resisted, i immediatly cast RoI. If RoI isn't up, I immediatly cast Paralyse. Pre 50, I was never able to solo heroics, even green ones, much less named heroics. At 55, though, I can pretty much solo any encounter blue or under. Tonight, I'll try to push that to an extreme, as I try to solo take on Emperor Fyst in Deathfist, a 41 epic x2. He'll be grey, but I've heard only the very best solo classes can solo him at 55. I'll let you know how it goes. Message Edited by xsvhrs on 01-19-200611:42 AM
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#114 |
Join Date: Dec 2004
Posts: 186
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![]() Did you even bother to read the thread? Clearly not!The issue was resolved ages ago, it was caused by a distinct lack of intelligence causing a power shortage. |
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#115 |
Join Date: Dec 2004
Posts: 32
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No i did not read the whole thread, after 3 pages or so of hearing this guy say "You're a wizard and you solo'd a blue heroic? Ha! Maybe you were dreaming!", i felt myself getting dumber by the minute. I couldn't take anymore.
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#116 |
Join Date: Aug 2005
Posts: 44
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hey xsvhrs i bet you're gonna die quickly cuz epics are immune to roots. Or maybe i missed something?
Message Edited by mxs on 01-19-200607:11 PM
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#117 |
Loremaster
Join Date: Sep 2005
Posts: 526
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No, you are wrong, because we talk about soloing heroics and nameds, not epics.
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#118 |
Loremaster
Join Date: Nov 2004
Posts: 2,311
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solo named? EF - Tundra jack and iceberg lvl 50 epic x2 Perma frost, the x2 named giant + his buddies all lvl 50. (this ones the toughest of all the fights because of the number of friends he has) all of hidden cashe, (the 3 random pop camp named lvl 55-57, bruticus, the named crocodile, hell even the goblin) clearing yard trash to get to named can make this a 2 hour zone, I usually grab some friends to speed it up. all of the vault of dust (all 3 named lvl 53-54) all of sactorium (all 5 named lvl 52-54) all of the clefts named mobs on the 2nd floor all of scornfeathers roost (snakes, matrons, ect) This takes forever to do solo, i usually grab another wiz/warlock and or a fury to speed it up. Tried to solo tables, but spiders re-pop too fast so i cant get the cyclops to spawn. (ranger could prob solo no problem
Theres probably much more but i'm tired.... oh yeah forgot lvl 60 wiz 445 int, 5450 power pool, all adp3 or master 1 or 2 spells.
Message Edited by IllusiveThoughts on 01-19-200611:19 PM
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The wizards creed: __________________________________________________ _____________________________________ you will die, you will die often, you will die for no reason, you will die for a reason, you will die because soe wants you to die, did I mention you will die? Start getting used to it. |
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#119 |
Loremaster
Join Date: Sep 2005
Posts: 526
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![]() So you've soloed Epics? A wizard in platemail?
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#120 |
Loremaster
Join Date: Nov 2004
Posts: 114
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![]() Ok, as promised, I tried to solo Emperor Fyst in Deathfist last night. at 55, everything in the entire place is grey to me. clearing out all the names wasn't much of a problem. I didn't even bother rooting most of hte named mobs becuase they just couldn't hit me. There was one caster, named the prophet something or another, and he gave me a bit of a scare, but once I realized he was hitting me I took care of him quickly. As I said, the Emporer is a lvl 41 heroic Named epic x2. I needed to kill him for 2 different HQs that everyone else finihed up a long time ago, lol. So, finally got to the end, and the big fight, and he pwned me. Got him down to about 1/3 hit points. hit him with 10 ice comets and about 30 Ball of incinerations, and about a dozen clicky want frost spells, and rooted him about 15 times. I didn't use any other spells because I knew power was going to be an issue, and I wanted to be as efficient as possible. I only used Truss to root him, and I cast about 3 or 4 nukes in between each root. I used Vitalic Harvest (Adept I) and essential intromission once I ran out of power. I'll try again at 56. I know a lvl 60 that has done it successfully, so I'm sure that you CAN solo some epics as a Wiz.
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