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#991 |
Loremaster
Join Date: Jan 2005
Posts: 1,421
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![]() Atan@Unrest wrote:
And when they do finally come out with statted gear or "lottery" dungeons, they will say "This item(s)/dungeon(s) only represents x% of the item(s)/dungeon(s) in the game so it is not really significant." amirite? |
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#992 |
General
Join Date: Mar 2005
Posts: 176
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![]() So me and my friends went to this new museum in town. "It's the wave of the future", they said. "Come and see everything, you won't believe your eyes". "The greatest experience ever". Well, we were quite intrigued, so we went. The doorman asked for $15 to get into the museum. Hey, no problem, that's not bad for an entrance fee. I mean, movies are like $10 now-a-days. We go to the first room, and it says, "See the ancient cave man in his own habitat." Wow, that's amazing, let's go check it out. There's a doorman here to... hmm. "I'm sorry, but it's $3 to go into that room." What? We just paid $15. "Yes, that was to get into the building. If you want to go into this room, it's another $3." Man, this better be really good, but we already paid the $15 to get in, we might as well see something. We go into the room, and all the exhibits are covered, or behind curtains. Each with, you guessed it, another cashier. "Yes, that'll be another $3 to see this exhibit." Are you... kidding me? Alright, we'll look at this one exhibit, then we're outta here. We pay the money, and go behind the curtain and the exhibit is nice looking... One of the mannequins has a arm missing, and all the crude weapons are broken. Feeling cheated and disgusted we go to leave and the original doorman says, "Oh, you leaving? That'll be another $3..." |
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#993 |
Loremaster
Join Date: Nov 2004
Location: NY
Posts: 1,842
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![]() Kigneer wrote:
Who is all "those" people your talking about...1... me? You dont even relize what what your argueing against as the majority that are for or dont care dont even bring up selling lon. As i said earlier with the tunnel vision... open your eyes abit and stop with the blind rage. So all "those" really just dont exsist and its just a fact most that enjoy LoN do so cause its a fun aspect that was added to eq2 years ago.
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Summoner pets are 1/3 the dps of a summoner and yet our stats and modifiers do not affect them.Since a pet is 1/3 a summoners dps,a summoner receives 2/3 benefit from gear when compared to any other class. SHARED STATS AND MODIFIERS ARE A MUST! FIX SUMMONERS IN 08! FIX SUMMONERS IN 09! FIX SUMMONERS IN 10! 2011 and Finally we are Fixed! /Rides off into the sunset |
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#994 |
Loremaster
Join Date: Nov 2004
Posts: 2,847
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![]() Raknid wrote:
Why would SOE say this? Why should they allow their future business decisions to be dictated by a handful of malcontents on an internet forum? Anything SOE says to the effect of the above will only be used against them - there is nothing for SOE to gain by making promises of any sort. If SOE thinks it will be in there interest to move towards more microtransactions in EQ2 or any other game, they will do so, regardless of the objections being raised here. Personally, I hope SOE comes out and says the exact opposite, that SC, LoN and similar things are the future of gaming, we've got millions of people over in Free Realms who can attest to this, and other games have millions more. If it costs us a few thousand EQ2 players, so what? EQ2 is done and paid for, so if a few quit over this, we don't care.
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Troll Lord Casywdian |
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#995 |
Loremaster
Join Date: Jan 2005
Posts: 1,421
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![]() Dasein wrote:
I somewhat agree with you. All I am asking for is for the future to be spelled out with their current intent. If they want to make this game free to play with an item shop, more power to them. I can then make my own decision based upon that. Ditto if they want to make this game "cash shop free." What I think is most rankling the players is that we get the feeling we are intentionally being deceived, and that information that we should have in order to make proper decisions is being intentionaly muddled or withheld. The truth of their current intent is all we ask, and I ask you, is that too much? |
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#996 |
Loremaster
Join Date: May 2006
Posts: 692
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![]() Dasein wrote:
