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Unread 12-22-2011, 12:08 AM   #901
Nashbry

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Works like a charm now, Thanks!!!

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Unread 12-22-2011, 10:54 AM   #902
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Awesome. Thanks for the quick update! One thing I noticed...after dumping the new files in, I went to the roster and it seemed to refresh the data. When it did, I go a bunch of dkp errors again and then the roster appeared below it with all the dkp fields empty. Warning: Illegal offset type in isset or empty in /home/noobher1/public_html/eq2-aegis.com/forum/rostermaster/dkpplugins/dkpdb.php on line 74 I then went into the configuration and forced a refresh of the dkp data and that was successful and the roster then showed the dkp amounts again.
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Unread 12-22-2011, 02:22 PM   #903
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Finnstang wrote:

Awesome. Thanks for the quick update! One thing I noticed...after dumping the new files in, I went to the roster and it seemed to refresh the data. When it did, I go a bunch of dkp errors again and then the roster appeared below it with all the dkp fields empty. Warning: Illegal offset type in isset or empty in /home/noobher1/public_html/eq2-aegis.com/forum/rostermaster/dkpplugins/dkpdb.php on line 74 I then went into the configuration and forced a refresh of the dkp data and that was successful and the roster then showed the dkp amounts again.

I haven't touched the DKP code since last year when I implemented it.  I'll have to reinstall eqdkp and take a look.

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Unread 12-22-2011, 04:36 PM   #904
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DKP issues fixed.  Was a type casting issue introduced by the new parser.  I should have a Beta 3 available tonight or tomorrow, depending on what other issues arise - thanks for the report!

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Unread 12-22-2011, 07:29 PM   #905
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Beta 3 is now available: http://www.lostrealm.ca/tower/node/70

Changes in 5.0.0 Beta 3 (22-Dec-2011)

  • FIXED: Failed to parse the DKP database on roster updates
  • FIXED: DKP grouped sorting
  • FIXED: Two HTML errors (re-validated HTML markups)
  • FIXED: Characters had the wrong "id" stored (truncated integer)
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Unread 12-22-2011, 09:15 PM   #906
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I'm guessing this can't be used on a site such as guild portal? 

If not, is there a site that is similar to that can use roster master?

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Unread 12-22-2011, 09:32 PM   #907
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Katz wrote:

I'm guessing this can't be used on a site such as guild portal? 

If not, is there a site that is similar to that can use roster master?

None of those sites will allow you to host your own PHP/MySQL code AFAIK, as they all present you with a closed solution running their own proprietary portal code, with no possibility for running your own PHP code.

What you could do is get a cheap web hosting service somewhere, host RosterMaster there, and link back to it from your Guildportal website.  You could probably get something for about $50/year - the most basic packages should give you both PHP and MySQL support these days.

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Unread 12-22-2011, 11:34 PM   #908
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Lantis@Antonia Bayle wrote:

DKP issues fixed.  Was a type casting issue introduced by the new parser.  I should have a Beta 3 available tonight or tomorrow, depending on what other issues arise - thanks for the report!

Sweet!  Happy to be a guinea pig... SMILEY

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Unread 12-23-2011, 03:11 PM   #909
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RosterMaster StandAlone v5.0.0

Slightly overfed by the new SOE data feeds, it's now ready for general consumption SMILEY

This is the biggest update in years, offering over 30+ data fields to chose from, and to organize in up to five separate pages.  Make sure you read the Changelog for important ugrade information.

Before going ahead with the actual changelog...  Long-time RosterMaster users (both RMSA and RM4DF) know how much of an uphill battle it has been over the years trying to scrape whatever bit of information we could from what SOE gave us, having to work through breakage, the removal of information we relied on, and their general lack of cooperation.  But this time, I'd like to actually thank them, as the folks involved in these new data feeds (starting with Dan Kinney who's been very communicative in regard to these new feeds) have done an outstanding job.  Working on this new version has been an actual pleasure.  So, props goes to them: without these new feeds, RMSA would still be gathering dust in some dark corner of my SSD.

And now onto the actual meal!

Changes in 5.0.0 (23-Dec-2011)

*** The database schema has changed - make sure you select the appropriate database upgrade from the configuration page.

*** Many changes in available fields - make sure you edit your configuration.  Using the available presets as a starting point is strongly recommended.