WRONG WRONG WRONG WRONG WRONG WRONG First off most of the players today have not even played a microtransaction game that is playing this game now. Your avg gamer is usually teenager and up. Just recently they have started making microtransaction games like those stupid webkinz and stuff like that they are only what 2 years old at the most? Let us not forget all the failed games that are complete microtransaction games that usually flop within the first year or two. Card games you say? Well Yu GI YO (or however that is spelled) is only 2 years at most old and that other one that they copied is only 3 years old those peeps have not yet transitioned to online gaming yet as they are probably only like 11 now maybe a couple years old who knows. Those cards were aimed at 8+ and usually for teenagers they were a lil boring compared to other things like these kind of games. The market is not adapting to grab them the market is adapting because they think they can make money off of it and that is the bottom line. Those peeps who play card games will end up tossing those cards out for different things most actually grow up and start latching onto girls or real hobbies like sports or hanging out with real friends. That leaves a few antisocial peeps who might transition into online gaming. Let us not even talk about the peeps who are playing microtransition games because theres so few of those that it is laughable to even talk about them lol. If you want to know how those games are check them out and how low the playerbases of those games are. Like i said all this is is a ploy to grab more money off the hands of US not to get new peeps into the game that has long since passed and this CERTAINLY will not grab new people. To grab new people takes a NEW GAME not a 6 year old game that is already established. So they want money who doesnt want money in a business they are in. I am fine with that but when they start grabbing money this kind of way i do have a problem with it. I know for a fact that they are making MORE than enough money off of subscriptions/expansions to pay for this game and all the updates that they are currently doing. Take a look at other MMos that are on their last leg. Example DAOC. They are not selling expansions and they are just charging the same amount of money per account then this game. They have probably 10x less amount of peeps then this game and still have 1/3rd the updates and they are obviously still making money or they would pull the plug. We will also take a look at when they actually had the peeps playing that game. They had regular updates like this game and expansions 1time a year with the amount of peeps playing as we see playing this game today. PLUS they were also dumping EXTRA money into the development of a new game. Plenty of money to go around to do what they needed to do without having to nickle and dime us. There problem was not giving the players what they truly wanted and look at that game now they had to sell it off to the evil empire that is EA. The bottom line is that SOE is making plenty of money off of our subscriptions and off of us buying the expansions that this is NOT NEEDED in the overall scheme of things. Most of the players DO NOT WANT THIS so why do they not just incooperate this into a NEW game instead of messing with a game that is already established? |
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#997 |
Loremaster
Join Date: Jun 2008
Posts: 1,462
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![]() Atan@Unrest wrote:
Sounds about right. Can't PO the LoN players with sorry loot for their $$$, but can't really make it exceptional loot as it'll cause another EQ meltdown. Believe where SoE messed up here was to think LoN will play like an GU update instance with folks rushing to play the zone (including guild bunnies that never come out but for these types of events, but buy up RMT goods), and thinking the "fad" status will increase their sales. I would bet that for 7 days it will get some sales, but after a week and folks learn of the loot, it'll be, like you said, a little used instance. |
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#998 |
Loremaster
Join Date: Nov 2004
Posts: 5,999
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![]() t.j. wrote:
to be technical - as long as they continue to give you 5 packs of LON cards monthly you have a change of obtaining the key, not as high as someone that purchase a box or two in addition to the 5 packs, but you do have a chance. As mentioned where is it stated that you "pay for all content"? Have never seen anything in print that state you get 100 percent access, if it did there would be no access quests, no level requirement, etc because technically you caqnnot access those areas until you fulfill the requirements, you cannot access this zone until you fulfill the requirements of obtaining the key.
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Fixing computer issues, one SOC7 at a time. Yes Jim, the user has experienced the dreaded PICNIC error |
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#999 |
Server: Guk
Can't decide...
Join Date: Mar 2006
Posts: 880
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![]() /Sigh Once again, speaking with my wallet. Cancelling two station pass accounts, 30 bucks apiece a month. Total revenue lost to soe, 60 a month, 720 a year. resubbing to lotro. Please let smed know that I am cancelling because of his awful managerial skills. |
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#1000 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Wingrider01 wrote:
A lot of tap dancing there. The expectation is all content is available without additional cost, and unlocked via actual gameplay.
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#1001 |
Loremaster
Join Date: Jun 2008
Posts: 1,462
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![]() Bigron@Unrest wrote:
Anyone defending a P2P+RMT model is doing so because they benefit not so much from P2P, but the RMT side. It's like this Permafrost "posse" that likes following me around and nitpicking here. They'd careless who I was and my opinion until I mentioned in world chat I didn't appreciate selling end-game content. I wondered why this became so personal especially with a dude that apparently wasn't associated with selling the same content. Notice yesterday when I logged in, sure enough they were selling it as the other guild...50p slots. So yes, it's personal when plat and RL money is involved, and why arguments for LoN and expanding P2P+RMT flies in the face of what's best for EQ2 itself. As the bias is so deep that reasoning can't get past the $$$$ signs. |
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#1002 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
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![]() feldon30 wrote:
You first. I not only stated what I though but also highlighted WHY. This is much more than you have done. Please show me what supporting evidence you have to draw the conclusions you have made.I took Kiara's post and applied the KNOWN quest mechanics they have used in the game to draw conclusions. Please show me proof to where my logic is flawed and I will revise my stance. You told me to read what Kiara posted and I did .. Now you want to dismiss it and pretend that what she posted does not matter. |
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#1003 |
Loremaster
Join Date: Jan 2005
Location: Orlando, FL
Posts: 1,640
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![]() Keep in mind that SOE has never forced us to buy anything through LoN, or Station Cash that was gamebreaking or even close to it. In fact, many of our Game Updates now include content that woudl or shoudl have counted as Adventure Packs... but all that content is now included in our subscription, so no extra cost for the REAL content. Until they come up with something truly significant that can only be attained through LoN or Station Cash... I suggest people relax a little bit. |
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#1004 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Crabbok@Befallen wrote:
Significant was never part of the expectation set at LoN and Station Cash launch. The expectatin was nothing that impacts gameplay. Significant is far too loaded a word open to very different interpretations. Even my own interpretation of what is significant will degrade over time. Getting my Myth when I got it was significant. Handing them out like candy now? Not really significant. People who are already disturbed by SC / LoN are of course hypersensative each time the line is pushed. Not getting actual answers to questions about it is only fuel to the fire. I think you and I both know when SoE doesn't talk about something, its pretty well safe to assume the worst.
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#1005 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
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![]() bryldan wrote:
Because if they were not making money off of it they would. Every penny put into SC or LoN tells SoE that someone WANTS those systems. Even the people against it here have stated they purchased from them. This tells SoE that those customers really do want those systems. If the front against RMT was as strong and united as people want to think, then it would not be as successful as it is. |
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#1006 |
Loremaster
Join Date: Jan 2005
Location: Orlando, FL
Posts: 1,640
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![]() Atan@Unrest wrote:
And for all we know, the reward for the quest in this new zone, might not impact gameplay. And even if it does, to play devil's Advocate... Almost all of the LoN cards impact gameplay already. Weather they are reducing falling speed, changing our size (allows better pulls when pulling a mob like Tangrin in the water ), a Mount that gives us run-speed, or simply the fun illusions that impact our fun level... which permeates throughout our gameplay... I would argue that they all affect gameplay in a small way. I just hope the impact stays small. |
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#1007 |
Community Relations
Join Date: Jul 2008
Posts: 4,359
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![]() Guys, I've already told you everything that I can. Please remember that your feedback is welcome, but I need you to not attack each other. Thanks. |
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#1008 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
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![]() Atan@Unrest wrote:
So is "Impacts gameplay" ... which is one root argument in here ... Once could say the XP/AA/TS potions that were part of the RELEASE LoN deck impact gameplay. They reduce the amount of time needed to level significantly if you had enough of them. Token of Loyalty has a significant impact on leveling a guild. It is all open to much interpretation which is a major communication problem between SoE and it's customers. |
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#1009 |
Loremaster
Join Date: Sep 2005
Posts: 1,593
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![]() scruffylookin wrote:
you just like to hear yourself talk. you aren't convincing anyone that SoE isn't lying to us AGAIN. There is no debate in that at all. Brenlo is LYING. |
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#1010 |
Loremaster
Join Date: Nov 2004
Posts: 60
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![]() I think it is funny how "this is the wave of the future" arguments go blasting through and through... Really? This is the future? Hmmm so why isn't WoW doing this? I mean obviously they have no idea how to run a mmorpg, all those 11.5 million people playing the game, I bet its run on a C64! How the heck do they do it without this type of awesome future technology (microtransactions and gambling for entrance into a zone)? Could it be that they enjoy their fanbase, and realize making money off of people doesn't have to be pulling every penny from people? Well at 11.5 million players maybe the billions coming in is good enough, but it wouldn't be for SOE would it? Could it be they know what they are doing is greater than any other MMO could ever hope for so why screw it up? I mean they just made the most successful game of all times, and the good graces above, why on earth would you want to "copy" that? That business model is just stupid! 11.5 million people, that's not successful... Successful is EQ2s loyal fans getting pinched for every penny they can. HOT! --- Yes I know WoW had been talking about opening transactions for name changes, character remodels, pets obtained only through going to the conventions but that isn't what any of this is about is it? EQ2 you can buy levels faster (through SC)EQ2 you can only access some content through GAMBLING through LoN For all the reasons to leave WoW, SOE is going to beat them in one thing, #1 in getting rid of their own players. Good job on SWG, lets see what you can do to EQ2! Rob Schneider said it best, "You can do eeeeeeeeeeeeeeeeeet!" |
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#1011 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Crabbok@Befallen wrote:
I agree, and those are all valid reasons for those loot cards to be removed. Don't see that happening, but each of them represents the ever changing line in what they say isn't gameplay affecting vs what we really know is. A zone is just something so much more 'tactile' for the general playerbase, so we see a much more heated response now, but in fact, the line as been slowly eroding with each update.