*** PHP requirement has been bumped to 5.0, with SimpleXML support required.

*** German (and French, in part) translations are outdated. If you can help update these, please contact me.

*** Upgrade procedure:     1) Backup your existing installation (especially any customized file)     2) Install the RMSA 5.0.0 files on top of your old installation.     3) Edit css/rostermaster.css as needed if you had any customization     4) Enter the Configuration module.     5) Edit your settings, set any new option as desired.  Pay attention to any field that has a red asterisk next to its description, as it has changed.     6) Select the appropriate "Upgrade Database" option.     7) Click on 'Update Roster'.

*** Known issues: - Character links to EQ2Players don't work (since new website isn't online yet) - Guild total status shows as 0 - issue on the data feeds' end

  • NEW: Data retrieved from new XML data feeds provided by SOE.  These provide much more data for me to play with than the previous basic XML/CSV feeds, and they should also be far more reliably updated. Note that characters that haven't logged since those feeds went live will be reported as "No Data" on the roster.  You can optionally hide these in the configuration, under Display ("Hide Characters for which we have no data").
  • NEW: Added Beastlord support
  • NEW: Added support for having both secondary tradeskills
  • NEW: Many new fields for your display templates (now over 30 fields to chose from).
  • NEW: Presets for display templates.  You can select a set of fields for your roster pages that most closely matches your guild's playstyle, and edit it further afterward.
  • NEW: Race field, with optionally displayed icons done by Seagoat.  Thanks! SMILEY
  • NEW: Implemented config version checking.  You will be pointed back to the configuration page if you try to access a roster which requires you to update your configuration.
  • NEW: Option to show/hide the Export (to CSV) link on the menu.  Now disabled by default (unless logged as an admin).
  • NEW: Config options that are new or changed since last version will show a flashing red asterisk next to their description on the configuration interface.
  • NEW: Added new Top 5 charts to the Guild Summary page (Newest members, Most Kills and Most Deaths).
  • IMPROVED: You can have now up to 5 stats pages defined on your roster.
  • IMPROVED: When available Curl will automatically be used for fetching data from SOE, otherwise file_get_contents() will be used.
  • IMPROVED: Numeric-based grouping: extended status beyond 2.5M, generic ranges used for quests, crafted, harvested, and a few others.
  • IMPROVED: Rewrote the CSV generator (for roster export) to be more flexible, more robust, and RFC-compliant.
  • IMPROVED: A slight touch of CSS3 on the tooltip popups
  • FIXED: DKP grouped sorting
  • NERFED: In order to make the code easier to maintain, flatfile and PostgreSQL support has been dropped, as they weren't really used anymore, and MySQL is pretty much the norm with web hosting these days.
  • NERFED: Removed the example config.php.dist file, as manually editing this file is no longer recommended due to the large amount of config entries.
  • NERFED: Removed Item Discoveries from guild summary, as this data is no longer accurate on SOE's end due to the server merges.

View it here.Download it here.RSS Feed here.Discuss it here.

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Unread 12-25-2011, 03:04 PM   #910
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Lantis@Antonia Bayle wrote:

Katz wrote:

I'm guessing this can't be used on a site such as guild portal? 

If not, is there a site that is similar to that can use roster master?

None of those sites will allow you to host your own PHP/MySQL code AFAIK, as they all present you with a closed solution running their own proprietary portal code, with no possibility for running your own PHP code.

What you could do is get a cheap web hosting service somewhere, host RosterMaster there, and link back to it from your Guildportal website.  You could probably get something for about $50/year - the most basic packages should give you both PHP and MySQL support these days.

That's about what I thought.   I used to have my own site but its a pain to keep up, especially with all the security issues with hackers.   Here's hoping eq2 provides a decent one to use that will use the data feeds.

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Unread 12-31-2011, 07:48 AM   #911
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Hi Tnx for updating this,

got it running on my private server, and im happy to offer the guild some up-to-date stats.

Greetings,

Ortahr.

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Unread 01-02-2012, 05:12 AM   #912
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Hi Folks,

Just wanted to let RM4DF users know I haven't forgot about things. Although I did forget my SOE Authenticator over the holidays, so no posting for me! I ahve been collaborating with Lantis over the holiday however, and do have a working beta of the next version of RM4DF.

I will try and do a release soon (I just got back from the holidays), and will be adding new features and wringing out bugs as things go along. =)

Happy New Year!

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Unread 01-10-2012, 11:31 PM   #913
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I love deadlines. I like the whooshing sound they make as they fly by.
- Douglas Adams (1952 - 2001)

Yes!!! This is it! Soon to be a major motion picture, it's ROSTER MASTER FOR DRAGONFLY:

XXXML EDITION ~

Roster Master for Dragonfly (RM4DF) 8.0.0:

Get it and development news from the RM4DF Project Page. Not a Dragonfly CMS user? Visit the Roster Master overview page for information on related projects.