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#1012 |
Loremaster
Join Date: Nov 2004
Location: NY
Posts: 1,842
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![]() Kigneer wrote:
But show me post where people are favor of these because they can make a side revenue......ill help here there is none besides mine. From what i have read and i have followed this thread preety much since page one..the people that like lon have no interests but that they like the added dimension. And those that dont care about this whole thing really just dont care either way until it effects em directly. So please just stop with the lumping of a whole group together under one reasoning for their reason to like or dont care about this issue.I may have reasons that incude ability to make $ on the side and even if i couldnt like with SC i would be in favor cause i like the added dimension it brings.But regardless its not fair to those that have no $ interestes to be labled as such.......because really if any have been paying attention people in favor of this are not in favor for $.
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Summoner pets are 1/3 the dps of a summoner and yet our stats and modifiers do not affect them.Since a pet is 1/3 a summoners dps,a summoner receives 2/3 benefit from gear when compared to any other class. SHARED STATS AND MODIFIERS ARE A MUST! FIX SUMMONERS IN 08! FIX SUMMONERS IN 09! FIX SUMMONERS IN 10! 2011 and Finally we are Fixed! /Rides off into the sunset |
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#1013 |
Loremaster
Join Date: Jun 2008
Posts: 1,462
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![]() Jesdyr@Unrest wrote:
Don't mix SC with LoN. SC you know exactly what you're getting for your money. LoN you gamble and/or sell loot cards. Because of the gambling nature of LoN otherwise SC customers will not touch it. What SC sells is usually what subscribing players themselves have asked for, too. |
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#1014 |
Loremaster
Join Date: Sep 2005
Posts: 1,593
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![]() bryldan wrote:
Becuase, being straightforward and honest is not something SOE is comfortable with. |
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#1015 |
Loremaster
Join Date: Nov 2004
Location: NY
Posts: 1,842
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![]() Goldenpaw wrote:
WoW will do it and it will be a idea taken from other gaming companys..and they all started with stuff like that apperance and name changeing so on and so forth.So yes it is the future its just some companys have pioneered it and other companys like blizzard stay back in the shadows to see if these concepts was actually viable and successfull.....and apparently they are/.
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Summoner pets are 1/3 the dps of a summoner and yet our stats and modifiers do not affect them.Since a pet is 1/3 a summoners dps,a summoner receives 2/3 benefit from gear when compared to any other class. SHARED STATS AND MODIFIERS ARE A MUST! FIX SUMMONERS IN 08! FIX SUMMONERS IN 09! FIX SUMMONERS IN 10! 2011 and Finally we are Fixed! /Rides off into the sunset |
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#1016 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Kiara wrote:
What your not telling us speaks louder than what you are I'm afraid =/
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#1017 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
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![]() Kigneer wrote:
Go talk to people on the homeshow forum. I am willing to bet that if you ask them how to get a given LoN item they will all tell you to trade for it. There is only a gamble if you want there to be. |
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#1018 |
Loremaster
Join Date: Jan 2005
Location: Orlando, FL
Posts: 1,640
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![]() More than likely the reward for this "Quest" from the key, is going to be an item that is useable as an adventure item, but will probably be "average at best" in quality. I'm guessing that it will be widely sought after for also having a cool appearance. I doubt it will be a cloak, as cloaks are already covered with this LoN. I'm guessing a Main Hand weapon, (Which will not be a big deal considering most people use epics), or a helm, or a mount. Either way I just don't see the reward from this being some amazing item that players feel they have to have in order to be competitive. |
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#1019 |
Server: Unrest
Guild: Curmudgeons
Rank: Senior Officer
Loremaster
Join Date: Jan 2007
Posts: 3,710
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![]() Crabbok@Befallen wrote:
I hear it is charm item with 5 charges that makes your next spell / combat art do 100,000,000,000+ damage. But it only effects mobs under level 20 |
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#1020 |
Loremaster
Join Date: Jun 2008
Posts: 1,462
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![]() Bigron@Unrest wrote:
It's like this "posse" I described before. You wouldn't know of them, others wouldn't know of them, because they appear to be just another random noise machine on the forum. But I know of them, and know why they're doing it, and why they like turning up the volume. Same applies here. Folks won't come out and say they sell it (because like the "posse" they use various accounts on various servers to avoid associating their mains to their actions), but they do. This thread is devoid of the usual fanbois, and that speaks volumes. |
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