  • Version 8 is the first use of the new SOE data server and the REST API. Thanks to Zoltaroth and Dan Kinney at SOE for implementing this and staying involved with the community. Also a big thanks to Feldon and Dethdlr at EQ2Wire for their assitance in gettin the Roster Master project talking to the right people. And finally thanks to Lantis for making things happen and pioneering the Roster Master port to the new data interface.
  • Added Destiny of Velious Heritage Quests.
  • Fixed quest reward link text for Paw of Opolla heritage quest.
  • Created new Administraton panel and moved most (of the infrequently used) administrative functions there.
    • New Lookup Guild ID function added to administration panel.
    • New Unclaimed Characters display added to the Dragonfly administration panel status area.
  • Improvements to diagnostics page style and tests.
  • Fixed error in roster expiration duration warning.
  • Updated rm4df_update.sh shell script to reflect new data sources.
  • Added Beastlord class to the Scout archetype.
  • Extensive changes to the parser. Most (but not nearly all) available data fields are parsed, but are not currently templated for display. Thanks to Lantis for collaborating on parser design and other internals.
  • Nonexistant avatar and rank image files are no longer fatal errors in Signature Master.
  • Fixed longstanding error with the avatar CLASS keyword that prevented it from working correctly in Signature Master.
  • Guild Wall of Fame block has been updated with new field data, new leaderboards.
  • Added class, race, rank, and tradeskill images to the roster template. Thanks to Seagoat to take the time to get these out of the DDS format and into the more palatable PNG format we all like to use, as well as graciously consenting to allow her efforts to be included in the RM4DF distribution.
  • More debugging hooks for my development use, and a few more informational system logs (e.g. execution times are now collected for the roster).
  • CONFIG CHANGE: As field name have changed, names in the Signature Master templates have changed. See the template_variables.csv file to see what template names are available. Also refer to the example. Signature Master generates the 'FullName', 'Server', and 'guild_rankname' internally, which are also available for templating.
  • CONFIG CHANGE: The structure of the 'images' directory has changed to facilitate the new roster logic and column templates.
  • CONFIG CHANGE: The semantics of the $config['columns'] variable have changed. Refer to the config.inc file.
  • CONFIG CHANGE: Custom character avatars have been moved into the 'characterId' subdirectory of the 'avatar' directory, where they were previously, to help with file organization.
  • CONFIG CHANGE: Removed $config['use_XML_parser'] parameter from the config.inc file, input is all XML now.
  • CONFIG CHANGE: Removed $config['lookup_rank'] parameter from the config.inc file, ranks are parsed from guild XML now.
  • CONFIG CHANGE: Changed $config['officers'] and $config['exclude_ranks'] to use rank numbers now, instead of rank names. Should eliminate the need to update the configuration for most guild structures.
  • CONFIG CHANGE: Removed $config['breakdown_limit20plus'], as the pre- Level 20 classes have been eliminated from gameplay.
  • CONFIG CHANGE: The name of the theme templates directory has changed from 'rostermaster' to 'roster_master' to maintain consistency with the module directory name.
  • CONFIG CHANGE: The refresh period set by $config['cache_update_time'] hes been changed from 6 hours to 1 hour, since now new data should be available as soon as a character zones or logs out. For now, be wary of giving this a low value, until performance issues are better understood.
  • CONFIG CHANGE: The French language file has been removed, as I'm unable to maintain it. Any Francophile who wishes to take a stab at it is welcome to submit it to the project.
  • DATABASE SCHEMA CHANGE: Both the roster_master and roster_master_guild tables have changed significantly, and will be in flux for the near future.
  • Updated documentation.
  • KNOWN ISSUE: The Dragonfly installer may behave in a nondeterministic fashion during the upgrade process, performing a table DROP after, instead of before a CREATE. If you see errors indicating your roster_master table is missing, recreate it by using the included roster_master.sql file with the Import SQL File function in the Dragonfly Database administration panel. You will need to edit the table names in the file if you have a different table prefix or suffix.
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Unread 01-12-2012, 03:57 PM   #914
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Ok this relates to RM4DF---I chose to install Dragonfly as my guilds portal due to all of the bells and whistles---my problem is, I get the following error after following install instructions.  Maybe I missed something, but for the life of me I cannot find it---btw, as long as I leave the RM module installed, I get the message regardless of what page I got to.

Fatal error: Class 'URL' not found in /home/[edited4privacy]/public_html/modules/Roster_Master/admin/adlinks.inc on line 41

Any ideas? Yes I am on a shared hosting environment.

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Unread 01-12-2012, 09:49 PM   #915
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Nashbry wrote:

Ok this relates to RM4DF---I chose to install Dragonfly as my guilds portal due to all of the bells and whistles---my problem is, I get the following error after following install instructions.  Maybe I missed something, but for the life of me I cannot find it---btw, as long as I leave the RM module installed, I get the message regardless of what page I got to.

Fatal error: Class 'URL' not found in /home/[edited4privacy]/public_html/modules/Roster_Master/admin/adlinks.inc on line 41

Any ideas? Yes I am on a shared hosting environment.

Foo! I thought I had taken those out.

Problem is, I have been developing on a slightly advanced copy of Dragonfly. I'm on an early release of 10, and most people are on the 9-series.

I think the URL class was added at the beginning of 10, I can't remember why I started using it, as I was aware of the problems of getting too far ahead of the users base. Perhaps I'd researched it and thought it was added earlier.  You should be on 9.3.2.0 as the lastest release of Dragonfly.

Just change

URL::admin(

to

adminlink(

on Line 41 of admin/adlinks.inc

I'll do a silent point release and get the fix on the distro sites ASAP.

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Unread 01-12-2012, 11:13 PM   #916
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Dark_Grue wrote:

Nashbry wrote:

Ok this relates to RM4DF---I chose to install Dragonfly as my guilds portal due to all of the bells and whistles---my problem is, I get the following error after following install instructions.  Maybe I missed something, but for the life of me I cannot find it---btw, as long as I leave the RM module installed, I get the message regardless of what page I got to.

Fatal error: Class 'URL' not found in /home/[edited4privacy]/public_html/modules/Roster_Master/admin/adlinks.inc on line 41

Any ideas? Yes I am on a shared hosting environment.

Foo! I thought I had taken those out.

Problem is, I have been developing on a slightly advanced copy of Dragonfly. I'm on an early release of 10, and most people are on the 9-series.

I think the URL class was added at the beginning of 10, I can't remember why I started using it, as I was aware of the problems of getting too far ahead of the users base. Perhaps I'd researched it and thought it was added earlier.  You should be on 9.3.2.0 as the lastest release of Dragonfly.

Just change

URL::admin(

to

adminlink(

on Line 41 of admin/adlinks.inc

I'll do a silent point release and get the fix on the distro sites ASAP.

Ok, awesome, thanks!  that fixed it   Now to go play around with it a bit more.

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Unread 01-13-2012, 05:27 PM   #917
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Not sure if anyone can help with this but;

Just upgraded to the newest RM4DF 8.0.1, works fine after I imported the sql that was included.

Problem is now no one can sign up for event in raid ninja. Reinstalled raid ninja with dragonfly/roster master options like before but no one is elligible to sign up.

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Unread 01-14-2012, 07:47 PM   #918
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Faush@Antonia Bayle wrote:

Not sure if anyone can help with this but;

 Just upgraded to the newest RM4DF 8.0.1, works fine after I imported the sql that was included.

 Problem is now no one can sign up for event in raid ninja. Reinstalled raid ninja with dragonfly/roster master options like before but no one is elligible to sign up.

Schema changes most likely.

Since everything I'm aware of that integrates with RM4DF are dead projects, I felt at liberty to change around the internal tables at a whim. It didn't occur to me this might impact installed users.

I'll see if I can take a look at it and see where the disconnect is. I doubt it's much of a change, I can probably patch RN to fix it relatively easily. I may consider changing RM4DF fields back, but at the moment I'm leaning towards sticking with the New Way.

EDIT: Looks like editing includes/api/rmdfly.php is all that's needed. I'll see if I can get Faush back up and running with an edited version of that.

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Unread 01-20-2012, 05:38 PM   #919
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Is there any way to get Heritage Quests status? Weather they have completed a specific one?

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Unread 01-22-2012, 04:39 PM   #920
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Yiloth wrote:

Is there any way to get Heritage Quests status? Weather they have completed a specific one?

Negative.

The Heritage Quest Tracker feature of RM4DF allows users to self-identify quest status and completion, but the data server does not contain quest information on characters.

Realistically, that would make the XML file huge beyond comprehension. To give you an idea, the complete XML file for the characters in a guild of 179 characters is 5MB (probably much larger than that, as currently maybe a 1/3rd of that isn't fully populated). It would force you to do scheduled background processing of data (and you'd be tranferring tens of megabytes of data on a roster update - not a trivial load, on your servers/bandwidth, or SOE's).

If it was possible to just pull a quest category ("heritage") selectively... perhaps the volume of data could be managable. Dunno. A lot depends on how the game stores quest journal data, and how it would communicate that to the data server. In any case, I think the idea has merit, and I've passed it on as a feature enhancement request to the SOE developers working on the data server. They seem pretty involved and responsive, so I think it'll at least receive some consideration.

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Unread 01-29-2012, 06:11 PM   #921
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Hi everyone.  I was hoping someone could help with a Roster Master problem.

I had Roster Master 7.0.1 running on Dragonfly 9.2.1 on a hosted site and needed to upgrade.  I attempted to upgrade to Roster Master 8.0.1 and followed the install instructions, however the upgrade did not work.  There were no errors reported in the upgrade process, however after upgrading I received the error message below.  I then uninstalled Roster Master, deleted the Roster Master directories in the hosted web server and then did a clean install of 8.0.1 - it gives the exact same error.

Fatal error: Call to undefined function: libxml_use_internal_errors() in /home/content/w/e/b/webpuppy/html/modules/Roster_Master/functions/parser.inc on line 277

I can get to the Manage Characters page and it indicates "Unknown Guild" however I have verified that I did edit the config.inc file to provide the same guild ID number that worked on the previsou version of Roster Master.

The previous version of Roster Master 7.0.1 worked without any problems until the December timeframe when it would not update the information from EQ2.

The install through the Dragonfly module was accomplished without any problems and reported installed OK.

Any thoughts on where I went wrong?

Andy

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Unread 01-29-2012, 08:23 PM   #922
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eqHunter wrote:

Hi everyone.  I was hoping someone could help with a Roster Master problem.

I had Roster Master 7.0.1 running on Dragonfly 9.2.1 on a hosted site and needed to upgrade.  I attempted to upgrade to Roster Master 8.0.1 and followed the install instructions, however the upgrade did not work.  There were no errors reported in the upgrade process, however after upgrading I received the error message below.  I then uninstalled Roster Master, deleted the Roster Master directories in the hosted web server and then did a clean install of 8.0.1 - it gives the exact same error.

Your install went just fine. Generally speaking, if the install or upgrade doesn't error out, you're good from an install perspective. It's possible you could have other problems later on (the installer doesn't strictly check to make sure every single file in in the right place, and is the right version), but if you really did follow the instructions (which are pretty decent, if I do say so myself), and you didn't get any errors reported, you're on a good start.

eqHunter wrote:

Fatal error: Call to undefined function: libxml_use_internal_errors() in /home/content/w/e/b/webpuppy/html/modules/Roster_Master/functions/parser.inc on line 277

Well, I realize it's not quite as helpful as you might want, but the error means exactly what it says: you're missing (or administratively forbidden) the libxml_use_internal_errors() function, which either means the version of PHP is quite old (prior to PHP 5), your PHP doesn't have XML support complied into it, or someone's turned that function off (why would they do that?).

I'm using that function for exception handling during XML parsing. It might be possible to work around the issue, but if it's being caused by an old version of PHP, for your site's security, you really should seriously consider moving to a contemporary version of PHP.

eqHunter wrote:

The previous version of Roster Master 7.0.1 worked without any problems until the December timeframe when it would not update the information from EQ2.

The EQ2Players.com server was taken down during that time - no one was getting any data from anywhere during that period, I'm afraid.

PM me your RM4DF diagnostics page. It should tell the entire story, or at least give me an idea of what to check next.

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Unread 01-29-2012, 11:46 PM   #923
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Dark_Grue,

Your suspicions were right on the money - I was still using PHP 4.x from the GoDaddy web hosting site.  It was an easy change to switch to PHP 5.2 and within minutes, everything now runs correctly with the exception that the Roster Master does not find my guild.

It seems that the guild ID may have changed??  My guild ID for Wolf used to be 1105108, however now the roster master is not seeing the guild.

I used the Search for Guild ID from Roster Master and it returns the first 10 of 16 results for Wolf on ButcherBlock and those ten results dont include the guild.  I havent figured out how to return the last six results, so Im still searching for the proper guild ID to use for the config.inc file.  Im hoping that once I have the guild ID verified and entered into the config.inc file, I should be set....

any way to search out the guild ID through a URL like we used to be able to do?

I did PM the diagnostics file as you suggested.

Thanks for the help.

Andy

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Unread 01-30-2012, 04:10 AM   #924
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eqHunter wrote:

It seems that the guild ID may have changed??  My guild ID for Wolf used to be 1105108, however now the roster master is not seeing the guild.

Ahh, LOL, I see. The search function needs a little more instructions - and a bit of a tweak.

You can use Regular Expressions in the search. To get what you need, search on "^wolf", and I believe your GuildID is then clear.

I do need to fix the query field to not filter out regexp character though. It works correctly, but if you press earch again, it's modified the field contents to strip the modifiers out.

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Unread 01-31-2012, 11:53 PM   #925
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A major change was pushed live today to the data API, which breaks compatibility with RosterMaster.  Fortunately, we were warned ahead of time of the changes, so I knew already what to expect SMILEY

I already updated the RMSA parser to deal with the changes, and am testing it.  (Grue, I'll send you my changes tonight to give you a headstart and save you some trouble).  I want to give it a day or two in case SOE needs to do any further tweaks to the data format following today's changes, so I should have RMSA 5.0.1 available before the end of the week.

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Unread 02-01-2012, 01:53 AM   #926
Dark_Grue

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Lantis@Antonia Bayle wrote:

A major change was pushed live today to the data API, which breaks compatibility with RosterMaster.  Fortunately, we were warned ahead of time of the changes, so I knew already what to expect

 Prototype's up and running, just sent you a reply to make sure I understood what the changes signified.

Lantis and I collaborated on the parser, then I went and build a divergent design. Apparently, I like to swim upstream. =P

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Unread 02-01-2012, 02:04 AM   #927
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Dark_Grue wrote:

Lantis@Antonia Bayle wrote:

A major change was pushed live today to the data API, which breaks compatibility with RosterMaster.  Fortunately, we were warned ahead of time of the changes, so I knew already what to expect

 Prototype's up and running, just sent you a reply to make sure I understood what the changes signified.

Lantis and I collaborated on the parser, then I went and build a divergent design. Apparently, I like to swim upstream. =P

The code you showed me is quite similar to mine actually.  Main difference is how we iterate through secondary skills, and that's because I couldn't do it the simple iterate way in my case SMILEY

I'm still glad we don't have to delve into complicated regexp anymore whenever something changes.

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Unread 02-02-2012, 12:39 AM   #928
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Roster Master for Dragonfly (RM4DF) 8.1.0:

Get it and development news from the RM4DF Project Page. Not a Dragonfly CMS user? Visit the Roster Master overview page for information on related projects.

  • Redid DoV Heritage Quest icons to reflect item types better.
  • Added modules/Roster_Master/contrib/rn2a/includes/api/rmdfly.php file to address inteface issues with Raid Ninja.
  • Reworked the upgrade to v8.0.0 to resolve installer issue. Rebuilding the roster_master table (a known issue in 8.0.0-8.0.1) should no longer be necessary.
  • Fixed error introduced by changes to sync_active_claims() function.
  • Added modules/Roster_Master/contrib/history.sql file to build your own This Day in History table with EverQuest, EverQuest II, and a few other relevant dates. Please use care with the .sql file, as it includes a table drop statement, it will erase your existing history table.
  • Added more robust function checks in the diagnostics page.
  • Changed guild name search string filtering and made it explicit the Guild ID search can use regular expression syntax. Thanks to eqHunter for reporting it.
  • Implemented parser changes from the 1/31/2012 API changes.
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Unread 02-02-2012, 10:33 PM   #929
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RosterMaster Stand Alone v5.1.0

This mandatory update mostly deals with the data format changes SOE did to their data feeds.

Changes since v5.0.0:

  • FIXED: Updated data parser to match format changes SOE did to the REST data API on January 31st.
  • IMPROVED: When you enable Debug Mode (under Display Settings), if the XML query you send to SOE's server generates an error (for example if something was changed in the data feed structure), the error message generated by SOE's server will be emailed back to me.If for some reason you want to use Verbose Errors and don't want the SOE servers to report back query errors to me, this can be edited in includes/urls.php - just set both $identifystring to "".
  • IMPROVED: Reduced the time window during which two roster updates might happen at the same time if two visitors hit the site when the local cache is stale.
View it here.Download it here.RSS Feed here.Discuss it here.
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Unread 02-03-2012, 05:03 PM   #930
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Oh man, your updates destroyed my GEM integration =/

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